| 1 | // Copyright 2003 Google, Inc. |
| 2 | // All Rights Reserved. |
| 3 | // |
| 4 | // |
| 5 | // A simple class to handle vectors in 2D |
| 6 | // The aim of this class is to be able to manipulate vectors in 2D |
| 7 | // as naturally as possible and make calculations readable. |
| 8 | // For that reason, the operators +, -, * are overloaded. |
| 9 | // (Reading a = a + b*2 - c is much easier to read than |
| 10 | // a = Sub(Add(a, Mul(b,2)),c) ) |
| 11 | // The code generated using this vector class is easily optimized by |
| 12 | // the compiler and does not generate overhead compared to manually |
| 13 | // writing the operations component by component |
| 14 | // (e.g a.x = b.x + c.x; a.y = b.y + c.y...) |
| 15 | // |
| 16 | // Operator overload is not usually allowed, but in this case an |
| 17 | // exemption has been granted by the C++ style committee. |
| 18 | // |
| 19 | // Please be careful about overflows when using those vectors with integer types |
| 20 | // The calculations are carried with the same type as the vector's components |
| 21 | // type. eg : if you are using uint8 as the base type, all values will be modulo |
| 22 | // 256. |
| 23 | // This feature is necessary to use the class in a more general framework with |
| 24 | // VType != plain old data type. |
| 25 | |
| 26 | #ifndef UTIL_MATH_VECTOR2_INL_H__ |
| 27 | #define UTIL_MATH_VECTOR2_INL_H__ |
| 28 | |
| 29 | #include "util/math/vector2.h" |
| 30 | |
| 31 | #include <math.h> |
| 32 | #include "base/basictypes.h" |
| 33 | #include "base/logging.h" |
| 34 | #include "base/template_util.h" |
| 35 | #include "base/type_traits.h" |
| 36 | #include "util/math/mathutil.h" |
| 37 | #include "util/math/vector3.h" |
| 38 | #include "util/math/vector4.h" |
| 39 | |
| 40 | template <typename VType> |
| 41 | Vector2<VType>::Vector2() { |
| 42 | Clear(); |
| 43 | } |
| 44 | template <typename VType> |
| 45 | Vector2<VType>::Vector2(const VType x, const VType y) { |
| 46 | c_[0] = x; |
| 47 | c_[1] = y; |
| 48 | } |
| 49 | template <typename VType> |
| 50 | Vector2<VType>::Vector2(const Self &vb) { |
| 51 | c_[0] = vb.c_[0]; |
| 52 | c_[1] = vb.c_[1]; |
| 53 | } |
| 54 | template <typename VType> |
| 55 | Vector2<VType>::Vector2(const Vector3<VType> &vb) { |
| 56 | c_[0] = vb.x(); |
| 57 | c_[1] = vb.y(); |
| 58 | } |
| 59 | template <typename VType> |
| 60 | Vector2<VType>::Vector2(const Vector4<VType> &vb) { |
| 61 | c_[0] = vb.x(); |
| 62 | c_[1] = vb.y(); |
| 63 | } |
| 64 | |
| 65 | template <typename VType> template <typename VType2> |
| 66 | Vector2<VType> Vector2<VType>::Cast(const Vector2<VType2> &vb) { |
| 67 | return Self(static_cast<VType>(vb[0]), |
| 68 | static_cast<VType>(vb[1])); |
| 69 | } |
| 70 | |
| 71 | template <typename VType> |
| 72 | void Vector2<VType>::Set(const VType x, const VType y) { |
| 73 | c_[0] = x; |
| 74 | c_[1] = y; |
| 75 | } |
| 76 | |
| 77 | template <typename VType> |
| 78 | const Vector2<VType>& Vector2<VType>::operator=(const Self &vb) { |
| 79 | c_[0] = vb.c_[0]; |
| 80 | c_[1] = vb.c_[1]; |
| 81 | return (*this); |
| 82 | } |
| 83 | |
