| 1 | // SuperTux |
| 2 | // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmail.com> |
| 3 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
| 4 | // |
| 5 | // This program is free software: you can redistribute it and/or modify |
| 6 | // it under the terms of the GNU General Public License as published by |
| 7 | // the Free Software Foundation, either version 3 of the License, or |
| 8 | // (at your option) any later version. |
| 9 | // |
| 10 | // This program is distributed in the hope that it will be useful, |
| 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | // GNU General Public License for more details. |
| 14 | // |
| 15 | // You should have received a copy of the GNU General Public License |
| 16 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 17 | |
| 18 | #ifndef HEADER_SUPERTUX_WORLDMAP_LEVEL_TILE_HPP |
| 19 | #define |
| 20 | |
| 21 | #include "math/vector.hpp" |
| 22 | #include "sprite/sprite_ptr.hpp" |
| 23 | #include "supertux/game_object.hpp" |
| 24 | #include "supertux/statistics.hpp" |
| 25 | |
| 26 | class ReaderMapping; |
| 27 | |
| 28 | namespace worldmap { |
| 29 | |
| 30 | class LevelTile final : public GameObject |
| 31 | { |
| 32 | friend class WorldMapParser; |
| 33 | |
| 34 | public: |
| 35 | LevelTile(const std::string& basedir, const ReaderMapping& mapping); |
| 36 | virtual ~LevelTile(); |
| 37 | |
| 38 | virtual void draw(DrawingContext& context) override; |
| 39 | virtual void update(float dt_sec) override; |
| 40 | |
| 41 | void set_solved(bool v); |
| 42 | bool is_solved() const { return m_solved; } |
| 43 | |
| 44 | void set_perfect(bool v); |
| 45 | bool is_perfect() const { return m_perfect; } |
| 46 | |
| 47 | Statistics& get_statistics() { return m_statistics; } |
| 48 | const Statistics& get_statistics() const { return m_statistics; } |
| 49 | |
| 50 | void update_sprite_action(); |
| 51 | |
| 52 | Vector get_pos() const { return m_pos; } |
| 53 | |
| 54 | std::string get_title() const { return m_title; } |
| 55 | std::string get_level_filename() const { return m_level_filename; } |
| 56 | std::string get_basedir() const { return m_basedir; } |
| 57 | Color get_title_color() const { return m_title_color; } |
| 58 | std::string get_extro_script() const { return m_extro_script; } |
| 59 | float get_target_time() const { return m_target_time; } |
| 60 | bool is_auto_play() const { return m_auto_play; } |
| 61 | |
| 62 | private: |
| 63 | Vector m_pos; |
| 64 | |
| 65 | std::string m_basedir; |
| 66 | std::string m_level_filename; |
| 67 | std::string m_title; |
| 68 | |
| 69 | /** true if Tux should automatically enter this level if it's unfinished */ |
| 70 | bool m_auto_play; |
| 71 | |
| 72 | float m_target_time; |
| 73 | |
| 74 | /** Script that is run when the level is successfully finished */ |
| 75 | std::string m_extro_script; |
| 76 | |
| 77 | /** Level state */ |
| 78 | bool m_solved; |
| 79 | bool m_perfect; |
| 80 | |
| 81 | Statistics m_statistics; |
| 82 | |
| 83 | SpritePtr m_sprite; |
| 84 | Color m_title_color; |
| 85 | |
| 86 | private: |
| 87 | LevelTile(const LevelTile&) = delete; |
| 88 | LevelTile& operator=(const LevelTile&) = delete; |
| 89 | }; |
| 90 | |
| 91 | } // namespace worldmap |
| 92 | |
| 93 | #endif |
| 94 | |
| 95 | /* EOF */ |
| 96 | |