| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxbindingoperator.h |
| 13 | #ifndef _FBXSDK_SCENE_SHADING_BINDING_OPERATOR_H_ |
| 14 | #define _FBXSDK_SCENE_SHADING_BINDING_OPERATOR_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/scene/shading/fbxbindingtablebase.h> |
| 19 | |
| 20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 21 | |
| 22 | /** This object represents a binding operation on a FbxObject or FbxProperty. |
| 23 | * For example, FbxBindingOperator can be used to bind a light object |
| 24 | * to a parameter of shader via FbxNodeDirectionBOF or FbxNodePositionBOF. |
| 25 | * \code |
| 26 | * //Create an entry lEntry of binding table lTable. |
| 27 | * FbxBindingTableEntry& lEntry = lTable->AddNewEntry(); |
| 28 | * |
| 29 | * //Create a NodePositionConvert binding operator and add it as source of the lEntry. |
| 30 | * FbxOperatorEntryView lSrc(&lEntry, true, true); |
| 31 | * lSrc.SetOperatorName( "NodePositionConvert"); |
| 32 | * FbxBindingOperator* lOp = pImpl.AddNewBindingOperator( "NodePositionConvert", FbxNodePositionBOF::FunctionName); |
| 33 | * |
| 34 | * //Add a property entry to the binding operator. |
| 35 | * FbxBindingTableEntry& lEntryPropParam = lOp->AddNewEntry(); |
| 36 | * FbxPropertyEntryView lPropSrc(&lEntryPropParam, true, true); |
| 37 | * //Set the shader parameter (the property's name) as source of the lEntryPropParam. |
| 38 | * lPropSrc.SetProperty(lProp.GetHierarchicalName()); |
| 39 | * //Set the operator function FbxNodePositionBOF as destination of the lEntryPropParam. |
| 40 | * lEntryPropParam.SetDestination( FbxNodePositionBOF::FunctionName ); |
| 41 | * |
| 42 | * //Set the shader parameter as destination of the lEntry. |
| 43 | * FbxSemanticEntryView lDst( &lEntry, false, true ); |
| 44 | * lDst.SetSemantic( lProp.GetName() ); |
| 45 | * \endcode |
| 46 | * \nosubgrouping |
| 47 | * \see FbxOperatorEntryView, FbxBindingTableEntry, FbxPropertyEntryView |
| 48 | */ |
| 49 | class FBXSDK_DLL FbxBindingOperator : public FbxBindingTableBase |
| 50 | { |
| 51 | FBXSDK_OBJECT_DECLARE(FbxBindingOperator, FbxBindingTableBase); |
| 52 | |
| 53 | public: |
| 54 | /** Run the operator on the given object. |
| 55 | * \param pObject The object that will be evaluated. |
| 56 | * \param pResult A pointer to a buffer to hold the result. |
| 57 | * \return \c true on success, \c false otherwise. |
| 58 | */ |
| 59 | template <class FBXTYPE> |
| 60 | bool Evaluate(const FbxObject* pObject, FBXTYPE* pResult) const |
| 61 | { |
| 62 | EFbxType lResultType; |
| 63 | void* lResult = NULL; |
| 64 | |
| 65 | bool lSuccess = Evaluate(pObject, &lResultType, &lResult); |
| 66 | |
| 67 | if (lSuccess) |
| 68 | { |
| 69 | FbxTypeCopy(*pResult, lResult, lResultType); |
| 70 | } |
| 71 | |
| 72 | FreeEvaluationResult(lResultType, lResult); |
| 73 | |
| 74 | return lSuccess; |
| 75 | } |
| 76 | |
| 77 | /** Run the inverse operator on the given object, |
| 78 | * assigning the result directly to the object. |
| 79 | * \param pObject The object that will be evaluated. |
| 80 | * \param pInOut Type of value being reversed. |
| 81 | * \param setObj Control to set the property (only to query by the default ). |
| 82 | * \param index Used only in FbxMultiplyDistBOF. |
| 83 | * \return \c true on success, \c false otherwise. |
| 84 | */ |
| 85 | template <class FBXTYPE> |
| 86 | bool ReverseEvaluation(const FbxObject* pObject, FBXTYPE * pInOut, |
| 87 | bool setObj=false, int index=0) const |
| 88 | { |
| 89 | |
| 90 | const void* lIn = pInOut; |
| 91 | void* lOut = NULL; |
| 92 | EFbxType lOutType; |
| 93 | |
| 94 | bool lSuccess = ReverseEvaluate(pObject, lIn, &lOut, &lOutType, setObj, index); |
| 95 | |
| 96 | if (lSuccess) |
| 97 | { |
| 98 | FbxTypeCopy(*pInOut, lOut, lOutType); |
| 99 | } |
| 100 | |
| 101 | FreeEvaluationResult(lOutType, lOut); |
| 102 | |
| 103 | return lSuccess; |
| 104 | } |
| 105 | |
| 106 | /** Evaluate the value of an operator parameter. |
| 107 | * \param pObject The object that will be evaluated. |
| 108 | * \param pEntryDestinationName The name of the parameter. |
| 109 | * This is used to get the property or operator that is related to this parameter, |
| 110 | * then to evaluate the property or operator. |
| 111 | * \param pResult A pointer to the result. |
| 112 | * \return \c true on success, \c false otherwise. |
| 113 | * \remarks This method can handle different types of entries. For property entry and constant entry, |
| 114 | * this method will find out the property via the pEntryDestinationName and then evaluate its value; |
| 115 | * for operator entry, this method will find out the operator via the pEntryDestinationName and |
