1 | #include "duckdb/execution/index/art/node4.hpp" |
2 | |
3 | #include "duckdb/execution/index/art/art.hpp" |
4 | #include "duckdb/execution/index/art/node.hpp" |
5 | #include "duckdb/execution/index/art/node16.hpp" |
6 | #include "duckdb/storage/meta_block_reader.hpp" |
7 | #include "duckdb/storage/meta_block_writer.hpp" |
8 | |
9 | namespace duckdb { |
10 | |
11 | Node4 &Node4::New(ART &art, Node &node) { |
12 | |
13 | node.SetPtr(Node::GetAllocator(art, type: NType::NODE_4).New()); |
14 | node.type = (uint8_t)NType::NODE_4; |
15 | auto &n4 = Node4::Get(art, ptr: node); |
16 | |
17 | n4.count = 0; |
18 | n4.prefix.Initialize(); |
19 | return n4; |
20 | } |
21 | |
22 | void Node4::Free(ART &art, Node &node) { |
23 | |
24 | D_ASSERT(node.IsSet()); |
25 | D_ASSERT(!node.IsSwizzled()); |
26 | |
27 | auto &n4 = Node4::Get(art, ptr: node); |
28 | |
29 | // free all children |
30 | for (idx_t i = 0; i < n4.count; i++) { |
31 | Node::Free(art, node&: n4.children[i]); |
32 | } |
33 | } |
34 | |
35 | Node4 &Node4::ShrinkNode16(ART &art, Node &node4, Node &node16) { |
36 | |
37 | auto &n4 = Node4::New(art, node&: node4); |
38 | auto &n16 = Node16::Get(art, ptr: node16); |
39 | |
40 | D_ASSERT(n16.count <= Node::NODE_4_CAPACITY); |
41 | n4.count = n16.count; |
42 | n4.prefix.Move(other&: n16.prefix); |
43 | |
44 | for (idx_t i = 0; i < n16.count; i++) { |
45 | n4.key[i] = n16.key[i]; |
46 | n4.children[i] = n16.children[i]; |
47 | } |
48 | |
49 | n16.count = 0; |
50 | Node::Free(art, node&: node16); |
51 | return n4; |
52 | } |
53 | |
54 | void Node4::InitializeMerge(ART &art, const ARTFlags &flags) { |
55 | |
56 | for (idx_t i = 0; i < count; i++) { |
57 | children[i].InitializeMerge(art, flags); |
58 | } |
59 | } |
60 | |
61 | void Node4::InsertChild(ART &art, Node &node, const uint8_t byte, const Node child) { |
62 | |
63 | D_ASSERT(node.IsSet()); |
64 | D_ASSERT(!node.IsSwizzled()); |
65 | auto &n4 = Node4::Get(art, ptr: node); |
66 | |
67 | // ensure that there is no other child at the same byte |
68 | for (idx_t i = 0; i < n4.count; i++) { |
69 | D_ASSERT(n4.key[i] != byte); |
70 | } |
71 | |
72 | // insert new child node into node |
73 | if (n4.count < Node::NODE_4_CAPACITY) { |
74 | // still space, just insert the child |
75 | idx_t child_pos = 0; |
76 | while (child_pos < n4.count && n4.key[child_pos] < byte) { |
77 | child_pos++; |
78 | } |
79 | // move children backwards to make space |
80 | for (idx_t i = n4.count; i > child_pos; i--) { |
81 | n4.key[i] = n4.key[i - 1]; |
82 | n4.children[i] = n4.children[i - 1]; |
83 | } |
84 | |
85 | n4.key[child_pos] = byte; |
86 | n4.children[child_pos] = child; |
87 | n4.count++; |
88 | |
89 | } else { |
90 | // node is full, grow to Node16 |
91 | auto node4 = node; |
92 | Node16::GrowNode4(art, node16&: node, node4); |
93 | Node16::InsertChild(art, node, byte, child); |
94 | } |
95 | } |
96 | |
97 | void Node4::DeleteChild(ART &art, Node &node, const uint8_t byte) { |
98 | |
99 | D_ASSERT(node.IsSet()); |
100 | D_ASSERT(!node.IsSwizzled()); |
101 | auto &n4 = Node4::Get(art, ptr: node); |
102 | |
103 | idx_t child_pos = 0; |
104 | for (; child_pos < n4.count; child_pos++) { |
105 | if (n4.key[child_pos] == byte) { |
106 | break; |
107 | } |
108 | } |
109 | |
110 | D_ASSERT(child_pos < n4.count); |
111 | D_ASSERT(n4.count > 1); |
112 | |
113 | // free the child and decrease the count |
