| 1 | // MIT License |
| 2 | |
| 3 | // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com |
| 4 | |
| 5 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | // of this software and associated documentation files (the "Software"), to deal |
| 7 | // in the Software without restriction, including without limitation the rights |
| 8 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | // copies of the Software, and to permit persons to whom the Software is |
| 10 | // furnished to do so, subject to the following conditions: |
| 11 | |
| 12 | // The above copyright notice and this permission notice shall be included in all |
| 13 | // copies or substantial portions of the Software. |
| 14 | |
| 15 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 21 | // SOFTWARE. |
| 22 | |
| 23 | #include "sprite.h" |
| 24 | #include "ext/history.h" |
| 25 | |
| 26 | #include <math.h> |
| 27 | #include <ctype.h> |
| 28 | |
| 29 | #define CANVAS_SIZE (64) |
| 30 | #define PALETTE_CELL_SIZE 8 |
| 31 | #define PALETTE_ROWS 2 |
| 32 | #define PALETTE_COLS (TIC_PALETTE_SIZE / PALETTE_ROWS) |
| 33 | #define PALETTE_WIDTH (PALETTE_COLS * PALETTE_CELL_SIZE) |
| 34 | #define PALETTE_HEIGHT (PALETTE_ROWS * PALETTE_CELL_SIZE) |
| 35 | #define BRUSH_SIZES 4 |
| 36 | |
| 37 | enum |
| 38 | { |
| 39 | ToolbarH = TOOLBAR_SIZE, |
| 40 | CanvasX = 24, CanvasY = 20, CanvasW = CANVAS_SIZE, CanvasH = CANVAS_SIZE, |
| 41 | PaletteX = 24, PaletteY = 112, PaletteW = PALETTE_WIDTH, PaletteH = PALETTE_HEIGHT, |
| 42 | SheetX = TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, SheetY = ToolbarH, SheetW = TIC_SPRITESHEET_SIZE, SheetH = TIC_SPRITESHEET_SIZE, |
| 43 | }; |
| 44 | |
| 45 | // !TODO: move it to helpers place |
| 46 | static void drawPanelBorder(tic_mem* tic, s32 x, s32 y, s32 w, s32 h) |
| 47 | { |
| 48 | tic_api_rect(tic, x, y-1, w, 1, tic_color_dark_grey); |
| 49 | tic_api_rect(tic, x-1, y, 1, h, tic_color_dark_grey); |
| 50 | tic_api_rect(tic, x, y+h, w, 1, tic_color_light_grey); |
| 51 | tic_api_rect(tic, x+w, y, 1, h, tic_color_light_grey); |
| 52 | } |
| 53 | |
| 54 | static void clearCanvasSelection(Sprite* sprite) |
| 55 | { |
| 56 | memset(&sprite->select.rect, 0, sizeof(tic_rect)); |
| 57 | } |
| 58 | |
| 59 | static void initTileSheet(Sprite* sprite) |
| 60 | { |
| 61 | sprite->blit.page %= sprite->blit.pages; |
| 62 | sprite->sheet = tic_tilesheet_get((( sprite->blit.pages + sprite->blit.page) << 1) + sprite->blit.bank, (u8*)sprite->src); |
| 63 | } |
| 64 | |
| 65 | static void updateIndex(Sprite* sprite) |
| 66 | { |
| 67 | sprite->index = sprite->y * sprite->blit.pages * TIC_SPRITESHEET_COLS + sprite->x; |
| 68 | // index has changed, clear selection |
| 69 | clearCanvasSelection(sprite); |
| 70 | } |
| 71 | |
| 72 | static inline bool isIdle(Sprite* sprite) |
| 73 | { |
| 74 | return sprite->anim.movie == &sprite->anim.idle; |
| 75 | } |
| 76 | |
| 77 | static void selectViewportPage(Sprite* sprite, u8 page) |
| 78 | { |
| 79 | if(isIdle(sprite)) |
| 80 | { |
| 81 | Anim* anim = sprite->anim.page.items; |
| 82 | anim->start = (page - sprite->blit.page) * TIC_SPRITESHEET_SIZE; |
| 83 | sprite->anim.movie = resetMovie(&sprite->anim.page); |
| 84 | |
| 85 | sprite->blit.page = page; |
| 86 | updateIndex(sprite); |
| 87 | initTileSheet(sprite); |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | static void leftViewport(Sprite* sprite) |
| 92 | { |
| 93 | s32 page = sprite->blit.page + sprite->blit.pages - 1; |
| 94 | selectViewportPage(sprite, page % sprite->blit.pages); |
| 95 | } |
| 96 | |
| 97 | static void rightViewport(Sprite* sprite) |
| 98 | { |
| 99 | s32 page = sprite->blit.page + sprite->blit.pages + 1; |
| 100 | selectViewportPage(sprite, page % sprite->blit.pages); |
| 101 | } |
| 102 | |
| 103 | static s32 getIndexPosX(Sprite* sprite) |
| 104 | { |
| 105 | return (sprite->x + sprite->blit.page * TIC_SPRITESHEET_COLS) * TIC_SPRITESIZE; |
| 106 | } |
| 107 | |
| 108 | static s32 getIndexPosY(Sprite* sprite) |
| 109 | { |
| 110 | return (sprite->y + sprite->blit.bank * TIC_SPRITESHEET_COLS) * TIC_SPRITESIZE; |
| 111 | } |
| 112 | |
| 113 | static void drawSelection(Sprite* sprite, s32 x, s32 y, s32 w, s32 h) |
| 114 | { |
| 115 | tic_mem* tic = sprite->tic; |
| 116 | |
| 117 | enum{Step = 3}; |
| 118 | u8 color = tic_color_white; |
| 119 | |
| 120 | s32 index = sprite->tickCounter / 10; |
| 121 | for(s32 i = x; i < (x+w); i++) { tic_api_pix(tic, i, y, index++ % Step ? color : 0, false);} index++; |
| 122 | for(s32 i = y; i < (y+h); i++) { tic_api_pix(tic, x + w-1, i, index++ % Step ? color : 0, false);} index++; |
| 123 | for(s32 i = (x+w-1); i >= x; i--) { tic_api_pix(tic, i, y + h-1, index++ % Step ? color : 0, false);} index++; |
| 124 | for(s32 i = (y+h-1); i >= y; i--) { tic_api_pix(tic, x, i, index++ % Step ? color : 0, false);} |
| 125 | } |
| 126 | |
| 127 | static tic_rect getSpriteRect(Sprite* sprite) |
| 128 | { |
| 129 | s32 x = getIndexPosX(sprite); |
| 130 | s32 y = getIndexPosY(sprite); |
| 131 | |
| 132 | return (tic_rect){x, y, sprite->size, sprite->size}; |
| 133 | } |
| 134 | |
| 135 | static void drawCursorBorder(Sprite* sprite, s32 x, s32 y, s32 w, s32 h) |
| 136 | { |
| 137 | tic_mem* tic = sprite->tic; |
| 138 | |
| 139 | tic_api_rectb(tic, x, y, w, h, tic_color_black); |
| 140 | tic_api_rectb(tic, x-1, y-1, w+2, h+2, tic_color_white); |
| 141 | } |
| 142 | |
| 143 | static void processPickerCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 sx, s32 sy) |
| 144 | { |
| 145 | tic_mem* tic = sprite->tic; |
| 146 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
| 147 | const s32 Size = CANVAS_SIZE / sprite->size; |
| 148 | |
| 149 | if(checkMousePos(sprite->studio, &rect)) |
| 150 | { |
| 151 | setCursor(sprite->studio, tic_cursor_hand); |
| 152 | |
| 153 | s32 mx = tic_api_mouse(tic).x - x; |
| 154 | s32 my = tic_api_mouse(tic).y - y; |
| 155 | |
| 156 | mx -= mx % Size; |
| 157 | my -= my % Size; |
| 158 | |
| 159 | drawCursorBorder(sprite, x + mx, y + my, Size, Size); |
| 160 | |
| 161 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 162 | sprite->color = tic_tilesheet_getpix(&sprite->sheet, sx + mx / Size, sy + my / Size); |
| 163 | |
| 164 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_right)) |
| 165 | sprite->color2 = tic_tilesheet_getpix(&sprite->sheet, sx + mx / Size, sy + my / Size); |
| 166 | } |
| 167 | } |
| 168 | |
| 169 | static void paintPoint(Sprite* sprite, u8 color, s32 x, s32 y) |
| 170 | { |
| 171 | s32 pixels = sprite->brushSize; |
| 172 | |
| 173 | for(s32 j = 0; j < pixels; j++) |
| 174 | for(s32 i = 0; i < pixels; i++) |
| 175 | tic_tilesheet_setpix(&sprite->sheet, x+i, y+j, color); |
| 176 | } |
| 177 | |
| 178 | static void paintLine(Sprite* sprite, u8 color, s32 x1, s32 y1, s32 x2, s32 y2) |
| 179 | { |
| 180 | float dx = x2 - x1; |
| 181 | float dy = y2 - y1; |
| 182 | |
| 183 | // If infinite slope, draw vertical line |
| 184 | if (dx == 0) |
| 185 | { |
| 186 | s32 step = y2 > y1 ? 1 : -1; |
| 187 | for (s32 ly = y1; y2 > y1 ? ly <= y2 : ly >= y2; ly += step) |
| 188 | paintPoint(sprite, color, x1, ly); |
| 189 | } |
| 190 | else |
| 191 | { |
| 192 | float slope = dy / dx; |
| 193 | float intercept = y1 - slope * x1; |
| 194 | |
| 195 | // Draw for each point along whichever axis is longer |
| 196 | if (fabs(dx) >= fabs(dy)) |
| 197 | { |
| 198 | s32 step = x2 > x1 ? 1 : -1; |
| 199 | for (s32 lx = x1; x2 > x1 ? lx <= x2 : lx >= x2; lx += step) |
| 200 | paintPoint(sprite, color, lx, slope * lx + intercept); |
| 201 | } |
| 202 | else |
| 203 | { |
| 204 | s32 step = y2 > y1 ? 1 : -1; |
| 205 | for (s32 ly = y1; y2 > y1 ? ly <= y2 : ly >= y2; ly += step) |
| 206 | paintPoint(sprite, color, (ly - intercept) / slope, ly); |
| 207 | } |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | static s32 toCanvasCoord(s32 Size, s32 brushSize, s32 canvas_x, s32 x) |
| 212 | { |
| 213 | s32 offset = (brushSize - Size) / 2; |
| 214 | |
| 215 | x = (x - canvas_x) - offset; |
| 216 | x -= x % Size; |
| 217 | |
| 218 | if (x < 0) x = 0; |
| 219 | if (x + brushSize >= CANVAS_SIZE) x = CANVAS_SIZE - brushSize; |
| 220 | |
| 221 | return x; |
| 222 | } |
| 223 | |
| 224 | static void processDrawCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 sx, s32 sy) |
| 225 | { |
| 226 | tic_mem* tic = sprite->tic; |
| 227 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
| 228 | const s32 Size = CANVAS_SIZE / sprite->size; |
| 229 | |
| 230 | if(checkMousePos(sprite->studio, &rect)) |
| 231 | { |
| 232 | setCursor(sprite->studio, tic_cursor_hand); |
| 233 | |
| 234 | s32 brushSize = sprite->brushSize*Size; |
| 235 | s32 mx = toCanvasCoord(Size, brushSize, x, tic_api_mouse(tic).x); |
| 236 | s32 my = toCanvasCoord(Size, brushSize, y, tic_api_mouse(tic).y); |
| 237 | s32 pmx = toCanvasCoord(Size, brushSize, x, sprite->previousMouse.x); |
| 238 | s32 pmy = toCanvasCoord(Size, brushSize, y, sprite->previousMouse.y); |
| 239 | |
| 240 | SHOW_TOOLTIP(sprite->studio, "[x=%02i y=%02i]" , mx / Size, my / Size); |
| 241 | |
| 242 | drawCursorBorder(sprite, x + mx, y + my, brushSize, brushSize); |
| 243 | |
| 244 | bool left = checkMouseDown(sprite->studio, &rect, tic_mouse_left); |
| 245 | bool right = checkMouseDown(sprite->studio, &rect, tic_mouse_right); |
| 246 | |
| 247 | if(left || right) |
| 248 | { |
| 249 | u8 color = left ? sprite->color : sprite->color2; |
| 250 | paintLine(sprite, color, |
| 251 | sx + pmx / Size, |
| 252 | sy + pmy / Size, |
| 253 | sx + mx / Size, |
| 254 | sy + my / Size |
| 255 | ); |
| 256 | history_add(sprite->history); |
| 257 | } |
