| 1 | // Aseprite |
| 2 | // Copyright (C) 2020-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2017 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/app.h" |
| 13 | #include "app/app_menus.h" |
| 14 | #include "app/commands/command.h" |
| 15 | #include "app/ui/main_menu_bar.h" |
| 16 | #include "app/ui/main_window.h" |
| 17 | #include "app/ui/status_bar.h" |
| 18 | #include "fmt/format.h" |
| 19 | #include "ui/scale.h" |
| 20 | #include "ui/system.h" |
| 21 | #include "ui/theme.h" |
| 22 | |
| 23 | #if defined _WIN32 && defined ENABLE_DEVMODE |
| 24 | #include <windows.h> |
| 25 | |
| 26 | #include <psapi.h> |
| 27 | #endif |
| 28 | |
| 29 | namespace app { |
| 30 | |
| 31 | class RefreshCommand : public Command { |
| 32 | public: |
| 33 | RefreshCommand(); |
| 34 | |
| 35 | protected: |
| 36 | void onExecute(Context* context) override; |
| 37 | |
| 38 | private: |
| 39 | void postCancelMenuLoop(); |
| 40 | }; |
| 41 | |
| 42 | RefreshCommand::RefreshCommand() |
| 43 | : Command(CommandId::Refresh(), CmdUIOnlyFlag) |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | void RefreshCommand::onExecute(Context* context) |
| 48 | { |
| 49 | if (!context->isUIAvailable()) |
| 50 | return; |
| 51 | |
| 52 | // Close the current menu loop just in case if there is a menu popup |
| 53 | // open, and then enqueue the postReload() function after all menus |
| 54 | // are closed. |
| 55 | App::instance()->mainWindow()->getMenuBar()->cancelMenuLoop(); |
| 56 | |
| 57 | // Now that all menus are going to be closed (the final close |
| 58 | // messages are enqueued in the UI message queue), we can queue a |
| 59 | // function call that will reload all menus. |
| 60 | ui::execute_from_ui_thread( |
| 61 | [this]{ |
| 62 | postCancelMenuLoop(); |
| 63 | }); |
| 64 | } |
| 65 | |
| 66 | void RefreshCommand::postCancelMenuLoop() |
| 67 | { |
| 68 | // Reload menus (mainly to reload the File > Scripts menu) |
| 69 | App::instance()->mainWindow()->getMenuBar()->reload(); |
| 70 | |
| 71 | // Reload theme |
| 72 | ui::set_theme(ui::get_theme(), |
| 73 | ui::guiscale()); |
| 74 | |
| 75 | // Redraw screen |
| 76 | app_refresh_screen(); |
| 77 | |
| 78 | // Print memory information |
| 79 | #if defined _WIN32 && defined ENABLE_DEVMODE |
| 80 | { |
| 81 | PROCESS_MEMORY_COUNTERS pmc; |
| 82 | if (::GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc))) { |
| 83 | StatusBar::instance()->showTip( |
| 84 | 1000, |
| 85 | fmt::format("Current memory: {:.2f} MB ({})\n" |
| 86 | "Peak of memory: {:.2f} MB ({})" , |
| 87 | pmc.WorkingSetSize / 1024.0 / 1024.0, pmc.WorkingSetSize, |
| 88 | pmc.PeakWorkingSetSize / 1024.0 / 1024.0, pmc.PeakWorkingSetSize)); |
| 89 | } |
| 90 | } |
| 91 | #endif |
| 92 | } |
| 93 | |
| 94 | Command* CommandFactory::createRefreshCommand() |
| 95 | { |
| 96 | return new RefreshCommand; |
| 97 | } |
| 98 | |
| 99 | } // namespace app |
| 100 | |