| 84 | template <typename VType> |
| 85 | Vector2<VType>& Vector2<VType>::operator+=(const Self &vb) { |
| 86 | c_[0] += vb.c_[0]; |
| 87 | c_[1] += vb.c_[1]; |
| 88 | return (*this); |
| 89 | } |
| 90 | |
| 91 | template <typename VType> |
| 92 | Vector2<VType>& Vector2<VType>::operator-=(const Self &vb) { |
| 93 | c_[0] -= vb.c_[0]; |
| 94 | c_[1] -= vb.c_[1]; |
| 95 | return (*this); |
| 96 | } |
| 97 | |
| 98 | template <typename VType> |
| 99 | Vector2<VType>& Vector2<VType>::operator*=(const VType k) { |
| 100 | c_[0] *= k; |
| 101 | c_[1] *= k; |
| 102 | return (*this); |
| 103 | } |
| 104 | |
| 105 | template <typename VType> |
| 106 | Vector2<VType>& Vector2<VType>::operator/=(const VType k) { |
| 107 | c_[0] /= k; |
| 108 | c_[1] /= k; |
| 109 | return (*this); |
| 110 | } |
| 111 | |
| 112 | template <typename VType> |
| 113 | Vector2<VType> Vector2<VType>::MulComponents(const Self &vb) const { |
| 114 | return Self(c_[0] * vb.c_[0], c_[1] * vb.c_[1]); |
| 115 | } |
| 116 | |
| 117 | template <typename VType> |
| 118 | Vector2<VType> Vector2<VType>::DivComponents(const Self &vb) const { |
| 119 | return Self(c_[0] / vb.c_[0], c_[1] / vb.c_[1]); |
| 120 | } |
| 121 | |
| 122 | template <typename VType> |
| 123 | Vector2<VType> Vector2<VType>::operator+(const Self &vb) const { |
| 124 | return Self(*this) += vb; |
| 125 | } |
| 126 | |
| 127 | template <typename VType> |
| 128 | Vector2<VType> Vector2<VType>::operator-(const Self &vb) const { |
| 129 | return Self(*this) -= vb; |
| 130 | } |
| 131 | |
| 132 | template <typename VType> |
| 133 | Vector2<VType> Vector2<VType>::operator-() const { |
| 134 | return Self(-c_[0], -c_[1]); |
| 135 | } |
| 136 | |
| 137 | template <typename VType> |
| 138 | VType Vector2<VType>::DotProd(const Self &vb) const { |
| 139 | return c_[0] * vb.c_[0] + c_[1] * vb.c_[1]; |
| 140 | } |
| 141 | |
| 142 | template <typename VType> |
| 143 | Vector2<VType> Vector2<VType>::operator*(const VType k) const { |
| 144 | return Self(*this) *= k; |
| 145 | } |
| 146 | |
| 147 | template <typename VType> |
| 148 | Vector2<VType> Vector2<VType>::operator/(const VType k) const { |
| 149 | return Self(*this) /= k; |
| 150 | } |
| 151 | |
| 152 | template <typename VType> |
| 153 | VType Vector2<VType>::CrossProd(const Self &vb) const { |
| 154 | return c_[0] * vb.c_[1] - c_[1] * vb.c_[0]; |
| 155 | } |
| 156 | |
| 157 | template <typename VType> |
| 158 | VType& Vector2<VType>::operator[](const int b) { |
| 159 | DCHECK(b >= 0); |
| 160 | DCHECK(b <= 1); |
| 161 | return c_[b]; |
| 162 | } |
| 163 | |
| 164 | template <typename VType> |
| 165 | VType Vector2<VType>::operator[](const int b) const { |
| 166 | DCHECK(b >= 0); |
| 167 | DCHECK(b <= 1); |
| 168 | return c_[b]; |
| 169 | } |
| 170 | |
| 171 | template <typename VType> |
| 172 | void Vector2<VType>::x(const VType &v) { |
| 173 | c_[0] = v; |
| 174 | } |
| 175 | |
| 176 | template <typename VType> |
| 177 | VType Vector2<VType>::x() const { |
| 178 | return c_[0]; |
| 179 | } |
| 180 | |
| 181 | template <typename VType> |
| 182 | void Vector2<VType>::y(const VType &v) { |