| 258 | } |
| 259 | } |
| 260 | |
| 261 | static void pasteSelection(Sprite* sprite) |
| 262 | { |
| 263 | s32 l = getIndexPosX(sprite); |
| 264 | s32 t = getIndexPosY(sprite); |
| 265 | s32 r = l + sprite->size; |
| 266 | s32 b = t + sprite->size; |
| 267 | |
| 268 | for(s32 sy = t, i = 0; sy < b; sy++) |
| 269 | for(s32 sx = l; sx < r; sx++) |
| 270 | tic_tilesheet_setpix(&sprite->sheet, sx, sy, sprite->select.back[i++]); |
| 271 | |
| 272 | tic_rect* rect = &sprite->select.rect; |
| 273 | |
| 274 | l += rect->x; |
| 275 | t += rect->y; |
| 276 | r = l + rect->w; |
| 277 | b = t + rect->h; |
| 278 | |
| 279 | for(s32 sy = t, i = 0; sy < b; sy++) |
| 280 | for(s32 sx = l; sx < r; sx++) |
| 281 | tic_tilesheet_setpix(&sprite->sheet, sx, sy, sprite->select.front[i++]); |
| 282 | |
| 283 | history_add(sprite->history); |
| 284 | } |
| 285 | |
| 286 | static void copySelection(Sprite* sprite) |
| 287 | { |
| 288 | tic_rect rect = getSpriteRect(sprite); |
| 289 | s32 r = rect.x + rect.w; |
| 290 | s32 b = rect.y + rect.h; |
| 291 | |
| 292 | for(s32 sy = rect.y, i = 0; sy < b; sy++) |
| 293 | for(s32 sx = rect.x; sx < r; sx++) |
| 294 | sprite->select.back[i++] = tic_tilesheet_getpix(&sprite->sheet, sx, sy); |
| 295 | |
| 296 | { |
| 297 | tic_rect* rect = &sprite->select.rect; |
| 298 | memset(sprite->select.front, 0, CANVAS_SIZE * CANVAS_SIZE); |
| 299 | |
| 300 | for(s32 j = rect->y, index = 0; j < (rect->y + rect->h); j++) |
| 301 | for(s32 i = rect->x; i < (rect->x + rect->w); i++) |
| 302 | { |
| 303 | u8* color = &sprite->select.back[i+j*sprite->size]; |
| 304 | sprite->select.front[index++] = *color; |
| 305 | *color = sprite->color2; |
| 306 | } |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | static void processSelectCanvasMouse(Sprite* sprite, s32 x, s32 y) |
| 311 | { |
| 312 | tic_mem* tic = sprite->tic; |
| 313 | |
| 314 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
| 315 | const s32 Size = CANVAS_SIZE / sprite->size; |
| 316 | |
| 317 | bool endDrag = false; |
| 318 | |
| 319 | if(checkMousePos(sprite->studio, &rect)) |
| 320 | { |
| 321 | setCursor(sprite->studio, tic_cursor_hand); |
| 322 | |
| 323 | s32 mx = tic_api_mouse(tic).x - x; |
| 324 | s32 my = tic_api_mouse(tic).y - y; |
| 325 | |
| 326 | mx -= mx % Size; |
| 327 | my -= my % Size; |
| 328 | |
| 329 | drawCursorBorder(sprite, x + mx, y + my, Size, Size); |
| 330 | |
| 331 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 332 | { |
| 333 | if(sprite->select.drag) |
| 334 | { |
| 335 | s32 x = mx / Size; |
| 336 | s32 y = my / Size; |
| 337 | |
| 338 | s32 rl = MIN(x, sprite->select.start.x); |
| 339 | s32 rt = MIN(y, sprite->select.start.y); |
| 340 | s32 rr = MAX(x, sprite->select.start.x); |
| 341 | s32 rb = MAX(y, sprite->select.start.y); |
| 342 | |
| 343 | sprite->select.rect = (tic_rect){rl, rt, rr - rl + 1, rb - rt + 1}; |
| 344 | } |
| 345 | else |
| 346 | { |
| 347 | sprite->select.drag = true; |
| 348 | sprite->select.start = (tic_point){mx / Size, my / Size}; |
| 349 | sprite->select.rect = (tic_rect){sprite->select.start.x, sprite->select.start.y, 1, 1}; |
| 350 | } |
| 351 | } |
| 352 | else endDrag = sprite->select.drag; |
| 353 | } |
| 354 | else endDrag = !tic->ram->input.mouse.left && sprite->select.drag; |
| 355 | |
| 356 | if(endDrag) |
| 357 | { |
| 358 | copySelection(sprite); |
| 359 | sprite->select.drag = false; |
| 360 | } |
| 361 | } |
| 362 | |
| 363 | static void floodFill(Sprite* sprite, s32 l, s32 t, s32 r, s32 b, s32 x, s32 y, u8 color, u8 fill) |
| 364 | { |
| 365 | if(tic_tilesheet_getpix(&sprite->sheet, x, y) == color) |
| 366 | { |
| 367 | tic_tilesheet_setpix(&sprite->sheet, x, y, fill); |
| 368 | |
| 369 | if(x > l) floodFill(sprite, l, t, r, b, x-1, y, color, fill); |
| 370 | if(x < r) floodFill(sprite, l, t, r, b, x+1, y, color, fill); |
| 371 | if(y > t) floodFill(sprite, l, t, r, b, x, y-1, color, fill); |
| 372 | if(y < b) floodFill(sprite, l, t, r, b, x, y+1, color, fill); |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | static void replaceColor(Sprite* sprite, s32 l, s32 t, s32 r, s32 b, s32 x, s32 y, u8 color, u8 fill) |
| 377 | { |
| 378 | for(s32 sy = t; sy <= b; sy++) |
| 379 | for(s32 sx = l; sx <= r; sx++) |
| 380 | if(tic_tilesheet_getpix(&sprite->sheet, sx, sy) == color) |
| 381 | tic_tilesheet_setpix(&sprite->sheet, sx, sy, fill); |
| 382 | } |
| 383 | |
| 384 | static void processFillCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 l, s32 t) |
| 385 | { |
| 386 | tic_mem* tic = sprite->tic; |
| 387 | tic_rect rect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
| 388 | const s32 Size = CANVAS_SIZE / sprite->size; |
| 389 | |
| 390 | if(checkMousePos(sprite->studio, &rect)) |
| 391 | { |
| 392 | setCursor(sprite->studio, tic_cursor_hand); |
| 393 | |
| 394 | s32 mx = tic_api_mouse(tic).x - x; |
| 395 | s32 my = tic_api_mouse(tic).y - y; |
| 396 | |
| 397 | mx -= mx % Size; |
| 398 | my -= my % Size; |
| 399 | |
| 400 | drawCursorBorder(sprite, x + mx, y + my, Size, Size); |
| 401 | |
| 402 | bool left = checkMouseClick(sprite->studio, &rect, tic_mouse_left); |
| 403 | bool right = checkMouseClick(sprite->studio, &rect, tic_mouse_right); |
| 404 | |
| 405 | if(left || right) |
| 406 | { |
| 407 | s32 sx = l + mx / Size; |
| 408 | s32 sy = t + my / Size; |
| 409 | |
| 410 | u8 color = tic_tilesheet_getpix(&sprite->sheet, sx, sy); |
| 411 | u8 fill = left ? sprite->color : sprite->color2; |
| 412 | |
| 413 | if(color != fill) |
| 414 | { |
| 415 | tic_api_key(tic, tic_key_ctrl) |
| 416 | ? replaceColor(sprite, l, t, l + sprite->size-1, t + sprite->size-1, sx, sy, color, fill) |
| 417 | : floodFill(sprite, l, t, l + sprite->size-1, t + sprite->size-1, sx, sy, color, fill); |
| 418 | } |
| 419 | |
| 420 | history_add(sprite->history); |
| 421 | } |
| 422 | } |
| 423 | } |
| 424 | |
| 425 | static bool hasCanvasSelection(Sprite* sprite) |
| 426 | { |
| 427 | return sprite->mode == SPRITE_SELECT_MODE && sprite->select.rect.w && sprite->select.rect.h; |
| 428 | } |
| 429 | |
| 430 | static void drawBrushSlider(Sprite* sprite, s32 x, s32 y) |
| 431 | { |
| 432 | tic_mem* tic = sprite->tic; |
| 433 | |
| 434 | enum {Count = BRUSH_SIZES, Size = 5}; |
| 435 | |
| 436 | tic_rect rect = {x, y, Size, (Size+1)*Count}; |
| 437 | |
| 438 | bool over = false; |
| 439 | if(checkMousePos(sprite->studio, &rect)) |
| 440 | { |
| 441 | setCursor(sprite->studio, tic_cursor_hand); |
| 442 | |
| 443 | showTooltip(sprite->studio, "BRUSH SIZE" ); |
| 444 | over = true; |
| 445 | |
| 446 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 447 | { |
| 448 | s32 my = tic_api_mouse(tic).y - y; |
| 449 | |
| 450 | sprite->brushSize = Count - my / (Size+1); |
| 451 | } |
| 452 | } |
| 453 | |
| 454 | tic_api_rect(tic, x+1, y, Size-2, Size*Count, tic_color_black); |
| 455 | |
| 456 | for(s32 i = 0; i < Count; i++) |
| 457 | { |
| 458 | s32 offset = y + i*(Size+1); |
| 459 | |
| 460 | tic_api_rect(tic, x, offset, Size, Size, tic_color_black); |
| 461 | tic_api_rect(tic, x + 6, offset + 2, Count - i, 1, tic_color_black); |
| 462 | } |
| 463 | |
| 464 | tic_api_rect(tic, x+2, y+1, 1, Size*Count+1, (over ? tic_color_white : tic_color_grey)); |
| 465 | |
| 466 | s32 offset = y + (Count - sprite->brushSize)*(Size+1); |
| 467 | tic_api_rect(tic, x, offset, Size, Size, tic_color_black); |
| 468 | tic_api_rect(tic, x+1, offset+1, Size-2, Size-2, (over ? tic_color_white : tic_color_grey)); |
| 469 | } |
| 470 | |
| 471 | static void drawCanvasVBank1(Sprite* sprite, s32 x, s32 y) |
| 472 | { |
| 473 | tic_mem* tic = sprite->tic; |
| 474 | |
| 475 | const s32 Size = CANVAS_SIZE / sprite->size; |
| 476 | const tic_rect rect = getSpriteRect(sprite); |
| 477 | |
| 478 | const tic_rect canvasRect = {x, y, CANVAS_SIZE, CANVAS_SIZE}; |
| 479 | if(checkMouseDown(sprite->studio, &canvasRect, tic_mouse_middle)) |
| 480 | { |
| 481 | s32 mx = tic_api_mouse(tic).x - x; |
| 482 | s32 my = tic_api_mouse(tic).y - y; |
| 483 | sprite->color = tic_tilesheet_getpix(&sprite->sheet, rect.x + mx / Size, rect.y + my / Size); |
| 484 | } |
| 485 | |
| 486 | drawPanelBorder(tic, canvasRect.x - 1, canvasRect.y - 1, canvasRect.w + 2, canvasRect.h + 2); |
| 487 | tic_api_rectb(tic, canvasRect.x - 1, canvasRect.y - 1, canvasRect.w + 2, canvasRect.h + 2, tic_color_black); |
| 488 | |
| 489 | if(!sprite->palette.edit) |
| 490 | { |
| 491 | switch(sprite->mode) |
| 492 | { |
| 493 | case SPRITE_DRAW_MODE: |
| 494 | processDrawCanvasMouse(sprite, x, y, rect.x, rect.y); |
| 495 | drawBrushSlider(sprite, x - 15, y + 20); |
| 496 | break; |
| 497 | case SPRITE_PICK_MODE: processPickerCanvasMouse(sprite, x, y, rect.x, rect.y); break; |
| 498 | case SPRITE_SELECT_MODE: processSelectCanvasMouse(sprite, x, y); break; |
| 499 | case SPRITE_FILL_MODE: processFillCanvasMouse(sprite, x, y, rect.x, rect.y); break; |
| 500 | } |
| 501 | } |
| 502 | |
| 503 | if(hasCanvasSelection(sprite)) |
| 504 | drawSelection(sprite, x + sprite->select.rect.x * Size - 1, y + sprite->select.rect.y * Size - 1, |
| 505 | sprite->select.rect.w * Size + 2, sprite->select.rect.h * Size + 2); |
| 506 | else |
| 507 | { |
| 508 | char buf[sizeof "#9999" ]; |
| 509 | sprintf(buf, "#%i" , sprite->index + tic_blit_calc_index(&sprite->blit)); |
| 510 | |
| 511 | s32 ix = x + (CANVAS_SIZE - strlen(buf) * TIC_FONT_WIDTH) / 2; |
| 512 | s32 iy = TIC_SPRITESIZE + 2; |
| 513 | tic_api_print(tic, buf, ix, iy+1, tic_color_black, true, 1, false); |
| 514 | tic_api_print(tic, buf, ix, iy, tic_color_white, true, 1, false); |
| 515 | } |
| 516 | } |
| 517 | |
