| 1 | // SuperTux |
| 2 | // Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "supertux/game_object_factory.hpp" |
| 18 | |
| 19 | #include "audio/sound_source.hpp" |
| 20 | #include "badguy/angrystone.hpp" |
| 21 | #include "badguy/bouncing_snowball.hpp" |
| 22 | #include "badguy/captainsnowball.hpp" |
| 23 | #include "badguy/crystallo.hpp" |
| 24 | #include "badguy/dart.hpp" |
| 25 | #include "badguy/darttrap.hpp" |
| 26 | #include "badguy/dispenser.hpp" |
| 27 | #include "badguy/fish.hpp" |
| 28 | #include "badguy/flame.hpp" |
| 29 | #include "badguy/flyingsnowball.hpp" |
| 30 | #include "badguy/ghostflame.hpp" |
| 31 | #include "badguy/ghosttree.hpp" |
| 32 | #include "badguy/ghoul.hpp" |
| 33 | #include "badguy/goldbomb.hpp" |
| 34 | #include "badguy/haywire.hpp" |
| 35 | #include "badguy/iceflame.hpp" |
| 36 | #include "badguy/igel.hpp" |
| 37 | #include "badguy/jumpy.hpp" |
| 38 | #include "badguy/kamikazesnowball.hpp" |
| 39 | #include "badguy/kugelblitz.hpp" |
| 40 | #include "badguy/livefire.hpp" |
| 41 | #include "badguy/mole.hpp" |
| 42 | #include "badguy/mole_rock.hpp" |
| 43 | #include "badguy/mrbomb.hpp" |
| 44 | #include "badguy/mrtree.hpp" |
| 45 | #include "badguy/owl.hpp" |
| 46 | #include "badguy/plant.hpp" |
| 47 | #include "badguy/poisonivy.hpp" |
| 48 | #include "badguy/short_fuse.hpp" |
| 49 | #include "badguy/skullyhop.hpp" |
| 50 | #include "badguy/skydive.hpp" |
| 51 | #include "badguy/smartball.hpp" |
| 52 | #include "badguy/smartblock.hpp" |
| 53 | #include "badguy/snail.hpp" |
| 54 | #include "badguy/snowball.hpp" |
| 55 | #include "badguy/snowman.hpp" |
| 56 | #include "badguy/spidermite.hpp" |
| 57 | #include "badguy/spiky.hpp" |
| 58 | #include "badguy/sspiky.hpp" |
| 59 | #include "badguy/stalactite.hpp" |
| 60 | #include "badguy/stumpy.hpp" |
| 61 | #include "badguy/toad.hpp" |
| 62 | #include "badguy/totem.hpp" |
| 63 | #include "badguy/walking_candle.hpp" |
| 64 | #include "badguy/walkingleaf.hpp" |
| 65 | #include "badguy/willowisp.hpp" |
| 66 | #include "badguy/yeti.hpp" |
| 67 | #include "badguy/yeti_stalactite.hpp" |
| 68 | #include "badguy/zeekling.hpp" |
| 69 | #include "editor/worldmap_objects.hpp" |
| 70 | #include "math/vector.hpp" |
| 71 | #include "object/ambient_light.hpp" |
| 72 | #include "object/ambient_sound.hpp" |
| 73 | #include "object/background.hpp" |
| 74 | #include "object/bicycle_platform.hpp" |
| 75 | #include "object/bonus_block.hpp" |
| 76 | #include "object/brick.hpp" |
| 77 | #include "object/camera.hpp" |
| 78 | #include "object/candle.hpp" |
| 79 | #include "object/cloud_particle_system.hpp" |
| 80 | #include "object/coin.hpp" |
| 81 | #include "object/decal.hpp" |
| 82 | #include "object/explosion.hpp" |
| 83 | #include "object/firefly.hpp" |
| 84 | #include "object/ghost_particle_system.hpp" |
| 85 | #include "object/gradient.hpp" |
| 86 | #include "object/hurting_platform.hpp" |
