1// MIT License
2
3// Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com
4
5// Permission is hereby granted, free of charge, to any person obtaining a copy
6// of this software and associated documentation files (the "Software"), to deal
7// in the Software without restriction, including without limitation the rights
8// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9// copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11
12// The above copyright notice and this permission notice shall be included in all
13// copies or substantial portions of the Software.
14
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21// SOFTWARE.
22
23#pragma once
24
25#include "studio/studio.h"
26#include "tilesheet.h"
27
28typedef struct Sprite Sprite;
29
30struct Sprite
31{
32 Studio* studio;
33 tic_mem* tic;
34
35 tic_tiles* src;
36 tic_tilesheet sheet;
37
38 u32 tickCounter;
39 tic_point previousMouse;
40
41 u16 index;
42 u8 color;
43 u8 color2;
44 u8 size;
45 u8 brushSize;
46 u16 x,y;
47 bool advanced;
48
49 tic_blit blit;
50
51 struct
52 {
53 bool edit;
54 bool vbank1;
55 s32 focus;
56 } palette;
57
58 struct
59 {
60 tic_rect rect;
61 tic_point start;
62 bool drag;
63 u8* back;
64 u8* front;
65 } select;
66
67 enum
68 {
69 SPRITE_DRAW_MODE,
70 SPRITE_PICK_MODE,
71 SPRITE_SELECT_MODE,
72 SPRITE_FILL_MODE,
73 } mode;
74
75 struct History* history;
76
77 struct
78 {
79 struct
80 {
81 s32 bank;
82 s32 page;
83 } pos;
84
85 Movie* movie;
86
87 Movie idle;
88 Movie bank;
89 Movie page;
90
91 } anim;
92
93 void (*tick)(Sprite*);
94 void (*event)(Sprite*, StudioEvent);
95 void (*scanline)(tic_mem* tic, s32 row, void* data);
96};
97
98typedef struct
99{
100 s32 cell_w, cell_h, cols, rows, length;
101} tic_palette_dimensions;
102
103void initSprite(Sprite*, Studio* studio, tic_tiles* src);
104void freeSprite(Sprite*);
105
106