1// SuperTux - Worldmap Spawnpoint
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_WORLDMAP_SPAWN_POINT_HPP
18#define HEADER_SUPERTUX_WORLDMAP_SPAWN_POINT_HPP
19
20#include <string>
21
22#include "math/vector.hpp"
23#include "worldmap/direction.hpp"
24
25class ReaderMapping;
26
27namespace worldmap {
28
29class SpawnPoint final
30{
31public:
32 SpawnPoint(const ReaderMapping& mapping);
33
34 std::string get_name() const { return m_name; }
35 Vector get_pos() const { return m_pos; }
36 Direction get_auto_dir() const { return m_auto_dir; }
37
38private:
39 std::string m_name;
40 Vector m_pos;
41 Direction m_auto_dir; /**< automatically start walking in this direction */
42
43private:
44 SpawnPoint(const SpawnPoint&) = delete;
45 SpawnPoint& operator=(const SpawnPoint&) = delete;
46};
47
48} // namespace worldmap
49
50#endif
51
52/* EOF */
53