| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_TRIGGER_TRIGGER_BASE_HPP |
| 18 | #define |
| 19 | |
| 20 | #include <list> |
| 21 | |
| 22 | #include "sprite/sprite_ptr.hpp" |
| 23 | #include "supertux/moving_object.hpp" |
| 24 | #include "supertux/object_remove_listener.hpp" |
| 25 | |
| 26 | class Player; |
| 27 | |
| 28 | /** This class is the base class for all objects you can interact with |
| 29 | in some way. There are several interaction types defined like |
| 30 | touch and activate */ |
| 31 | class TriggerBase : public MovingObject, |
| 32 | public ObjectRemoveListener |
| 33 | { |
| 34 | public: |
| 35 | enum EventType { |
| 36 | EVENT_TOUCH, /**< Object came into contact */ |
| 37 | EVENT_LOSETOUCH, /**< Lost contact with object */ |
| 38 | EVENT_ACTIVATE /**< Action button pressed */ |
| 39 | }; |
| 40 | |
| 41 | public: |
| 42 | TriggerBase(const ReaderMapping& mapping); |
| 43 | TriggerBase(); |
| 44 | ~TriggerBase(); |
| 45 | |
| 46 | virtual void update(float dt_sec) override; |
| 47 | virtual void draw(DrawingContext& context) override; |
| 48 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
| 49 | |
| 50 | /** Receive trigger events */ |
| 51 | virtual void event(Player& player, EventType type) = 0; |
| 52 | |
| 53 | /** Called by GameObject destructor of an object in losetouch_listeners */ |
| 54 | virtual void object_removed(GameObject* object) override; |
| 55 | |
| 56 | private: |
| 57 | SpritePtr m_sprite; |
| 58 | bool m_lasthit; |
| 59 | bool m_hit; |
| 60 | |
| 61 | /** Players that will be informed when we lose touch with them */ |
| 62 | std::vector<Player*> m_losetouch_listeners; |
| 63 | |
| 64 | private: |
| 65 | TriggerBase(const TriggerBase&) = delete; |
| 66 | TriggerBase& operator=(const TriggerBase&) = delete; |
| 67 | }; |
| 68 | |
| 69 | #endif |
| 70 | |
| 71 | /* EOF */ |
| 72 | |