114 | Node::Free(art, node&: n4.children[child_pos]); |
115 | n4.count--; |
116 | |
117 | // potentially move any children backwards |
118 | for (idx_t i = child_pos; i < n4.count; i++) { |
119 | n4.key[i] = n4.key[i + 1]; |
120 | n4.children[i] = n4.children[i + 1]; |
121 | } |
122 | |
123 | // this is a one way node, compress |
124 | if (n4.count == 1) { |
125 | |
126 | // get only child and concatenate prefixes |
127 | auto child = *n4.GetChild(byte: n4.key[0]); |
128 | child.GetPrefix(art).Concatenate(art, byte: n4.key[0], other: n4.prefix); |
129 | n4.count--; |
130 | |
131 | Node::Free(art, node); |
132 | node = child; |
133 | } |
134 | } |
135 | |
136 | void Node4::ReplaceChild(const uint8_t byte, const Node child) { |
137 | for (idx_t i = 0; i < count; i++) { |
138 | if (key[i] == byte) { |
139 | children[i] = child; |
140 | return; |
141 | } |
142 | } |
143 | } |
144 | |
145 | optional_ptr<Node> Node4::GetChild(const uint8_t byte) { |
146 | |
147 | for (idx_t i = 0; i < count; i++) { |
148 | if (key[i] == byte) { |
149 | D_ASSERT(children[i].IsSet()); |
150 | return &children[i]; |
151 | } |
152 | } |
153 | return nullptr; |
154 | } |
155 | |
156 | optional_ptr<Node> Node4::GetNextChild(uint8_t &byte) { |
157 | |
158 | for (idx_t i = 0; i < count; i++) { |
159 | if (key[i] >= byte) { |
160 | byte = key[i]; |
161 | D_ASSERT(children[i].IsSet()); |
162 | return &children[i]; |
163 | } |
164 | } |
165 | return nullptr; |
166 | } |
167 | |
168 | BlockPointer Node4::Serialize(ART &art, MetaBlockWriter &writer) { |
169 | |
170 | // recurse into children and retrieve child block pointers |
171 | vector<BlockPointer> child_block_pointers; |
172 | for (idx_t i = 0; i < count; i++) { |
173 | child_block_pointers.push_back(x: children[i].Serialize(art, writer)); |
174 | } |
175 | for (idx_t i = count; i < Node::NODE_4_CAPACITY; i++) { |
176 | child_block_pointers.emplace_back(args: (block_id_t)DConstants::INVALID_INDEX, args: 0); |
177 | } |
178 | |
179 | // get pointer and write fields |
180 | auto block_pointer = writer.GetBlockPointer(); |
181 | writer.Write(element: NType::NODE_4); |
182 | writer.Write<uint8_t>(element: count); |
183 | prefix.Serialize(art, writer); |
184 | |
185 | // write key values |
186 | for (idx_t i = 0; i < Node::NODE_4_CAPACITY; i++) { |
187 | writer.Write(element: key[i]); |
188 | } |
189 | |
190 | // write child block pointers |
191 | for (auto &child_block_pointer : child_block_pointers) { |
192 | writer.Write(element: child_block_pointer.block_id); |
193 | writer.Write(element: child_block_pointer.offset); |
194 | } |
195 | |
196 | return block_pointer; |
197 | } |
198 | |
199 | void Node4::Deserialize(ART &art, MetaBlockReader &reader) { |
200 | |
201 | count = reader.Read<uint8_t>(); |
202 | prefix.Deserialize(art, reader); |
203 | |
204 | // read key values |
205 | for (idx_t i = 0; i < Node::NODE_4_CAPACITY; i++) { |
206 | key[i] = reader.Read<uint8_t>(); |
207 | } |
208 | |
209 | // read child block pointers |
210 | for (idx_t i = 0; i < Node::NODE_4_CAPACITY; i++) { |
211 | children[i] = Node(reader); |
212 | } |
213 | } |
214 | |
215 | void Node4::Vacuum(ART &art, const ARTFlags &flags) { |
216 | |
217 | for (idx_t i = 0; i < count; i++) { |
218 | Node::Vacuum(art, node&: children[i], flags); |
219 | } |
220 | } |
221 | |
222 | } // namespace duckdb |
223 | |