1 | // MIT License |
2 | |
3 | // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com |
4 | |
5 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
6 | // of this software and associated documentation files (the "Software"), to deal |
7 | // in the Software without restriction, including without limitation the rights |
8 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
9 | // copies of the Software, and to permit persons to whom the Software is |
10 | // furnished to do so, subject to the following conditions: |
11 | |
12 | // The above copyright notice and this permission notice shall be included in all |
13 | // copies or substantial portions of the Software. |
14 | |
15 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
16 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
17 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
18 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
19 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
20 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
21 | // SOFTWARE. |
22 | |
23 | #include "sprite.h" |
24 | #include "ext/history.h" |
25 | |
26 | #include <math.h> |
27 | #include <ctype.h> |
28 | |
29 | #define CANVAS_SIZE (64) |
30 | #define PALETTE_CELL_SIZE 8 |
31 | #define PALETTE_ROWS 2 |
32 | #define PALETTE_COLS (TIC_PALETTE_SIZE / PALETTE_ROWS) |
33 | #define PALETTE_WIDTH (PALETTE_COLS * PALETTE_CELL_SIZE) |
34 | #define PALETTE_HEIGHT (PALETTE_ROWS * PALETTE_CELL_SIZE) |
35 | #define BRUSH_SIZES 4 |
36 | |
37 | enum |
38 | { |
39 | ToolbarH = TOOLBAR_SIZE, |
40 | CanvasX = 24, CanvasY = 20, CanvasW = CANVAS_SIZE, CanvasH = CANVAS_SIZE, |
41 | PaletteX = 24, PaletteY = 112, PaletteW = PALETTE_WIDTH, PaletteH = PALETTE_HEIGHT, |
42 | SheetX = TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, SheetY = ToolbarH, SheetW = TIC_SPRITESHEET_SIZE, SheetH = TIC_SPRITESHEET_SIZE, |
43 | }; |
44 | |
45 | // !TODO: move it to helpers place |
46 | static void drawPanelBorder(tic_mem* tic, s32 x, s32 y, s32 w, s32 h) |
47 | { |
48 | tic_api_rect(tic, x, y-1, w, 1, tic_color_dark_grey); |
49 | tic_api_rect(tic, x-1, y, 1, h, tic_color_dark_grey); |
50 | tic_api_rect(tic, x, y+h, w, 1, tic_color_light_grey); |
51 | tic_api_rect(tic, x+w, y, 1, h, tic_color_light_grey); |
52 | } |
53 | |
54 | static void clearCanvasSelection(Sprite* sprite) |
55 | { |
56 | memset(&sprite->select.rect, 0, sizeof(tic_rect)); |
57 | } |
58 | |
59 | static void initTileSheet(Sprite* sprite) |
60 | { |
61 | sprite->blit.page %= sprite->blit.pages; |
62 | sprite->sheet = tic_tilesheet_get((( sprite->blit.pages + sprite->blit.page) << 1) + sprite->blit.bank, (u8*)sprite->src); |
63 | } |
64 | |
65 | static void updateIndex(Sprite* sprite) |
66 | { |
67 | sprite->index = sprite->y * sprite->blit.pages * TIC_SPRITESHEET_COLS + sprite->x; |
68 | // index has changed, clear selection |
69 | clearCanvasSelection(sprite); |
70 | } |
71 | |
72 | static inline bool isIdle(Sprite* sprite) |
73 | { |
74 | return sprite->anim.movie == &sprite->anim.idle; |
75 | } |
76 | |
77 | static void selectViewportPage(Sprite* sprite, u8 page) |
78 | { |
79 | if(isIdle(sprite)) |
80 | { |
81 | Anim* anim = sprite->anim.page.items; |
82 | anim->start = (page - sprite->blit.page) * TIC_SPRITESHEET_SIZE; |
83 | sprite->anim.movie = resetMovie(&sprite->anim.page); |
84 | |
85 | sprite->blit.page = page; |
86 | updateIndex(sprite); |
87 | initTileSheet(sprite); |
88 | } |
89 | } |
90 | |
91 | static void leftViewport(Sprite* sprite) |
92 | { |
93 | s32 page = sprite->blit.page + sprite->blit.pages - 1; |
94 | selectViewportPage(sprite, page % sprite->blit.pages); |
95 | } |
96 | |
97 | static void rightViewport(Sprite* sprite) |
98 | { |
99 | s32 page = sprite->blit.page + sprite->blit.pages + 1; |
100 | selectViewportPage(sprite, page % sprite->blit.pages); |
101 | } |
102 | |
103 | static s32 getIndexPosX(Sprite* sprite) |
104 | { |
105 | return (sprite->x + sprite->blit.page * TIC_SPRITESHEET_COLS) * TIC_SPRITESIZE; |
106 | } |
107 | |
108 | static s32 getIndexPosY(Sprite* sprite) |
109 | { |
110 | return (sprite->y + sprite->blit.bank * TIC_SPRITESHEET_COLS) * TIC_SPRITESIZE; |
111 | } |
112 | |
113 | static void drawSelection(Sprite* sprite, s32 x, s32 y, s32 w, s32 h) |
114 | { |
115 | tic_mem* tic = sprite->tic; |
116 | |
117 | enum{Step = 3}; |
118 | u8 color = tic_color_white; |
119 | |
120 | s32 index = sprite->tickCounter / 10; |
121 | for(s32 i = x; i < (x+w); i++) { tic_api_pix(tic, i, y, index++ % Step ? color : 0, false);} index++; |
122 | for(s32 i = y; i < (y+h); i++) { tic_api_pix(tic, x + w-1, i, index++ % Step ? color : 0, false);} index++; |
123 | for(s32 i = (x+w-1); i >= x; i--) { tic_api_pix(tic, i, y + h-1, index++ % Step ? color : 0, false);} index++; |
124 | for(s32 i = (y+h-1); i >= y; i--) { tic_api_pix(tic, x, i, index++ % Step ? color : 0, false);} |
125 | } |
126 | |
127 | static tic_rect getSpriteRect(Sprite* sprite) |
128 | { |
129 | s32 x = getIndexPosX(sprite); |
130 | s32 y = getIndexPosY(sprite); |
131 | |
132 | return (tic_rect){x, y, sprite->size, sprite->size}; |
133 | } |
134 | |
135 | static void drawCursorBorder(Sprite* sprite, s32 x, s32 y, s32 w, s32 h) |
136 | { |
137 | tic_mem* tic = sprite->tic; |
138 | |
139 | tic_api_rectb(tic, x, y, w, h, tic_color_black); |
140 | tic_api_rectb(tic, x-1, y-1, w+2, h+2, tic_color_white); |
141 | } |
142 | |
143 | static void processPickerCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 sx, s32 sy) |
144 | { |
145 | tic_mem* tic = sprite->tic; |
146 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
147 | const s32 Size = CANVAS_SIZE / sprite->size; |
148 | |
149 | if(checkMousePos(sprite->studio, &rect)) |
150 | { |
151 | setCursor(sprite->studio, tic_cursor_hand); |
152 | |
153 | s32 mx = tic_api_mouse(tic).x - x; |
154 | s32 my = tic_api_mouse(tic).y - y; |
155 | |
156 | mx -= mx % Size; |
157 | my -= my % Size; |
158 | |
159 | drawCursorBorder(sprite, x + mx, y + my, Size, Size); |
160 | |
161 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
162 | sprite->color = tic_tilesheet_getpix(&sprite->sheet, sx + mx / Size, sy + my / Size); |
163 | |
164 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_right)) |
165 | sprite->color2 = tic_tilesheet_getpix(&sprite->sheet, sx + mx / Size, sy + my / Size); |
166 | } |
167 | } |
168 | |
169 | static void paintPoint(Sprite* sprite, u8 color, s32 x, s32 y) |
170 | { |
171 | s32 pixels = sprite->brushSize; |
172 | |
173 | for(s32 j = 0; j < pixels; j++) |
174 | for(s32 i = 0; i < pixels; i++) |
175 | tic_tilesheet_setpix(&sprite->sheet, x+i, y+j, color); |
176 | } |
177 | |
178 | static void paintLine(Sprite* sprite, u8 color, s32 x1, s32 y1, s32 x2, s32 y2) |
179 | { |
180 | float dx = x2 - x1; |
181 | float dy = y2 - y1; |
182 | |
183 | // If infinite slope, draw vertical line |
184 | if (dx == 0) |
185 | { |
186 | s32 step = y2 > y1 ? 1 : -1; |
187 | for (s32 ly = y1; y2 > y1 ? ly <= y2 : ly >= y2; ly += step) |
188 | paintPoint(sprite, color, x1, ly); |
189 | } |
190 | else |
191 | { |
192 | float slope = dy / dx; |
193 | float intercept = y1 - slope * x1; |
194 | |
195 | // Draw for each point along whichever axis is longer |
196 | if (fabs(dx) >= fabs(dy)) |
197 | { |
198 | s32 step = x2 > x1 ? 1 : -1; |
199 | for (s32 lx = x1; x2 > x1 ? lx <= x2 : lx >= x2; lx += step) |
200 | paintPoint(sprite, color, lx, slope * lx + intercept); |
201 | } |
202 | else |
203 | { |
204 | s32 step = y2 > y1 ? 1 : -1; |
205 | for (s32 ly = y1; y2 > y1 ? ly <= y2 : ly >= y2; ly += step) |
206 | paintPoint(sprite, color, (ly - intercept) / slope, ly); |
207 | } |
208 | } |
209 | } |
210 | |
211 | static s32 toCanvasCoord(s32 Size, s32 brushSize, s32 canvas_x, s32 x) |
212 | { |
213 | s32 offset = (brushSize - Size) / 2; |
214 | |
215 | x = (x - canvas_x) - offset; |
216 | x -= x % Size; |
217 | |
218 | if (x < 0) x = 0; |
219 | if (x + brushSize >= CANVAS_SIZE) x = CANVAS_SIZE - brushSize; |
220 | |
221 | return x; |
222 | } |
223 | |
224 | static void processDrawCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 sx, s32 sy) |
225 | { |
226 | tic_mem* tic = sprite->tic; |
227 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
228 | const s32 Size = CANVAS_SIZE / sprite->size; |
229 | |
230 | if(checkMousePos(sprite->studio, &rect)) |
231 | { |
232 | setCursor(sprite->studio, tic_cursor_hand); |
233 | |
234 | s32 brushSize = sprite->brushSize*Size; |
235 | s32 mx = toCanvasCoord(Size, brushSize, x, tic_api_mouse(tic).x); |
236 | s32 my = toCanvasCoord(Size, brushSize, y, tic_api_mouse(tic).y); |
237 | s32 pmx = toCanvasCoord(Size, brushSize, x, sprite->previousMouse.x); |
238 | s32 pmy = toCanvasCoord(Size, brushSize, y, sprite->previousMouse.y); |
239 | |
240 | SHOW_TOOLTIP(sprite->studio, "[x=%02i y=%02i]" , mx / Size, my / Size); |
241 | |
242 | drawCursorBorder(sprite, x + mx, y + my, brushSize, brushSize); |
243 | |
244 | bool left = checkMouseDown(sprite->studio, &rect, tic_mouse_left); |
245 | bool right = checkMouseDown(sprite->studio, &rect, tic_mouse_right); |
246 | |
