1 | // Aseprite |
2 | // Copyright (C) 2020-2021 Igara Studio S.A. |
3 | // Copyright (C) 2001-2017 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifdef HAVE_CONFIG_H |
9 | #include "config.h" |
10 | #endif |
11 | |
12 | #include "app/app.h" |
13 | #include "app/app_menus.h" |
14 | #include "app/commands/command.h" |
15 | #include "app/ui/main_menu_bar.h" |
16 | #include "app/ui/main_window.h" |
17 | #include "app/ui/status_bar.h" |
18 | #include "fmt/format.h" |
19 | #include "ui/scale.h" |
20 | #include "ui/system.h" |
21 | #include "ui/theme.h" |
22 | |
23 | #if defined _WIN32 && defined ENABLE_DEVMODE |
24 | #include <windows.h> |
25 | |
26 | #include <psapi.h> |
27 | #endif |
28 | |
29 | namespace app { |
30 | |
31 | class RefreshCommand : public Command { |
32 | public: |
33 | RefreshCommand(); |
34 | |
35 | protected: |
36 | void onExecute(Context* context) override; |
37 | |
38 | private: |
39 | void postCancelMenuLoop(); |
40 | }; |
41 | |
42 | RefreshCommand::RefreshCommand() |
43 | : Command(CommandId::Refresh(), CmdUIOnlyFlag) |
44 | { |
45 | } |
46 | |
47 | void RefreshCommand::onExecute(Context* context) |
48 | { |
49 | if (!context->isUIAvailable()) |
50 | return; |
51 | |
52 | // Close the current menu loop just in case if there is a menu popup |
53 | // open, and then enqueue the postReload() function after all menus |
54 | // are closed. |
55 | App::instance()->mainWindow()->getMenuBar()->cancelMenuLoop(); |
56 | |
57 | // Now that all menus are going to be closed (the final close |
58 | // messages are enqueued in the UI message queue), we can queue a |
59 | // function call that will reload all menus. |
60 | ui::execute_from_ui_thread( |
61 | [this]{ |
62 | postCancelMenuLoop(); |
63 | }); |
64 | } |
65 | |
66 | void RefreshCommand::postCancelMenuLoop() |
67 | { |
68 | // Reload menus (mainly to reload the File > Scripts menu) |
69 | App::instance()->mainWindow()->getMenuBar()->reload(); |
70 | |
71 | // Reload theme |
72 | ui::set_theme(ui::get_theme(), |
73 | ui::guiscale()); |
74 | |
75 | // Redraw screen |
76 | app_refresh_screen(); |
77 | |
78 | // Print memory information |
79 | #if defined _WIN32 && defined ENABLE_DEVMODE |
80 | { |
81 | PROCESS_MEMORY_COUNTERS pmc; |
82 | if (::GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc))) { |
83 | StatusBar::instance()->showTip( |
84 | 1000, |
85 | fmt::format("Current memory: {:.2f} MB ({})\n" |
86 | "Peak of memory: {:.2f} MB ({})" , |
87 | pmc.WorkingSetSize / 1024.0 / 1024.0, pmc.WorkingSetSize, |
88 | pmc.PeakWorkingSetSize / 1024.0 / 1024.0, pmc.PeakWorkingSetSize)); |
89 | } |
90 | } |
91 | #endif |
92 | } |
93 | |
94 | Command* CommandFactory::createRefreshCommand() |
95 | { |
96 | return new RefreshCommand; |
97 | } |
98 | |
99 | } // namespace app |
100 | |