| 116 | * evaluate the operator function to get the property's value; for any other types of entry, this method |
| 117 | * is meaningless. |
| 118 | */ |
| 119 | template <class FBXTYPE> |
| 120 | bool EvaluateEntry(const FbxObject* pObject, const char* pEntryDestinationName, FBXTYPE* pResult) const |
| 121 | { |
| 122 | EFbxType lResultType; |
| 123 | void* lResult = NULL; |
| 124 | |
| 125 | bool lSuccess = EvaluateEntry(pObject, pEntryDestinationName, &lResultType, &lResult); |
| 126 | |
| 127 | if (lSuccess) |
| 128 | { |
| 129 | FbxTypeCopy(*pResult, lResult, lResultType); |
| 130 | } |
| 131 | |
| 132 | FreeEvaluationResult(lResultType, lResult); |
| 133 | |
| 134 | return lSuccess; |
| 135 | } |
| 136 | |
| 137 | /** This property stores the name of function. |
| 138 | * |
| 139 | * Default value is "". |
| 140 | */ |
| 141 | FbxPropertyT<FbxString> FunctionName; |
| 142 | |
| 143 | /** This property stores the name of target. |
| 144 | * |
| 145 | * Default value is "". |
| 146 | */ |
| 147 | FbxPropertyT<FbxString> TargetName; |
| 148 | |
| 149 | ////////////////////////////////////////////////////////////////////////// |
| 150 | // Static values |
| 151 | ////////////////////////////////////////////////////////////////////////// |
| 152 | |
| 153 | //! Function name. |
| 154 | static const char* sFunctionName; |
| 155 | //! Target name. |
| 156 | static const char* sTargetName; |
| 157 | |
| 158 | //! Default value for function name. |
| 159 | static const char* sDefaultFunctionName; |
| 160 | //! Default value for target name. |
| 161 | static const char* sDefaultTargetName; |
| 162 | |
| 163 | |
| 164 | ////////////////////////////////////////////////////////////////////////// |
| 165 | // Functions |
| 166 | ////////////////////////////////////////////////////////////////////////// |
| 167 | |
| 168 | /** \internal |
| 169 | * |
| 170 | */ |
| 171 | static void RegisterFunctions(); |
| 172 | |
| 173 | /** \internal |
| 174 | * |
| 175 | */ |
| 176 | static void UnregisterFunctions(); |
| 177 | |
| 178 | |
| 179 | /** It represents a binding relationship between current object and the target. |
| 180 | * Any binding operation need to specify a certain kind of binding function. |
| 181 | * \nosubgrouping |
| 182 | */ |
| 183 | class FBXSDK_DLL Function |
| 184 | { |
| 185 | public: |
| 186 | //!Destructor. |
| 187 | virtual ~Function() {} |
| 188 | |
| 189 | /** Run the operator on the given object. |
| 190 | * \param pOperator The operator that will be applied. |
| 191 | * \param pObject The object that will be evaluated. |
| 192 | * \param pResultType Will be filled by the type of the result. |
| 193 | * \param pResult Will be filled by a pointer to a buffer that hold the result. |
| 194 | * The caller must call FreeEvaluationResult() when it is done with this pointer. |
| 195 | * \return \c true on success, \c false otherwise. |
| 196 | */ |
| 197 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const = 0; |
| 198 | |
| 199 | /** Run the inverse operator on the given object, |
| 200 | * assigning the result directly to the object. |
| 201 | * \param pOperator The operator that will be applied. |
| 202 | * \param pTarget The object that will be evaluated. |
| 203 | * \param pIn |
| 204 | * \param pOut |
| 205 | * \param pOutType Type of value being reversed. |
| 206 | * \param setObj Control to set the property (only to query by the default ). |
| 207 | * \param index Used only in FbxMultiplyDistBOF. |
| 208 | * \return \c true on success, \c false otherwise. |
| 209 | */ |
| 210 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const = 0; |
| 211 | }; |
| 212 | |
| 213 | /** The abstract factory class for binding function. |
| 214 | * \nosubgrouping |
| 215 | */ |
| 216 | class FBXSDK_DLL FunctionCreatorBase |
| 217 | { |
| 218 | public: |
| 219 | //!Destructor. |
| 220 | virtual ~FunctionCreatorBase() {} |
| 221 | |
| 222 | /** Get name of the function. |
| 223 | * \return The name of the function. |
| 224 | */ |
| 225 | virtual const char* GetFunctionName() const = 0; |
| 226 | |
| 227 | /** Create the function. |
| 228 | */ |
| 229 | virtual Function* CreateFunction() const = 0; |
| 230 | }; |
| 231 | |
| 232 | /** The concrete factory class for binding function. |
| 233 | * \nosubgrouping |
| 234 | */ |
| 235 | template <class FUNCTION> |
| 236 | class FunctionCreator : public FunctionCreatorBase |
| 237 | { |
| 238 | public: |
| 239 | |
| 240 | /** Get Name of the operation function. |
| 241 | * \return The Name of the operation function. |
| 242 | */ |
| 243 | virtual const char* GetFunctionName() const |