247 | if(left || right) |
248 | { |
249 | u8 color = left ? sprite->color : sprite->color2; |
250 | paintLine(sprite, color, |
251 | sx + pmx / Size, |
252 | sy + pmy / Size, |
253 | sx + mx / Size, |
254 | sy + my / Size |
255 | ); |
256 | history_add(sprite->history); |
257 | } |
258 | } |
259 | } |
260 | |
261 | static void pasteSelection(Sprite* sprite) |
262 | { |
263 | s32 l = getIndexPosX(sprite); |
264 | s32 t = getIndexPosY(sprite); |
265 | s32 r = l + sprite->size; |
266 | s32 b = t + sprite->size; |
267 | |
268 | for(s32 sy = t, i = 0; sy < b; sy++) |
269 | for(s32 sx = l; sx < r; sx++) |
270 | tic_tilesheet_setpix(&sprite->sheet, sx, sy, sprite->select.back[i++]); |
271 | |
272 | tic_rect* rect = &sprite->select.rect; |
273 | |
274 | l += rect->x; |
275 | t += rect->y; |
276 | r = l + rect->w; |
277 | b = t + rect->h; |
278 | |
279 | for(s32 sy = t, i = 0; sy < b; sy++) |
280 | for(s32 sx = l; sx < r; sx++) |
281 | tic_tilesheet_setpix(&sprite->sheet, sx, sy, sprite->select.front[i++]); |
282 | |
283 | history_add(sprite->history); |
284 | } |
285 | |
286 | static void copySelection(Sprite* sprite) |
287 | { |
288 | tic_rect rect = getSpriteRect(sprite); |
289 | s32 r = rect.x + rect.w; |
290 | s32 b = rect.y + rect.h; |
291 | |
292 | for(s32 sy = rect.y, i = 0; sy < b; sy++) |
293 | for(s32 sx = rect.x; sx < r; sx++) |
294 | sprite->select.back[i++] = tic_tilesheet_getpix(&sprite->sheet, sx, sy); |
295 | |
296 | { |
297 | tic_rect* rect = &sprite->select.rect; |
298 | memset(sprite->select.front, 0, CANVAS_SIZE * CANVAS_SIZE); |
299 | |
300 | for(s32 j = rect->y, index = 0; j < (rect->y + rect->h); j++) |
301 | for(s32 i = rect->x; i < (rect->x + rect->w); i++) |
302 | { |
303 | u8* color = &sprite->select.back[i+j*sprite->size]; |
304 | sprite->select.front[index++] = *color; |
305 | *color = sprite->color2; |
306 | } |
307 | } |
308 | } |
309 | |
310 | static void processSelectCanvasMouse(Sprite* sprite, s32 x, s32 y) |
311 | { |
312 | tic_mem* tic = sprite->tic; |
313 | |
314 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
315 | const s32 Size = CANVAS_SIZE / sprite->size; |
316 | |
317 | bool endDrag = false; |
318 | |
319 | if(checkMousePos(sprite->studio, &rect)) |
320 | { |
321 | setCursor(sprite->studio, tic_cursor_hand); |
322 | |
323 | s32 mx = tic_api_mouse(tic).x - x; |
324 | s32 my = tic_api_mouse(tic).y - y; |
325 | |
326 | mx -= mx % Size; |
327 | my -= my % Size; |
328 | |
329 | drawCursorBorder(sprite, x + mx, y + my, Size, Size); |
330 | |
331 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
332 | { |
333 | if(sprite->select.drag) |
334 | { |
335 | s32 x = mx / Size; |
336 | s32 y = my / Size; |
337 | |
338 | s32 rl = MIN(x, sprite->select.start.x); |
339 | s32 rt = MIN(y, sprite->select.start.y); |
340 | s32 rr = MAX(x, sprite->select.start.x); |
341 | s32 rb = MAX(y, sprite->select.start.y); |
342 | |
343 | sprite->select.rect = (tic_rect){rl, rt, rr - rl + 1, rb - rt + 1}; |
344 | } |
345 | else |
346 | { |
347 | sprite->select.drag = true; |
348 | sprite->select.start = (tic_point){mx / Size, my / Size}; |
349 | sprite->select.rect = (tic_rect){sprite->select.start.x, sprite->select.start.y, 1, 1}; |
350 | } |
351 | } |
352 | else endDrag = sprite->select.drag; |
353 | } |
354 | else endDrag = !tic->ram->input.mouse.left && sprite->select.drag; |
355 | |
356 | if(endDrag) |
357 | { |
358 | copySelection(sprite); |
359 | sprite->select.drag = false; |
360 | } |
361 | } |
362 | |
363 | static void floodFill(Sprite* sprite, s32 l, s32 t, s32 r, s32 b, s32 x, s32 y, u8 color, u8 fill) |
364 | { |
365 | if(tic_tilesheet_getpix(&sprite->sheet, x, y) == color) |
366 | { |
367 | tic_tilesheet_setpix(&sprite->sheet, x, y, fill); |
368 | |
369 | if(x > l) floodFill(sprite, l, t, r, b, x-1, y, color, fill); |
370 | if(x < r) floodFill(sprite, l, t, r, b, x+1, y, color, fill); |
371 | if(y > t) floodFill(sprite, l, t, r, b, x, y-1, color, fill); |
372 | if(y < b) floodFill(sprite, l, t, r, b, x, y+1, color, fill); |
373 | } |
374 | } |
375 | |
376 | static void replaceColor(Sprite* sprite, s32 l, s32 t, s32 r, s32 b, s32 x, s32 y, u8 color, u8 fill) |
377 | { |
378 | for(s32 sy = t; sy <= b; sy++) |
379 | for(s32 sx = l; sx <= r; sx++) |
380 | if(tic_tilesheet_getpix(&sprite->sheet, sx, sy) == color) |
381 | tic_tilesheet_setpix(&sprite->sheet, sx, sy, fill); |
382 | } |
383 | |
384 | static void processFillCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 l, s32 t) |
385 | { |
386 | tic_mem* tic = sprite->tic; |
387 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
388 | const s32 Size = CANVAS_SIZE / sprite->size; |
389 | |
390 | if(checkMousePos(sprite->studio, &rect)) |
391 | { |
392 | setCursor(sprite->studio, tic_cursor_hand); |
393 | |
394 | s32 mx = tic_api_mouse(tic).x - x; |
395 | s32 my = tic_api_mouse(tic).y - y; |
396 | |
397 | mx -= mx % Size; |
398 | my -= my % Size; |
399 | |
400 | drawCursorBorder(sprite, x + mx, y + my, Size, Size); |
401 | |
402 | bool left = checkMouseClick(sprite->studio, &rect, tic_mouse_left); |
403 | bool right = checkMouseClick(sprite->studio, &rect, tic_mouse_right); |
404 | |
405 | if(left || right) |
406 | { |
407 | s32 sx = l + mx / Size; |
408 | s32 sy = t + my / Size; |
409 | |
410 | u8 color = tic_tilesheet_getpix(&sprite->sheet, sx, sy); |
411 | u8 fill = left ? sprite->color : sprite->color2; |
412 | |
413 | if(color != fill) |
414 | { |
415 | tic_api_key(tic, tic_key_ctrl) |
416 | ? replaceColor(sprite, l, t, l + sprite->size-1, t + sprite->size-1, sx, sy, color, fill) |
417 | : floodFill(sprite, l, t, l + sprite->size-1, t + sprite->size-1, sx, sy, color, fill); |
418 | } |
419 | |
420 | history_add(sprite->history); |
421 | } |
422 | } |
423 | } |
424 | |
425 | static bool hasCanvasSelection(Sprite* sprite) |
426 | { |
427 | return sprite->mode == SPRITE_SELECT_MODE && sprite->select.rect.w && sprite->select.rect.h; |
428 | } |
429 | |
430 | static void drawBrushSlider(Sprite* sprite, s32 x, s32 y) |
431 | { |
432 | tic_mem* tic = sprite->tic; |
433 | |
434 | enum {Count = BRUSH_SIZES, Size = 5}; |
435 | |
436 | tic_rect rect = {x, y, Size, (Size+1)*Count}; |
437 | |
438 | bool over = false; |
439 | if(checkMousePos(sprite->studio, &rect)) |
440 | { |
441 | setCursor(sprite->studio, tic_cursor_hand); |
442 | |
443 | showTooltip(sprite->studio, "BRUSH SIZE" ); |
444 | over = true; |
445 | |
446 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
447 | { |
448 | s32 my = tic_api_mouse(tic).y - y; |
449 | |
450 | sprite->brushSize = Count - my / (Size+1); |
451 | } |
452 | } |
453 | |
454 | tic_api_rect(tic, x+1, y, Size-2, Size*Count, tic_color_black); |
455 | |
456 | for(s32 i = 0; i < Count; i++) |
457 | { |
458 | s32 offset = y + i*(Size+1); |
459 | |
460 | tic_api_rect(tic, x, offset, Size, Size, tic_color_black); |
461 | tic_api_rect(tic, x + 6, offset + 2, Count - i, 1, tic_color_black); |
462 | } |
463 | |
464 | tic_api_rect(tic, x+2, y+1, 1, Size*Count+1, (over ? tic_color_white : tic_color_grey)); |
465 | |
466 | s32 offset = y + (Count - sprite->brushSize)*(Size+1); |
467 | tic_api_rect(tic, x, offset, Size, Size, tic_color_black); |
468 | tic_api_rect(tic, x+1, offset+1, Size-2, Size-2, (over ? tic_color_white : tic_color_grey)); |
469 | } |
470 | |
471 | static void drawCanvasVBank1(Sprite* sprite, s32 x, s32 y) |
472 | { |
473 | tic_mem* tic = sprite->tic; |
474 | |
475 | const s32 Size = CANVAS_SIZE / sprite->size; |
476 | const tic_rect rect = getSpriteRect(sprite); |
477 | |
478 | const tic_rect canvasRect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
479 | if(checkMouseDown(sprite->studio, &canvasRect, tic_mouse_middle)) |
480 | { |
481 | s32 mx = tic_api_mouse(tic).x - x; |
482 | s32 my = tic_api_mouse(tic).y - y; |
483 | sprite->color = tic_tilesheet_getpix(&sprite->sheet, rect.x + mx / Size, rect.y + my / Size); |
484 | } |
485 | |
486 | drawPanelBorder(tic, canvasRect.x - 1, canvasRect.y - 1, canvasRect.w + 2, canvasRect.h + 2); |
487 | tic_api_rectb(tic, canvasRect.x - 1, canvasRect.y - 1, canvasRect.w + 2, canvasRect.h + 2, tic_color_black); |
488 | |
489 | if(!sprite->palette.edit) |
490 | { |
491 | switch(sprite->mode) |
492 | { |
493 | case SPRITE_DRAW_MODE: |
494 | processDrawCanvasMouse(sprite, x, y, rect.x, rect.y); |
495 | drawBrushSlider(sprite, x - 15, y + 20); |
496 | break; |
497 | case SPRITE_PICK_MODE: processPickerCanvasMouse(sprite, x, y, rect.x, rect.y); break; |
498 | case SPRITE_SELECT_MODE: processSelectCanvasMouse(sprite, x, y); break; |
499 | case SPRITE_FILL_MODE: processFillCanvasMouse(sprite, x, y, rect.x, rect.y); break; |
500 | } |
501 | } |
502 | |
503 | if(hasCanvasSelection(sprite)) |
504 | drawSelection(sprite, x + sprite->select.rect.x * Size - 1, y + sprite->select.rect.y * Size - 1, |
505 | sprite->select.rect.w * Size + 2, sprite->select.rect.h * Size + 2); |
506 | else |
507 | { |
508 | char buf[sizeof "#9999" ]; |
509 | sprintf(buf, "#%i" , sprite->index + tic_blit_calc_index(&sprite->blit)); |
510 | |
511 | s32 ix = x + (CANVAS_SIZE - strlen(buf) * TIC_FONT_WIDTH) / 2; |