| 518 | static void drawCanvas(Sprite* sprite, s32 x, s32 y) |
| 519 | { |
| 520 | tic_mem* tic = sprite->tic; |
| 521 | |
| 522 | tic_rect rect = getSpriteRect(sprite); |
| 523 | s32 r = rect.x + rect.w; |
| 524 | s32 b = rect.y + rect.h; |
| 525 | |
| 526 | const s32 Size = CANVAS_SIZE / sprite->size; |
| 527 | |
| 528 | for(s32 sy = rect.y, j = y; sy < b; sy++, j += Size) |
| 529 | for(s32 sx = rect.x, i = x; sx < r; sx++, i += Size) |
| 530 | tic_api_rect(tic, i, j, Size, Size, tic_tilesheet_getpix(&sprite->sheet, sx, sy)); |
| 531 | } |
| 532 | |
| 533 | static void upCanvas(Sprite* sprite) |
| 534 | { |
| 535 | tic_rect* rect = &sprite->select.rect; |
| 536 | if(rect->y > 0) rect->y--; |
| 537 | pasteSelection(sprite); |
| 538 | } |
| 539 | |
| 540 | static void downCanvas(Sprite* sprite) |
| 541 | { |
| 542 | tic_rect* rect = &sprite->select.rect; |
| 543 | if(rect->y + rect->h < sprite->size) rect->y++; |
| 544 | pasteSelection(sprite); |
| 545 | } |
| 546 | |
| 547 | static void leftCanvas(Sprite* sprite) |
| 548 | { |
| 549 | tic_rect* rect = &sprite->select.rect; |
| 550 | if(rect->x > 0) rect->x--; |
| 551 | pasteSelection(sprite); |
| 552 | } |
| 553 | |
| 554 | static void rightCanvas(Sprite* sprite) |
| 555 | { |
| 556 | tic_rect* rect = &sprite->select.rect; |
| 557 | if(rect->x + rect->w < sprite->size) rect->x++; |
| 558 | pasteSelection(sprite); |
| 559 | } |
| 560 | |
| 561 | static void rotateSelectRect(Sprite* sprite) |
| 562 | { |
| 563 | tic_rect rect = sprite->select.rect; |
| 564 | |
| 565 | s32 selection_center_x = rect.x + rect.w/2; |
| 566 | s32 selection_center_y = rect.y + rect.h/2; |
| 567 | |
| 568 | // Rotate |
| 569 | sprite->select.rect.w = rect.h; |
| 570 | sprite->select.rect.h = rect.w; |
| 571 | |
| 572 | // Make the new center be at the position of the previous center |
| 573 | sprite->select.rect.x -= (sprite->select.rect.x + sprite->select.rect.w/2) - selection_center_x; |
| 574 | sprite->select.rect.y -= (sprite->select.rect.y + sprite->select.rect.h/2) - selection_center_y; |
| 575 | |
| 576 | // Check if we are not out of boundaries |
| 577 | if (sprite->select.rect.x < 0) sprite->select.rect.x = 0; |
| 578 | if (sprite->select.rect.y < 0) sprite->select.rect.y = 0; |
| 579 | |
| 580 | if (sprite->select.rect.x + sprite->select.rect.w >= sprite->size) |
| 581 | { |
| 582 | sprite->select.rect.x -= sprite->select.rect.x + sprite->select.rect.w - sprite->size; |
| 583 | } |
| 584 | |
| 585 | if (sprite->select.rect.y + sprite->select.rect.h >= sprite->size) |
| 586 | { |
| 587 | sprite->select.rect.y -= sprite->select.rect.y + sprite->select.rect.h - sprite->size; |
| 588 | } |
| 589 | } |
| 590 | |
| 591 | static void rotateCanvas(Sprite* sprite) |
| 592 | { |
| 593 | u8* buffer = (u8*)malloc(CANVAS_SIZE*CANVAS_SIZE); |
| 594 | |
| 595 | if(buffer) |
| 596 | { |
| 597 | { |
| 598 | tic_rect rect = sprite->select.rect; |
| 599 | const s32 Size = rect.h * rect.w; |
| 600 | s32 diff = 0; |
| 601 | |
| 602 | for(s32 y = 0, i = 0; y < rect.w; y++) |
| 603 | for(s32 x = 0; x < rect.h; x++) |
| 604 | { |
| 605 | diff = rect.w * (x + 1) -y; |
| 606 | buffer[i++] = sprite->select.front[Size - diff]; |
| 607 | } |
| 608 | |
| 609 | for (s32 i = 0; i<Size; i++) |
| 610 | sprite->select.front[i] = buffer[i]; |
| 611 | |
| 612 | rotateSelectRect(sprite); |
| 613 | pasteSelection(sprite); |
| 614 | history_add(sprite->history); |
| 615 | } |
| 616 | |
| 617 | free(buffer); |
| 618 | } |
| 619 | } |
| 620 | |
| 621 | static void deleteCanvas(Sprite* sprite) |
| 622 | { |
| 623 | tic_rect* rect = &sprite->select.rect; |
| 624 | |
| 625 | s32 left = getIndexPosX(sprite) + rect->x; |
| 626 | s32 top = getIndexPosY(sprite) + rect->y; |
| 627 | s32 right = left + rect->w; |
| 628 | s32 bottom = top + rect->h; |
| 629 | |
| 630 | for(s32 pixel_y = top; pixel_y < bottom; pixel_y++) |
| 631 | for(s32 pixel_x = left; pixel_x < right; pixel_x++) |
| 632 | tic_tilesheet_setpix(&sprite->sheet, pixel_x, pixel_y, sprite->color2); |
| 633 | |
| 634 | clearCanvasSelection(sprite); |
| 635 | |
| 636 | history_add(sprite->history); |
| 637 | } |
| 638 | |
| 639 | static void flipCanvasHorz(Sprite* sprite) |
| 640 | { |
| 641 | tic_rect* rect = &sprite->select.rect; |
| 642 | |
| 643 | s32 sprite_x = getIndexPosX(sprite); |
| 644 | s32 sprite_y = getIndexPosY(sprite); |
| 645 | |
| 646 | s32 right = sprite_x + rect->x + rect->w/2; |
| 647 | s32 bottom = sprite_y + rect->y + rect->h; |
| 648 | |
| 649 | for(s32 y = sprite_y + rect->y; y < bottom; y++) |
| 650 | for(s32 x = sprite_x + rect->x, i = sprite_x + rect->x + rect->w - 1; x < right; x++, i--) |
| 651 | { |
| 652 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
| 653 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, i, y)); |
| 654 | tic_tilesheet_setpix(&sprite->sheet, i, y, color); |
| 655 | } |
| 656 | |
| 657 | history_add(sprite->history); |
| 658 | copySelection(sprite); |
| 659 | } |
| 660 | |
| 661 | static void flipCanvasVert(Sprite* sprite) |
| 662 | { |
| 663 | tic_rect* rect = &sprite->select.rect; |
| 664 | |
| 665 | s32 sprite_x = getIndexPosX(sprite); |
| 666 | s32 sprite_y = getIndexPosY(sprite); |
| 667 | |
| 668 | s32 right = sprite_x + rect->x + rect->w; |
| 669 | s32 bottom = sprite_y + rect->y + rect->h/2; |
| 670 | |
| 671 | for(s32 y = sprite_y + rect->y, i = sprite_y + rect->y + rect->h - 1; y < bottom; y++, i--) |
| 672 | for(s32 x = sprite_x + rect->x; x < right; x++) |
| 673 | { |
| 674 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
| 675 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, x, i)); |
| 676 | tic_tilesheet_setpix(&sprite->sheet, x, i, color); |
| 677 | } |
| 678 | |
| 679 | history_add(sprite->history); |
| 680 | copySelection(sprite); |
| 681 | } |
| 682 | |
| 683 | static s32* getSpriteIndexes(Sprite* sprite) |
| 684 | { |
| 685 | static s32 indexes[TIC_SPRITESIZE*TIC_SPRITESIZE+1]; |
| 686 | memset(indexes, -1, sizeof indexes); |
| 687 | |
| 688 | u16 sheet_cols = TIC_SPRITESHEET_COLS * sprite->blit.pages; |
| 689 | |
| 690 | { |
| 691 | tic_rect r = {sprite->index % sheet_cols, sprite->index / sheet_cols |
| 692 | , sprite->size / TIC_SPRITESIZE, sprite->size / TIC_SPRITESIZE}; |
| 693 | |
| 694 | s32 c = 0; |
| 695 | for(s32 j = r.y; j < r.h + r.y; j++) |
| 696 | for(s32 i = r.x; i < r.w + r.x; i++) |
| 697 | indexes[c++] = (i + j * sheet_cols) + sprite->blit.bank * TIC_BANK_SPRITES; |
| 698 | } |
| 699 | |
| 700 | return indexes; |
| 701 | } |
| 702 | |
| 703 | static void drawFlags(Sprite* sprite, s32 x, s32 y) |
| 704 | { |
| 705 | tic_mem* tic = sprite->tic; |
| 706 | |
| 707 | if(hasCanvasSelection(sprite)) return; |
| 708 | |
| 709 | enum {Size = 5}; |
| 710 | |
| 711 | u8* flags = getBankFlags(sprite->studio)->data; |
| 712 | u8 or = 0; |
| 713 | u8 and = 0xff; |
| 714 | |
| 715 | const s32* indexes = getSpriteIndexes(sprite); |
| 716 | |
| 717 | { |
| 718 | const s32* i = indexes; |
| 719 | while(*i >= 0) |
| 720 | { |
| 721 | u8 mask = flags[*i++]; |
| 722 | or |= mask; |
| 723 | and &= mask; |
| 724 | } |
| 725 | } |
| 726 | |
| 727 | for(s32 i = 0; i < BITS_IN_BYTE; i++) |
| 728 | { |
| 729 | const u8 mask = 1 << i; |
| 730 | tic_rect rect = {x, y + (Size+1)*i, Size, Size}; |
| 731 | |
| 732 | bool over = false; |
| 733 | if(checkMousePos(sprite->studio, &rect)) |
| 734 | { |
| 735 | setCursor(sprite->studio, tic_cursor_hand); |
| 736 | over = true; |
| 737 | |
| 738 | SHOW_TOOLTIP(sprite->studio, "set flag [%i]" , i); |
| 739 | |
| 740 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 741 | { |
| 742 | const s32* i = indexes; |
| 743 | |
| 744 | if(or & mask) |
| 745 | while(*i >= 0) |
| 746 | flags[*i++] &= ~mask; |
| 747 | else |
| 748 | while(*i >= 0) |
| 749 | flags[*i++] |= mask; |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | tic_api_rect(tic, rect.x, rect.y, Size, Size, tic_color_black); |
| 754 | |
| 755 | u8 flagColor = i + 2; |
| 756 | |
| 757 | if(or & mask) |
| 758 | tic_api_pix(tic, rect.x + 2, rect.y + 2, flagColor, false); |
| 759 | else if(over) |
| 760 | tic_api_rect(tic, rect.x + 1, rect.y + 1, Size - 2, Size - 2, flagColor); |
| 761 | |
| 762 | if(and & mask) |
| 763 | { |
| 764 | tic_api_rect(tic, rect.x + 1, rect.y + 1, Size - 2, Size - 2, flagColor); |
| 765 | tic_api_pix(tic, rect.x + 3, rect.y + 1, tic_color_white, false); |
| 766 | } |
| 767 | |
| 768 | tic_api_print(tic, (char[]){'0' + i, '\0'}, rect.x + (Size+2), rect.y, tic_color_light_grey, false, 1, true); |
| 769 | } |
| 770 | } |
| 771 | |
| 772 | static void switchBitMode(Sprite* sprite, tic_bpp bpp) |
| 773 | { |
| 774 | tic_blit_update_bpp(&sprite->blit, bpp); |
| 775 | updateIndex(sprite); |
| 776 | initTileSheet(sprite); |
| 777 | |
| 778 | sprite->color %= 1 << sprite->blit.mode; |
| 779 | sprite->color2 %= 1 << sprite->blit.mode; |
| 780 | } |
| 781 | |
| 782 | static void drawBitMode(Sprite* sprite, s32 x, s32 y, s32 w, s32 h) |
| 783 | { |
| 784 | tic_mem* tic = sprite->tic; |
| 785 | s32 label_w = tic_api_print(tic, "BPP :" , x+2, y, tic_color_dark_grey, false, 1, true); |
| 786 | x += label_w+4; |
| 787 | w -= label_w+4; |
| 788 | |
| 789 | enum {Modes = 3, SizeY = 5, SizeX = 5, OffsetX = 15}; |
| 790 | |
| 791 | s32 centerX = x + w / 2; |
| 792 | |
| 793 | for(s32 i = 0; i < Modes; i++) |
| 794 | { |
| 795 | tic_bpp mode = 1 << (2-i); |
| 796 | bool current = mode == sprite->blit.mode; |
| 797 | |
| 798 | tic_rect rect = {centerX - SizeX / 2 + (i-1) * OffsetX, y, SizeX, SizeY}; |
| 799 | |
| 800 | bool over = false; |
| 801 | if(checkMousePos(sprite->studio, &rect)) |
| 802 | { |