| 244 | { |
| 245 | return FUNCTION::FunctionName; |
| 246 | } |
| 247 | |
| 248 | /** Create the operation function. |
| 249 | */ |
| 250 | virtual Function* CreateFunction() const |
| 251 | { |
| 252 | return FbxNew< FUNCTION >(); |
| 253 | } |
| 254 | }; |
| 255 | |
| 256 | /** This utility class is used to register and unregister the binding function creators. |
| 257 | * \nosubgrouping |
| 258 | */ |
| 259 | class FBXSDK_DLL FunctionRegistry |
| 260 | { |
| 261 | public: |
| 262 | /** To register the binding function creator. |
| 263 | * \param pCreator The binding function creator to register. |
| 264 | */ |
| 265 | static void RegisterFunctionCreator(FunctionCreatorBase const& pCreator) |
| 266 | { |
| 267 | sRegistry.Insert(pCreator.GetFunctionName(), &pCreator); |
| 268 | } |
| 269 | |
| 270 | /** To unregister the binding function creator. |
| 271 | * \param pCreator The binding function creator to unregister. |
| 272 | */ |
| 273 | static void UnregisterFunctionCreator(FunctionCreatorBase const& pCreator) |
| 274 | { |
| 275 | sRegistry.Remove(pCreator.GetFunctionName()); |
| 276 | } |
| 277 | |
| 278 | /** To find the binding function creator by name. |
| 279 | * \param pName The name of the operation function creator to find. |
| 280 | */ |
| 281 | static const FunctionCreatorBase* FindCreator(const char* pName) |
| 282 | { |
| 283 | RegistryType::RecordType* lRecord = sRegistry.Find(pName); |
| 284 | |
| 285 | if (lRecord) |
| 286 | { |
| 287 | return lRecord->GetValue(); |
| 288 | } |
| 289 | else |
| 290 | { |
| 291 | return NULL; |
| 292 | } |
| 293 | } |
| 294 | |
| 295 | private: |
| 296 | typedef FbxMap<const char*, const FunctionCreatorBase*, FbxCharPtrCompare> RegistryType; |
| 297 | static RegistryType sRegistry; |
| 298 | }; |
| 299 | |
| 300 | |
| 301 | /***************************************************************************************************************************** |
| 302 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 303 | *****************************************************************************************************************************/ |
| 304 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 305 | bool EvaluateEntry(const FbxObject* pObject, const char* pEntryDestinationName, EFbxType* pResultType, void** pResult) const; |
| 306 | bool GetEntryProperty(const FbxObject* pObject, const char* pEntryDestinationName, FbxProperty & pProp) const; |
| 307 | |
| 308 | protected: |
| 309 | virtual void Construct(const FbxObject* pFrom); |
| 310 | virtual void Destruct(bool pRecursive); |
| 311 | virtual void ConstructProperties(bool pForceSet); |
| 312 | |
| 313 | void InstantiateFunction(); |
| 314 | bool Evaluate(const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 315 | bool ReverseEvaluate(const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 316 | void FreeEvaluationResult(EFbxType pResultType, void* pResult) const; |
| 317 | |
| 318 | Function* mFunction; |
| 319 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 320 | }; |
| 321 | |
| 322 | |
| 323 | /** An evaluation operator to get the position of the node that is bound with this operator via a certain property. |
| 324 | * The position of the node is represented by translation. |
| 325 | */ |
| 326 | class FbxNodePositionBOF : public FbxBindingOperator::Function |
| 327 | { |
| 328 | public: |
| 329 | //! Name of the operation function. |
| 330 | static const char* FunctionName; |
| 331 | |
| 332 | /** Evaluate the position of the node that is bound with this operator via a certain property. |
| 333 | * The position of the node is represented by translation. |
| 334 | * |
| 335 | * \param pOperator Operator running on the object. |
| 336 | * \param pObject The object that will be evaluated. |
| 337 | * \param pResultType The type of the result to be returned, eFbxDouble4 in this case. |
| 338 | * \param pResult A pointer to a buffer that can hold the result. |
| 339 | * \return \c true on success, \c false otherwise. |
| 340 | */ |
| 341 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 342 | |
| 343 | //! Inverse evaluation for this binding function is not implemented yet. |
| 344 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 345 | |
| 346 | /***************************************************************************************************************************** |
| 347 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 348 | *****************************************************************************************************************************/ |
| 349 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 350 | FbxNodePositionBOF(); |
