| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxconstraintparent.h |
| 13 | #ifndef _FBXSDK_SCENE_CONSTRAINT_PARENT_H_ |
| 14 | #define _FBXSDK_SCENE_CONSTRAINT_PARENT_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/scene/constraint/fbxconstraint.h> |
| 19 | |
| 20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 21 | |
| 22 | /** The parent constraint creates a parent-to-child relationship between any two objects, from any two hierarchies. |
| 23 | * It creates the same relationship as the parent-to-child relationships found in hierarchies. |
| 24 | * You can use this constraint to connect objects without changing hierarchies. |
| 25 | * \nosubgrouping |
| 26 | */ |
| 27 | class FBXSDK_DLL FbxConstraintParent : public FbxConstraint |
| 28 | { |
| 29 | FBXSDK_OBJECT_DECLARE(FbxConstraintParent, FbxConstraint); |
| 30 | |
| 31 | public: |
| 32 | /** |
| 33 | * \name Properties |
| 34 | */ |
| 35 | //@{ |
| 36 | /** This property handles whether to affect the translation of the constrained object along X axis. |
| 37 | * |
| 38 | * Default value is true. |
| 39 | */ |
| 40 | FbxPropertyT<FbxBool> AffectTranslationX; |
| 41 | |
| 42 | /** This property handles whether to affect the translation of the constrained object along Y axis. |
| 43 | * |
| 44 | * Default value is true. |
| 45 | */ |
| 46 | FbxPropertyT<FbxBool> AffectTranslationY; |
| 47 | |
| 48 | /** This property handles whether to affect the translation of the constrained object along Z axis. |
| 49 | * |
| 50 | * Default value is true. |
| 51 | */ |
| 52 | FbxPropertyT<FbxBool> AffectTranslationZ; |
| 53 | |
| 54 | /** This property handles whether to affect the rotation of the constrained object around X axis. |
| 55 | * |
| 56 | * Default value is true. |
| 57 | */ |
| 58 | FbxPropertyT<FbxBool> AffectRotationX; |
| 59 | |
| 60 | /** This property handles whether to affect the rotation of the constrained object around Y axis. |
| 61 | * |
| 62 | * Default value is true. |
| 63 | */ |
| 64 | FbxPropertyT<FbxBool> AffectRotationY; |
| 65 | |
| 66 | /** This property handles whether to affect the rotation of the constrained object around Z axis. |
| 67 | * |
| 68 | * Default value is true. |
| 69 | */ |
| 70 | FbxPropertyT<FbxBool> AffectRotationZ; |
| 71 | |
| 72 | /** This property handles whether to affect the scaling of the constrained object along X axis. |
| 73 | * |
| 74 | * Default value is true. |
| 75 | */ |
| 76 | FbxPropertyT<FbxBool> AffectScalingX; |
| 77 | |
| 78 | /** This property handles whether to affect the scaling of the constrained object along Y axis. |
| 79 | * |
| 80 | * Default value is true. |
| 81 | */ |
| 82 | FbxPropertyT<FbxBool> AffectScalingY; |
| 83 | |
| 84 | /** This property handles whether to affect the scaling of the constrained object along Z axis. |
| 85 | * |
| 86 | * Default value is true. |
| 87 | */ |
| 88 | FbxPropertyT<FbxBool> AffectScalingZ; |
| 89 | |
| 90 | /** This property used to access constraint sources. |
| 91 | * A constrained object is an object whose position, orientation, and so on is driven by one or more constraint sources. |
| 92 | */ |
| 93 | FbxPropertyT<FbxReference> ConstraintSources; |
| 94 | |
| 95 | /** This property used to access constrained object. |
| 96 | * A constrained object is an object whose position, orientation, and so on is driven by one or more constraint sources. |
| 97 | */ |
| 98 | FbxPropertyT<FbxReference> ConstrainedObject; |
| 99 | //@} |
| 100 | |
| 101 | /** Set the translation offset of the specified constraint source. |
| 102 | * \param pObject The specified constraint source. |
| 103 | * \param pTranslation The new offset vector. |
| 104 | */ |
| 105 | void SetTranslationOffset(FbxObject* pObject, FbxVector4 pTranslation); |
| 106 | |
| 107 | /** Retrieve the translation offset of the specified constraint source. |
| 108 | * \param pObject The specified constraint source. |
| 109 | * \return The current translation offset. |
| 110 | */ |
| 111 | FbxVector4 GetTranslationOffset(const FbxObject* pObject) const; |
| 112 | |
| 113 | /** Set the rotation offset of the specified constraint source. |
| 114 | * \param pObject The specified constraint source. |
| 115 | * \param pRotation The new offset vector. |
| 116 | */ |
| 117 | virtual void SetRotationOffset(const FbxObject* pObject, FbxVector4 pRotation); |
| 118 | |
| 119 | /** Retrieve the rotation offset of the specified constraint source. |
| 120 | * \param pObject The specified constraint source. |
| 121 | * \return The current translation offset. |
| 122 | */ |
| 123 | FbxVector4 GetRotationOffset(const FbxObject* pObject) const; |
| 124 | |
| 125 | /** Add a constraint source to the constraint. |
| 126 | * \param pObject New constraint source. |
| 127 | * \param pWeight Weight of the constraint source. |
| 128 | */ |
| 129 | void AddConstraintSource(FbxObject* pObject, double pWeight = 100); |
| 130 | |
| 131 | /** Retrieve the constraint source count. |
| 132 | * \return Current constraint source count. |
| 133 | */ |
| 134 | int GetConstraintSourceCount() const; |
| 135 | |
| 136 | /** Retrieve a constraint source object. |
| 137 | * \param pIndex Index of the constraint source. |
| 138 | * \return The constraint source at the specified index. |
| 139 | */ |
| 140 | FbxObject* GetConstraintSource(int pIndex) const; |
| 141 | |
| 142 | /** Set the constrained object. |
| 143 | * \param pObject The constrained object. |
| 144 | */ |
| 145 | void SetConstrainedObject(FbxObject* pObject); |
| 146 | |
| 147 | /** Retrieve the constrained object. |
| 148 | * \return Current constrained object. |
| 149 | */ |
| 150 | FbxObject* GetConstrainedObject() const; |
| 151 | |
| 152 | /***************************************************************************************************************************** |
| 153 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 154 | *****************************************************************************************************************************/ |
| 155 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 156 | protected: |
| 157 | virtual void ConstructProperties(bool pForceSet); |
| 158 | virtual EType GetConstraintType() const; |
| 159 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 160 | }; |
| 161 | |
| 162 | #include <fbxsdk/fbxsdk_nsend.h> |
| 163 | |
| 164 | #endif /* _FBXSDK_SCENE_CONSTRAINT_PARENT_H_ */ |
| 165 | |