| 803 | setCursor(sprite->studio, tic_cursor_hand); |
| 804 | over = true; |
| 805 | |
| 806 | if(mode > 1) |
| 807 | SHOW_TOOLTIP(sprite->studio, "%iBITS PER PIXEL" , mode); |
| 808 | else |
| 809 | SHOW_TOOLTIP(sprite->studio, "%iBIT PER PIXEL" , mode); |
| 810 | |
| 811 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 812 | { |
| 813 | switchBitMode(sprite, mode); |
| 814 | } |
| 815 | } |
| 816 | |
| 817 | u8 label_color = current ? tic_color_white : tic_color_dark_grey; |
| 818 | |
| 819 | tic_api_rect(tic, rect.x, rect.y, SizeX, SizeY, tic_color_dark_grey); |
| 820 | if (current) { |
| 821 | tic_api_rect(tic, rect.x+1, rect.y+1, SizeX-2, SizeY-2, tic_color_yellow-i); |
| 822 | tic_api_pix(tic, rect.x+3, rect.y+1,tic_color_white, false); |
| 823 | } |
| 824 | else if (over) |
| 825 | tic_api_rect(tic, rect.x+1, rect.y+1, SizeX-2, SizeY-2, tic_color_light_grey); |
| 826 | |
| 827 | tic_api_print(tic, (char[]){'0' + mode, '\0'}, rect.x - 4, rect.y, label_color, false, 1, true); |
| 828 | } |
| 829 | } |
| 830 | |
| 831 | static void drawMoveButtons(Sprite* sprite) |
| 832 | { |
| 833 | if(hasCanvasSelection(sprite)) |
| 834 | { |
| 835 | enum { x = 24 }; |
| 836 | enum { y = 20 }; |
| 837 | |
| 838 | static const u8 Icons[] = {tic_icon_bigup, tic_icon_bigdown, tic_icon_bigleft, tic_icon_bigright}; |
| 839 | |
| 840 | static const tic_rect Rects[] = |
| 841 | { |
| 842 | {x + (CANVAS_SIZE - TIC_SPRITESIZE)/2, y - TIC_SPRITESIZE, TIC_SPRITESIZE, TIC_SPRITESIZE/2}, |
| 843 | {x + (CANVAS_SIZE - TIC_SPRITESIZE)/2, y + CANVAS_SIZE + TIC_SPRITESIZE/2, TIC_SPRITESIZE, TIC_SPRITESIZE/2}, |
| 844 | {x - TIC_SPRITESIZE, y + (CANVAS_SIZE - TIC_SPRITESIZE)/2, TIC_SPRITESIZE/2, TIC_SPRITESIZE}, |
| 845 | {x + CANVAS_SIZE + TIC_SPRITESIZE/2, y + (CANVAS_SIZE - TIC_SPRITESIZE)/2, TIC_SPRITESIZE/2, TIC_SPRITESIZE}, |
| 846 | }; |
| 847 | |
| 848 | static void(* const Func[])(Sprite*) = {upCanvas, downCanvas, leftCanvas, rightCanvas}; |
| 849 | |
| 850 | bool down = false; |
| 851 | for(s32 i = 0; i < COUNT_OF(Icons); i++) |
| 852 | { |
| 853 | down = false; |
| 854 | |
| 855 | if(checkMousePos(sprite->studio, &Rects[i])) |
| 856 | { |
| 857 | setCursor(sprite->studio, tic_cursor_hand); |
| 858 | |
| 859 | if(checkMouseDown(sprite->studio, &Rects[i], tic_mouse_left)) down = true; |
| 860 | |
| 861 | if(checkMouseClick(sprite->studio, &Rects[i], tic_mouse_left)) |
| 862 | Func[i](sprite); |
| 863 | } |
| 864 | |
| 865 | drawBitIcon(sprite->studio, Icons[i], Rects[i].x, Rects[i].y+1, down ? tic_color_white : tic_color_black); |
| 866 | |
| 867 | if(!down) drawBitIcon(sprite->studio, Icons[i], Rects[i].x, Rects[i].y, tic_color_white); |
| 868 | } |
| 869 | } |
| 870 | } |
| 871 | |
| 872 | static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value) |
| 873 | { |
| 874 | tic_mem* tic = sprite->tic; |
| 875 | |
| 876 | enum {Size = CANVAS_SIZE, Max = 255}; |
| 877 | |
| 878 | { |
| 879 | tic_rect rect = {x, y-2, Size, 5}; |
| 880 | |
| 881 | if(checkMousePos(sprite->studio, &rect)) |
| 882 | { |
| 883 | setCursor(sprite->studio, tic_cursor_hand); |
| 884 | |
| 885 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 886 | { |
| 887 | s32 mx = tic_api_mouse(tic).x - x; |
| 888 | *value = mx * Max / (Size-1); |
| 889 | } |
| 890 | } |
| 891 | |
| 892 | tic_api_rect(tic, x, y+1, Size, 1, tic_color_black); |
| 893 | tic_api_rect(tic, x, y, Size, 1, tic_color_white); |
| 894 | |
| 895 | { |
| 896 | s32 offset = x + *value * (Size-1) / Max - 2; |
| 897 | drawBitIcon(sprite->studio, tic_icon_pos, offset, y-1, tic_color_black); |
| 898 | drawBitIcon(sprite->studio, tic_icon_pos, offset, y-2, tic_color_white); |
| 899 | } |
| 900 | } |
| 901 | |
| 902 | { |
| 903 | tic_rect rect = {x - 4, y - 1, 2, 3}; |
| 904 | |
| 905 | bool down = false; |
| 906 | if(checkMousePos(sprite->studio, &rect)) |
| 907 | { |
| 908 | setCursor(sprite->studio, tic_cursor_hand); |
| 909 | |
| 910 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 911 | down = true; |
| 912 | |
| 913 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 914 | (*value)--; |
| 915 | } |
| 916 | |
| 917 | if(down) |
| 918 | { |
| 919 | drawBitIcon(sprite->studio, tic_icon_tinyleft, rect.x-1, rect.y, tic_color_white); |
| 920 | } |
| 921 | else |
| 922 | { |
| 923 | drawBitIcon(sprite->studio, tic_icon_tinyleft, rect.x-1, rect.y, tic_color_black); |
| 924 | drawBitIcon(sprite->studio, tic_icon_tinyleft, rect.x-1, rect.y-1, tic_color_white); |
| 925 | } |
| 926 | } |
| 927 | |
| 928 | { |
| 929 | tic_rect rect = {x + Size + 2, y - 1, 2, 3}; |
| 930 | |
| 931 | bool down = false; |
| 932 | if(checkMousePos(sprite->studio, &rect)) |
| 933 | { |
| 934 | setCursor(sprite->studio, tic_cursor_hand); |
| 935 | |
| 936 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 937 | down = true; |
| 938 | |
| 939 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 940 | (*value)++; |
| 941 | } |
| 942 | |
| 943 | if(down) |
| 944 | { |
| 945 | drawBitIcon(sprite->studio, tic_icon_tinyright, rect.x-1, rect.y, tic_color_white); |
| 946 | } |
| 947 | else |
| 948 | { |
| 949 | drawBitIcon(sprite->studio, tic_icon_tinyright, rect.x-1, rect.y, tic_color_black); |
| 950 | drawBitIcon(sprite->studio, tic_icon_tinyright, rect.x-1, rect.y-1, tic_color_white); |
| 951 | } |
| 952 | } |
| 953 | } |
| 954 | |
| 955 | static void pasteColor(Sprite* sprite) |
| 956 | { |
| 957 | bool ovr = sprite->palette.vbank1; |
| 958 | if(!fromClipboard(&getBankPalette(sprite->studio, ovr)->colors[sprite->color], sizeof(tic_rgb), false, true, false)) |
| 959 | fromClipboard(getBankPalette(sprite->studio, ovr)->data, sizeof(tic_palette), false, true, false); |
| 960 | } |
| 961 | |
| 962 | static void drawRGBTools(Sprite* sprite, s32 x, s32 y) |
| 963 | { |
| 964 | { |
| 965 | enum{Size = 5}; |
| 966 | |
| 967 | tic_rect rect = {x, y, Size, Size}; |
| 968 | |
| 969 | bool over = false; |
| 970 | bool down = false; |
| 971 | |
| 972 | if(checkMousePos(sprite->studio, &rect)) |
| 973 | { |
| 974 | setCursor(sprite->studio, tic_cursor_hand); |
| 975 | |
| 976 | showTooltip(sprite->studio, "COPY PALETTE" ); |
| 977 | over = true; |
| 978 | |
| 979 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 980 | down = true; |
| 981 | |
| 982 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 983 | toClipboard(getBankPalette(sprite->studio, sprite->palette.vbank1)->data, sizeof(tic_palette), false); |
| 984 | } |
| 985 | |
| 986 | if(down) |
| 987 | { |
| 988 | drawBitIcon(sprite->studio, tic_icon_copy, rect.x-1, rect.y, tic_color_light_grey); |
| 989 | } |
| 990 | else |
| 991 | { |
| 992 | drawBitIcon(sprite->studio, tic_icon_copy, rect.x-1, rect.y, tic_color_black); |
| 993 | drawBitIcon(sprite->studio, tic_icon_copy, rect.x-1, rect.y-1, (over ? tic_color_light_grey : tic_color_white)); |
| 994 | } |
| 995 | } |
| 996 | |
| 997 | { |
| 998 | enum{Size = 5}; |
| 999 | |
| 1000 | tic_rect rect = {x, y + 8, Size, Size}; |
| 1001 | bool over = false; |
| 1002 | bool down = false; |
| 1003 | |
| 1004 | if(checkMousePos(sprite->studio, &rect)) |
| 1005 | { |
| 1006 | setCursor(sprite->studio, tic_cursor_hand); |
| 1007 | |
| 1008 | showTooltip(sprite->studio, "PASTE PALETTE" ); |
| 1009 | over = true; |
| 1010 | |
| 1011 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1012 | down = true; |
| 1013 | |
| 1014 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1015 | { |
| 1016 | pasteColor(sprite); |
| 1017 | } |
| 1018 | } |
| 1019 | |
| 1020 | if(down) |
| 1021 | { |
| 1022 | drawBitIcon(sprite->studio, tic_icon_paste, rect.x-1, rect.y, tic_color_light_grey); |
| 1023 | } |
| 1024 | else |
| 1025 | { |
| 1026 | drawBitIcon(sprite->studio, tic_icon_paste, rect.x-1, rect.y, tic_color_black); |
| 1027 | drawBitIcon(sprite->studio, tic_icon_paste, rect.x-1, rect.y-1, (over ? tic_color_light_grey : tic_color_white)); |
| 1028 | } |
| 1029 | } |
| 1030 | } |
| 1031 | |
| 1032 | static void drawRGBSliders(Sprite* sprite, s32 x, s32 y) |
| 1033 | { |
| 1034 | tic_mem* tic = sprite->tic; |
| 1035 | |
| 1036 | enum |
| 1037 | { |
| 1038 | Cols = BITS_IN_BYTE / TIC_PALETTE_BPP, |
| 1039 | Rows = sizeof(tic_rgb), |
| 1040 | Width = TIC_FONT_WIDTH + 1, |
| 1041 | Height = TIC_FONT_HEIGHT + 1 |
| 1042 | }; |
| 1043 | |
| 1044 | u8* data = &getBankPalette(sprite->studio, sprite->palette.vbank1)->data[sprite->color * Rows]; |
| 1045 | |
| 1046 | { |
| 1047 | tic_rect rect = {x - 20, y - 3, TIC_FONT_WIDTH * Cols + 1, TIC_FONT_HEIGHT * Rows + 1}; |
| 1048 | |
| 1049 | if(checkMousePos(sprite->studio, &rect)) |
| 1050 | { |
| 1051 | setCursor(sprite->studio, tic_cursor_hand); |
| 1052 | |
| 1053 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1054 | { |
| 1055 | s32 mx = tic_api_mouse(tic).x - rect.x; |
| 1056 | s32 my = tic_api_mouse(tic).y - rect.y; |
| 1057 | |
| 1058 | sprite->palette.focus = mx / Width + my / Height * Cols; |
| 1059 | } |
| 1060 | } |
| 1061 | |
| 1062 | bool hasFocus = sprite->palette.focus >= 0; |
| 1063 | if(hasFocus) |
| 1064 | { |
| 1065 | drawPanelBorder(sprite->tic, rect.x, rect.y, rect.w, rect.h); |
| 1066 | tic_api_rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, tic_color_black); |
| 1067 | } |
| 1068 | |
| 1069 | for(s32 i = 0; i < Rows; i++) |
| 1070 | { |
| 1071 | char buf[sizeof "FF" ]; |
| 1072 | sprintf(buf, "%02X" , data[i]); |
| 1073 | tic_api_print(tic, buf, rect.x + 1, rect.y + i * TIC_FONT_HEIGHT + 1, |
| 1074 | hasFocus ? tic_color_grey : tic_color_light_grey, true, 1, false); |
| 1075 | } |
| 1076 | |
| 1077 | if(hasFocus) |
| 1078 | { |
| 1079 | s32 col = sprite->palette.focus % Cols; |
