1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxselectionset.h |
13 | #ifndef _FBXSDK_SCENE_SELECTION_SET_H_ |
14 | #define _FBXSDK_SCENE_SELECTION_SET_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/scene/fbxcollection.h> |
19 | #include <fbxsdk/scene/fbxselectionnode.h> |
20 | |
21 | #include <fbxsdk/fbxsdk_nsbegin.h> |
22 | |
23 | /** FBX SDK selection set class. |
24 | * \nosubgrouping |
25 | * Represents a set of selected objects (FbxObject) and components. This is a non-exclusive (multiple membership) collection. |
26 | * Objects (FbxObject) can be added to a FbxSelectionSet directly, but to add components (vertexes, edges, or faces) |
27 | * you create a selection node (FbxSelectionNode) to group the object and its components together as a single item to be added. |
28 | * \see FbxSelectionNode |
29 | */ |
30 | class FBXSDK_DLL FbxSelectionSet : public FbxCollection |
31 | { |
32 | FBXSDK_OBJECT_DECLARE(FbxSelectionSet, FbxCollection); |
33 | |
34 | public: |
35 | /** This property stores annotation of the selection set. |
36 | * Default value is "". |
37 | */ |
38 | FbxPropertyT<FbxString> SelectionSetAnnotation; |
39 | |
40 | /** |
41 | * \name Utility functions |
42 | */ |
43 | //@{ |
44 | |
45 | /** Get the selected faces of a specified object. |
46 | * \param pObj The specified object. |
47 | * \param pPolygonIndexArray The array to take the indices of the selected faces. |
48 | * \remarks The indices of selected faces will be put in pPolygonIndexArray. |
49 | */ |
50 | void GetFaceSelection( FbxObject* pObj,FbxArray<int>& pPolygonIndexArray ) const; |
51 | |
52 | /** Get the selected edges of a specified object. |
53 | * \param pObj The specified object. |
54 | * \param pEdgeIndexArray The array to take the indices of the selected edges. |
55 | * \remarks The indices of selected face will be put in pEdgeIndexArray. |
56 | */ |
57 | void GetEdgeSelection( FbxObject* pObj,FbxArray<int>& pEdgeIndexArray ) const; |
58 | |
59 | /** Get the selected vertices of a specified object. |
60 | * \param pObj The specified object. |
61 | * \param pVertexIndexArray The array to take the indices of the selected vertices. |
62 | * \remarks The indices of selected face will be put in pVertexIndexArray. |
63 | */ |
64 | void GetVertexSelection( FbxObject* pObj,FbxArray<int>& pVertexIndexArray ) const; |
65 | |
66 | /** Get list of two types of member in the selection set: SelectionNodes and Directly contained objects. |
67 | * \param pSelectionNodeList The array to take selection nodes of the selection set. |
68 | * \param pDirectObjectList The array to take directly contained objects of the selection set. |
69 | * \remarks There might be two types members for a selection set: selection node and directly contained object. |
70 | * They will be listed in pSelectionNodeList and pDirectObjectList separately. |
71 | */ |
72 | void GetSelectionNodesAndDirectObjects(FbxArray<FbxSelectionNode*> &pSelectionNodeList, FbxArray<FbxObject*> &pDirectObjectList) const; |
73 | |
74 | //@} |
75 | |
76 | /***************************************************************************************************************************** |
77 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
78 | *****************************************************************************************************************************/ |
79 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
80 | protected: |
81 | virtual void ConstructProperties(bool pForceSet); |
82 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
83 | }; |
84 | |
85 | #include <fbxsdk/fbxsdk_nsend.h> |
86 | |
87 | #endif /* _FBXSDK_SCENE_SELECTION_SET_H_ */ |
88 | |