512 | s32 iy = TIC_SPRITESIZE + 2; |
513 | tic_api_print(tic, buf, ix, iy+1, tic_color_black, true, 1, false); |
514 | tic_api_print(tic, buf, ix, iy, tic_color_white, true, 1, false); |
515 | } |
516 | } |
517 | |
518 | static void drawCanvas(Sprite* sprite, s32 x, s32 y) |
519 | { |
520 | tic_mem* tic = sprite->tic; |
521 | |
522 | tic_rect rect = getSpriteRect(sprite); |
523 | s32 r = rect.x + rect.w; |
524 | s32 b = rect.y + rect.h; |
525 | |
526 | const s32 Size = CANVAS_SIZE / sprite->size; |
527 | |
528 | for(s32 sy = rect.y, j = y; sy < b; sy++, j += Size) |
529 | for(s32 sx = rect.x, i = x; sx < r; sx++, i += Size) |
530 | tic_api_rect(tic, i, j, Size, Size, tic_tilesheet_getpix(&sprite->sheet, sx, sy)); |
531 | } |
532 | |
533 | static void upCanvas(Sprite* sprite) |
534 | { |
535 | tic_rect* rect = &sprite->select.rect; |
536 | if(rect->y > 0) rect->y--; |
537 | pasteSelection(sprite); |
538 | } |
539 | |
540 | static void downCanvas(Sprite* sprite) |
541 | { |
542 | tic_rect* rect = &sprite->select.rect; |
543 | if(rect->y + rect->h < sprite->size) rect->y++; |
544 | pasteSelection(sprite); |
545 | } |
546 | |
547 | static void leftCanvas(Sprite* sprite) |
548 | { |
549 | tic_rect* rect = &sprite->select.rect; |
550 | if(rect->x > 0) rect->x--; |
551 | pasteSelection(sprite); |
552 | } |
553 | |
554 | static void rightCanvas(Sprite* sprite) |
555 | { |
556 | tic_rect* rect = &sprite->select.rect; |
557 | if(rect->x + rect->w < sprite->size) rect->x++; |
558 | pasteSelection(sprite); |
559 | } |
560 | |
561 | static void rotateSelectRect(Sprite* sprite) |
562 | { |
563 | tic_rect rect = sprite->select.rect; |
564 | |
565 | s32 selection_center_x = rect.x + rect.w/2; |
566 | s32 selection_center_y = rect.y + rect.h/2; |
567 | |
568 | // Rotate |
569 | sprite->select.rect.w = rect.h; |
570 | sprite->select.rect.h = rect.w; |
571 | |
572 | // Make the new center be at the position of the previous center |
573 | sprite->select.rect.x -= (sprite->select.rect.x + sprite->select.rect.w/2) - selection_center_x; |
574 | sprite->select.rect.y -= (sprite->select.rect.y + sprite->select.rect.h/2) - selection_center_y; |
575 | |
576 | // Check if we are not out of boundaries |
577 | if (sprite->select.rect.x < 0) sprite->select.rect.x = 0; |
578 | if (sprite->select.rect.y < 0) sprite->select.rect.y = 0; |
579 | |
580 | if (sprite->select.rect.x + sprite->select.rect.w >= sprite->size) |
581 | { |
582 | sprite->select.rect.x -= sprite->select.rect.x + sprite->select.rect.w - sprite->size; |
583 | } |
584 | |
585 | if (sprite->select.rect.y + sprite->select.rect.h >= sprite->size) |
586 | { |
587 | sprite->select.rect.y -= sprite->select.rect.y + sprite->select.rect.h - sprite->size; |
588 | } |
589 | } |
590 | |
591 | static void rotateCanvas(Sprite* sprite) |
592 | { |
593 | u8* buffer = (u8*)malloc(CANVAS_SIZE*CANVAS_SIZE); |
594 | |
595 | if(buffer) |
596 | { |
597 | { |
598 | tic_rect rect = sprite->select.rect; |
599 | const s32 Size = rect.h * rect.w; |
600 | s32 diff = 0; |
601 | |
602 | for(s32 y = 0, i = 0; y < rect.w; y++) |
603 | for(s32 x = 0; x < rect.h; x++) |
604 | { |
605 | diff = rect.w * (x + 1) -y; |
606 | buffer[i++] = sprite->select.front[Size - diff]; |
607 | } |
608 | |
609 | for (s32 i = 0; i<Size; i++) |
610 | sprite->select.front[i] = buffer[i]; |
611 | |
612 | rotateSelectRect(sprite); |
613 | pasteSelection(sprite); |
614 | history_add(sprite->history); |
615 | } |
616 | |
617 | free(buffer); |
618 | } |
619 | } |
620 | |
621 | static void deleteCanvas(Sprite* sprite) |
622 | { |
623 | tic_rect* rect = &sprite->select.rect; |
624 | |
625 | s32 left = getIndexPosX(sprite) + rect->x; |
626 | s32 top = getIndexPosY(sprite) + rect->y; |
627 | s32 right = left + rect->w; |
628 | s32 bottom = top + rect->h; |
629 | |
630 | for(s32 pixel_y = top; pixel_y < bottom; pixel_y++) |
631 | for(s32 pixel_x = left; pixel_x < right; pixel_x++) |
632 | tic_tilesheet_setpix(&sprite->sheet, pixel_x, pixel_y, sprite->color2); |
633 | |
634 | clearCanvasSelection(sprite); |
635 | |
636 | history_add(sprite->history); |
637 | } |
638 | |
639 | static void flipCanvasHorz(Sprite* sprite) |
640 | { |
641 | tic_rect* rect = &sprite->select.rect; |
642 | |
643 | s32 sprite_x = getIndexPosX(sprite); |
644 | s32 sprite_y = getIndexPosY(sprite); |
645 | |
646 | s32 right = sprite_x + rect->x + rect->w/2; |
647 | s32 bottom = sprite_y + rect->y + rect->h; |
648 | |
649 | for(s32 y = sprite_y + rect->y; y < bottom; y++) |
650 | for(s32 x = sprite_x + rect->x, i = sprite_x + rect->x + rect->w - 1; x < right; x++, i--) |
651 | { |
652 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
653 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, i, y)); |
654 | tic_tilesheet_setpix(&sprite->sheet, i, y, color); |
655 | } |
656 | |
657 | history_add(sprite->history); |
658 | copySelection(sprite); |
659 | } |
660 | |
661 | static void flipCanvasVert(Sprite* sprite) |
662 | { |
663 | tic_rect* rect = &sprite->select.rect; |
664 | |
665 | s32 sprite_x = getIndexPosX(sprite); |
666 | s32 sprite_y = getIndexPosY(sprite); |
667 | |
668 | s32 right = sprite_x + rect->x + rect->w; |
669 | s32 bottom = sprite_y + rect->y + rect->h/2; |
670 | |
671 | for(s32 y = sprite_y + rect->y, i = sprite_y + rect->y + rect->h - 1; y < bottom; y++, i--) |
672 | for(s32 x = sprite_x + rect->x; x < right; x++) |
673 | { |
674 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
675 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, x, i)); |
676 | tic_tilesheet_setpix(&sprite->sheet, x, i, color); |
677 | } |
678 | |
679 | history_add(sprite->history); |
680 | copySelection(sprite); |
681 | } |
682 | |
683 | static s32* getSpriteIndexes(Sprite* sprite) |
684 | { |
685 | static s32 indexes[TIC_SPRITESIZE*TIC_SPRITESIZE+1]; |
686 | memset(indexes, -1, sizeof indexes); |
687 | |
688 | u16 sheet_cols = TIC_SPRITESHEET_COLS * sprite->blit.pages; |
689 | |
690 | { |
691 | tic_rect r = {sprite->index % sheet_cols, sprite->index / sheet_cols |
692 | , sprite->size / TIC_SPRITESIZE, sprite->size / TIC_SPRITESIZE}; |
693 | |
694 | s32 c = 0; |
695 | for(s32 j = r.y; j < r.h + r.y; j++) |
696 | for(s32 i = r.x; i < r.w + r.x; i++) |
697 | indexes[c++] = (i + j * sheet_cols) + sprite->blit.bank * TIC_BANK_SPRITES; |
698 | } |
699 | |
700 | return indexes; |
701 | } |
702 | |
703 | static void drawFlags(Sprite* sprite, s32 x, s32 y) |
704 | { |
705 | tic_mem* tic = sprite->tic; |
706 | |
707 | if(hasCanvasSelection(sprite)) return; |
708 | |
709 | enum {Size = 5}; |
710 | |
711 | u8* flags = getBankFlags(sprite->studio)->data; |
712 | u8 or = 0; |
713 | u8 and = 0xff; |
714 | |
715 | const s32* indexes = getSpriteIndexes(sprite); |
716 | |
717 | { |
718 | const s32* i = indexes; |
719 | while(*i >= 0) |
720 | { |
721 | u8 mask = flags[*i++]; |
722 | or |= mask; |
723 | and &= mask; |
724 | } |
725 | } |
726 | |
727 | for(s32 i = 0; i < BITS_IN_BYTE; i++) |
728 | { |
729 | const u8 mask = 1 << i; |
730 | tic_rect rect = {x, y + (Size+1)*i, Size, Size}; |
731 | |
732 | bool over = false; |
733 | if(checkMousePos(sprite->studio, &rect)) |
734 | { |
735 | setCursor(sprite->studio, tic_cursor_hand); |
736 | over = true; |
737 | |
738 | SHOW_TOOLTIP(sprite->studio, "set flag [%i]" , i); |
739 | |
740 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
741 | { |
742 | const s32* i = indexes; |
743 | |
744 | if(or & mask) |
745 | while(*i >= 0) |
746 | flags[*i++] &= ~mask; |
747 | else |
748 | while(*i >= 0) |
749 | flags[*i++] |= mask; |
750 | } |
751 | } |
752 | |
753 | tic_api_rect(tic, rect.x, rect.y, Size, Size, tic_color_black); |
754 | |
755 | u8 flagColor = i + 2; |
756 | |
757 | if(or & mask) |
758 | tic_api_pix(tic, rect.x + 2, rect.y + 2, flagColor, false); |
759 | else if(over) |
760 | tic_api_rect(tic, rect.x + 1, rect.y + 1, Size - 2, Size - 2, flagColor); |
761 | |
762 | if(and & mask) |
763 | { |
764 | tic_api_rect(tic, rect.x + 1, rect.y + 1, Size - 2, Size - 2, flagColor); |
765 | tic_api_pix(tic, rect.x + 3, rect.y + 1, tic_color_white, false); |
766 | } |
767 | |
768 | tic_api_print(tic, (char[]){'0' + i, '\0'}, rect.x + (Size+2), rect.y, tic_color_light_grey, false, 1, true); |
769 | } |
770 | } |
771 | |
772 | static void switchBitMode(Sprite* sprite, tic_bpp bpp) |
773 | { |
774 | tic_blit_update_bpp(&sprite->blit, bpp); |
775 | updateIndex(sprite); |
776 | initTileSheet(sprite); |
777 | |
778 | sprite->color %= 1 << sprite->blit.mode; |
779 | sprite->color2 %= 1 << sprite->blit.mode; |
780 | } |
781 | |
782 | static void drawBitMode(Sprite* sprite, s32 x, s32 y, s32 w, s32 h) |
783 | { |
784 | tic_mem* tic = sprite->tic; |
785 | s32 label_w = tic_api_print(tic, "BPP :" , x+2, y, tic_color_dark_grey, false, 1, true); |
786 | x += label_w+4; |
787 | w -= label_w+4; |
788 | |
789 | enum {Modes = 3, SizeY = 5, SizeX = 5, OffsetX = 15}; |
790 | |
791 | s32 centerX = x + w / 2; |
792 | |
793 | for(s32 i = 0; i < Modes; i++) |
794 | { |
795 | tic_bpp mode = 1 << (2-i); |
796 | bool current = mode == sprite->blit.mode; |
797 | |
