1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_TRIGGER_DOOR_HPP
18#define HEADER_SUPERTUX_TRIGGER_DOOR_HPP
19
20#include "supertux/timer.hpp"
21#include "trigger/trigger_base.hpp"
22
23class Player;
24class ReaderMapping;
25
26class Door final : public TriggerBase
27{
28public:
29 Door(const ReaderMapping& reader);
30 Door(int x, int y, const std::string& sector, const std::string& spawnpoint);
31 virtual ~Door();
32
33 virtual std::string get_class() const override { return "door"; }
34 virtual std::string get_display_name() const override { return _("Door"); }
35
36 virtual ObjectSettings get_settings() override;
37
38 virtual void update(float dt_sec) override;
39 virtual void draw(DrawingContext& context) override;
40 virtual void event(Player& player, EventType type) override;
41 virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
42
43private:
44 enum DoorState {
45 CLOSED,
46 OPENING,
47 OPEN,
48 CLOSING
49 };
50
51private:
52 DoorState state; /**< current state of the door */
53 std::string target_sector; /**< target sector to teleport to */
54 std::string target_spawnpoint; /**< target spawnpoint to teleport to */
55 std::string script;
56 SpritePtr sprite; /**< "door" sprite to render */
57 Timer stay_open_timer; /**< time until door will close again */
58
59private:
60 Door(const Door&) = delete;
61 Door& operator=(const Door&) = delete;
62};
63
64#endif
65
66/* EOF */
67