| 87 | #include "object/icecrusher.hpp" |
| 88 | #include "object/infoblock.hpp" |
| 89 | #include "object/invisible_block.hpp" |
| 90 | #include "object/invisible_wall.hpp" |
| 91 | #include "object/ispy.hpp" |
| 92 | #include "object/lantern.hpp" |
| 93 | #include "object/level_time.hpp" |
| 94 | #include "object/magicblock.hpp" |
| 95 | #include "object/path_gameobject.hpp" |
| 96 | #include "object/platform.hpp" |
| 97 | #include "object/pneumatic_platform.hpp" |
| 98 | #include "object/powerup.hpp" |
| 99 | #include "object/pushbutton.hpp" |
| 100 | #include "object/rain_particle_system.hpp" |
| 101 | #include "object/rusty_trampoline.hpp" |
| 102 | #include "object/scripted_object.hpp" |
| 103 | #include "object/skull_tile.hpp" |
| 104 | #include "object/snow_particle_system.hpp" |
| 105 | #include "object/spawnpoint.hpp" |
| 106 | #include "object/spotlight.hpp" |
| 107 | #include "object/text_array_object.hpp" |
| 108 | #include "object/textscroller.hpp" |
| 109 | #include "object/thunderstorm.hpp" |
| 110 | #include "object/tilemap.hpp" |
| 111 | #include "object/torch.hpp" |
| 112 | #include "object/trampoline.hpp" |
| 113 | #include "object/unstable_tile.hpp" |
| 114 | #include "object/weak_block.hpp" |
| 115 | #include "object/wind.hpp" |
| 116 | #include "supertux/level.hpp" |
| 117 | #include "supertux/tile_manager.hpp" |
| 118 | #include "trigger/climbable.hpp" |
| 119 | #include "trigger/door.hpp" |
| 120 | #include "trigger/scripttrigger.hpp" |
| 121 | #include "trigger/secretarea_trigger.hpp" |
| 122 | #include "trigger/sequence_trigger.hpp" |
| 123 | #include "trigger/switch.hpp" |
| 124 | #include "util/reader_document.hpp" |
| 125 | #include "util/reader_mapping.hpp" |
| 126 | |
| 127 | GameObjectFactory& |
| 128 | GameObjectFactory::instance() |
| 129 | { |
| 130 | static GameObjectFactory instance_; |
| 131 | return instance_; |
| 132 | } |
| 133 | |
| 134 | GameObjectFactory::GameObjectFactory() |
| 135 | { |
| 136 | init_factories(); |
| 137 | } |
| 138 | |
| 139 | void |
| 140 | GameObjectFactory::init_factories() |
| 141 | { |
| 142 | // badguys |
| 143 | add_factory<AngryStone>("angrystone" ); |
| 144 | add_factory<BouncingSnowball>("bouncingsnowball" ); |
| 145 | add_factory<CaptainSnowball>("captainsnowball" ); |
| 146 | add_factory<Crystallo>("crystallo" ); |
| 147 | add_factory<Dart>("dart" ); |
| 148 | add_factory<DartTrap>("darttrap" ); |
| 149 | add_factory<Dispenser>("dispenser" ); |
| 150 | add_factory<Fish>("fish" ); |
| 151 | add_factory<Flame>("flame" ); |
| 152 | add_factory<FlyingSnowBall>("flyingsnowball" ); |
| 153 | add_factory<Ghostflame>("ghostflame" ); |
| 154 | add_factory<GhostTree>("ghosttree" ); |
| 155 | add_factory<Ghoul>("ghoul" ); |
| 156 | add_factory<GoldBomb>("goldbomb" ); |
| 157 | add_factory<Haywire>("haywire" ); |
| 158 | add_factory<Iceflame>("iceflame" ); |
| 159 | add_factory<Igel>("igel" ); |