798 | tic_rect rect = {centerX - SizeX / 2 + (i-1) * OffsetX, y, SizeX, SizeY}; |
799 | |
800 | bool over = false; |
801 | if(checkMousePos(sprite->studio, &rect)) |
802 | { |
803 | setCursor(sprite->studio, tic_cursor_hand); |
804 | over = true; |
805 | |
806 | if(mode > 1) |
807 | SHOW_TOOLTIP(sprite->studio, "%iBITS PER PIXEL" , mode); |
808 | else |
809 | SHOW_TOOLTIP(sprite->studio, "%iBIT PER PIXEL" , mode); |
810 | |
811 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
812 | { |
813 | switchBitMode(sprite, mode); |
814 | } |
815 | } |
816 | |
817 | u8 label_color = current ? tic_color_white : tic_color_dark_grey; |
818 | |
819 | tic_api_rect(tic, rect.x, rect.y, SizeX, SizeY, tic_color_dark_grey); |
820 | if (current) { |
821 | tic_api_rect(tic, rect.x+1, rect.y+1, SizeX-2, SizeY-2, tic_color_yellow-i); |
822 | tic_api_pix(tic, rect.x+3, rect.y+1,tic_color_white, false); |
823 | } |
824 | else if (over) |
825 | tic_api_rect(tic, rect.x+1, rect.y+1, SizeX-2, SizeY-2, tic_color_light_grey); |
826 | |
827 | tic_api_print(tic, (char[]){'0' + mode, '\0'}, rect.x - 4, rect.y, label_color, false, 1, true); |
828 | } |
829 | } |
830 | |
831 | static void drawMoveButtons(Sprite* sprite) |
832 | { |
833 | if(hasCanvasSelection(sprite)) |
834 | { |
835 | enum { x = 24 }; |
836 | enum { y = 20 }; |
837 | |
838 | static const u8 Icons[] = {tic_icon_bigup, tic_icon_bigdown, tic_icon_bigleft, tic_icon_bigright}; |
839 | |
840 | static const tic_rect Rects[] = |
841 | { |
842 | {x + (CANVAS_SIZE - TIC_SPRITESIZE)/2, y - TIC_SPRITESIZE, TIC_SPRITESIZE, TIC_SPRITESIZE/2}, |
843 | {x + (CANVAS_SIZE - TIC_SPRITESIZE)/2, y + CANVAS_SIZE + TIC_SPRITESIZE/2, TIC_SPRITESIZE, TIC_SPRITESIZE/2}, |
844 | {x - TIC_SPRITESIZE, y + (CANVAS_SIZE - TIC_SPRITESIZE)/2, TIC_SPRITESIZE/2, TIC_SPRITESIZE}, |
845 | {x + CANVAS_SIZE + TIC_SPRITESIZE/2, y + (CANVAS_SIZE - TIC_SPRITESIZE)/2, TIC_SPRITESIZE/2, TIC_SPRITESIZE}, |
846 | }; |
847 | |
848 | static void(* const Func[])(Sprite*) = {upCanvas, downCanvas, leftCanvas, rightCanvas}; |
849 | |
850 | bool down = false; |
851 | for(s32 i = 0; i < COUNT_OF(Icons); i++) |
852 | { |
853 | down = false; |
854 | |
855 | if(checkMousePos(sprite->studio, &Rects[i])) |
856 | { |
857 | setCursor(sprite->studio, tic_cursor_hand); |
858 | |
859 | if(checkMouseDown(sprite->studio, &Rects[i], tic_mouse_left)) down = true; |
860 | |
861 | if(checkMouseClick(sprite->studio, &Rects[i], tic_mouse_left)) |
862 | Func[i](sprite); |
863 | } |
864 | |
865 | drawBitIcon(sprite->studio, Icons[i], Rects[i].x, Rects[i].y+1, down ? tic_color_white : tic_color_black); |
866 | |
867 | if(!down) drawBitIcon(sprite->studio, Icons[i], Rects[i].x, Rects[i].y, tic_color_white); |
868 | } |
869 | } |
870 | } |
871 | |
872 | static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value) |
873 | { |
874 | tic_mem* tic = sprite->tic; |
875 | |
876 | enum {Size = CANVAS_SIZE, Max = 255}; |
877 | |
878 | { |
879 | tic_rect rect = {x, y-2, Size, 5}; |
880 | |
881 | if(checkMousePos(sprite->studio, &rect)) |
882 | { |
883 | setCursor(sprite->studio, tic_cursor_hand); |
884 | |
885 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
886 | { |
887 | s32 mx = tic_api_mouse(tic).x - x; |
888 | *value = mx * Max / (Size-1); |
889 | } |
890 | } |
891 | |
892 | tic_api_rect(tic, x, y+1, Size, 1, tic_color_black); |
893 | tic_api_rect(tic, x, y, Size, 1, tic_color_white); |
894 | |
895 | { |
896 | s32 offset = x + *value * (Size-1) / Max - 2; |
897 | drawBitIcon(sprite->studio, tic_icon_pos, offset, y-1, tic_color_black); |
898 | drawBitIcon(sprite->studio, tic_icon_pos, offset, y-2, tic_color_white); |
899 | } |
900 | } |
901 | |
902 | { |
903 | tic_rect rect = {x - 4, y - 1, 2, 3}; |
904 | |
905 | bool down = false; |
906 | if(checkMousePos(sprite->studio, &rect)) |
907 | { |
908 | setCursor(sprite->studio, tic_cursor_hand); |
909 | |
910 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
911 | down = true; |
912 | |
913 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
914 | (*value)--; |
915 | } |
916 | |
917 | if(down) |
918 | { |
919 | drawBitIcon(sprite->studio, tic_icon_tinyleft, rect.x-1, rect.y, tic_color_white); |
920 | } |
921 | else |
922 | { |
923 | drawBitIcon(sprite->studio, tic_icon_tinyleft, rect.x-1, rect.y, tic_color_black); |
924 | drawBitIcon(sprite->studio, tic_icon_tinyleft, rect.x-1, rect.y-1, tic_color_white); |
925 | } |
926 | } |
927 | |
928 | { |
929 | tic_rect rect = {x + Size + 2, y - 1, 2, 3}; |
930 | |
931 | bool down = false; |
932 | if(checkMousePos(sprite->studio, &rect)) |
933 | { |
934 | setCursor(sprite->studio, tic_cursor_hand); |
935 | |
936 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
937 | down = true; |
938 | |
939 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
940 | (*value)++; |
941 | } |
942 | |
943 | if(down) |
944 | { |
945 | drawBitIcon(sprite->studio, tic_icon_tinyright, rect.x-1, rect.y, tic_color_white); |
946 | } |
947 | else |
948 | { |
949 | drawBitIcon(sprite->studio, tic_icon_tinyright, rect.x-1, rect.y, tic_color_black); |
950 | drawBitIcon(sprite->studio, tic_icon_tinyright, rect.x-1, rect.y-1, tic_color_white); |
951 | } |
952 | } |
953 | } |
954 | |
955 | static void pasteColor(Sprite* sprite) |
956 | { |
957 | bool ovr = sprite->palette.vbank1; |
958 | if(!fromClipboard(&getBankPalette(sprite->studio, ovr)->colors[sprite->color], sizeof(tic_rgb), false, true, false)) |
959 | fromClipboard(getBankPalette(sprite->studio, ovr)->data, sizeof(tic_palette), false, true, false); |
960 | } |
961 | |
962 | static void drawRGBTools(Sprite* sprite, s32 x, s32 y) |
963 | { |
964 | { |
965 | enum{Size = 5}; |
966 | |
967 | tic_rect rect = {x, y, Size, Size}; |
968 | |
969 | bool over = false; |
970 | bool down = false; |
971 | |
972 | if(checkMousePos(sprite->studio, &rect)) |
973 | { |
974 | setCursor(sprite->studio, tic_cursor_hand); |
975 | |
976 | showTooltip(sprite->studio, "COPY PALETTE" ); |
977 | over = true; |
978 | |
979 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
980 | down = true; |
981 | |
982 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
983 | toClipboard(getBankPalette(sprite->studio, sprite->palette.vbank1)->data, sizeof(tic_palette), false); |
984 | } |
985 | |
986 | if(down) |
987 | { |
988 | drawBitIcon(sprite->studio, tic_icon_copy, rect.x-1, rect.y, tic_color_light_grey); |
989 | } |
990 | else |
991 | { |
992 | drawBitIcon(sprite->studio, tic_icon_copy, rect.x-1, rect.y, tic_color_black); |
993 | drawBitIcon(sprite->studio, tic_icon_copy, rect.x-1, rect.y-1, (over ? tic_color_light_grey : tic_color_white)); |
994 | } |
995 | } |
996 | |
997 | { |
998 | enum{Size = 5}; |
999 | |
1000 | tic_rect rect = {x, y + 8, Size, Size}; |
1001 | bool over = false; |
1002 | bool down = false; |
1003 | |
1004 | if(checkMousePos(sprite->studio, &rect)) |
1005 | { |
1006 | setCursor(sprite->studio, tic_cursor_hand); |
1007 | |
1008 | showTooltip(sprite->studio, "PASTE PALETTE" ); |
1009 | over = true; |
1010 | |
1011 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1012 | down = true; |
1013 | |
1014 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1015 | { |
1016 | pasteColor(sprite); |
1017 | } |
1018 | } |
1019 | |
1020 | if(down) |
1021 | { |
1022 | drawBitIcon(sprite->studio, tic_icon_paste, rect.x-1, rect.y, tic_color_light_grey); |
1023 | } |
1024 | else |
1025 | { |
1026 | drawBitIcon(sprite->studio, tic_icon_paste, rect.x-1, rect.y, tic_color_black); |
1027 | drawBitIcon(sprite->studio, tic_icon_paste, rect.x-1, rect.y-1, (over ? tic_color_light_grey : tic_color_white)); |
1028 | } |
1029 | } |
1030 | } |
1031 | |
1032 | static void drawRGBSliders(Sprite* sprite, s32 x, s32 y) |
1033 | { |
1034 | tic_mem* tic = sprite->tic; |
1035 | |
1036 | enum |
1037 | { |
1038 | Cols = BITS_IN_BYTE / TIC_PALETTE_BPP, |
1039 | Rows = sizeof(tic_rgb), |
1040 | Width = TIC_FONT_WIDTH + 1, |
1041 | Height = TIC_FONT_HEIGHT + 1 |
1042 | }; |
1043 | |
1044 | u8* data = &getBankPalette(sprite->studio, sprite->palette.vbank1)->data[sprite->color * Rows]; |
1045 | |
1046 | { |
1047 | tic_rect rect = {x - 20, y - 3, TIC_FONT_WIDTH * Cols + 1, TIC_FONT_HEIGHT * Rows + 1}; |
1048 | |
1049 | if(checkMousePos(sprite->studio, &rect)) |
1050 | { |
1051 | setCursor(sprite->studio, tic_cursor_hand); |
1052 | |
1053 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1054 | { |
1055 | s32 mx = tic_api_mouse(tic).x - rect.x; |
1056 | s32 my = tic_api_mouse(tic).y - rect.y; |
1057 | |
1058 | sprite->palette.focus = mx / Width + my / Height * Cols; |
1059 | } |
1060 | } |
1061 | |
1062 | bool hasFocus = sprite->palette.focus >= 0; |
1063 | if(hasFocus) |
1064 | { |
1065 | drawPanelBorder(sprite->tic, rect.x, rect.y, rect.w, rect.h); |
1066 | tic_api_rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, tic_color_black); |
1067 | } |
1068 | |
1069 | for(s32 i = 0; i < Rows; i++) |
1070 | { |
1071 | char buf[sizeof "FF" ]; |
1072 | sprintf(buf, "%02X" , data[i]); |
1073 | tic_api_print(tic, buf, rect.x + 1, rect.y + i * TIC_FONT_HEIGHT + 1, |
1074 | hasFocus ? tic_color_grey : tic_color_light_grey, true, 1, false); |
