1 | // SuperTux |
2 | // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmail.com> |
3 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
4 | // |
5 | // This program is free software: you can redistribute it and/or modify |
6 | // it under the terms of the GNU General Public License as published by |
7 | // the Free Software Foundation, either version 3 of the License, or |
8 | // (at your option) any later version. |
9 | // |
10 | // This program is distributed in the hope that it will be useful, |
11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | // GNU General Public License for more details. |
14 | // |
15 | // You should have received a copy of the GNU General Public License |
16 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | |
18 | #ifndef HEADER_SUPERTUX_WORLDMAP_LEVEL_TILE_HPP |
19 | #define |
20 | |
21 | #include "math/vector.hpp" |
22 | #include "sprite/sprite_ptr.hpp" |
23 | #include "supertux/game_object.hpp" |
24 | #include "supertux/statistics.hpp" |
25 | |
26 | class ReaderMapping; |
27 | |
28 | namespace worldmap { |
29 | |
30 | class LevelTile final : public GameObject |
31 | { |
32 | friend class WorldMapParser; |
33 | |
34 | public: |
35 | LevelTile(const std::string& basedir, const ReaderMapping& mapping); |
36 | virtual ~LevelTile(); |
37 | |
38 | virtual void draw(DrawingContext& context) override; |
39 | virtual void update(float dt_sec) override; |
40 | |
41 | void set_solved(bool v); |
42 | bool is_solved() const { return m_solved; } |
43 | |
44 | void set_perfect(bool v); |
45 | bool is_perfect() const { return m_perfect; } |
46 | |
47 | Statistics& get_statistics() { return m_statistics; } |
48 | const Statistics& get_statistics() const { return m_statistics; } |
49 | |
50 | void update_sprite_action(); |
51 | |
52 | Vector get_pos() const { return m_pos; } |
53 | |
54 | std::string get_title() const { return m_title; } |
55 | std::string get_level_filename() const { return m_level_filename; } |
56 | std::string get_basedir() const { return m_basedir; } |
57 | Color get_title_color() const { return m_title_color; } |
58 | std::string get_extro_script() const { return m_extro_script; } |
59 | float get_target_time() const { return m_target_time; } |
60 | bool is_auto_play() const { return m_auto_play; } |
61 | |
62 | private: |
63 | Vector m_pos; |
64 | |
65 | std::string m_basedir; |
66 | std::string m_level_filename; |
67 | std::string m_title; |
68 | |
69 | /** true if Tux should automatically enter this level if it's unfinished */ |
70 | bool m_auto_play; |
71 | |
72 | float m_target_time; |
73 | |
74 | /** Script that is run when the level is successfully finished */ |
75 | std::string m_extro_script; |
76 | |
77 | /** Level state */ |
78 | bool m_solved; |
79 | bool m_perfect; |
80 | |
81 | Statistics m_statistics; |
82 | |
83 | SpritePtr m_sprite; |
84 | Color m_title_color; |
85 | |
86 | private: |
87 | LevelTile(const LevelTile&) = delete; |
88 | LevelTile& operator=(const LevelTile&) = delete; |
89 | }; |
90 | |
91 | } // namespace worldmap |
92 | |
93 | #endif |
94 | |
95 | /* EOF */ |
96 | |