| 1 | // Aseprite |
|---|---|
| 2 | // Copyright (C) 2019 Igara Studio S.A. |
| 3 | // Copyright (C) 2017 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/commands/move_thing.h" |
| 13 | |
| 14 | #include "app/commands/params.h" |
| 15 | #include "app/i18n/strings.h" |
| 16 | #include "app/ui/doc_view.h" |
| 17 | #include "app/ui/editor/editor.h" |
| 18 | #include "app/ui_context.h" |
| 19 | #include "fmt/format.h" |
| 20 | |
| 21 | #include <algorithm> |
| 22 | |
| 23 | namespace app { |
| 24 | |
| 25 | void MoveThing::onLoadParams(const Params& params) |
| 26 | { |
| 27 | std::string v = params.get("direction"); |
| 28 | if (v == "left") direction = Left; |
| 29 | else if (v == "right") direction = Right; |
| 30 | else if (v == "up") direction = Up; |
| 31 | else if (v == "down") direction = Down; |
| 32 | |
| 33 | v = params.get("units"); |
| 34 | if (v == "pixel") units = Pixel; |
| 35 | else if (v == "tile-width") units = TileWidth; |
| 36 | else if (v == "tile-height") units = TileHeight; |
| 37 | else if (v == "zoomed-pixel") units = ZoomedPixel; |
| 38 | else if (v == "zoomed-tile-width") units = ZoomedTileWidth; |
| 39 | else if (v == "zoomed-tile-height") units = ZoomedTileHeight; |
| 40 | else if (v == "viewport-width") units = ViewportWidth; |
| 41 | else if (v == "viewport-height") units = ViewportHeight; |
| 42 | |
| 43 | int q = params.get_as<int>("quantity"); |
| 44 | quantity = std::max<int>(1, q); |
| 45 | } |
| 46 | |
| 47 | std::string MoveThing::getFriendlyString() const |
| 48 | { |
| 49 | std::string dim, dir; |
| 50 | |
| 51 | switch (units) { |
| 52 | case Pixel: dim = Strings::commands_Move_Pixel(); break; |
| 53 | case TileWidth: dim = Strings::commands_Move_TileWidth(); break; |
| 54 | case TileHeight: dim = Strings::commands_Move_TileHeight(); break; |
| 55 | case ZoomedPixel: dim = Strings::commands_Move_ZoomedPixel(); break; |
| 56 | case ZoomedTileWidth: dim = Strings::commands_Move_ZoomedTileWidth(); break; |
| 57 | case ZoomedTileHeight: dim = Strings::commands_Move_ZoomedTileHeight(); break; |
| 58 | case ViewportWidth: dim = Strings::commands_Move_ViewportWidth(); break; |
| 59 | case ViewportHeight: dim = Strings::commands_Move_ViewportHeight(); break; |
| 60 | } |
| 61 | |
| 62 | switch (direction) { |
| 63 | case Left: dir = Strings::commands_Move_Left(); break; |
| 64 | case Right: dir = Strings::commands_Move_Right(); break; |
| 65 | case Up: dir = Strings::commands_Move_Up(); break; |
| 66 | case Down: dir = Strings::commands_Move_Down(); break; |
| 67 | } |
| 68 | |
| 69 | return fmt::format(Strings::commands_Move_Thing(), |
| 70 | quantity, dim, dir); |
| 71 | } |
| 72 | |
| 73 | gfx::Point MoveThing::getDelta(Context* context) const |
| 74 | { |
| 75 | gfx::Point delta(0, 0); |
| 76 | |
| 77 | DocView* view = static_cast<UIContext*>(context)->activeView(); |
| 78 | if (!view) |
| 79 | return delta; |
| 80 | |
| 81 | Editor* editor = view->editor(); |
| 82 | gfx::Rect vp = view->viewWidget()->viewportBounds(); |
| 83 | gfx::Rect gridBounds = view->document()->sprite()->gridBounds(); |
| 84 | int pixels = 0; |
| 85 | |
| 86 | switch (units) { |
| 87 | case Pixel: |
| 88 | pixels = 1; |
| 89 | break; |
| 90 | case TileWidth: |
| 91 | pixels = gridBounds.w; |
| 92 | break; |
| 93 | case TileHeight: |
| 94 | pixels = gridBounds.h; |
| 95 | break; |
| 96 | case ZoomedPixel: |
| 97 | pixels = editor->zoom().apply(1); |
| 98 | break; |
| 99 | case ZoomedTileWidth: |
| 100 | pixels = editor->zoom().apply(gridBounds.w); |
| 101 | break; |
| 102 | case ZoomedTileHeight: |
| 103 | pixels = editor->zoom().apply(gridBounds.h); |
| 104 | break; |
| 105 | case ViewportWidth: |
| 106 | pixels = vp.h; |
| 107 | break; |
| 108 | case ViewportHeight: |
| 109 | pixels = vp.w; |
| 110 | break; |
| 111 | } |
| 112 | |
| 113 | switch (direction) { |
| 114 | case Left: delta.x = -quantity * pixels; break; |
| 115 | case Right: delta.x = +quantity * pixels; break; |
| 116 | case Up: delta.y = -quantity * pixels; break; |
| 117 | case Down: delta.y = +quantity * pixels; break; |
| 118 | } |
| 119 | |
| 120 | return delta; |
| 121 | } |
| 122 | |
| 123 | } // namespace app |
| 124 |