| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_TRIGGER_DOOR_HPP |
| 18 | #define |
| 19 | |
| 20 | #include "supertux/timer.hpp" |
| 21 | #include "trigger/trigger_base.hpp" |
| 22 | |
| 23 | class Player; |
| 24 | class ReaderMapping; |
| 25 | |
| 26 | class Door final : public TriggerBase |
| 27 | { |
| 28 | public: |
| 29 | Door(const ReaderMapping& reader); |
| 30 | Door(int x, int y, const std::string& sector, const std::string& spawnpoint); |
| 31 | virtual ~Door(); |
| 32 | |
| 33 | virtual std::string get_class() const override { return "door" ; } |
| 34 | virtual std::string get_display_name() const override { return _("Door" ); } |
| 35 | |
| 36 | virtual ObjectSettings get_settings() override; |
| 37 | |
| 38 | virtual void update(float dt_sec) override; |
| 39 | virtual void draw(DrawingContext& context) override; |
| 40 | virtual void event(Player& player, EventType type) override; |
| 41 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
| 42 | |
| 43 | private: |
| 44 | enum DoorState { |
| 45 | CLOSED, |
| 46 | OPENING, |
| 47 | OPEN, |
| 48 | CLOSING |
| 49 | }; |
| 50 | |
| 51 | private: |
| 52 | DoorState state; /**< current state of the door */ |
| 53 | std::string target_sector; /**< target sector to teleport to */ |
| 54 | std::string target_spawnpoint; /**< target spawnpoint to teleport to */ |
| 55 | std::string script; |
| 56 | SpritePtr sprite; /**< "door" sprite to render */ |
| 57 | Timer stay_open_timer; /**< time until door will close again */ |
| 58 | |
| 59 | private: |
| 60 | Door(const Door&) = delete; |
| 61 | Door& operator=(const Door&) = delete; |
| 62 | }; |
| 63 | |
| 64 | #endif |
| 65 | |
| 66 | /* EOF */ |
| 67 | |