| 351 | virtual ~FbxNodePositionBOF(); |
| 352 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 353 | }; |
| 354 | |
| 355 | /** An evaluation operator to get the direction of the node that is bound with this operator via a certain property. |
| 356 | * The direction of the node is represented by Euler rotation. |
| 357 | */ |
| 358 | class FbxNodeDirectionBOF : public FbxBindingOperator::Function |
| 359 | { |
| 360 | public: |
| 361 | //! Name of the operation function. |
| 362 | static const char* FunctionName; |
| 363 | |
| 364 | /** Evaluate the direction of the node that is bound with this operator via a certain property. |
| 365 | * The direction of the node is represented by Euler rotation. |
| 366 | * |
| 367 | * \param pOperator Operator running on the object. |
| 368 | * \param pObject The object that will be evaluated. |
| 369 | * \param pResultType The type of the result to be returned, eFbxDouble4 in this case. |
| 370 | * \param pResult A pointer to a buffer that can hold the result. |
| 371 | * \return \c true on success, \c false otherwise. |
| 372 | */ |
| 373 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 374 | |
| 375 | //! Inverse evaluation for this binding function is not implemented yet. |
| 376 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 377 | |
| 378 | /***************************************************************************************************************************** |
| 379 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 380 | *****************************************************************************************************************************/ |
| 381 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 382 | FbxNodeDirectionBOF(); |
| 383 | virtual ~FbxNodeDirectionBOF(); |
| 384 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 385 | }; |
| 386 | |
| 387 | /** A pass through operator used to assign constants to parameters. |
| 388 | */ |
| 389 | class FbxAssignBOF : public FbxBindingOperator::Function |
| 390 | { |
| 391 | public: |
| 392 | //! Name of the operation function. |
| 393 | static const char* FunctionName; |
| 394 | |
| 395 | /** Evaluates the object property specified by "X" and returns it. |
| 396 | * \param pOperator Operator running on the object. |
| 397 | * \param pObject The object that will be evaluated. |
| 398 | * \param pResultType Will be filled by the type of the result. |
| 399 | * \param pResult Will be filled by a pointer to a buffer that hold the result. |
| 400 | */ |
| 401 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 402 | |
| 403 | //! Inverse evaluation for this binding function is not implemented yet. |
| 404 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 405 | |
| 406 | /***************************************************************************************************************************** |
| 407 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 408 | *****************************************************************************************************************************/ |
| 409 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 410 | FbxAssignBOF(); |
| 411 | virtual ~FbxAssignBOF(); |
| 412 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 413 | }; |
| 414 | |
| 415 | |
| 416 | /** A conditional operator that outputs one out of two properties, based on |
| 417 | * the value of a predicate property. |
| 418 | */ |
| 419 | class FbxConditionalBOF : public FbxBindingOperator::Function |
| 420 | { |
| 421 | public: |
| 422 | //! Name of the operation function. |
| 423 | static const char* FunctionName; |
| 424 | |
| 425 | /** Evaluates the object property specified by "predicate". |
| 426 | * If the property value is true (!= 0, != ""), returns the value of the |
| 427 | * property specified by "ifTrue", else returns the value of the property |
| 428 | * specified by "ifFalse". |
| 429 | * |
| 430 | * Currently the data types supported for the input property are |
| 431 | * limited to "integer", "boolean", "float", "double" and "string". |
| 432 | * \param pOperator Operator running on the object. |
| 433 | * \param pObject The object that will be evaluated. |
| 434 | * \param pResultType The type of the result to be returned. |
| 435 | * \param pResult A pointer to a buffer that can hold the result. |
| 436 | * \return \c true on success, \c false otherwise. |
| 437 | */ |
| 438 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 439 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 440 | |
| 441 | /***************************************************************************************************************************** |