| 1080 | s32 row = sprite->palette.focus / Cols; |
| 1081 | s32 x = rect.x + col * TIC_FONT_WIDTH; |
| 1082 | s32 y = rect.y + row * TIC_FONT_HEIGHT; |
| 1083 | tic_api_rect(sprite->tic, x, y, Width, Height, tic_color_red); |
| 1084 | |
| 1085 | { |
| 1086 | char buf[sizeof "FF" ]; |
| 1087 | sprintf(buf, "%02X" , data[row]); |
| 1088 | tic_api_print(tic, (char[]){buf[col], '\0'}, x + 1, y + 1, tic_color_black, true, 1, false); |
| 1089 | } |
| 1090 | } |
| 1091 | } |
| 1092 | |
| 1093 | for(s32 i = 0; i < Rows; i++) |
| 1094 | drawRGBSlider(sprite, x, y + TIC_FONT_HEIGHT * i, &data[i]); |
| 1095 | |
| 1096 | drawRGBTools(sprite, x + 74, y); |
| 1097 | } |
| 1098 | |
| 1099 | static tic_palette_dimensions getPaletteDimensions(Sprite* sprite) |
| 1100 | { |
| 1101 | |
| 1102 | tic_bpp bpp = sprite->blit.mode; |
| 1103 | |
| 1104 | s32 cols = bpp == tic_bpp_4 ? PALETTE_COLS : bpp == tic_bpp_2 ? 4 : 2; |
| 1105 | s32 rows = bpp == tic_bpp_4 ? PALETTE_ROWS : 1; |
| 1106 | |
| 1107 | s32 cell_w = (PALETTE_COLS / cols) * PALETTE_CELL_SIZE; |
| 1108 | s32 cell_h = (PALETTE_ROWS / rows) * PALETTE_CELL_SIZE; |
| 1109 | |
| 1110 | return (tic_palette_dimensions){cell_w, cell_h, cols, rows, cols*rows}; |
| 1111 | } |
| 1112 | |
| 1113 | static void drawPaletteVBank1(Sprite* sprite, s32 x, s32 y) |
| 1114 | { |
| 1115 | tic_mem* tic = sprite->tic; |
| 1116 | tic_rect rect = {x, y, PALETTE_WIDTH-1, PALETTE_HEIGHT-1}; |
| 1117 | tic_palette_dimensions palette = getPaletteDimensions(sprite); |
| 1118 | |
| 1119 | if(checkMousePos(sprite->studio, &rect)) |
| 1120 | { |
| 1121 | setCursor(sprite->studio, tic_cursor_hand); |
| 1122 | |
| 1123 | s32 mx = tic_api_mouse(tic).x - x; |
| 1124 | s32 my = tic_api_mouse(tic).y - y; |
| 1125 | |
| 1126 | mx /= palette.cell_w; |
| 1127 | my /= palette.cell_h; |
| 1128 | |
| 1129 | s32 index = mx + my * palette.cols; |
| 1130 | |
| 1131 | SHOW_TOOLTIP(sprite->studio, "color [%02i]" , index); |
| 1132 | |
| 1133 | bool left = checkMouseDown(sprite->studio, &rect, tic_mouse_left); |
| 1134 | bool right = checkMouseDown(sprite->studio, &rect, tic_mouse_right); |
| 1135 | |
| 1136 | if(left || right) |
| 1137 | { |
| 1138 | if(left) sprite->color = index; |
| 1139 | if(right) sprite->color2 = index; |
| 1140 | } |
| 1141 | } |
| 1142 | |
| 1143 | enum {Gap = 1}; |
| 1144 | |
| 1145 | drawPanelBorder(tic, x - Gap, y - Gap, PaletteW + Gap, PaletteH + Gap); |
| 1146 | |
| 1147 | for(s32 row = 0, i = 0; row < palette.rows; row++) |
| 1148 | for(s32 col = 0; col < palette.cols; col++) |
| 1149 | { |
| 1150 | tic_api_rectb(tic, x + col * palette.cell_w - Gap, y + row * palette.cell_h - Gap, |
| 1151 | palette.cell_w + Gap, palette.cell_h + Gap, tic_color_black); |
| 1152 | } |
| 1153 | |
| 1154 | { |
| 1155 | s32 offsetX = x + (sprite->color % PALETTE_COLS) * palette.cell_w; |
| 1156 | s32 offsetY = y + (sprite->color / PALETTE_COLS) * palette.cell_h; |
| 1157 | tic_api_rectb(tic, offsetX - 1, offsetY - 1, palette.cell_w + 1, palette.cell_h + 1, tic_color_white); |
| 1158 | } |
| 1159 | |
| 1160 | { |
| 1161 | s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * palette.cell_w; |
| 1162 | s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * palette.cell_h; |
| 1163 | |
| 1164 | for(u8 i=0; i<palette.cell_w+1;i+=2) { |
| 1165 | tic_api_pix(tic, offsetX+i-1, offsetY-1, tic_color_white, false); |
| 1166 | tic_api_pix(tic, offsetX+i-1, offsetY + palette.cell_h-1, tic_color_white, false); |
| 1167 | } |
| 1168 | |
| 1169 | for(u8 i=0; i<palette.cell_h+1;i+=2) { |
| 1170 | tic_api_pix(tic, offsetX-1, offsetY+i-1, tic_color_white, false); |
| 1171 | tic_api_pix(tic, offsetX+palette.cell_w-1, offsetY + i-1, tic_color_white, false); |
| 1172 | } |
| 1173 | } |
| 1174 | |
| 1175 | if(sprite->advanced) |
| 1176 | { |
| 1177 | tic_rect rect = {x - 22, y + 1, 19, 5}; |
| 1178 | |
| 1179 | bool down = false; |
| 1180 | bool over = false; |
| 1181 | if(checkMousePos(sprite->studio, &rect)) |
| 1182 | { |
| 1183 | setCursor(sprite->studio, tic_cursor_hand); |
| 1184 | over = true; |
| 1185 | |
| 1186 | showTooltip(sprite->studio, "VBANK0 PALETTE" ); |
| 1187 | |
| 1188 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1189 | down = true; |
| 1190 | |
| 1191 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1192 | sprite->palette.vbank1 = false; |
| 1193 | } |
| 1194 | |
| 1195 | { |
| 1196 | static const char* Label = "bank0" ; |
| 1197 | if(!sprite->palette.vbank1) |
| 1198 | tic_api_print(tic, Label, rect.x, rect.y + 1, tic_color_black, false, 1, true); |
| 1199 | |
| 1200 | tic_api_print(tic, Label, rect.x, rect.y, sprite->palette.vbank1 ? tic_color_dark_grey : tic_color_white, false, 1, true); |
| 1201 | } |
| 1202 | } |
| 1203 | |
| 1204 | if(sprite->advanced) |
| 1205 | { |
| 1206 | tic_rect rect = {x - 22, y + 9, 19, 5}; |
| 1207 | |
| 1208 | bool down = false; |
| 1209 | bool over = false; |
| 1210 | if(checkMousePos(sprite->studio, &rect)) |
| 1211 | { |
| 1212 | setCursor(sprite->studio, tic_cursor_hand); |
| 1213 | over = true; |
| 1214 | |
| 1215 | showTooltip(sprite->studio, "VBANK1 PALETTE" ); |
| 1216 | |
| 1217 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1218 | down = true; |
| 1219 | |
| 1220 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1221 | sprite->palette.vbank1 = true; |
| 1222 | } |
| 1223 | |
| 1224 | { |
| 1225 | static const char* Label = "bank1" ; |
| 1226 | if(sprite->palette.vbank1) |
| 1227 | tic_api_print(tic, Label, rect.x, rect.y + 1, tic_color_black, false, 1, true); |
| 1228 | |
| 1229 | tic_api_print(tic, Label, rect.x, rect.y, sprite->palette.vbank1 ? tic_color_white : tic_color_dark_grey, false, 1, true); |
| 1230 | } |
| 1231 | } |
| 1232 | |
| 1233 | if(sprite->advanced) |
| 1234 | { |
| 1235 | tic_rect rect = {x + PALETTE_WIDTH + 3, y + (PALETTE_HEIGHT-8)/2-1, 8, 8}; |
| 1236 | |
| 1237 | bool down = false; |
| 1238 | bool over = false; |
| 1239 | if(checkMousePos(sprite->studio, &rect)) |
| 1240 | { |
| 1241 | setCursor(sprite->studio, tic_cursor_hand); |
| 1242 | over = true; |
| 1243 | |
| 1244 | showTooltip(sprite->studio, "EDIT PALETTE" ); |
| 1245 | |
| 1246 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1247 | down = true; |
| 1248 | |
| 1249 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1250 | { |
| 1251 | sprite->palette.edit = !sprite->palette.edit; |
| 1252 | |
| 1253 | if(!sprite->palette.edit) |
| 1254 | sprite->palette.focus = -1; |
| 1255 | } |
| 1256 | } |
| 1257 | |
| 1258 | if(sprite->palette.edit || down) |
| 1259 | { |
| 1260 | drawBitIcon(sprite->studio, tic_icon_rgb, rect.x, rect.y+1, (over ? tic_color_light_grey : tic_color_white)); |
| 1261 | } |
| 1262 | else |
| 1263 | { |
| 1264 | drawBitIcon(sprite->studio, tic_icon_rgb, rect.x, rect.y+1, tic_color_black); |
| 1265 | drawBitIcon(sprite->studio, tic_icon_rgb, rect.x, rect.y, (over ? tic_color_light_grey : tic_color_white)); |
| 1266 | } |
| 1267 | } |
| 1268 | } |
| 1269 | |
| 1270 | static void drawPalette(Sprite* sprite, s32 x, s32 y) |
| 1271 | { |
| 1272 | tic_mem* tic = sprite->tic; |
| 1273 | tic_palette_dimensions palette = getPaletteDimensions(sprite); |
| 1274 | |
| 1275 | for(s32 row = 0, i = 0; row < palette.rows; row++) |
| 1276 | for(s32 col = 0; col < palette.cols; col++) |
| 1277 | tic_api_rect(tic, x + col * palette.cell_w, y + row * palette.cell_h, palette.cell_w-1, palette.cell_h-1, i++); |
| 1278 | } |
| 1279 | |
| 1280 | static void selectSprite(Sprite* sprite, s32 x, s32 y) |
| 1281 | { |
| 1282 | { |
| 1283 | s32 size = TIC_SPRITESHEET_SIZE - sprite->size; |
| 1284 | if(x < 0) x = 0; |
| 1285 | if(y < 0) y = 0; |
| 1286 | if(x > size) x = size; |
| 1287 | if(y > size) y = size; |
| 1288 | } |
| 1289 | sprite->x = x / TIC_SPRITESIZE; |
| 1290 | sprite->y = y / TIC_SPRITESIZE; |
| 1291 | updateIndex(sprite); |
| 1292 | } |
| 1293 | |
| 1294 | static void updateSpriteSize(Sprite* sprite, s32 size) |
| 1295 | { |
| 1296 | if(size != sprite->size) |
| 1297 | { |
| 1298 | sprite->size = size; |
| 1299 | selectSprite(sprite, sprite->x*TIC_SPRITESIZE, sprite->y*TIC_SPRITESIZE); |
| 1300 | } |
| 1301 | } |
| 1302 | |
| 1303 | static void drawSheetVBank1(Sprite* sprite, s32 x, s32 y) |
| 1304 | { |
| 1305 | tic_mem* tic = sprite->tic; |
| 1306 | |
| 1307 | tic_rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE}; |
| 1308 | |
| 1309 | tic_api_rectb(tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, tic_color_white); |
| 1310 | |
| 1311 | for(s32 i = 1; i < rect.h; i += 4) |
| 1312 | { |
| 1313 | if (sprite->blit.page > 0) |
| 1314 | { |
| 1315 | tic_api_pix(tic, rect.x-1, rect.y + i, tic_color_black, false); |
| 1316 | tic_api_pix(tic, rect.x-1, rect.y + i + 1, tic_color_black, false); |
| 1317 | } |
| 1318 | |
| 1319 | if (sprite->blit.page < sprite->blit.pages - 1) |
| 1320 | { |
| 1321 | tic_api_pix(tic, rect.x+rect.w, rect.y + i, tic_color_black, false); |
| 1322 | tic_api_pix(tic, rect.x+rect.w, rect.y + i + 1, tic_color_black, false); |
| 1323 | } |
| 1324 | } |
| 1325 | |
| 1326 | if(checkMousePos(sprite->studio, &rect)) |
| 1327 | { |
| 1328 | setCursor(sprite->studio, tic_cursor_hand); |
| 1329 | |
| 1330 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1331 | { |
| 1332 | s32 offset = (sprite->size - TIC_SPRITESIZE) / 2; |
| 1333 | selectSprite(sprite, tic_api_mouse(tic).x - x - offset, tic_api_mouse(tic).y - y - offset); |
| 1334 | } |
| 1335 | } |
| 1336 | |
| 1337 | s32 bx = sprite->x*TIC_SPRITESIZE + x - 1; |
| 1338 | s32 by = sprite->y*TIC_SPRITESIZE + y - 1; |
| 1339 | |
| 1340 | tic_api_rectb(tic, bx, by, sprite->size + 2, sprite->size + 2, tic_color_white); |
