1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxshape.h |
13 | #ifndef _FBXSDK_SCENE_GEOMETRY_SHAPE_H_ |
14 | #define _FBXSDK_SCENE_GEOMETRY_SHAPE_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/scene/geometry/fbxgeometrybase.h> |
19 | |
20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
21 | |
22 | class FbxBlendShapeChannel; |
23 | class FbxGeometry; |
24 | |
25 | /** A shape describes the deformation on a set of control points, which is similar to the cluster deformer in Maya. |
26 | * For example, we can add a shape to a created geometry. And the shape and the geometry have the same |
27 | * topological information but different position of the control points. |
28 | * With varying amounts of influence, the geometry performs a deformation effect. |
29 | * \nosubgrouping |
30 | * \see FbxGeometry |
31 | */ |
32 | class FBXSDK_DLL FbxShape : public FbxGeometryBase |
33 | { |
34 | FBXSDK_OBJECT_DECLARE(FbxShape, FbxGeometryBase); |
35 | |
36 | public: |
37 | /** Set the blend shape channel that contains this target shape. |
38 | * \param pBlendShapeChannel Pointer to the blend shape channel to set. |
39 | * \return \c true on success, \c false otherwise. |
40 | */ |
41 | bool SetBlendShapeChannel(FbxBlendShapeChannel* pBlendShapeChannel); |
42 | |
43 | /** Get the blend shape channel that contains this target shape. |
44 | * \return a pointer to the blend shape channel if set or NULL. |
45 | */ |
46 | FbxBlendShapeChannel* GetBlendShapeChannel() const; |
47 | |
48 | /** Get the base geometry of this target shape. |
49 | * \return a pointer to the base geometry if set or NULL. |
50 | * \remarks Since target shape can only connected to its base geometry through |
51 | * blend shape channel and blend shape deformer. |
52 | * So only when this target shape is connected to a blend shape channel, |
53 | * and the blend shape channel is connected to a blend shape deformer, |
54 | * and the blend shape deformer is used on a base geometry, then to get |
55 | * base geometry will success. |
56 | */ |
57 | FbxGeometry* GetBaseGeometry(); |
58 | |
59 | /** Get the length of the arrays of control point indices and weights. |
60 | * \return Length of the arrays of control point indices and weights. |
61 | * Returns 0 if no control point indices have been added or the arrays have been reset. |
62 | */ |
63 | int GetControlPointIndicesCount() const; |
64 | |
65 | /** Get the array of control point indices. |
66 | * \return Pointer to the array of control point indices. |
67 | * \c NULL if no control point indices have been added or the array has been reset. |
68 | */ |
69 | int* GetControlPointIndices() const; |
70 | |
71 | |
72 | /** Set the array size for the control point indices |
73 | * \param pCount The new count. |
74 | */ |
75 | void SetControlPointIndicesCount(int pCount); |
76 | |
77 | /** Add a control point index to the control point indices array |
78 | * \param pIndex The control point index to add. |
79 | */ |
80 | void AddControlPointIndex(int pIndex); |
81 | |
82 | /** Restore the shape to its initial state. |
83 | * Calling this function will clear the following: |
84 | * \li Pointer to blend shape channel. |
85 | * \li Control point indices. |
86 | */ |
87 | void Reset(); |
88 | |
89 | /***************************************************************************************************************************** |
90 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
91 | *****************************************************************************************************************************/ |
92 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
93 | virtual void Compact(); |
94 | virtual FbxObject& Copy(const FbxObject& pObject); |
95 | virtual FbxObject* Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject* pContainer=NULL, void* pSet = NULL) const; |
96 | |
97 | protected: |
98 | virtual FbxNodeAttribute::EType GetAttributeType() const; |
99 | virtual FbxStringList GetTypeFlags() const; |
100 | |
101 | FbxArray<int> mControlPointIndices; |
102 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
103 | }; |
104 | |
105 | #include <fbxsdk/fbxsdk_nsend.h> |
106 | |
107 | #endif /* _FBXSDK_SCENE_GEOMETRY_SHAPE_H_ */ |
108 | |