| 442 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 443 | *****************************************************************************************************************************/ |
| 444 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 445 | FbxConditionalBOF(); |
| 446 | virtual ~FbxConditionalBOF(); |
| 447 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 448 | }; |
| 449 | |
| 450 | |
| 451 | /** A switch operator that outputs one out of n properties, based on |
| 452 | * the value of a predicate property. |
| 453 | */ |
| 454 | class FbxSwitchBOF : public FbxBindingOperator::Function |
| 455 | { |
| 456 | public: |
| 457 | //! Name of the operation function. |
| 458 | static const char* FunctionName; |
| 459 | |
| 460 | /** Evaluates the object property specified by "predicate". |
| 461 | * Returns the value of the property specified by "case_n", where n |
| 462 | * is the value of "predicate". If there is no case_n entry, returns |
| 463 | * the value of the property specified by "default". |
| 464 | * |
| 465 | * Currently the data types supported for the predicate property are |
| 466 | * limited to "integer" and "boolean". |
| 467 | * \param pOperator Operator running on the object. |
| 468 | * \param pObject The object that will be evaluated. |
| 469 | * \param pResultType The type of the result to be returned. |
| 470 | * \param pResult A pointer to a buffer that can hold the result. |
| 471 | * \return \c true on success, \c false otherwise. |
| 472 | */ |
| 473 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 474 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 475 | |
| 476 | /***************************************************************************************************************************** |
| 477 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 478 | *****************************************************************************************************************************/ |
| 479 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 480 | FbxSwitchBOF(); |
| 481 | virtual ~FbxSwitchBOF(); |
| 482 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 483 | }; |
| 484 | |
| 485 | |
| 486 | class FbxTRSToMatrixBOF : public FbxBindingOperator::Function |
| 487 | { |
| 488 | public: |
| 489 | //! Name of the operation function. |
| 490 | static const char* FunctionName; |
| 491 | |
| 492 | /** Evaluates the object properties specified by "T", "R" and "S" and |
| 493 | * return a transform matrix. |
| 494 | * |
| 495 | * \param pOperator Operator running on the object. |
| 496 | * \param pObject The object that will be evaluated. |
| 497 | * \param pResultType The type of the result to be returned. |
| 498 | * \param pResult A pointer to a buffer that can hold the result. |
| 499 | * \return \c true on success, \c false otherwise. |
| 500 | */ |
| 501 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 502 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 503 | |
| 504 | /***************************************************************************************************************************** |
| 505 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 506 | *****************************************************************************************************************************/ |
| 507 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 508 | FbxTRSToMatrixBOF(); |
| 509 | virtual ~FbxTRSToMatrixBOF(); |
| 510 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 511 | }; |
| 512 | |
| 513 | |
| 514 | class FbxAddBOF : public FbxBindingOperator::Function |
| 515 | { |
| 516 | public: |
| 517 | //! Name of the operation function. |
| 518 | static const char* FunctionName; |
| 519 | |
| 520 | /** Evaluates the object properties specified by "X" and "Y" |
| 521 | * return X+Y as a float. |
| 522 | * |
| 523 | * \param pOperator Operator running on the object. |
| 524 | * \param pObject The object that will be evaluated. |
| 525 | * \param pResultType The type of the result to be returned. |
| 526 | * \param pResult A pointer to a buffer that can hold the result. |
| 527 | * \return \c true on success, \c false otherwise. |
| 528 | */ |
| 529 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 530 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 531 | |
| 532 | /***************************************************************************************************************************** |
| 533 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 534 | *****************************************************************************************************************************/ |