| 1341 | } |
| 1342 | |
| 1343 | static void drawSheet(Sprite* sprite, s32 x, s32 y) |
| 1344 | { |
| 1345 | tic_mem* tic = sprite->tic; |
| 1346 | tiles2ram(tic->ram, sprite->src); |
| 1347 | |
| 1348 | tic_blit blit = sprite->blit; |
| 1349 | SCOPE(tic->ram->vram.blit.segment = TIC_DEFAULT_BLIT_MODE) |
| 1350 | { |
| 1351 | tic_point start = |
| 1352 | { |
| 1353 | x - blit.page * TIC_SPRITESHEET_SIZE + sprite->anim.pos.page, |
| 1354 | y - blit.bank * TIC_SPRITESHEET_SIZE + sprite->anim.pos.bank |
| 1355 | }, pos = start; |
| 1356 | |
| 1357 | for(blit.bank = 0; blit.bank < TIC_SPRITE_BANKS; ++blit.bank, pos.y += TIC_SPRITESHEET_SIZE, pos.x = start.x) |
| 1358 | { |
| 1359 | for(blit.page = 0; blit.page < blit.pages; ++blit.page, pos.x += TIC_SPRITESHEET_SIZE) |
| 1360 | { |
| 1361 | tic->ram->vram.blit.segment = tic_blit_calc_segment(&blit); |
| 1362 | tic_api_spr(tic, 0, pos.x, pos.y, TIC_SPRITESHEET_COLS, TIC_SPRITESHEET_COLS, NULL, 0, 1, tic_no_flip, tic_no_rotate); |
| 1363 | } |
| 1364 | } |
| 1365 | } |
| 1366 | } |
| 1367 | |
| 1368 | static void flipSpriteHorz(Sprite* sprite) |
| 1369 | { |
| 1370 | tic_rect rect = getSpriteRect(sprite); |
| 1371 | s32 r = rect.x + rect.w/2; |
| 1372 | s32 b = rect.y + rect.h; |
| 1373 | |
| 1374 | for(s32 y = rect.y; y < b; y++) |
| 1375 | for(s32 x = rect.x, i = rect.x + rect.w - 1; x < r; x++, i--) |
| 1376 | { |
| 1377 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
| 1378 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, i, y)); |
| 1379 | tic_tilesheet_setpix(&sprite->sheet, i, y, color); |
| 1380 | } |
| 1381 | |
| 1382 | history_add(sprite->history); |
| 1383 | } |
| 1384 | |
| 1385 | static void flipSpriteVert(Sprite* sprite) |
| 1386 | { |
| 1387 | tic_rect rect = getSpriteRect(sprite); |
| 1388 | s32 r = rect.x + rect.w; |
| 1389 | s32 b = rect.y + rect.h/2; |
| 1390 | |
| 1391 | for(s32 y = rect.y, i = rect.y + rect.h - 1; y < b; y++, i--) |
| 1392 | for(s32 x = rect.x; x < r; x++) |
| 1393 | { |
| 1394 | u8 color = tic_tilesheet_getpix(&sprite->sheet, x, y); |
| 1395 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tilesheet_getpix(&sprite->sheet, x, i)); |
| 1396 | tic_tilesheet_setpix(&sprite->sheet, x, i, color); |
| 1397 | } |
| 1398 | |
| 1399 | history_add(sprite->history); |
| 1400 | } |
| 1401 | |
| 1402 | static void rotateSprite(Sprite* sprite) |
| 1403 | { |
| 1404 | const s32 Size = sprite->size; |
| 1405 | u8* buffer = (u8*)malloc(Size * Size); |
| 1406 | |
| 1407 | if(buffer) |
| 1408 | { |
| 1409 | { |
| 1410 | tic_rect rect = getSpriteRect(sprite); |
| 1411 | s32 r = rect.x + rect.w; |
| 1412 | s32 b = rect.y + rect.h; |
| 1413 | |
| 1414 | for(s32 y = rect.y, i = 0; y < b; y++) |
| 1415 | for(s32 x = rect.x; x < r; x++) |
| 1416 | buffer[i++] = tic_tilesheet_getpix(&sprite->sheet, x, y); |
| 1417 | |
| 1418 | for(s32 y = rect.y, j = 0; y < b; y++, j++) |
| 1419 | for(s32 x = rect.x, i = 0; x < r; x++, i++) |
| 1420 | tic_tilesheet_setpix(&sprite->sheet, x, y, buffer[j + (Size-i-1)*Size]); |
| 1421 | |
| 1422 | history_add(sprite->history); |
| 1423 | } |
| 1424 | |
| 1425 | free(buffer); |
| 1426 | } |
| 1427 | } |
| 1428 | |
| 1429 | static inline bool is4bpp(Sprite* sprite) |
| 1430 | { |
| 1431 | return sprite->blit.mode == 4; |
| 1432 | } |
| 1433 | |
| 1434 | static void deleteSprite(Sprite* sprite) |
| 1435 | { |
| 1436 | tic_rect rect = getSpriteRect(sprite); |
| 1437 | s32 r = rect.x + rect.w; |
| 1438 | s32 b = rect.y + rect.h; |
| 1439 | |
| 1440 | for(s32 y = rect.y; y < b; y++) |
| 1441 | for(s32 x = rect.x; x < r; x++) |
| 1442 | tic_tilesheet_setpix(&sprite->sheet, x, y, sprite->color2); |
| 1443 | |
| 1444 | if(is4bpp(sprite)) |
| 1445 | { |
| 1446 | u8* flags = getBankFlags(sprite->studio)->data; |
| 1447 | for(const s32* it = getSpriteIndexes(sprite); *it >= 0; ++it) |
| 1448 | flags[*it] = 0; |
| 1449 | } |
| 1450 | |
| 1451 | clearCanvasSelection(sprite); |
| 1452 | |
| 1453 | history_add(sprite->history); |
| 1454 | } |
| 1455 | |
| 1456 | static void(* const SpriteToolsFunc[])(Sprite*) = {flipSpriteHorz, flipSpriteVert, rotateSprite, deleteSprite}; |
| 1457 | static void(* const CanvasToolsFunc[])(Sprite*) = {flipCanvasHorz, flipCanvasVert, rotateCanvas, deleteCanvas}; |
| 1458 | |
| 1459 | static void drawSpriteTools(Sprite* sprite, s32 x, s32 y) |
| 1460 | { |
| 1461 | static const u8 Icons[] = {tic_icon_fliphorz, tic_icon_flipvert, tic_icon_rotate, tic_icon_erase}; |
| 1462 | static const char* Tooltips[] = {"FLIP HORZ [5]" , "FLIP VERT [6]" , "ROTATE [7]" , "ERASE [8]" }; |
| 1463 | |
| 1464 | enum{Gap = TIC_SPRITESIZE + 3}; |
| 1465 | |
| 1466 | for(s32 i = 0; i < COUNT_OF(Icons); i++) |
| 1467 | { |
| 1468 | bool pushed = false; |
| 1469 | bool over = false; |
| 1470 | |
| 1471 | tic_rect rect = {x + i * Gap, y, TIC_SPRITESIZE, TIC_SPRITESIZE}; |
| 1472 | |
| 1473 | if(checkMousePos(sprite->studio, &rect)) |
| 1474 | { |
| 1475 | setCursor(sprite->studio, tic_cursor_hand); |
| 1476 | |
| 1477 | over = true; |
| 1478 | |
| 1479 | showTooltip(sprite->studio, Tooltips[i]); |
| 1480 | |
| 1481 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) pushed = true; |
| 1482 | |
| 1483 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1484 | { |
| 1485 | if(hasCanvasSelection(sprite)) |
| 1486 | { |
| 1487 | CanvasToolsFunc[i](sprite); |
| 1488 | } |
| 1489 | else |
| 1490 | { |
| 1491 | SpriteToolsFunc[i](sprite); |
| 1492 | clearCanvasSelection(sprite); |
| 1493 | } |
| 1494 | } |
| 1495 | } |
| 1496 | |
| 1497 | if(pushed) |
| 1498 | { |
| 1499 | drawBitIcon(sprite->studio, Icons[i], rect.x, y + 1, (over ? tic_color_light_grey : tic_color_white)); |
| 1500 | } |
| 1501 | else |
| 1502 | { |
| 1503 | drawBitIcon(sprite->studio, Icons[i], rect.x, y+1, tic_color_black); |
| 1504 | drawBitIcon(sprite->studio, Icons[i], rect.x, y, (over ? tic_color_light_grey : tic_color_white)); |
| 1505 | } |
| 1506 | } |
| 1507 | } |
| 1508 | |
| 1509 | static void drawTools(Sprite* sprite, s32 x, s32 y) |
| 1510 | { |
| 1511 | enum{Gap = TIC_SPRITESIZE + 3}; |
| 1512 | |
| 1513 | static const u8 Icons[] = {tic_icon_bigpen, tic_icon_bigpicker, tic_icon_bigselect, tic_icon_bigfill}; |
| 1514 | |
| 1515 | for(s32 i = 0; i < COUNT_OF(Icons); i++) |
| 1516 | { |
| 1517 | tic_rect rect = {x + i * Gap, y, TIC_SPRITESIZE, TIC_SPRITESIZE}; |
| 1518 | |
| 1519 | bool over = false; |
| 1520 | if(checkMousePos(sprite->studio, &rect)) |
| 1521 | { |
| 1522 | setCursor(sprite->studio, tic_cursor_hand); |
| 1523 | over = true; |
| 1524 | |
| 1525 | static const char* Tooltips[] = {"BRUSH [1]" , "COLOR PICKER [2]" , "SELECT [3]" , "FILL [4]" }; |
| 1526 | |
| 1527 | showTooltip(sprite->studio, Tooltips[i]); |
| 1528 | |
| 1529 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1530 | { |
| 1531 | sprite->mode = i; |
| 1532 | |
| 1533 | clearCanvasSelection(sprite); |
| 1534 | } |
| 1535 | } |
| 1536 | |
| 1537 | bool pushed = i == sprite->mode; |
| 1538 | |
| 1539 | if(pushed) |
| 1540 | { |
| 1541 | drawBitIcon(sprite->studio, tic_icon_down, rect.x, y - 5, tic_color_black); |
| 1542 | drawBitIcon(sprite->studio, tic_icon_down, rect.x, y - 6, tic_color_white); |
| 1543 | |
| 1544 | drawBitIcon(sprite->studio, Icons[i], rect.x, y + 1, (over ? tic_color_light_grey : tic_color_white)); |
| 1545 | } |
| 1546 | else |
| 1547 | { |
| 1548 | drawBitIcon(sprite->studio, Icons[i], rect.x, y+1, tic_color_black); |
| 1549 | drawBitIcon(sprite->studio, Icons[i], rect.x, y, (over ? tic_color_light_grey : tic_color_white)); |
| 1550 | } |
| 1551 | } |
| 1552 | |
| 1553 | drawSpriteTools(sprite, x + COUNT_OF(Icons) * Gap + 1, y); |
| 1554 | } |
| 1555 | |
| 1556 | static inline s32 getClipboardSpritesSize(Sprite* sprite) |
| 1557 | { |
| 1558 | return sprite->size * sprite->size * TIC_PALETTE_BPP / BITS_IN_BYTE; |
| 1559 | } |
| 1560 | |
| 1561 | static inline s32 getClipboardFlagsSize(Sprite* sprite) |
| 1562 | { |
| 1563 | return is4bpp(sprite) ? sprite->size * sprite->size / (TIC_SPRITESIZE * TIC_SPRITESIZE) : 0; |
| 1564 | } |
| 1565 | |
| 1566 | static inline s32 getClipboardSize(Sprite* sprite) |
| 1567 | { |
| 1568 | return getClipboardSpritesSize(sprite) + getClipboardFlagsSize(sprite); |
| 1569 | } |
| 1570 | |
| 1571 | static void copyToClipboard(Sprite* sprite) |
| 1572 | { |
| 1573 | s32 size = getClipboardSize(sprite); |
| 1574 | |
| 1575 | u8* buffer = malloc(size); |
| 1576 | SCOPE(free(buffer)) |
| 1577 | { |
| 1578 | tic_rect rect = getSpriteRect(sprite); |
| 1579 | s32 r = rect.x + rect.w; |
| 1580 | s32 b = rect.y + rect.h; |
| 1581 | |
| 1582 | for(s32 y = rect.y, i = 0; y < b; y++) |
| 1583 | for(s32 x = rect.x; x < r; x++) |
| 1584 | tic_tool_poke4(buffer, i++, tic_tilesheet_getpix(&sprite->sheet, x, y) & 0xf); |
| 1585 | |
| 1586 | if(is4bpp(sprite)) |
| 1587 | { |
| 1588 | u8* ptr = buffer + getClipboardSpritesSize(sprite); |
| 1589 | |
| 1590 | const u8* flags = getBankFlags(sprite->studio)->data; |
| 1591 | for(const s32* it = getSpriteIndexes(sprite); *it >= 0; ++it) |
| 1592 | *ptr++ = flags[*it]; |
| 1593 | } |
| 1594 | |
| 1595 | toClipboard(buffer, size, true); |
| 1596 | } |
| 1597 | } |
| 1598 | |
| 1599 | static void cutToClipboard(Sprite* sprite) |
| 1600 | { |
| 1601 | copyToClipboard(sprite); |
| 1602 | deleteSprite(sprite); |
| 1603 | } |
| 1604 | |
| 1605 | static void copyFromClipboard(Sprite* sprite) |
| 1606 | { |
| 1607 | s32 size = getClipboardSize(sprite); |
| 1608 | |
| 1609 | u8* buffer = malloc(size); |
| 1610 | SCOPE(free(buffer)) |
| 1611 | { |
| 1612 | if(fromClipboard(buffer, size, true, false, true)) |