| 183 | c_[1] = v; |
| 184 | } |
| 185 | |
| 186 | template <typename VType> |
| 187 | VType Vector2<VType>::y() const { |
| 188 | return c_[1]; |
| 189 | } |
| 190 | |
| 191 | |
| 192 | |
| 193 | template <typename VType> |
| 194 | VType* Vector2<VType>::Data() { |
| 195 | return reinterpret_cast<VType*>(c_); |
| 196 | } |
| 197 | |
| 198 | template <typename VType> |
| 199 | const VType* Vector2<VType>::Data() const { |
| 200 | return reinterpret_cast<const VType*>(c_); |
| 201 | } |
| 202 | |
| 203 | |
| 204 | template <typename VType> |
| 205 | VType Vector2<VType>::Norm2(void) const { |
| 206 | return c_[0]*c_[0] + c_[1]*c_[1]; |
| 207 | } |
| 208 | |
| 209 | |
| 210 | template <typename VType> |
| 211 | typename Vector2<VType>::FloatType Vector2<VType>::Norm(void) const { |
| 212 | return sqrt(Norm2()); |
| 213 | } |
| 214 | |
| 215 | template <typename VType> |
| 216 | typename Vector2<VType>::FloatType Vector2<VType>::Angle(const Self &v) const { |
| 217 | return atan2(this->CrossProd(v), this->DotProd(v)); |
| 218 | } |
| 219 | |
| 220 | template <typename VType> |
| 221 | Vector2<VType> Vector2<VType>::Normalize() const { |
| 222 | COMPILE_ASSERT(!base::is_integral<VType>::value, must_be_floating_point); |
| 223 | VType n = Norm(); |
| 224 | if (n != 0) { |
| 225 | n = 1.0 / n; |
| 226 | } |
| 227 | return Self(*this) *= n; |
| 228 | } |
| 229 | |
| 230 | template <typename VType> |
| 231 | bool Vector2<VType>::operator==(const Self &vb) const { |
| 232 | return (c_[0] == vb.c_[0]) && (c_[1] == vb.c_[1]); |
| 233 | } |
| 234 | |
| 235 | template <typename VType> |
| 236 | bool Vector2<VType>::operator!=(const Self &vb) const { |
| 237 | return (c_[0] != vb.c_[0]) || (c_[1] != vb.c_[1]); |
| 238 | } |
| 239 | |
| 240 | template <typename VType> |
| 241 | bool Vector2<VType>::aequal(const Self &vb, FloatType margin) const { |
| 242 | return (fabs(c_[0]-vb.c_[0]) < margin) && (fabs(c_[1]-vb.c_[1]) < margin); |
| 243 | } |
| 244 | |
| 245 | template <typename VType> |
| 246 | bool Vector2<VType>::operator<(const Self &vb) const { |
| 247 | if ( c_[0] < vb.c_[0] ) return true; |
| 248 | if ( vb.c_[0] < c_[0] ) return false; |
| 249 | if ( c_[1] < vb.c_[1] ) return true; |
| 250 | return false; |
| 251 | } |
| 252 | |
| 253 | template <typename VType> |
| 254 | bool Vector2<VType>::operator>(const Self &vb) const { |
| 255 | return vb.operator<(*this); |
| 256 | } |
| 257 | |
| 258 | template <typename VType> |
| 259 | bool Vector2<VType>::operator<=(const Self &vb) const { |
| 260 | return !operator>(vb); |
| 261 | } |
| 262 | |
| 263 | template <typename VType> |
| 264 | bool Vector2<VType>::operator>=(const Self &vb) const { |
| 265 | return !operator<(vb); |
| 266 | } |
| 267 | |
| 268 | template <typename VType> |
| 269 | Vector2<VType> Vector2<VType>::Ortho() const { |
| 270 | return Self(-c_[1], c_[0]); |
| 271 | } |
| 272 | |
| 273 | template <typename VType> |
| 274 | Vector2<VType> Vector2<VType>::Sqrt() const { |
| 275 | return Self(sqrt(c_[0]), sqrt(c_[1])); |
| 276 | } |
| 277 | |
| 278 | template <typename VType> |
| 279 | Vector2<VType> Vector2<VType>::Fabs() const { |
