1// SuperTux
2// Copyright (C) 2004 Ricardo Cruz <rick2@aeiou.pt>
3// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4// Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com>
5//
6// This program is free software: you can redistribute it and/or modify
7// it under the terms of the GNU General Public License as published by
8// the Free Software Foundation, either version 3 of the License, or
9// (at your option) any later version.
10//
11// This program is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14// GNU General Public License for more details.
15//
16// You should have received a copy of the GNU General Public License
17// along with this program. If not, see <http://www.gnu.org/licenses/>.
18
19#ifndef HEADER_SUPERTUX_SUPERTUX_GAME_OBJECT_FACTORY_HPP
20#define HEADER_SUPERTUX_SUPERTUX_GAME_OBJECT_FACTORY_HPP
21
22#include "supertux/object_factory.hpp"
23
24class GameObjectFactory final : public ObjectFactory
25{
26public:
27 static GameObjectFactory& instance();
28
29public:
30 using ObjectFactory::create;
31 std::unique_ptr<GameObject> create(const std::string& name,
32 const Vector& pos, const Direction& dir = Direction::AUTO,
33 const std::string& data = {}) const;
34
35private:
36 GameObjectFactory();
37
38 void init_factories();
39
40private:
41 GameObjectFactory(const GameObjectFactory&) = delete;
42 GameObjectFactory& operator=(const GameObjectFactory&) = delete;
43};
44
45#endif
46
47/* EOF */
48