| 1613 | { |
| 1614 | tic_rect rect = getSpriteRect(sprite); |
| 1615 | s32 r = rect.x + rect.w; |
| 1616 | s32 b = rect.y + rect.h; |
| 1617 | |
| 1618 | for(s32 y = rect.y, i = 0; y < b; y++) |
| 1619 | for(s32 x = rect.x; x < r; x++) |
| 1620 | tic_tilesheet_setpix(&sprite->sheet, x, y, tic_tool_peek4(buffer, i++)); |
| 1621 | |
| 1622 | if(is4bpp(sprite)) |
| 1623 | { |
| 1624 | const u8* ptr = buffer + getClipboardSpritesSize(sprite); |
| 1625 | u8* flags = getBankFlags(sprite->studio)->data; |
| 1626 | |
| 1627 | for(const s32* it = getSpriteIndexes(sprite); *it >= 0; ++it) |
| 1628 | flags[*it] = *ptr++; |
| 1629 | } |
| 1630 | |
| 1631 | history_add(sprite->history); |
| 1632 | } |
| 1633 | } |
| 1634 | } |
| 1635 | |
| 1636 | static void upSprite(Sprite* sprite) |
| 1637 | { |
| 1638 | if (sprite->y > 0) sprite->y--; |
| 1639 | updateIndex(sprite); |
| 1640 | } |
| 1641 | |
| 1642 | static void downSprite(Sprite* sprite) |
| 1643 | { |
| 1644 | if ((sprite->y + sprite->size/TIC_SPRITESIZE) < TIC_SPRITESHEET_COLS) sprite->y++; |
| 1645 | updateIndex(sprite); |
| 1646 | } |
| 1647 | |
| 1648 | static void leftSprite(Sprite* sprite) |
| 1649 | { |
| 1650 | if (sprite->x > 0) sprite->x--; |
| 1651 | updateIndex(sprite); |
| 1652 | } |
| 1653 | |
| 1654 | static void rightSprite(Sprite* sprite) |
| 1655 | { |
| 1656 | if ((sprite->x + sprite->size/TIC_SPRITESIZE) < TIC_SPRITESHEET_COLS) sprite->x++; |
| 1657 | updateIndex(sprite); |
| 1658 | } |
| 1659 | |
| 1660 | static void undo(Sprite* sprite) |
| 1661 | { |
| 1662 | history_undo(sprite->history); |
| 1663 | } |
| 1664 | |
| 1665 | static void redo(Sprite* sprite) |
| 1666 | { |
| 1667 | history_redo(sprite->history); |
| 1668 | } |
| 1669 | |
| 1670 | static void switchBanks(Sprite* sprite) |
| 1671 | { |
| 1672 | if(isIdle(sprite)) |
| 1673 | { |
| 1674 | s32 bank = (sprite->blit.bank + 1) % TIC_SPRITE_BANKS; |
| 1675 | Anim* anim = sprite->anim.bank.items; |
| 1676 | anim->start = (bank - sprite->blit.bank) * TIC_SPRITESHEET_SIZE; |
| 1677 | sprite->anim.movie = resetMovie(&sprite->anim.bank); |
| 1678 | |
| 1679 | sprite->blit.bank = bank; |
| 1680 | |
| 1681 | updateIndex(sprite); |
| 1682 | initTileSheet(sprite); |
| 1683 | } |
| 1684 | } |
| 1685 | |
| 1686 | static void drawTab(Sprite* sprite, s32 x, s32 y, s32 w, s32 h, u8 icon, bool active, bool over) |
| 1687 | { |
| 1688 | tic_color tab_color = active ? tic_color_white : over ? tic_color_light_grey : tic_color_dark_grey; |
| 1689 | tic_color label_color = active ? tic_color_dark_grey : tic_color_grey; |
| 1690 | |
| 1691 | tic_api_rect(sprite->tic, x+1, y, w-1, h, tab_color); |
| 1692 | tic_api_line(sprite->tic, x, y+1, x, y+h-2, tab_color); |
| 1693 | |
| 1694 | if (active) |
| 1695 | { |
| 1696 | tic_api_line(sprite->tic, x+1, y + h, x + w-1, y + h, tic_color_black); |
| 1697 | tic_api_pix(sprite->tic, x, y-1 + h, label_color, false); |
| 1698 | } |
| 1699 | |
| 1700 | drawBitIcon(sprite->studio, icon, x + 1, y, label_color); |
| 1701 | } |
| 1702 | |
| 1703 | static void drawBankTabs(Sprite* sprite, s32 x, s32 y) |
| 1704 | { |
| 1705 | tic_mem* tic = sprite->tic; |
| 1706 | |
| 1707 | if(hasCanvasSelection(sprite)) return; |
| 1708 | |
| 1709 | enum {Banks = 2, SizeY = 7, SizeX = 9}; |
| 1710 | |
| 1711 | static const u8 Icons[] = {tic_icon_tiles, tic_icon_sprites}; |
| 1712 | static const char* tooltips[] = {"TILES [tab]" , "SPRITES [tab]" }; |
| 1713 | |
| 1714 | for(s32 i = 0; i < Banks; i++) |
| 1715 | { |
| 1716 | bool current = i == sprite->blit.bank; |
| 1717 | |
| 1718 | tic_rect rect = {x - SizeX, y + (SizeY + 1) * i, SizeX, SizeY}; |
| 1719 | |
| 1720 | bool over = false; |
| 1721 | if(checkMousePos(sprite->studio, &rect)) |
| 1722 | { |
| 1723 | setCursor(sprite->studio, tic_cursor_hand); |
| 1724 | over = true; |
| 1725 | |
| 1726 | showTooltip(sprite->studio, tooltips[i]); |
| 1727 | |
| 1728 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1729 | { |
| 1730 | if (!current) |
| 1731 | { |
| 1732 | switchBanks(sprite); |
| 1733 | } |
| 1734 | } |
| 1735 | } |
| 1736 | |
| 1737 | drawTab(sprite, rect.x, rect.y, SizeX, SizeY, Icons[i], current, over); |
| 1738 | } |
| 1739 | } |
| 1740 | |
| 1741 | static void updateBrushSize(Sprite* sprite, s32 val) |
| 1742 | { |
| 1743 | sprite->brushSize = (sprite->brushSize + val + (BRUSH_SIZES - 1)) % BRUSH_SIZES + 1; |
| 1744 | } |
| 1745 | |
| 1746 | static void updateColorIndex(Sprite* sprite, s32 val) |
| 1747 | { |
| 1748 | s32 colors = 1 << sprite->blit.mode; |
| 1749 | sprite->color = (sprite->color + val + colors) % colors; |
| 1750 | } |
| 1751 | |
| 1752 | static void processKeyboard(Sprite* sprite) |
| 1753 | { |
| 1754 | tic_mem* tic = sprite->tic; |
| 1755 | |
| 1756 | switch(getClipboardEvent(sprite->studio)) |
| 1757 | { |
| 1758 | case TIC_CLIPBOARD_CUT: cutToClipboard(sprite); break; |
| 1759 | case TIC_CLIPBOARD_COPY: copyToClipboard(sprite); break; |
| 1760 | case TIC_CLIPBOARD_PASTE: copyFromClipboard(sprite); break; |
| 1761 | default: break; |
| 1762 | } |
| 1763 | |
| 1764 | if(tic_api_key(tic, tic_key_alt)) |
| 1765 | return; |
| 1766 | |
| 1767 | if(sprite->palette.edit) |
| 1768 | { |
| 1769 | if(sprite->palette.focus >= 0) |
| 1770 | { |
| 1771 | enum{Cols = BITS_IN_BYTE / TIC_PALETTE_BPP, Rows = sizeof(tic_rgb)}; |
| 1772 | s32 col = sprite->palette.focus % Cols; |
| 1773 | s32 row = sprite->palette.focus / Cols; |
| 1774 | |
| 1775 | if(keyWasPressed(sprite->studio, tic_key_up)) --row; |
| 1776 | else if(keyWasPressed(sprite->studio, tic_key_down)) ++row; |
| 1777 | else if(keyWasPressed(sprite->studio, tic_key_left)) --col; |
| 1778 | else if(keyWasPressed(sprite->studio, tic_key_right)) ++col; |
| 1779 | else |
| 1780 | { |
| 1781 | char sym = getKeyboardText(sprite->studio); |
| 1782 | |
| 1783 | if(isxdigit(sym)) |
| 1784 | { |
| 1785 | u8* data = &getBankPalette(sprite->studio, sprite->palette.vbank1)->data[sprite->color * Rows + row]; |
| 1786 | char buf[sizeof "FF" ]; |
| 1787 | sprintf(buf, "%02X" , *data); |
| 1788 | buf[col] = toupper(sym); |
| 1789 | *data = (u8)strtol(buf, NULL, 16); |
| 1790 | ++col; |
| 1791 | } |
| 1792 | } |
| 1793 | |
| 1794 | sprite->palette.focus = (col + row * Cols + Cols * Rows) % (Cols * Rows); |
| 1795 | } |
| 1796 | } |
| 1797 | else |
| 1798 | { |
| 1799 | bool ctrl = tic_api_key(tic, tic_key_ctrl); |
| 1800 | |
| 1801 | if(ctrl) |
| 1802 | { |
| 1803 | if(keyWasPressed(sprite->studio, tic_key_z)) undo(sprite); |
| 1804 | else if(keyWasPressed(sprite->studio, tic_key_y)) redo(sprite); |
| 1805 | |
| 1806 | else if(keyWasPressed(sprite->studio, tic_key_left)) leftViewport(sprite); |
| 1807 | else if(keyWasPressed(sprite->studio, tic_key_right)) rightViewport(sprite); |
| 1808 | |
| 1809 | else if(keyWasPressed(sprite->studio, tic_key_tab)) |
| 1810 | switchBitMode(sprite, sprite->blit.mode == tic_bpp_4 |
| 1811 | ? tic_bpp_2 |
| 1812 | : sprite->blit.mode == tic_bpp_2 |
| 1813 | ? tic_bpp_1 |
| 1814 | : tic_bpp_4); |
| 1815 | } |
| 1816 | else |
| 1817 | { |
| 1818 | if(hasCanvasSelection(sprite)) |
| 1819 | { |
| 1820 | if(!sprite->select.drag) |
| 1821 | { |
| 1822 | if(keyWasPressed(sprite->studio, tic_key_up)) upCanvas(sprite); |
| 1823 | else if(keyWasPressed(sprite->studio, tic_key_down)) downCanvas(sprite); |
| 1824 | else if(keyWasPressed(sprite->studio, tic_key_left)) leftCanvas(sprite); |
| 1825 | else if(keyWasPressed(sprite->studio, tic_key_right)) rightCanvas(sprite); |
| 1826 | else if(keyWasPressed(sprite->studio, tic_key_delete)) deleteCanvas(sprite); |
| 1827 | } |
| 1828 | } |
| 1829 | else |
| 1830 | { |
| 1831 | if(keyWasPressed(sprite->studio, tic_key_up)) upSprite(sprite); |
| 1832 | else if(keyWasPressed(sprite->studio, tic_key_down)) downSprite(sprite); |
| 1833 | else if(keyWasPressed(sprite->studio, tic_key_left)) leftSprite(sprite); |
| 1834 | else if(keyWasPressed(sprite->studio, tic_key_right)) rightSprite(sprite); |
| 1835 | else if(keyWasPressed(sprite->studio, tic_key_delete)) deleteSprite(sprite); |
| 1836 | else if(keyWasPressed(sprite->studio, tic_key_tab)) switchBanks(sprite); |
| 1837 | |
| 1838 | if(!sprite->palette.edit) |
| 1839 | { |
| 1840 | |
| 1841 | if(keyWasPressed(sprite->studio, tic_key_1)) sprite->mode = SPRITE_DRAW_MODE; |
| 1842 | else if(keyWasPressed(sprite->studio, tic_key_2)) sprite->mode = SPRITE_PICK_MODE; |
| 1843 | else if(keyWasPressed(sprite->studio, tic_key_3)) sprite->mode = SPRITE_SELECT_MODE; |
| 1844 | else if(keyWasPressed(sprite->studio, tic_key_4)) sprite->mode = SPRITE_FILL_MODE; |
| 1845 | |
| 1846 | else if(keyWasPressed(sprite->studio, tic_key_5)) flipSpriteHorz(sprite); |
| 1847 | else if(keyWasPressed(sprite->studio, tic_key_6)) flipSpriteVert(sprite); |
| 1848 | else if(keyWasPressed(sprite->studio, tic_key_7)) rotateSprite(sprite); |
| 1849 | else if(keyWasPressed(sprite->studio, tic_key_8)) deleteSprite(sprite); |
| 1850 | |
| 1851 | if(sprite->mode == SPRITE_DRAW_MODE) |
| 1852 | { |
| 1853 | if(keyWasPressed(sprite->studio, tic_key_minus)) updateBrushSize(sprite, -1); |
| 1854 | else if(keyWasPressed(sprite->studio, tic_key_equals)) updateBrushSize(sprite, +1); |
| 1855 | else if(keyWasPressed(sprite->studio, tic_key_leftbracket)) updateColorIndex(sprite, -1); |
| 1856 | else if(keyWasPressed(sprite->studio, tic_key_rightbracket)) updateColorIndex(sprite, +1); |
| 1857 | } |
| 1858 | } |
| 1859 | } |
| 1860 | } |
| 1861 | } |
| 1862 | } |
| 1863 | |
| 1864 | |
| 1865 | static void drawSpriteToolbar(Sprite* sprite) |
| 1866 | { |
| 1867 | tic_mem* tic = sprite->tic; |
| 1868 | |