1075 | } |
1076 | |
1077 | if(hasFocus) |
1078 | { |
1079 | s32 col = sprite->palette.focus % Cols; |
1080 | s32 row = sprite->palette.focus / Cols; |
1081 | s32 x = rect.x + col * TIC_FONT_WIDTH; |
1082 | s32 y = rect.y + row * TIC_FONT_HEIGHT; |
1083 | tic_api_rect(sprite->tic, x, y, Width, Height, tic_color_red); |
1084 | |
1085 | { |
1086 | char buf[sizeof "FF" ]; |
1087 | sprintf(buf, "%02X" , data[row]); |
1088 | tic_api_print(tic, (char[]){buf[col], '\0'}, x + 1, y + 1, tic_color_black, true, 1, false); |
1089 | } |
1090 | } |
1091 | } |
1092 | |
1093 | for(s32 i = 0; i < Rows; i++) |
1094 | drawRGBSlider(sprite, x, y + TIC_FONT_HEIGHT * i, &data[i]); |
1095 | |
1096 | drawRGBTools(sprite, x + 74, y); |
1097 | } |
1098 | |
1099 | static tic_palette_dimensions getPaletteDimensions(Sprite* sprite) |
1100 | { |
1101 | |
1102 | tic_bpp bpp = sprite->blit.mode; |
1103 | |
1104 | s32 cols = bpp == tic_bpp_4 ? PALETTE_COLS : bpp == tic_bpp_2 ? 4 : 2; |
1105 | s32 rows = bpp == tic_bpp_4 ? PALETTE_ROWS : 1; |
1106 | |
1107 | s32 cell_w = (PALETTE_COLS / cols) * PALETTE_CELL_SIZE; |
1108 | s32 cell_h = (PALETTE_ROWS / rows) * PALETTE_CELL_SIZE; |
1109 | |
1110 | return (tic_palette_dimensions){cell_w, cell_h, cols, rows, cols*rows}; |
1111 | } |
1112 | |
1113 | static void drawPaletteVBank1(Sprite* sprite, s32 x, s32 y) |
1114 | { |
1115 | tic_mem* tic = sprite->tic; |
1116 | tic_rect rect = {x, y, PALETTE_WIDTH-1, PALETTE_HEIGHT-1}; |
1117 | tic_palette_dimensions palette = getPaletteDimensions(sprite); |
1118 | |
1119 | if(checkMousePos(sprite->studio, &rect)) |
1120 | { |
1121 | setCursor(sprite->studio, tic_cursor_hand); |
1122 | |
1123 | s32 mx = tic_api_mouse(tic).x - x; |
1124 | s32 my = tic_api_mouse(tic).y - y; |
1125 | |
1126 | mx /= palette.cell_w; |
1127 | my /= palette.cell_h; |
1128 | |
1129 | s32 index = mx + my * palette.cols; |
1130 | |
1131 | SHOW_TOOLTIP(sprite->studio, "color [%02i]" , index); |
1132 | |
1133 | bool left = checkMouseDown(sprite->studio, &rect, tic_mouse_left); |
1134 | bool right = checkMouseDown(sprite->studio, &rect, tic_mouse_right); |
1135 | |
1136 | if(left || right) |
1137 | { |
1138 | if(left) sprite->color = index; |
1139 | if(right) sprite->color2 = index; |
1140 | } |
1141 | } |
1142 | |
1143 | enum {Gap = 1}; |
1144 | |
1145 | drawPanelBorder(tic, x - Gap, y - Gap, PaletteW + Gap, PaletteH + Gap); |
1146 | |
1147 | for(s32 row = 0, i = 0; row < palette.rows; row++) |
1148 | for(s32 col = 0; col < palette.cols; col++) |
1149 | { |
1150 | tic_api_rectb(tic, x + col * palette.cell_w - Gap, y + row * palette.cell_h - Gap, |
1151 | palette.cell_w + Gap, palette.cell_h + Gap, tic_color_black); |
1152 | } |
1153 | |
1154 | { |
1155 | s32 offsetX = x + (sprite->color % PALETTE_COLS) * palette.cell_w; |
1156 | s32 offsetY = y + (sprite->color / PALETTE_COLS) * palette.cell_h; |
1157 | tic_api_rectb(tic, offsetX - 1, offsetY - 1, palette.cell_w + 1, palette.cell_h + 1, tic_color_white); |
1158 | } |
1159 | |
1160 | { |
1161 | s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * palette.cell_w; |
1162 | s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * palette.cell_h; |
1163 | |
1164 | for(u8 i=0; i<palette.cell_w+1;i+=2) { |
1165 | tic_api_pix(tic, offsetX+i-1, offsetY-1, tic_color_white, false); |
1166 | tic_api_pix(tic, offsetX+i-1, offsetY + palette.cell_h-1, tic_color_white, false); |
1167 | } |
1168 | |
1169 | for(u8 i=0; i<palette.cell_h+1;i+=2) { |
1170 | tic_api_pix(tic, offsetX-1, offsetY+i-1, tic_color_white, false); |
1171 | tic_api_pix(tic, offsetX+palette.cell_w-1, offsetY + i-1, tic_color_white, false); |
1172 | } |
1173 | } |
1174 | |
1175 | if(sprite->advanced) |
1176 | { |
1177 | tic_rect rect = {x - 22, y + 1, 19, 5}; |
1178 | |
1179 | bool down = false; |
1180 | bool over = false; |
1181 | if(checkMousePos(sprite->studio, &rect)) |
1182 | { |
1183 | setCursor(sprite->studio, tic_cursor_hand); |
1184 | over = true; |
1185 | |
1186 | showTooltip(sprite->studio, "VBANK0 PALETTE" ); |
1187 | |
1188 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1189 | down = true; |
1190 | |
1191 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1192 | sprite->palette.vbank1 = false; |
1193 | } |
1194 | |
1195 | { |
1196 | static const char* Label = "bank0" ; |
1197 | if(!sprite->palette.vbank1) |
1198 | tic_api_print(tic, Label, rect.x, rect.y + 1, tic_color_black, false, 1, true); |
1199 | |
1200 | tic_api_print(tic, Label, rect.x, rect.y, sprite->palette.vbank1 ? tic_color_dark_grey : tic_color_white, false, 1, true); |
1201 | } |
1202 | } |
1203 | |
1204 | if(sprite->advanced) |
1205 | { |
1206 | tic_rect rect = {x - 22, y + 9, 19, 5}; |
1207 | |
1208 | bool down = false; |
1209 | bool over = false; |
1210 | if(checkMousePos(sprite->studio, &rect)) |
1211 | { |
1212 | setCursor(sprite->studio, tic_cursor_hand); |
1213 | over = true; |
1214 | |
1215 | showTooltip(sprite->studio, "VBANK1 PALETTE" ); |
1216 | |
1217 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1218 | down = true; |
1219 | |
1220 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1221 | sprite->palette.vbank1 = true; |
1222 | } |
1223 | |
1224 | { |
1225 | static const char* Label = "bank1" ; |
1226 | if(sprite->palette.vbank1) |
1227 | tic_api_print(tic, Label, rect.x, rect.y + 1, tic_color_black, false, 1, true); |
1228 | |
1229 | tic_api_print(tic, Label, rect.x, rect.y, sprite->palette.vbank1 ? tic_color_white : tic_color_dark_grey, false, 1, true); |
1230 | } |
1231 | } |
1232 | |
1233 | if(sprite->advanced) |
1234 | { |
1235 | tic_rect rect = {x + PALETTE_WIDTH + 3, y + (PALETTE_HEIGHT-8)/2-1, 8, 8}; |
1236 | |
1237 | bool down = false; |
1238 | bool over = false; |
1239 | if(checkMousePos(sprite->studio, &rect)) |
1240 | { |
1241 | setCursor(sprite->studio, tic_cursor_hand); |
1242 | over = true; |
1243 | |
1244 | showTooltip(sprite->studio, "EDIT PALETTE" ); |
1245 | |
1246 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1247 | down = true; |
1248 | |
1249 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1250 | { |
1251 | sprite->palette.edit = !sprite->palette.edit; |
1252 | |
1253 | if(!sprite->palette.edit) |
1254 | sprite->palette.focus = -1; |
1255 | } |
1256 | } |
1257 | |
1258 | if(sprite->palette.edit || down) |
1259 | { |
1260 | drawBitIcon(sprite->studio, tic_icon_rgb, rect.x, rect.y+1, (over ? tic_color_light_grey : tic_color_white)); |
1261 | } |
1262 | else |
1263 | { |
1264 | drawBitIcon(sprite->studio, tic_icon_rgb, rect.x, rect.y+1, tic_color_black); |
1265 | drawBitIcon(sprite->studio, tic_icon_rgb, rect.x, rect.y, (over ? tic_color_light_grey : tic_color_white)); |
1266 | } |
1267 | } |
1268 | } |
1269 | |
1270 | static void drawPalette(Sprite* sprite, s32 x, s32 y) |
1271 | { |
1272 | tic_mem* tic = sprite->tic; |
1273 | tic_palette_dimensions palette = getPaletteDimensions(sprite); |
1274 | |
1275 | for(s32 row = 0, i = 0; row < palette.rows; row++) |
1276 | for(s32 col = 0; col < palette.cols; col++) |
1277 | tic_api_rect(tic, x + col * palette.cell_w, y + row * palette.cell_h, palette.cell_w-1, palette.cell_h-1, i++); |
1278 | } |
1279 | |
1280 | static void selectSprite(Sprite* sprite, s32 x, s32 y) |
1281 | { |
1282 | { |
1283 | s32 size = TIC_SPRITESHEET_SIZE - sprite->size; |
1284 | if(x < 0) x = 0; |
1285 | if(y < 0) y = 0; |
1286 | if(x > size) x = size; |
1287 | if(y > size) y = size; |
1288 | } |
1289 | sprite->x = x / TIC_SPRITESIZE; |
1290 | sprite->y = y / TIC_SPRITESIZE; |
1291 | updateIndex(sprite); |
1292 | } |
1293 | |
1294 | static void updateSpriteSize(Sprite* sprite, s32 size) |
1295 | { |
1296 | if(size != sprite->size) |
1297 | { |
1298 | sprite->size = size; |
1299 | selectSprite(sprite, sprite->x*TIC_SPRITESIZE, sprite->y*TIC_SPRITESIZE); |
1300 | } |
1301 | } |
1302 | |
1303 | static void drawSheetVBank1(Sprite* sprite, s32 x, s32 y) |
1304 | { |
1305 | tic_mem* tic = sprite->tic; |
1306 | |
1307 | tic_rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE}; |
1308 | |
1309 | tic_api_rectb(tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, tic_color_white); |
1310 | |
1311 | for(s32 i = 1; i < rect.h; i += 4) |
1312 | { |
1313 | if (sprite->blit.page > 0) |
1314 | { |
1315 | tic_api_pix(tic, rect.x-1, rect.y + i, tic_color_black, false); |
1316 | tic_api_pix(tic, rect.x-1, rect.y + i + 1, tic_color_black, false); |
1317 | } |
1318 | |
1319 | if (sprite->blit.page < sprite->blit.pages - 1) |
1320 | { |
1321 | tic_api_pix(tic, rect.x+rect.w, rect.y + i, tic_color_black, false); |
1322 | tic_api_pix(tic, rect.x+rect.w, rect.y + i + 1, tic_color_black, false); |
1323 | } |
1324 | } |
1325 | |
1326 | if(checkMousePos(sprite->studio, &rect)) |
1327 | { |
1328 | setCursor(sprite->studio, tic_cursor_hand); |
1329 | |
1330 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1331 | { |
1332 | s32 offset = (sprite->size - TIC_SPRITESIZE) / 2; |
1333 | selectSprite(sprite, tic_api_mouse(tic).x - x - offset, tic_api_mouse(tic).y - y - offset); |
1334 | } |
1335 | } |
1336 | |
1337 | s32 bx = sprite->x*TIC_SPRITESIZE + x - 1; |