| 280 | return Self(fabs(c_[0]), fabs(c_[1])); |
| 281 | } |
| 282 | |
| 283 | template <typename VType> |
| 284 | Vector2<VType> Vector2<VType>::Abs() const { |
| 285 | COMPILE_ASSERT(base::is_integral<VType>::value, use_Fabs_for_float_types); |
| 286 | COMPILE_ASSERT(static_cast<VType>(-1) == -1, type_must_be_signed); |
| 287 | COMPILE_ASSERT(sizeof(VType) <= sizeof(int), Abs_truncates_to_int); |
| 288 | return Self(abs(c_[0]), abs(c_[1])); |
| 289 | } |
| 290 | |
| 291 | template <typename VType> |
| 292 | Vector2<VType> Vector2<VType>::Floor() const { |
| 293 | return Self(floor(c_[0]), floor(c_[1])); |
| 294 | } |
| 295 | |
| 296 | |
| 297 | template <typename VType> |
| 298 | Vector2<VType> Vector2<VType>::Ceil() const { |
| 299 | return Self(ceil(c_[0]), ceil(c_[1])); |
| 300 | } |
| 301 | |
| 302 | |
| 303 | template <typename VType> |
| 304 | Vector2<VType> Vector2<VType>::FRound() const { |
| 305 | return Self(rint(c_[0]), rint(c_[1])); |
| 306 | } |
| 307 | |
| 308 | template <typename VType> |
| 309 | Vector2<int> Vector2<VType>::IRound() const { |
| 310 | return Vector2<int>(lrint(c_[0]), lrint(c_[1])); |
| 311 | } |
| 312 | |
| 313 | template <typename VType> |
| 314 | void Vector2<VType>::Clear() { |
| 315 | c_[1] = c_[0] = VType(); |
| 316 | } |
| 317 | |
| 318 | template <typename VType> |
| 319 | bool Vector2<VType>::IsNaN() const { |
| 320 | return isnan(c_[0]) || isnan(c_[1]); |
| 321 | } |
| 322 | |
| 323 | template <typename VType> |
| 324 | Vector2<VType> Vector2<VType>::NaN() { |
| 325 | return Self(MathUtil::NaN(), MathUtil::NaN()); |
| 326 | } |
| 327 | |
| 328 | template <typename ScalarType, typename VType2> |
| 329 | Vector2<VType2> operator*(const ScalarType k, const Vector2<VType2> v) { |
| 330 | return Vector2<VType2>( k * v[0], k * v[1]); |
| 331 | } |
| 332 | |
| 333 | template <typename ScalarType, typename VType2> |
| 334 | Vector2<VType2> operator/(const ScalarType k, const Vector2<VType2> v) { |
| 335 | return Vector2<VType2>(k / v[0], k / v[1]); |
| 336 | } |
| 337 | |
| 338 | template <typename VType> |
| 339 | Vector2<VType> Max(const Vector2<VType> &v1, const Vector2<VType> &v2) { |
| 340 | return Vector2<VType>(max(v1[0], v2[0]), max(v1[1], v2[1])); |
| 341 | } |
| 342 | |
| 343 | template <typename VType> |
| 344 | Vector2<VType> Min(const Vector2<VType> &v1, const Vector2<VType> &v2) { |
| 345 | return Vector2<VType>(min(v1[0], v2[0]), min(v1[1], v2[1])); |
| 346 | } |
| 347 | |
| 348 | template <typename VType> |
| 349 | std::ostream &operator <<(std::ostream &out, const Vector2<VType> &va) { |
| 350 | out << "[" |
| 351 | << va[0] << ", " |
| 352 | << va[1] << "]" ; |
| 353 | return out; |
| 354 | } |
| 355 | |
| 356 | // TODO(user): Vector2<T> does not actually satisfy the definition of a POD |
| 357 | // type even when T is a POD. Pretending that Vector2<T> is a POD probably |
| 358 | // won't cause any immediate problems, but eventually this should be fixed. |
| 359 | PROPAGATE_POD_FROM_TEMPLATE_ARGUMENT(Vector2); |
| 360 | |
| 361 | #endif // UTIL_MATH_VECTOR2_INL_H__ |
| 362 | |