| 1869 | tic_api_rect(tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, tic_color_white); |
| 1870 | |
| 1871 | // draw sprite size control |
| 1872 | { |
| 1873 | tic_rect rect = {TIC80_WIDTH - 58, 1, 23, 5}; |
| 1874 | |
| 1875 | if(checkMousePos(sprite->studio, &rect)) |
| 1876 | { |
| 1877 | setCursor(sprite->studio, tic_cursor_hand); |
| 1878 | |
| 1879 | showTooltip(sprite->studio, "CANVAS ZOOM" ); |
| 1880 | |
| 1881 | if(checkMouseDown(sprite->studio, &rect, tic_mouse_left)) |
| 1882 | { |
| 1883 | s32 mx = tic_api_mouse(tic).x - rect.x; |
| 1884 | mx /= 6; |
| 1885 | |
| 1886 | s32 size = 1; |
| 1887 | while(mx--) size <<= 1; |
| 1888 | |
| 1889 | updateSpriteSize(sprite, size * TIC_SPRITESIZE); |
| 1890 | } |
| 1891 | } |
| 1892 | |
| 1893 | for(s32 i = 0; i < 4; i++) |
| 1894 | tic_api_rect(tic, rect.x + i*6, 1, 5, 5, tic_color_black); |
| 1895 | |
| 1896 | tic_api_rect(tic, rect.x, 2, 23, 3, tic_color_black); |
| 1897 | tic_api_rect(tic, rect.x+1, 3, 21, 1, tic_color_white); |
| 1898 | |
| 1899 | s32 size = sprite->size / TIC_SPRITESIZE, val = 0; |
| 1900 | while(size >>= 1) val++; |
| 1901 | |
| 1902 | tic_api_rect(tic, rect.x + val*6, 1, 5, 5, tic_color_black); |
| 1903 | tic_api_rect(tic, rect.x+1 + val*6, 2, 3, 3, tic_color_white); |
| 1904 | } |
| 1905 | |
| 1906 | { |
| 1907 | u8 nbPages = sprite->blit.pages; |
| 1908 | |
| 1909 | if (nbPages > 1) { |
| 1910 | enum {SizeX = 7, SizeY = TOOLBAR_SIZE}; |
| 1911 | |
| 1912 | for(s32 page = 0; page < nbPages; page++) |
| 1913 | { |
| 1914 | bool active = page == sprite->blit.page; |
| 1915 | |
| 1916 | tic_rect rect = {TIC80_WIDTH - 1 - 7*(nbPages-page), 0, 7, TOOLBAR_SIZE}; |
| 1917 | |
| 1918 | bool over = false; |
| 1919 | if(checkMousePos(sprite->studio, &rect)) |
| 1920 | { |
| 1921 | setCursor(sprite->studio, tic_cursor_hand); |
| 1922 | over = true; |
| 1923 | |
| 1924 | SHOW_TOOLTIP(sprite->studio, "PAGE %i" , page + 1); |
| 1925 | |
| 1926 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1927 | { |
| 1928 | selectViewportPage(sprite, page); |
| 1929 | } |
| 1930 | } |
| 1931 | |
| 1932 | if (active) tic_api_rect(tic, rect.x, rect.y, rect.w, rect.h, tic_color_black); |
| 1933 | tic_api_print(tic, (char[]){'1' + page, '\0'}, rect.x + 2, rect.y + 1, active ? tic_color_white : tic_color_grey, false, 1, true); |
| 1934 | } |
| 1935 | } |
| 1936 | } |
| 1937 | } |
| 1938 | |
| 1939 | static void scanline(tic_mem* tic, s32 row, void* data) |
| 1940 | { |
| 1941 | Sprite* sprite = (Sprite*)data; |
| 1942 | |
| 1943 | if(row == 0) |
| 1944 | memcpy(&tic->ram->vram.palette, getBankPalette(sprite->studio, sprite->palette.vbank1), sizeof(tic_palette)); |
| 1945 | } |
| 1946 | |
| 1947 | static void drawAdvancedButton(Sprite* sprite, s32 x, s32 y) |
| 1948 | { |
| 1949 | tic_mem* tic = sprite->tic; |
| 1950 | |
| 1951 | tic_rect rect = {x, y, 8, 5}; |
| 1952 | |
| 1953 | bool over = false; |
| 1954 | if(checkMousePos(sprite->studio, &rect)) |
| 1955 | { |
| 1956 | setCursor(sprite->studio, tic_cursor_hand); |
| 1957 | over = true; |
| 1958 | showTooltip(sprite->studio, "ADVANCED MODE" ); |
| 1959 | |
| 1960 | if(checkMouseClick(sprite->studio, &rect, tic_mouse_left)) |
| 1961 | sprite->advanced = !sprite->advanced; |
| 1962 | |
| 1963 | if(!sprite->advanced) |
| 1964 | { |
| 1965 | sprite->palette.edit = false; |
| 1966 | sprite->palette.focus = -1; |
| 1967 | } |
| 1968 | } |
| 1969 | |
| 1970 | enum {Size = 3, Gap = 1}; |
| 1971 | |
| 1972 | tic_api_rect(tic, rect.x, rect.y, rect.w, rect.h, tic_color_black); |
| 1973 | tic_api_rect(tic, rect.x + Gap + (sprite->advanced ? Size : 0), rect.y + Gap, Size, Size, over ? tic_color_light_grey : tic_color_grey); |
| 1974 | } |
| 1975 | |
| 1976 | static void tick(Sprite* sprite) |
| 1977 | { |
| 1978 | tic_mem* tic = sprite->tic; |
| 1979 | |
| 1980 | if (sprite->tickCounter == 0) sprite->previousMouse = tic_api_mouse(tic); |
| 1981 | processAnim(sprite->anim.movie, sprite); |
| 1982 | |
| 1983 | // process scroll |
| 1984 | { |
| 1985 | tic80_input* input = &tic->ram->input; |
| 1986 | |
| 1987 | if(input->mouse.scrolly) |
| 1988 | { |
| 1989 | s32 size = sprite->size; |
| 1990 | s32 delta = input->mouse.scrolly; |
| 1991 | |
| 1992 | if(delta > 0) |
| 1993 | { |
| 1994 | if(size < (TIC_SPRITESIZE * TIC_SPRITESIZE)) size <<= 1; |
| 1995 | } |
| 1996 | else if(size > TIC_SPRITESIZE) size >>= 1; |
| 1997 | |
| 1998 | updateSpriteSize(sprite, size); |
| 1999 | } |
| 2000 | } |
| 2001 | |
| 2002 | processKeyboard(sprite); |
| 2003 | |
| 2004 | drawSheet(sprite, SheetX, SheetY); |
| 2005 | drawCanvas(sprite, CanvasX, CanvasY); |
| 2006 | drawPalette(sprite, PaletteX, PaletteY); |
| 2007 | |
| 2008 | VBANK(tic, 1) |
| 2009 | { |
| 2010 | tic_api_cls(tic, tic->ram->vram.vars.clear = tic_color_dark_blue); |
| 2011 | |
| 2012 | static const tic_rect bg[] = |
| 2013 | { |
| 2014 | {0, ToolbarH, SheetX, CanvasY-ToolbarH}, |
| 2015 | {0, CanvasY, CanvasX, CanvasH}, |
| 2016 | {CanvasX + CanvasW, CanvasY, SheetX - (CanvasX + CanvasW), CanvasH}, |
| 2017 | |
| 2018 | {0, CanvasY + CanvasH, SheetX, PaletteY - CanvasY - CanvasH}, |
| 2019 | |
| 2020 | {0, PaletteY, PaletteX, PaletteH}, |
| 2021 | {PaletteX + PaletteW, PaletteY, SheetX - PaletteX - PaletteW, PaletteH}, |
| 2022 | |
| 2023 | {0, PaletteY + PaletteH, SheetX, TIC80_HEIGHT - PaletteY - PaletteH}, |
| 2024 | }; |
| 2025 | |
| 2026 | memcpy(tic->ram->vram.palette.data, getConfig(sprite->studio)->cart->bank0.palette.vbank0.data, sizeof(tic_palette)); |
| 2027 | |
| 2028 | for(const tic_rect* r = bg; r < bg + COUNT_OF(bg); r++) |
| 2029 | tic_api_rect(tic, r->x, r->y, r->w, r->h, tic_color_grey); |
| 2030 | |
| 2031 | drawCanvasVBank1(sprite, 24, 20); |
| 2032 | drawMoveButtons(sprite); |
| 2033 | |
| 2034 | if(sprite->advanced) |
| 2035 | { |
| 2036 | if(is4bpp(sprite)) |
| 2037 | drawFlags(sprite, 24+64+7, 20+8); |
| 2038 | |
| 2039 | drawBitMode(sprite, PaletteX, PaletteY + PaletteH + 2, PaletteW, 8); |
| 2040 | } |
| 2041 | |
| 2042 | drawBankTabs(sprite, SheetX, 8); |
| 2043 | |
| 2044 | sprite->palette.edit |
| 2045 | ? drawRGBSliders(sprite, 24, 91) |
| 2046 | : drawTools(sprite, 12, 96); |
| 2047 | |
| 2048 | drawPaletteVBank1(sprite, 24, 112); |
| 2049 | drawSheetVBank1(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7); |
| 2050 | drawAdvancedButton(sprite, 4, 11); |
| 2051 | |
| 2052 | drawSpriteToolbar(sprite); |
| 2053 | drawToolbar(sprite->studio, tic, false); |
| 2054 | } |
| 2055 | |
| 2056 | sprite->previousMouse = tic_api_mouse(sprite->tic); |
| 2057 | sprite->tickCounter++; |
| 2058 | } |
| 2059 | |
| 2060 | static void onStudioEvent(Sprite* sprite, StudioEvent event) |
| 2061 | { |
| 2062 | switch(event) |
| 2063 | { |
| 2064 | case TIC_TOOLBAR_CUT: cutToClipboard(sprite); break; |
| 2065 | case TIC_TOOLBAR_COPY: copyToClipboard(sprite); break; |
| 2066 | case TIC_TOOLBAR_PASTE: copyFromClipboard(sprite); break; |
| 2067 | case TIC_TOOLBAR_UNDO: undo(sprite); break; |
| 2068 | case TIC_TOOLBAR_REDO: redo(sprite); break; |
| 2069 | } |
| 2070 | } |
| 2071 | |
| 2072 | static void emptyDone(void* data) {} |
| 2073 | |
| 2074 | static void setIdle(void* data) |
| 2075 | { |
| 2076 | Sprite* sprite = data; |
| 2077 | sprite->anim.movie = resetMovie(&sprite->anim.idle); |
| 2078 | } |
| 2079 | |
| 2080 | static void freeAnim(Sprite* sprite) |
| 2081 | { |
| 2082 | FREE(sprite->anim.bank.items); |
| 2083 | FREE(sprite->anim.page.items); |
| 2084 | } |
| 2085 | |
| 2086 | void initSprite(Sprite* sprite, Studio* studio, tic_tiles* src) |
| 2087 | { |
| 2088 | if(sprite->select.back == NULL) sprite->select.back = (u8*)malloc(CANVAS_SIZE*CANVAS_SIZE); |
| 2089 | if(sprite->select.front == NULL) sprite->select.front = (u8*)malloc(CANVAS_SIZE*CANVAS_SIZE); |
| 2090 | if(sprite->history) history_delete(sprite->history); |
| 2091 | freeAnim(sprite); |
| 2092 | |
| 2093 | *sprite = (Sprite) |
| 2094 | { |
| 2095 | .studio = studio, |
| 2096 | .tic = getMemory(studio), |
| 2097 | .tick = tick, |
| 2098 | .tickCounter = 0, |
| 2099 | .src = src, |
| 2100 | .x = 1, |
| 2101 | .y = 0, |
| 2102 | .advanced = false, |
| 2103 | .blit = {0}, |
| 2104 | .color = 2, |
| 2105 | .color2 = 0, |
| 2106 | .size = TIC_SPRITESIZE, |
| 2107 | .palette = |
| 2108 | { |
| 2109 | .edit = false, |
| 2110 | .focus = -1, |
| 2111 | }, |
| 2112 | .brushSize = 1, |
| 2113 | .select = |
| 2114 | { |
| 2115 | .rect = {0,0,0,0}, |
| 2116 | .start = {0,0}, |
| 2117 | .drag = false, |
| 2118 | .back = sprite->select.back, |
| 2119 | .front = sprite->select.front, |
| 2120 | }, |
| 2121 | .mode = SPRITE_DRAW_MODE, |
| 2122 | .history = history_create(src, TIC_SPRITES * sizeof(tic_tile)), |
| 2123 | .anim = |
| 2124 | { |
| 2125 | .idle = {.done = emptyDone,}, |
| 2126 | |
| 2127 | .bank = MOVIE_DEF(STUDIO_ANIM_TIME, setIdle, |
| 2128 | { |
| 2129 | {0, 0, STUDIO_ANIM_TIME, &sprite->anim.pos.bank, AnimEaseIn}, |
| 2130 | }), |
| 2131 | |
| 2132 | .page = MOVIE_DEF(STUDIO_ANIM_TIME, setIdle, |
| 2133 | { |
| 2134 | {0, 0, STUDIO_ANIM_TIME, &sprite->anim.pos.page, AnimEaseIn}, |
| 2135 | }), |
| 2136 | }, |
| 2137 | .event = onStudioEvent, |
| 2138 | .scanline = scanline, |
| 2139 | }; |
| 2140 | |
| 2141 | sprite->anim.movie = resetMovie(&sprite->anim.idle); |
| 2142 | |
| 2143 | switchBitMode(sprite, TIC_DEFAULT_BIT_DEPTH); |
| 2144 | } |
| 2145 | |
| 2146 | void freeSprite(Sprite* sprite) |
| 2147 | { |
| 2148 | freeAnim(sprite); |
| 2149 | free(sprite->select.back); |
| 2150 | free(sprite->select.front); |
| 2151 | history_delete(sprite->history); |
| 2152 | free(sprite); |
| 2153 | } |
| 2154 | |