1 | // Aseprite |
---|---|
2 | // Copyright (C) 2019 Igara Studio S.A. |
3 | // Copyright (C) 2017 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifdef HAVE_CONFIG_H |
9 | #include "config.h" |
10 | #endif |
11 | |
12 | #include "app/commands/move_thing.h" |
13 | |
14 | #include "app/commands/params.h" |
15 | #include "app/i18n/strings.h" |
16 | #include "app/ui/doc_view.h" |
17 | #include "app/ui/editor/editor.h" |
18 | #include "app/ui_context.h" |
19 | #include "fmt/format.h" |
20 | |
21 | #include <algorithm> |
22 | |
23 | namespace app { |
24 | |
25 | void MoveThing::onLoadParams(const Params& params) |
26 | { |
27 | std::string v = params.get("direction"); |
28 | if (v == "left") direction = Left; |
29 | else if (v == "right") direction = Right; |
30 | else if (v == "up") direction = Up; |
31 | else if (v == "down") direction = Down; |
32 | |
33 | v = params.get("units"); |
34 | if (v == "pixel") units = Pixel; |
35 | else if (v == "tile-width") units = TileWidth; |
36 | else if (v == "tile-height") units = TileHeight; |
37 | else if (v == "zoomed-pixel") units = ZoomedPixel; |
38 | else if (v == "zoomed-tile-width") units = ZoomedTileWidth; |
39 | else if (v == "zoomed-tile-height") units = ZoomedTileHeight; |
40 | else if (v == "viewport-width") units = ViewportWidth; |
41 | else if (v == "viewport-height") units = ViewportHeight; |
42 | |
43 | int q = params.get_as<int>("quantity"); |
44 | quantity = std::max<int>(1, q); |
45 | } |
46 | |
47 | std::string MoveThing::getFriendlyString() const |
48 | { |
49 | std::string dim, dir; |
50 | |
51 | switch (units) { |
52 | case Pixel: dim = Strings::commands_Move_Pixel(); break; |
53 | case TileWidth: dim = Strings::commands_Move_TileWidth(); break; |
54 | case TileHeight: dim = Strings::commands_Move_TileHeight(); break; |
55 | case ZoomedPixel: dim = Strings::commands_Move_ZoomedPixel(); break; |
56 | case ZoomedTileWidth: dim = Strings::commands_Move_ZoomedTileWidth(); break; |
57 | case ZoomedTileHeight: dim = Strings::commands_Move_ZoomedTileHeight(); break; |
58 | case ViewportWidth: dim = Strings::commands_Move_ViewportWidth(); break; |
59 | case ViewportHeight: dim = Strings::commands_Move_ViewportHeight(); break; |
60 | } |
61 | |
62 | switch (direction) { |
63 | case Left: dir = Strings::commands_Move_Left(); break; |
64 | case Right: dir = Strings::commands_Move_Right(); break; |
65 | case Up: dir = Strings::commands_Move_Up(); break; |
66 | case Down: dir = Strings::commands_Move_Down(); break; |
67 | } |
68 | |
69 | return fmt::format(Strings::commands_Move_Thing(), |
70 | quantity, dim, dir); |
71 | } |
72 | |
73 | gfx::Point MoveThing::getDelta(Context* context) const |
74 | { |
75 | gfx::Point delta(0, 0); |
76 | |
77 | DocView* view = static_cast<UIContext*>(context)->activeView(); |
78 | if (!view) |
79 | return delta; |
80 | |
81 | Editor* editor = view->editor(); |
82 | gfx::Rect vp = view->viewWidget()->viewportBounds(); |
83 | gfx::Rect gridBounds = view->document()->sprite()->gridBounds(); |
84 | int pixels = 0; |
85 | |
86 | switch (units) { |
87 | case Pixel: |
88 | pixels = 1; |
89 | break; |
90 | case TileWidth: |
91 | pixels = gridBounds.w; |
92 | break; |
93 | case TileHeight: |
94 | pixels = gridBounds.h; |
95 | break; |
96 | case ZoomedPixel: |
97 | pixels = editor->zoom().apply(1); |
98 | break; |
99 | case ZoomedTileWidth: |
100 | pixels = editor->zoom().apply(gridBounds.w); |
101 | break; |
102 | case ZoomedTileHeight: |
103 | pixels = editor->zoom().apply(gridBounds.h); |
104 | break; |
105 | case ViewportWidth: |
106 | pixels = vp.h; |
107 | break; |
108 | case ViewportHeight: |
109 | pixels = vp.w; |
110 | break; |
111 | } |
112 | |
113 | switch (direction) { |
114 | case Left: delta.x = -quantity * pixels; break; |
115 | case Right: delta.x = +quantity * pixels; break; |
116 | case Up: delta.y = -quantity * pixels; break; |
117 | case Down: delta.y = +quantity * pixels; break; |
118 | } |
119 | |
120 | return delta; |
121 | } |
122 | |
123 | } // namespace app |
124 |