| 160 | add_factory<Jumpy>("jumpy" ); |
| 161 | add_factory<KamikazeSnowball>("kamikazesnowball" ); |
| 162 | add_factory<Kugelblitz>("kugelblitz" ); |
| 163 | add_factory<LeafShot>("leafshot" ); |
| 164 | add_factory<LiveFire>("livefire" ); |
| 165 | add_factory<LiveFireAsleep>("livefire_asleep" ); |
| 166 | add_factory<LiveFireDormant>("livefire_dormant" ); |
| 167 | add_factory<Mole>("mole" ); |
| 168 | add_factory<MoleRock>("mole_rock" ); |
| 169 | add_factory<MrBomb>("mrbomb" ); |
| 170 | add_factory<MrIceBlock>("mriceblock" ); |
| 171 | add_factory<MrTree>("mrtree" ); |
| 172 | add_factory<Owl>("owl" ); |
| 173 | add_factory<Plant>("plant" ); |
| 174 | add_factory<PoisonIvy>("poisonivy" ); |
| 175 | add_factory<ShortFuse>("short_fuse" ); |
| 176 | add_factory<SSpiky>("sspiky" ); |
| 177 | add_factory<SkyDive>("skydive" ); |
| 178 | add_factory<SkullyHop>("skullyhop" ); |
| 179 | add_factory<SmartBall>("smartball" ); |
| 180 | add_factory<SmartBlock>("smartblock" ); |
| 181 | add_factory<Snail>("snail" ); |
| 182 | add_factory<SnowBall>("snowball" ); |
| 183 | add_factory<Snowman>("snowman" ); |
| 184 | add_factory<SpiderMite>("spidermite" ); |
| 185 | add_factory<Spiky>("spiky" ); |
| 186 | add_factory<Stalactite>("stalactite" ); |
| 187 | add_factory<Stumpy>("stumpy" ); |
| 188 | add_factory<Toad>("toad" ); |
| 189 | add_factory<Totem>("totem" ); |
| 190 | add_factory<WalkingCandle>("walking_candle" ); |
| 191 | add_factory<WalkingLeaf>("walkingleaf" ); |
| 192 | add_factory<WillOWisp>("willowisp" ); |
| 193 | add_factory<Yeti>("yeti" ); |
| 194 | add_factory<YetiStalactite>("yeti_stalactite" ); |
| 195 | add_factory<Zeekling>("zeekling" ); |
| 196 | |
| 197 | // other objects |
| 198 | add_factory<AmbientLight>("ambient-light" ); |
| 199 | add_factory<AmbientSound>("ambient_sound" ); // backward compatibilty |
| 200 | add_factory<AmbientSound>("ambient-sound" ); |
| 201 | add_factory<Background>("background" ); |
| 202 | add_factory<PathGameObject>("path" ); |
| 203 | add_factory<BicyclePlatform>("bicycle-platform" ); |
| 204 | add_factory<BonusBlock>("bonusblock" ); |
| 205 | add_factory<Brick>("brick" ); |
| 206 | add_factory<Camera>("camera" ); |
| 207 | add_factory<Candle>("candle" ); |
| 208 | add_factory<CloudParticleSystem>("particles-clouds" ); |
| 209 | add_factory<Coin>("coin" ); |
| 210 | add_factory<Decal>("decal" ); |
| 211 | add_factory<Explosion>("explosion" ); |
| 212 | add_factory<Firefly>("firefly" ); |
| 213 | add_factory<GhostParticleSystem>("particles-ghosts" ); |
| 214 | add_factory<Gradient>("gradient" ); |
| 215 | add_factory<HeavyCoin>("heavycoin" ); |
| 216 | add_factory<HurtingPlatform>("hurting_platform" ); |
| 217 | add_factory<IceCrusher>("icecrusher" ); |
| 218 | add_factory<InfoBlock>("infoblock" ); |
| 219 | add_factory<InvisibleBlock>("invisible_block" ); |
| 220 | add_factory<InvisibleWall>("invisible_wall" ); |
| 221 | add_factory<Ispy>("ispy" ); |