1338 | s32 by = sprite->y*TIC_SPRITESIZE + y - 1; |
1339 | |
1340 | tic_api_rectb(tic, bx, by, sprite->size + 2, sprite->size + 2, tic_color_white); |
1341 | } |
1342 | |
1343 | static void drawSheet(Sprite* sprite, s32 x, s32 y) |
1344 | { |
1345 | tic_mem* tic = sprite->tic; |
1346 | tiles2ram(tic->ram, sprite->src); |
1347 | |
1348 | tic_blit blit = sprite->blit; |
1349 | SCOPE(tic->ram->vram.blit.segment = TIC_DEFAULT_BLIT_MODE) |
1350 | { |
1351 | tic_point start = |
1352 | { |
1353 | x - blit.page * TIC_SPRITESHEET_SIZE + sprite->anim.pos.page, |
1354 | y - blit.bank * TIC_SPRITESHEET_SIZE + sprite->anim.pos.bank |
1355 | }, pos = start; |
1356 | |
1357 | for(blit.bank = 0; blit.bank < TIC_SPRITE_BANKS; ++blit.bank, pos.y += TIC_SPRITESHEET_SIZE, pos.x = start.x) |
1358 | { |
1359 | for(blit.page = 0; blit.page < blit.pages; ++blit.page, pos.x += TIC_SPRITESHEET_SIZE) |
1360 | { |
1361 | tic->ram->vram.blit.segment = tic_blit_calc_segment(&blit); |
1362 | tic_api_spr(tic, 0, pos.x, pos.y, TIC_SPRITESHEET_COLS, TIC_SPRITESHEET_COLS, NULL, 0, 1, tic_no_flip, tic_no_rotate); |
1363 | } |
1364 | } |
1365 | } |
1366 | } |
1367 | |
1368 | static void flipSpriteHorz(Sprite* sprite) |
1369 | { |
1370 | tic_rect rect = getSpriteRect(sprite); |
1371 | s32 r = rect.x + rect.w/2; |
1372 | s32 b = rect.y + rect.h; |
1373 | |
1374 | for(s32 y = rect.y; y < b; y++) |
1375 | for(s32 x = rect.x, i = rect.x + rect.w - 1; x < r; x++, i--) |
1376 | { |
1377 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
1378 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, i, y)); |
1379 | tic_tilesheet_setpix(&sprite->sheet, i, y, color); |
1380 | } |
1381 | |
1382 | history_add(sprite->history); |
1383 | } |
1384 | |
1385 | static void flipSpriteVert(Sprite* sprite) |
1386 | { |
1387 | tic_rect rect = getSpriteRect(sprite); |
1388 | s32 r = rect.x + rect.w; |
1389 | s32 b = rect.y + rect.h/2; |
1390 | |
1391 | for(s32 y = rect.y, i = rect.y + rect.h - 1; y < b; y++, i--) |
1392 | for(s32 x = rect.x; x < r; x++) |
1393 | { |
1394 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
1395 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, x, i)); |
1396 | tic_tilesheet_setpix(&sprite->sheet, x, i, color); |
1397 | } |
1398 | |
1399 | history_add(sprite->history); |
1400 | } |
1401 | |
1402 | static void rotateSprite(Sprite* sprite) |
1403 | { |
1404 | const s32 Size = sprite->size; |
1405 | u8* buffer = (u8*)malloc(Size * Size); |
1406 | |
1407 | if(buffer) |
1408 | { |
1409 | { |
1410 | tic_rect rect = getSpriteRect(sprite); |
1411 | s32 r = rect.x + rect.w; |
1412 | s32 b = rect.y + rect.h; |
1413 | |
1414 | for(s32 y = rect.y, i = 0; y < b; y++) |
1415 | for(s32 x = rect.x; x < r; x++) |
1416 | buffer[i++] = tic_tilesheet_getpix(&sprite->sheet, x, y); |
1417 | |
1418 | for(s32 y = rect.y, j = 0; y < b; y++, j++) |
1419 | for(s32 x = rect.x, i = 0; x < r; x++, i++) |
1420 | tic_tilesheet_setpix(&sprite->sheet, x, y, buffer[j + (Size-i-1)*Size]); |
1421 | |
1422 | history_add(sprite->history); |
1423 | } |
1424 | |
1425 | free(buffer); |
1426 | } |
1427 | } |
1428 | |
1429 | static inline bool is4bpp(Sprite* sprite) |
1430 | { |
1431 | return sprite->blit.mode == 4; |
1432 | } |
1433 | |
1434 | static void deleteSprite(Sprite* sprite) |
1435 | { |
1436 | tic_rect rect = getSpriteRect(sprite); |
1437 | s32 r = rect.x + rect.w; |
1438 | s32 b = rect.y + rect.h; |
1439 | |
1440 | for(s32 y = rect.y; y < b; y++) |
1441 | for(s32 x = rect.x; x < r; x++) |
1442 | tic_tilesheet_setpix(&sprite->sheet, x, y, sprite->color2); |
1443 | |
1444 | if(is4bpp(sprite)) |
1445 | { |
1446 | u8* flags = getBankFlags(sprite->studio)->data; |
1447 | for(const s32* it = getSpriteIndexes(sprite); *it >= 0; ++it) |
1448 | flags[*it] = 0; |
1449 | } |
1450 | |
1451 | clearCanvasSelection(sprite); |
1452 | |
1453 | history_add(sprite->history); |
1454 | } |
1455 | |
1456 | static void(* const SpriteToolsFunc[])(Sprite*) = {flipSpriteHorz, flipSpriteVert, rotateSprite, deleteSprite}; |
1457 | static void(* const CanvasToolsFunc[])(Sprite*) = {flipCanvasHorz, flipCanvasVert, rotateCanvas, deleteCanvas}; |
1458 | |
1459 | static void drawSpriteTools(Sprite* sprite, s32 x, s32 y) |
1460 | { |
1461 | static const u8 Icons[] = {tic_icon_fliphorz, tic_icon_flipvert, tic_icon_rotate, tic_icon_erase}; |
1462 | static const char* Tooltips[] = {"FLIP HORZ [5]" , "FLIP VERT [6]" , "ROTATE [7]" , "ERASE [8]" }; |
1463 | |
1464 | enum{Gap = TIC_SPRITESIZE + 3}; |
1465 | |
1466 | for(s32 i = 0; i < COUNT_OF(Icons); i++) |
1467 | { |
1468 | bool pushed = false; |
1469 | bool over = false; |
1470 | |
1471 | tic_rect rect = {x + i * Gap, y, TIC_SPRITESIZE, TIC_SPRITESIZE}; |
1472 | |
1473 | if(checkMousePos(sprite->studio, &rect)) |
1474 | { |
1475 | setCursor(sprite->studio, tic_cursor_hand); |
1476 | |
1477 | over = true; |
1478 | |
1479 | showTooltip(sprite->studio, Tooltips[i]); |
1480 | |
1481 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) pushed = true; |
1482 | |
1483 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1484 | { |
1485 | if(hasCanvasSelection(sprite)) |
1486 | { |
1487 | CanvasToolsFunc[i](sprite); |
1488 | } |
1489 | else |
1490 | { |
1491 | SpriteToolsFunc[i](sprite); |
1492 | clearCanvasSelection(sprite); |
1493 | } |
1494 | } |
1495 | } |
1496 | |
1497 | if(pushed) |
1498 | { |
1499 | drawBitIcon(sprite->studio, Icons[i], rect.x, y + 1, (over ? tic_color_light_grey : tic_color_white)); |
1500 | } |
1501 | else |
1502 | { |
1503 | drawBitIcon(sprite->studio, Icons[i], rect.x, y+1, tic_color_black); |
1504 | drawBitIcon(sprite->studio, Icons[i], rect.x, y, (over ? tic_color_light_grey : tic_color_white)); |
1505 | } |
1506 | } |
1507 | } |
1508 | |
1509 | static void drawTools(Sprite* sprite, s32 x, s32 y) |
1510 | { |
1511 | enum{Gap = TIC_SPRITESIZE + 3}; |
1512 | |
1513 | static const u8 Icons[] = {tic_icon_bigpen, tic_icon_bigpicker, tic_icon_bigselect, tic_icon_bigfill}; |
1514 | |
1515 | for(s32 i = 0; i < COUNT_OF(Icons); i++) |
1516 | { |
1517 | tic_rect rect = {x + i * Gap, y, TIC_SPRITESIZE, TIC_SPRITESIZE}; |
1518 | |
1519 | bool over = false; |
1520 | if(checkMousePos(sprite->studio, &rect)) |
1521 | { |
1522 | setCursor(sprite->studio, tic_cursor_hand); |
1523 | over = true; |
1524 | |
1525 | static const char* Tooltips[] = {"BRUSH [1]" , "COLOR PICKER [2]" , "SELECT [3]" , "FILL [4]" }; |
1526 | |
1527 | showTooltip(sprite->studio, Tooltips[i]); |
1528 | |
1529 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1530 | { |
1531 | sprite->mode = i; |
1532 | |
1533 | clearCanvasSelection(sprite); |
1534 | } |
1535 | } |
1536 | |
1537 | bool pushed = i == sprite->mode; |
1538 | |
1539 | if(pushed) |
1540 | { |
1541 | drawBitIcon(sprite->studio, tic_icon_down, rect.x, y - 5, tic_color_black); |
1542 | drawBitIcon(sprite->studio, tic_icon_down, rect.x, y - 6, tic_color_white); |
1543 | |
1544 | drawBitIcon(sprite->studio, Icons[i], rect.x, y + 1, (over ? tic_color_light_grey : tic_color_white)); |
1545 | } |
1546 | else |
1547 | { |
1548 | drawBitIcon(sprite->studio, Icons[i], rect.x, y+1, tic_color_black); |
1549 | drawBitIcon(sprite->studio, Icons[i], rect.x, y, (over ? tic_color_light_grey : tic_color_white)); |
1550 | } |
1551 | } |
1552 | |
1553 | drawSpriteTools(sprite, x + COUNT_OF(Icons) * Gap + 1, y); |
1554 | } |
1555 | |
1556 | static inline s32 getClipboardSpritesSize(Sprite* sprite) |
1557 | { |
1558 | return sprite->size * sprite->size * TIC_PALETTE_BPP / BITS_IN_BYTE; |
1559 | } |
1560 | |
1561 | static inline s32 getClipboardFlagsSize(Sprite* sprite) |
1562 | { |
1563 | return is4bpp(sprite) ? sprite->size * sprite->size / (TIC_SPRITESIZE * TIC_SPRITESIZE) : 0; |
1564 | } |
1565 | |
1566 | static inline s32 getClipboardSize(Sprite* sprite) |
1567 | { |
1568 | return getClipboardSpritesSize(sprite) + getClipboardFlagsSize(sprite); |
1569 | } |
1570 | |
1571 | static void copyToClipboard(Sprite* sprite) |
1572 | { |
1573 | s32 size = getClipboardSize(sprite); |
1574 | |
1575 | u8* buffer = malloc(size); |
1576 | SCOPE(free(buffer)) |
1577 | { |
1578 | tic_rect rect = getSpriteRect(sprite); |
1579 | s32 r = rect.x + rect.w; |
1580 | s32 b = rect.y + rect.h; |
1581 | |
1582 | for(s32 y = rect.y, i = 0; y < b; y++) |
1583 | for(s32 x = rect.x; x < r; x++) |
1584 | tic_tool_poke4(buffer, i++, tic_tilesheet_getpix(&sprite->sheet, x, y) & 0xf); |
1585 | |
1586 | if(is4bpp(sprite)) |
1587 | { |
1588 | u8* ptr = buffer + getClipboardSpritesSize(sprite); |
1589 | |
1590 | const u8* flags = getBankFlags(sprite->studio)->data; |
1591 | for(const s32* it = getSpriteIndexes(sprite); *it >= 0; ++it) |
1592 | *ptr++ = flags[*it]; |
1593 | } |
1594 | |
1595 | toClipboard(buffer, size, true); |
1596 | } |
1597 | } |
1598 | |
1599 | static void cutToClipboard(Sprite* sprite) |
1600 | { |
1601 | copyToClipboard(sprite); |
1602 | deleteSprite(sprite); |
1603 | } |
1604 | |
1605 | static void copyFromClipboard(Sprite* sprite) |
1606 | { |
1607 | s32 size = getClipboardSize(sprite); |
1608 | |
1609 | u8* buffer = malloc(size); |
