| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxnodeattribute.h |
| 13 | #ifndef _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_ |
| 14 | #define _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/core/fbxobject.h> |
| 19 | |
| 20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 21 | |
| 22 | class FbxNode; |
| 23 | |
| 24 | /** \brief This class is the base class to all types of node attributes. |
| 25 | * \nosubgrouping |
| 26 | * A node attribute is the content of a node. A \c NULL node attribute is set |
| 27 | * by calling function FbxNode::SetNodeAttribute() with a \c NULL pointer. |
| 28 | */ |
| 29 | class FBXSDK_DLL FbxNodeAttribute : public FbxObject |
| 30 | { |
| 31 | FBXSDK_OBJECT_DECLARE(FbxNodeAttribute, FbxObject); |
| 32 | |
| 33 | public: |
| 34 | //! Property Names |
| 35 | static const char* sColor; |
| 36 | |
| 37 | //! Property Default Values |
| 38 | static const FbxDouble3 sDefaultColor; |
| 39 | |
| 40 | /** This property handles the color. |
| 41 | * |
| 42 | * Default value is (0.8, 0.8, 0.8) |
| 43 | */ |
| 44 | FbxPropertyT<FbxDouble3> Color; |
| 45 | |
| 46 | /** \enum EType Node attribute types. |
| 47 | * - \e eUnknown |
| 48 | * - \e eNull |
| 49 | * - \e eMarker |
| 50 | * - \e eSkeleton |
| 51 | * - \e eMesh |
| 52 | * - \e eNurbs |
| 53 | * - \e ePatch |
| 54 | * - \e eCamera |
| 55 | * - \e eCameraStereo, |
| 56 | * - \e eCameraSwitcher |
| 57 | * - \e eLight |
| 58 | * - \e eOpticalReference |
| 59 | * - \e eOpticalMarker |
| 60 | * - \e eNurbsCurve |
| 61 | * - \e eTrimNurbsSurface |
| 62 | * - \e eBoundary |
| 63 | * - \e eNurbsSurface |
| 64 | * - \e eShape |
| 65 | * - \e eLODGroup |
| 66 | * - \e eSubDiv |
| 67 | * - \e eCachedEffect |
| 68 | * - \e eLine |
| 69 | */ |
| 70 | enum EType |
| 71 | { |
| 72 | eUnknown, |
| 73 | eNull, |
| 74 | eMarker, |
| 75 | eSkeleton, |
| 76 | eMesh, |
| 77 | eNurbs, |
| 78 | ePatch, |
| 79 | eCamera, |
| 80 | eCameraStereo, |
| 81 | eCameraSwitcher, |
| 82 | eLight, |
| 83 | eOpticalReference, |
| 84 | eOpticalMarker, |
| 85 | eNurbsCurve, |
| 86 | eTrimNurbsSurface, |
| 87 | eBoundary, |
| 88 | eNurbsSurface, |
| 89 | eShape, |
| 90 | eLODGroup, |
| 91 | eSubDiv, |
| 92 | eCachedEffect, |
| 93 | eLine |
| 94 | }; |
| 95 | |
| 96 | /** Return the type of node attribute. |
| 97 | * This class is pure virtual. |
| 98 | */ |
| 99 | virtual FbxNodeAttribute::EType GetAttributeType() const; |
| 100 | |
| 101 | /** Return the node count using this attribute. |
| 102 | * \return The count of nodes with this attribute set. |
| 103 | */ |
| 104 | int GetNodeCount() const; |
| 105 | |
| 106 | /** Return the node this attribute is set to. |
| 107 | * \param pIndex The index of the node to retrieve |
| 108 | * \return Pointer to the node, or \c NULL if the current attribute is not set to a node. |
| 109 | */ |
| 110 | FbxNode* GetNode(int pIndex=0) const; |
| 111 | |
| 112 | /***************************************************************************************************************************** |
| 113 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 114 | *****************************************************************************************************************************/ |
| 115 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 116 | protected: |
| 117 | virtual void ConstructProperties(bool pForceSet); |
| 118 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 119 | }; |
| 120 | |
| 121 | #include <fbxsdk/fbxsdk_nsend.h> |
| 122 | |
| 123 | #endif /* _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_ */ |
| 124 | |