| 222 | add_factory<Lantern>("lantern" ); |
| 223 | add_factory<LevelTime>("leveltime" ); |
| 224 | add_factory<MagicBlock>("magicblock" ); |
| 225 | add_factory<Platform>("platform" ); |
| 226 | add_factory<PneumaticPlatform>("pneumatic-platform" ); |
| 227 | add_factory<PowerUp>("powerup" ); |
| 228 | add_factory<PushButton>("pushbutton" ); |
| 229 | add_factory<RainParticleSystem>("particles-rain" ); |
| 230 | add_factory<Rock>("rock" ); |
| 231 | add_factory<ScriptedObject>("scriptedobject" ); |
| 232 | add_factory<SkullTile>("skull_tile" ); |
| 233 | add_factory<SnowParticleSystem>("particles-snow" ); |
| 234 | add_factory<Spotlight>("spotlight" ); |
| 235 | add_factory<TextScroller>("textscroller" ); |
| 236 | add_factory<TextArrayObject>("text-array" ); |
| 237 | add_factory<Thunderstorm>("thunderstorm" ); |
| 238 | add_factory<Torch>("torch" ); |
| 239 | add_factory<Trampoline>("trampoline" ); |
| 240 | add_factory<RustyTrampoline>("rustytrampoline" ); |
| 241 | add_factory<UnstableTile>("unstable_tile" ); |
| 242 | add_factory<WeakBlock>("weak_block" ); |
| 243 | add_factory<Wind>("wind" ); |
| 244 | |
| 245 | // trigger |
| 246 | add_factory<Climbable>("climbable" ); |
| 247 | add_factory<Door>("door" ); |
| 248 | add_factory<ScriptTrigger>("scripttrigger" ); |
| 249 | add_factory<SecretAreaTrigger>("secretarea" ); |
| 250 | add_factory<SequenceTrigger>("sequencetrigger" ); |
| 251 | add_factory<Switch>("switch" ); |
| 252 | |
| 253 | // editor stuff |
| 254 | add_factory<SpawnPointMarker>("spawnpoint" ); |
| 255 | |
| 256 | // worldmap editor objects |
| 257 | add_factory<worldmap_editor::LevelDot>("level" ); |
| 258 | add_factory<worldmap_editor::SpecialTile>("special-tile" ); |
| 259 | add_factory<worldmap_editor::SpriteChange>("sprite-change" ); |
| 260 | add_factory<worldmap_editor::Teleporter>("teleporter" ); |
| 261 | add_factory<worldmap_editor::WorldmapSpawnPoint>("worldmap-spawnpoint" ); |
| 262 | |
| 263 | add_factory("tilemap" , [](const ReaderMapping& reader) { |
| 264 | auto tileset = TileManager::current()->get_tileset(Level::current()->get_tileset()); |
| 265 | return std::make_unique<TileMap>(tileset, reader); |
| 266 | }); |
| 267 | } |
| 268 | |
| 269 | std::unique_ptr<GameObject> |
| 270 | GameObjectFactory::create(const std::string& name, const Vector& pos, const Direction& dir, const std::string& data) const |
| 271 | { |
| 272 | std::stringstream lisptext; |
| 273 | lisptext << "(" << name << "\n" |
| 274 | << " (x " << pos.x << ")" |
| 275 | << " (y " << pos.y << ")" << data; |
| 276 | if (dir != Direction::AUTO) { |
| 277 | lisptext << " (direction \"" << dir << "\"))" ; |
| 278 | } else { |
| 279 | lisptext << ")" ; |
| 280 | } |
| 281 | |
| 282 | auto doc = ReaderDocument::from_stream(lisptext); |
| 283 | return create(name, doc.get_root().get_mapping()); |
| 284 | } |
| 285 | |
| 286 | /* EOF */ |
| 287 | |