1610 | SCOPE(free(buffer)) |
1611 | { |
1612 | if(fromClipboard(buffer, size, true, false, true)) |
1613 | { |
1614 | tic_rect rect = getSpriteRect(sprite); |
1615 | s32 r = rect.x + rect.w; |
1616 | s32 b = rect.y + rect.h; |
1617 | |
1618 | for(s32 y = rect.y, i = 0; y < b; y++) |
1619 | for(s32 x = rect.x; x < r; x++) |
1620 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tool_peek4(buffer, i++)); |
1621 | |
1622 | if(is4bpp(sprite)) |
1623 | { |
1624 | const u8* ptr = buffer + getClipboardSpritesSize(sprite); |
1625 | u8* flags = getBankFlags(sprite->studio)->data; |
1626 | |
1627 | for(const s32* it = getSpriteIndexes(sprite); *it >= 0; ++it) |
1628 | flags[*it] = *ptr++; |
1629 | } |
1630 | |
1631 | history_add(sprite->history); |
1632 | } |
1633 | } |
1634 | } |
1635 | |
1636 | static void upSprite(Sprite* sprite) |
1637 | { |
1638 | if (sprite->y > 0) sprite->y--; |
1639 | updateIndex(sprite); |
1640 | } |
1641 | |
1642 | static void downSprite(Sprite* sprite) |
1643 | { |
1644 | if ((sprite->y + sprite->size/TIC_SPRITESIZE) < TIC_SPRITESHEET_COLS) sprite->y++; |
1645 | updateIndex(sprite); |
1646 | } |
1647 | |
1648 | static void leftSprite(Sprite* sprite) |
1649 | { |
1650 | if (sprite->x > 0) sprite->x--; |
1651 | updateIndex(sprite); |
1652 | } |
1653 | |
1654 | static void rightSprite(Sprite* sprite) |
1655 | { |
1656 | if ((sprite->x + sprite->size/TIC_SPRITESIZE) < TIC_SPRITESHEET_COLS) sprite->x++; |
1657 | updateIndex(sprite); |
1658 | } |
1659 | |
1660 | static void undo(Sprite* sprite) |
1661 | { |
1662 | history_undo(sprite->history); |
1663 | } |
1664 | |
1665 | static void redo(Sprite* sprite) |
1666 | { |
1667 | history_redo(sprite->history); |
1668 | } |
1669 | |
1670 | static void switchBanks(Sprite* sprite) |
1671 | { |
1672 | if(isIdle(sprite)) |
1673 | { |
1674 | s32 bank = (sprite->blit.bank + 1) % TIC_SPRITE_BANKS; |
1675 | Anim* anim = sprite->anim.bank.items; |
1676 | anim->start = (bank - sprite->blit.bank) * TIC_SPRITESHEET_SIZE; |
1677 | sprite->anim.movie = resetMovie(&sprite->anim.bank); |
1678 | |
1679 | sprite->blit.bank = bank; |
1680 | |
1681 | updateIndex(sprite); |
1682 | initTileSheet(sprite); |
1683 | } |
1684 | } |
1685 | |
1686 | static void drawTab(Sprite* sprite, s32 x, s32 y, s32 w, s32 h, u8 icon, bool active, bool over) |
1687 | { |
1688 | tic_color tab_color = active ? tic_color_white : over ? tic_color_light_grey : tic_color_dark_grey; |
1689 | tic_color label_color = active ? tic_color_dark_grey : tic_color_grey; |
1690 | |
1691 | tic_api_rect(sprite->tic, x+1, y, w-1, h, tab_color); |
1692 | tic_api_line(sprite->tic, x, y+1, x, y+h-2, tab_color); |
1693 | |
1694 | if (active) |
1695 | { |
1696 | tic_api_line(sprite->tic, x+1, y + h, x + w-1, y + h, tic_color_black); |
1697 | tic_api_pix(sprite->tic, x, y-1 + h, label_color, false); |
1698 | } |
1699 | |
1700 | drawBitIcon(sprite->studio, icon, x + 1, y, label_color); |
1701 | } |
1702 | |
1703 | static void drawBankTabs(Sprite* sprite, s32 x, s32 y) |
1704 | { |
1705 | tic_mem* tic = sprite->tic; |
1706 | |
1707 | if(hasCanvasSelection(sprite)) return; |
1708 | |
1709 | enum {Banks = 2, SizeY = 7, SizeX = 9}; |
1710 | |
1711 | static const u8 Icons[] = {tic_icon_tiles, tic_icon_sprites}; |
1712 | static const char* tooltips[] = {"TILES [tab]" , "SPRITES [tab]" }; |
1713 | |
1714 | for(s32 i = 0; i < Banks; i++) |
1715 | { |
1716 | bool current = i == sprite->blit.bank; |
1717 | |
1718 | tic_rect rect = {x - SizeX, y + (SizeY + 1) * i, SizeX, SizeY}; |
1719 | |
1720 | bool over = false; |
1721 | if(checkMousePos(sprite->studio, &rect)) |
1722 | { |
1723 | setCursor(sprite->studio, tic_cursor_hand); |
1724 | over = true; |
1725 | |
1726 | showTooltip(sprite->studio, tooltips[i]); |
1727 | |
1728 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1729 | { |
1730 | if (!current) |
1731 | { |
1732 | switchBanks(sprite); |
1733 | } |
1734 | } |
1735 | } |
1736 | |
1737 | drawTab(sprite, rect.x, rect.y, SizeX, SizeY, Icons[i], current, over); |
1738 | } |
1739 | } |
1740 | |
1741 | static void updateBrushSize(Sprite* sprite, s32 val) |
1742 | { |
1743 | sprite->brushSize = (sprite->brushSize + val + (BRUSH_SIZES - 1)) % BRUSH_SIZES + 1; |
1744 | } |
1745 | |
1746 | static void updateColorIndex(Sprite* sprite, s32 val) |
1747 | { |
1748 | s32 colors = 1 << sprite->blit.mode; |
1749 | sprite->color = (sprite->color + val + colors) % colors; |
1750 | } |
1751 | |
1752 | static void processKeyboard(Sprite* sprite) |
1753 | { |
1754 | tic_mem* tic = sprite->tic; |
1755 | |
1756 | switch(getClipboardEvent(sprite->studio)) |
1757 | { |
1758 | case TIC_CLIPBOARD_CUT: cutToClipboard(sprite); break; |
1759 | case TIC_CLIPBOARD_COPY: copyToClipboard(sprite); break; |
1760 | case TIC_CLIPBOARD_PASTE: copyFromClipboard(sprite); break; |
1761 | default: break; |
1762 | } |
1763 | |
1764 | if(tic_api_key(tic, tic_key_alt)) |
1765 | return; |
1766 | |
1767 | if(sprite->palette.edit) |
1768 | { |
1769 | if(sprite->palette.focus >= 0) |
1770 | { |
1771 | enum{Cols = BITS_IN_BYTE / TIC_PALETTE_BPP, Rows = sizeof(tic_rgb)}; |
1772 | s32 col = sprite->palette.focus % Cols; |
1773 | s32 row = sprite->palette.focus / Cols; |
1774 | |
1775 | if(keyWasPressed(sprite->studio, tic_key_up)) --row; |
1776 | else if(keyWasPressed(sprite->studio, tic_key_down)) ++row; |
1777 | else if(keyWasPressed(sprite->studio, tic_key_left)) --col; |
1778 | else if(keyWasPressed(sprite->studio, tic_key_right)) ++col; |
1779 | else |
1780 | { |
1781 | char sym = getKeyboardText(sprite->studio); |
1782 | |
1783 | if(isxdigit(sym)) |
1784 | { |
1785 | u8* data = &getBankPalette(sprite->studio, sprite->palette.vbank1)->data[sprite->color * Rows + row]; |
1786 | char buf[sizeof "FF" ]; |
1787 | sprintf(buf, "%02X" , *data); |
1788 | buf[col] = toupper(sym); |
1789 | *data = (u8)strtol(buf, NULL, 16); |
1790 | ++col; |
1791 | } |
1792 | } |
1793 | |
1794 | sprite->palette.focus = (col + row * Cols + Cols * Rows) % (Cols * Rows); |
1795 | } |
1796 | } |
1797 | else |
1798 | { |
1799 | bool ctrl = tic_api_key(tic, tic_key_ctrl); |
1800 | |
1801 | if(ctrl) |
1802 | { |
1803 | if(keyWasPressed(sprite->studio, tic_key_z)) undo(sprite); |
1804 | else if(keyWasPressed(sprite->studio, tic_key_y)) redo(sprite); |
1805 | |
1806 | else if(keyWasPressed(sprite->studio, tic_key_left)) leftViewport(sprite); |
1807 | else if(keyWasPressed(sprite->studio, tic_key_right)) rightViewport(sprite); |
1808 | |
1809 | else if(keyWasPressed(sprite->studio, tic_key_tab)) |
1810 | switchBitMode(sprite, sprite->blit.mode == tic_bpp_4 |
1811 | ? tic_bpp_2 |
1812 | : sprite->blit.mode == tic_bpp_2 |
1813 | ? tic_bpp_1 |
1814 | : tic_bpp_4); |
1815 | } |
1816 | else |
1817 | { |
1818 | if(hasCanvasSelection(sprite)) |
1819 | { |
1820 | if(!sprite->select.drag) |
1821 | { |
1822 | if(keyWasPressed(sprite->studio, tic_key_up)) upCanvas(sprite); |
1823 | else if(keyWasPressed(sprite->studio, tic_key_down)) downCanvas(sprite); |
1824 | else if(keyWasPressed(sprite->studio, tic_key_left)) leftCanvas(sprite); |
1825 | else if(keyWasPressed(sprite->studio, tic_key_right)) rightCanvas(sprite); |
1826 | else if(keyWasPressed(sprite->studio, tic_key_delete)) deleteCanvas(sprite); |
1827 | } |
1828 | } |
1829 | else |
1830 | { |
1831 | if(keyWasPressed(sprite->studio, tic_key_up)) upSprite(sprite); |
1832 | else if(keyWasPressed(sprite->studio, tic_key_down)) downSprite(sprite); |
1833 | else if(keyWasPressed(sprite->studio, tic_key_left)) leftSprite(sprite); |
1834 | else if(keyWasPressed(sprite->studio, tic_key_right)) rightSprite(sprite); |
1835 | else if(keyWasPressed(sprite->studio, tic_key_delete)) deleteSprite(sprite); |
1836 | else if(keyWasPressed(sprite->studio, tic_key_tab)) switchBanks(sprite); |
1837 | |
1838 | if(!sprite->palette.edit) |
1839 | { |
1840 | |
1841 | if(keyWasPressed(sprite->studio, tic_key_1)) sprite->mode = SPRITE_DRAW_MODE; |
1842 | else if(keyWasPressed(sprite->studio, tic_key_2)) sprite->mode = SPRITE_PICK_MODE; |
1843 | else if(keyWasPressed(sprite->studio, tic_key_3)) sprite->mode = SPRITE_SELECT_MODE; |
1844 | else if(keyWasPressed(sprite->studio, tic_key_4)) sprite->mode = SPRITE_FILL_MODE; |
1845 | |
1846 | else if(keyWasPressed(sprite->studio, tic_key_5)) flipSpriteHorz(sprite); |
1847 | else if(keyWasPressed(sprite->studio, tic_key_6)) flipSpriteVert(sprite); |
1848 | else if(keyWasPressed(sprite->studio, tic_key_7)) rotateSprite(sprite); |
1849 | else if(keyWasPressed(sprite->studio, tic_key_8)) deleteSprite(sprite); |
1850 | |
1851 | if(sprite->mode == SPRITE_DRAW_MODE) |
1852 | { |
1853 | if(keyWasPressed(sprite->studio, tic_key_minus)) updateBrushSize(sprite, -1); |
1854 | else if(keyWasPressed(sprite->studio, tic_key_equals)) updateBrushSize(sprite, +1); |
1855 | else if(keyWasPressed(sprite->studio, tic_key_leftbracket)) updateColorIndex(sprite, -1); |
1856 | else if(keyWasPressed(sprite->studio, tic_key_rightbracket)) updateColorIndex(sprite, +1); |
1857 | } |
1858 | } |
1859 | } |
1860 | } |
1861 | } |
1862 | } |
1863 | |
1864 | |
1865 | static void drawSpriteToolbar(Sprite* sprite) |
