1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxconstraintparent.h |
13 | #ifndef _FBXSDK_SCENE_CONSTRAINT_PARENT_H_ |
14 | #define _FBXSDK_SCENE_CONSTRAINT_PARENT_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/scene/constraint/fbxconstraint.h> |
19 | |
20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
21 | |
22 | /** The parent constraint creates a parent-to-child relationship between any two objects, from any two hierarchies. |
23 | * It creates the same relationship as the parent-to-child relationships found in hierarchies. |
24 | * You can use this constraint to connect objects without changing hierarchies. |
25 | * \nosubgrouping |
26 | */ |
27 | class FBXSDK_DLL FbxConstraintParent : public FbxConstraint |
28 | { |
29 | FBXSDK_OBJECT_DECLARE(FbxConstraintParent, FbxConstraint); |
30 | |
31 | public: |
32 | /** |
33 | * \name Properties |
34 | */ |
35 | //@{ |
36 | /** This property handles whether to affect the translation of the constrained object along X axis. |
37 | * |
38 | * Default value is true. |
39 | */ |
40 | FbxPropertyT<FbxBool> AffectTranslationX; |
41 | |
42 | /** This property handles whether to affect the translation of the constrained object along Y axis. |
43 | * |
44 | * Default value is true. |
45 | */ |
46 | FbxPropertyT<FbxBool> AffectTranslationY; |
47 | |
48 | /** This property handles whether to affect the translation of the constrained object along Z axis. |
49 | * |
50 | * Default value is true. |
51 | */ |
52 | FbxPropertyT<FbxBool> AffectTranslationZ; |
53 | |
54 | /** This property handles whether to affect the rotation of the constrained object around X axis. |
55 | * |
56 | * Default value is true. |
57 | */ |
58 | FbxPropertyT<FbxBool> AffectRotationX; |
59 | |
60 | /** This property handles whether to affect the rotation of the constrained object around Y axis. |
61 | * |
62 | * Default value is true. |
63 | */ |
64 | FbxPropertyT<FbxBool> AffectRotationY; |
65 | |
66 | /** This property handles whether to affect the rotation of the constrained object around Z axis. |
67 | * |
68 | * Default value is true. |
69 | */ |
70 | FbxPropertyT<FbxBool> AffectRotationZ; |
71 | |
72 | /** This property handles whether to affect the scaling of the constrained object along X axis. |
73 | * |
74 | * Default value is true. |
75 | */ |
76 | FbxPropertyT<FbxBool> AffectScalingX; |
77 | |
78 | /** This property handles whether to affect the scaling of the constrained object along Y axis. |
79 | * |
80 | * Default value is true. |
81 | */ |
82 | FbxPropertyT<FbxBool> AffectScalingY; |
83 | |
84 | /** This property handles whether to affect the scaling of the constrained object along Z axis. |
85 | * |
86 | * Default value is true. |
87 | */ |
88 | FbxPropertyT<FbxBool> AffectScalingZ; |
89 | |
90 | /** This property used to access constraint sources. |
91 | * A constrained object is an object whose position, orientation, and so on is driven by one or more constraint sources. |
92 | */ |
93 | FbxPropertyT<FbxReference> ConstraintSources; |
94 | |
95 | /** This property used to access constrained object. |
96 | * A constrained object is an object whose position, orientation, and so on is driven by one or more constraint sources. |
97 | */ |
98 | FbxPropertyT<FbxReference> ConstrainedObject; |
99 | //@} |
100 | |
101 | /** Set the translation offset of the specified constraint source. |
102 | * \param pObject The specified constraint source. |
103 | * \param pTranslation The new offset vector. |
104 | */ |
105 | void SetTranslationOffset(FbxObject* pObject, FbxVector4 pTranslation); |
106 | |
107 | /** Retrieve the translation offset of the specified constraint source. |
108 | * \param pObject The specified constraint source. |
109 | * \return The current translation offset. |
110 | */ |
111 | FbxVector4 GetTranslationOffset(const FbxObject* pObject) const; |
112 | |
113 | /** Set the rotation offset of the specified constraint source. |
114 | * \param pObject The specified constraint source. |
115 | * \param pRotation The new offset vector. |
116 | */ |
117 | virtual void SetRotationOffset(const FbxObject* pObject, FbxVector4 pRotation); |
118 | |
119 | /** Retrieve the rotation offset of the specified constraint source. |
120 | * \param pObject The specified constraint source. |
121 | * \return The current translation offset. |
122 | */ |
123 | FbxVector4 GetRotationOffset(const FbxObject* pObject) const; |
124 | |
125 | /** Add a constraint source to the constraint. |
126 | * \param pObject New constraint source. |
127 | * \param pWeight Weight of the constraint source. |
128 | */ |
129 | void AddConstraintSource(FbxObject* pObject, double pWeight = 100); |
130 | |
131 | /** Retrieve the constraint source count. |
132 | * \return Current constraint source count. |
133 | */ |
134 | int GetConstraintSourceCount() const; |
135 | |
136 | /** Retrieve a constraint source object. |
137 | * \param pIndex Index of the constraint source. |
138 | * \return The constraint source at the specified index. |
139 | */ |
140 | FbxObject* GetConstraintSource(int pIndex) const; |
141 | |
142 | /** Set the constrained object. |
143 | * \param pObject The constrained object. |
144 | */ |
145 | void SetConstrainedObject(FbxObject* pObject); |
146 | |
147 | /** Retrieve the constrained object. |
148 | * \return Current constrained object. |
149 | */ |
150 | FbxObject* GetConstrainedObject() const; |
151 | |
152 | /***************************************************************************************************************************** |
153 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
154 | *****************************************************************************************************************************/ |
155 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
156 | protected: |
157 | virtual void ConstructProperties(bool pForceSet); |
158 | virtual EType GetConstraintType() const; |
159 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
160 | }; |
161 | |
162 | #include <fbxsdk/fbxsdk_nsend.h> |
163 | |
164 | #endif /* _FBXSDK_SCENE_CONSTRAINT_PARENT_H_ */ |
165 | |