1866 | { |
1867 | tic_mem* tic = sprite->tic; |
1868 | |
1869 | tic_api_rect(tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, tic_color_white); |
1870 | |
1871 | // draw sprite size control |
1872 | { |
1873 | tic_rect rect = {TIC80_WIDTH - 58, 1, 23, 5}; |
1874 | |
1875 | if(checkMousePos(sprite->studio, &rect)) |
1876 | { |
1877 | setCursor(sprite->studio, tic_cursor_hand); |
1878 | |
1879 | showTooltip(sprite->studio, "CANVAS ZOOM" ); |
1880 | |
1881 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
1882 | { |
1883 | s32 mx = tic_api_mouse(tic).x - rect.x; |
1884 | mx /= 6; |
1885 | |
1886 | s32 size = 1; |
1887 | while(mx--) size <<= 1; |
1888 | |
1889 | updateSpriteSize(sprite, size * TIC_SPRITESIZE); |
1890 | } |
1891 | } |
1892 | |
1893 | for(s32 i = 0; i < 4; i++) |
1894 | tic_api_rect(tic, rect.x + i*6, 1, 5, 5, tic_color_black); |
1895 | |
1896 | tic_api_rect(tic, rect.x, 2, 23, 3, tic_color_black); |
1897 | tic_api_rect(tic, rect.x+1, 3, 21, 1, tic_color_white); |
1898 | |
1899 | s32 size = sprite->size / TIC_SPRITESIZE, val = 0; |
1900 | while(size >>= 1) val++; |
1901 | |
1902 | tic_api_rect(tic, rect.x + val*6, 1, 5, 5, tic_color_black); |
1903 | tic_api_rect(tic, rect.x+1 + val*6, 2, 3, 3, tic_color_white); |
1904 | } |
1905 | |
1906 | { |
1907 | u8 nbPages = sprite->blit.pages; |
1908 | |
1909 | if (nbPages > 1) { |
1910 | enum {SizeX = 7, SizeY = TOOLBAR_SIZE}; |
1911 | |
1912 | for(s32 page = 0; page < nbPages; page++) |
1913 | { |
1914 | bool active = page == sprite->blit.page; |
1915 | |
1916 | tic_rect rect = {TIC80_WIDTH - 1 - 7*(nbPages-page), 0, 7, TOOLBAR_SIZE}; |
1917 | |
1918 | bool over = false; |
1919 | if(checkMousePos(sprite->studio, &rect)) |
1920 | { |
1921 | setCursor(sprite->studio, tic_cursor_hand); |
1922 | over = true; |
1923 | |
1924 | SHOW_TOOLTIP(sprite->studio, "PAGE %i" , page + 1); |
1925 | |
1926 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1927 | { |
1928 | selectViewportPage(sprite, page); |
1929 | } |
1930 | } |
1931 | |
1932 | if (active) tic_api_rect(tic, rect.x, rect.y, rect.w, rect.h, tic_color_black); |
1933 | tic_api_print(tic, (char[]){'1' + page, '\0'}, rect.x + 2, rect.y + 1, active ? tic_color_white : tic_color_grey, false, 1, true); |
1934 | } |
1935 | } |
1936 | } |
1937 | } |
1938 | |
1939 | static void scanline(tic_mem* tic, s32 row, void* data) |
1940 | { |
1941 | Sprite* sprite = (Sprite*)data; |
1942 | |
1943 | if(row == 0) |
1944 | memcpy(&tic->ram->vram.palette, getBankPalette(sprite->studio, sprite->palette.vbank1), sizeof(tic_palette)); |
1945 | } |
1946 | |
1947 | static void drawAdvancedButton(Sprite* sprite, s32 x, s32 y) |
1948 | { |
1949 | tic_mem* tic = sprite->tic; |
1950 | |
1951 | tic_rect rect = {x, y, 8, 5}; |
1952 | |
1953 | bool over = false; |
1954 | if(checkMousePos(sprite->studio, &rect)) |
1955 | { |
1956 | setCursor(sprite->studio, tic_cursor_hand); |
1957 | over = true; |
1958 | showTooltip(sprite->studio, "ADVANCED MODE" ); |
1959 | |
1960 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
1961 | sprite->advanced = !sprite->advanced; |
1962 | |
1963 | if(!sprite->advanced) |
1964 | { |
1965 | sprite->palette.edit = false; |
1966 | sprite->palette.focus = -1; |
1967 | } |
1968 | } |
1969 | |
1970 | enum {Size = 3, Gap = 1}; |
1971 | |
1972 | tic_api_rect(tic, rect.x, rect.y, rect.w, rect.h, tic_color_black); |
1973 | tic_api_rect(tic, rect.x + Gap + (sprite->advanced ? Size : 0), rect.y + Gap, Size, Size, over ? tic_color_light_grey : tic_color_grey); |
1974 | } |
1975 | |
1976 | static void tick(Sprite* sprite) |
1977 | { |
1978 | tic_mem* tic = sprite->tic; |
1979 | |
1980 | if (sprite->tickCounter == 0) sprite->previousMouse = tic_api_mouse(tic); |
1981 | processAnim(sprite->anim.movie, sprite); |
1982 | |
1983 | // process scroll |
1984 | { |
1985 | tic80_input* input = &tic->ram->input; |
1986 | |
1987 | if(input->mouse.scrolly) |
1988 | { |
1989 | s32 size = sprite->size; |
1990 | s32 delta = input->mouse.scrolly; |
1991 | |
1992 | if(delta > 0) |
1993 | { |
1994 | if(size < (TIC_SPRITESIZE * TIC_SPRITESIZE)) size <<= 1; |
1995 | } |
1996 | else if(size > TIC_SPRITESIZE) size >>= 1; |
1997 | |
1998 | updateSpriteSize(sprite, size); |
1999 | } |
2000 | } |
2001 | |
2002 | processKeyboard(sprite); |
2003 | |
2004 | drawSheet(sprite, SheetX, SheetY); |
2005 | drawCanvas(sprite, CanvasX, CanvasY); |
2006 | drawPalette(sprite, PaletteX, PaletteY); |
2007 | |
2008 | VBANK(tic, 1) |
2009 | { |
2010 | tic_api_cls(tic, tic->ram->vram.vars.clear = tic_color_dark_blue); |
2011 | |
2012 | static const tic_rect bg[] = |
2013 | { |
2014 | {0, ToolbarH, SheetX, CanvasY-ToolbarH}, |
2015 | {0, CanvasY, CanvasX, CanvasH}, |
2016 | {CanvasX + CanvasW, CanvasY, SheetX - (CanvasX + CanvasW), CanvasH}, |
2017 | |
2018 | {0, CanvasY + CanvasH, SheetX, PaletteY - CanvasY - CanvasH}, |
2019 | |
2020 | {0, PaletteY, PaletteX, PaletteH}, |
2021 | {PaletteX + PaletteW, PaletteY, SheetX - PaletteX - PaletteW, PaletteH}, |
2022 | |
2023 | {0, PaletteY + PaletteH, SheetX, TIC80_HEIGHT - PaletteY - PaletteH}, |
2024 | }; |
2025 | |
2026 | memcpy(tic->ram->vram.palette.data, getConfig(sprite->studio)->cart->bank0.palette.vbank0.data, sizeof(tic_palette)); |
2027 | |
2028 | for(const tic_rect* r = bg; r < bg + COUNT_OF(bg); r++) |
2029 | tic_api_rect(tic, r->x, r->y, r->w, r->h, tic_color_grey); |
2030 | |
2031 | drawCanvasVBank1(sprite, 24, 20); |
2032 | drawMoveButtons(sprite); |
2033 | |
2034 | if(sprite->advanced) |
2035 | { |
2036 | if(is4bpp(sprite)) |
2037 | drawFlags(sprite, 24+64+7, 20+8); |
2038 | |
2039 | drawBitMode(sprite, PaletteX, PaletteY + PaletteH + 2, PaletteW, 8); |
2040 | } |
2041 | |
2042 | drawBankTabs(sprite, SheetX, 8); |
2043 | |
2044 | sprite->palette.edit |
2045 | ? drawRGBSliders(sprite, 24, 91) |
2046 | : drawTools(sprite, 12, 96); |
2047 | |
2048 | drawPaletteVBank1(sprite, 24, 112); |
2049 | drawSheetVBank1(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7); |
2050 | drawAdvancedButton(sprite, 4, 11); |
2051 | |
2052 | drawSpriteToolbar(sprite); |
2053 | drawToolbar(sprite->studio, tic, false); |
2054 | } |
2055 | |
2056 | sprite->previousMouse = tic_api_mouse(sprite->tic); |
2057 | sprite->tickCounter++; |
2058 | } |
2059 | |
2060 | static void onStudioEvent(Sprite* sprite, StudioEvent event) |
2061 | { |
2062 | switch(event) |
2063 | { |
2064 | case TIC_TOOLBAR_CUT: cutToClipboard(sprite); break; |
2065 | case TIC_TOOLBAR_COPY: copyToClipboard(sprite); break; |
2066 | case TIC_TOOLBAR_PASTE: copyFromClipboard(sprite); break; |
2067 | case TIC_TOOLBAR_UNDO: undo(sprite); break; |
2068 | case TIC_TOOLBAR_REDO: redo(sprite); break; |
2069 | } |
2070 | } |
2071 | |
2072 | static void emptyDone(void* data) {} |
2073 | |
2074 | static void setIdle(void* data) |
2075 | { |
2076 | Sprite* sprite = data; |
2077 | sprite->anim.movie = resetMovie(&sprite->anim.idle); |
2078 | } |
2079 | |
2080 | static void freeAnim(Sprite* sprite) |
2081 | { |
2082 | FREE(sprite->anim.bank.items); |
2083 | FREE(sprite->anim.page.items); |
2084 | } |
2085 | |
2086 | void initSprite(Sprite* sprite, Studio* studio, tic_tiles* src) |
2087 | { |
2088 | if(sprite->select.back == NULL) sprite->select.back = (u8*)malloc(CANVAS_SIZE*CANVAS_SIZE); |
2089 | if(sprite->select.front == NULL) sprite->select.front = (u8*)malloc(CANVAS_SIZE*CANVAS_SIZE); |
2090 | if(sprite->history) history_delete(sprite->history); |
2091 | freeAnim(sprite); |
2092 | |
2093 | *sprite = (Sprite) |
2094 | { |
2095 | .studio = studio, |
2096 | .tic = getMemory(studio), |
2097 | .tick = tick, |
2098 | .tickCounter = 0, |
2099 | .src = src, |
2100 | .x = 1, |
2101 | .y = 0, |
2102 | .advanced = false, |
2103 | .blit = {0}, |
2104 | .color = 2, |
2105 | .color2 = 0, |
2106 | .size = TIC_SPRITESIZE, |
2107 | .palette = |
2108 | { |
2109 | .edit = false, |
2110 | .focus = -1, |
2111 | }, |
2112 | .brushSize = 1, |
2113 | .select = |
2114 | { |
2115 | .rect = {0,0,0,0}, |
2116 | .start = {0,0}, |
2117 | .drag = false, |
2118 | .back = sprite->select.back, |
2119 | .front = sprite->select.front, |
2120 | }, |
2121 | .mode = SPRITE_DRAW_MODE, |
2122 | .history = history_create(src, TIC_SPRITES * sizeof(tic_tile)), |
2123 | .anim = |
2124 | { |
2125 | .idle = {.done = emptyDone,}, |
2126 | |
2127 | .bank = MOVIE_DEF(STUDIO_ANIM_TIME, setIdle, |
2128 | { |
2129 | {0, 0, STUDIO_ANIM_TIME, &sprite->anim.pos.bank, AnimEaseIn}, |
2130 | }), |
2131 | |
2132 | .page = MOVIE_DEF(STUDIO_ANIM_TIME, setIdle, |
2133 | { |
2134 | {0, 0, STUDIO_ANIM_TIME, &sprite->anim.pos.page, AnimEaseIn}, |
2135 | }), |
2136 | }, |
2137 | .event = onStudioEvent, |
2138 | .scanline = scanline, |
2139 | }; |
2140 | |
2141 | sprite->anim.movie = resetMovie(&sprite->anim.idle); |
2142 | |
2143 | switchBitMode(sprite, TIC_DEFAULT_BIT_DEPTH); |
2144 | } |
2145 | |
2146 | void freeSprite(Sprite* sprite) |
2147 | { |
2148 | freeAnim(sprite); |
2149 | free(sprite->select.back); |
2150 | free(sprite->select.front); |
2151 | history_delete(sprite->history); |
2152 | free(sprite); |
2153 | } |
2154 | |