| 535 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 536 | FbxAddBOF(); |
| 537 | virtual ~FbxAddBOF(); |
| 538 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 539 | }; |
| 540 | |
| 541 | |
| 542 | class FbxSubstractBOF : public FbxBindingOperator::Function |
| 543 | { |
| 544 | public: |
| 545 | //! Name of the operation function. |
| 546 | static const char* FunctionName; |
| 547 | |
| 548 | /** Evaluates the object properties specified by "X" and "Y" |
| 549 | * return X-Y as a float. |
| 550 | * |
| 551 | * \param pOperator Operator running on the object. |
| 552 | * \param pObject The object that will be evaluated. |
| 553 | * \param pResultType The type of the result to be returned. |
| 554 | * \param pResult A pointer to a buffer that can hold the result. |
| 555 | * \return \c true on success, \c false otherwise. |
| 556 | */ |
| 557 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 558 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 559 | |
| 560 | /***************************************************************************************************************************** |
| 561 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 562 | *****************************************************************************************************************************/ |
| 563 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 564 | FbxSubstractBOF(); |
| 565 | virtual ~FbxSubstractBOF(); |
| 566 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 567 | }; |
| 568 | |
| 569 | |
| 570 | class FbxMultiplyBOF : public FbxBindingOperator::Function |
| 571 | { |
| 572 | public: |
| 573 | //! Name of the operation function. |
| 574 | static const char* FunctionName; |
| 575 | |
| 576 | /** Evaluates the object properties specified by "X" and "Y" |
| 577 | * return X*Y as a float. |
| 578 | * |
| 579 | * \param pOperator Operator running on the object. |
| 580 | * \param pObject The object that will be evaluated. |
| 581 | * \param pResultType The type of the result to be returned. |
| 582 | * \param pResult A pointer to a buffer that can hold the result. |
| 583 | * \return \c true on success, \c false otherwise. |
| 584 | */ |
| 585 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 586 | //Set index to 1 to get realWorldScale. |
| 587 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 588 | |
| 589 | /***************************************************************************************************************************** |
| 590 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 591 | *****************************************************************************************************************************/ |
| 592 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 593 | FbxMultiplyBOF(); |
| 594 | virtual ~FbxMultiplyBOF(); |
| 595 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 596 | }; |
| 597 | |
| 598 | |
| 599 | class FbxMultiplyDistBOF : public FbxBindingOperator::Function |
| 600 | { |
| 601 | public: |
| 602 | //! Name of the operation function. |
| 603 | static const char* FunctionName; |
| 604 | |
| 605 | /** Evaluates the object properties specified by "X" and "Y" |
| 606 | * return X*Y as a float. |
| 607 | * |
| 608 | * \param pOperator Operator running on the object. |
| 609 | * \param pObject The object that will be evaluated. |
| 610 | * \param pResultType The type of the result to be returned. |
| 611 | * \param pResult A pointer to a buffer that can hold the result. |
| 612 | * \return \c true on success, \c false otherwise. |
| 613 | */ |
| 614 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 615 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 616 | |
| 617 | /***************************************************************************************************************************** |
| 618 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 619 | *****************************************************************************************************************************/ |
| 620 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 621 | FbxMultiplyDistBOF(); |
| 622 | virtual ~FbxMultiplyDistBOF(); |
| 623 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 624 | }; |
| 625 | |
| 626 | class FbxOneOverXBOF : public FbxBindingOperator::Function |
| 627 | { |
| 628 | public: |
| 629 | //! Name of the operation function. |
| 630 | static const char* FunctionName; |
| 631 | |
| 632 | /** Evaluates the object properties specified by "X" |
| 633 | * return 1/X as a float. |
| 634 | * |
| 635 | * \param pOperator Operator running on the object. |
| 636 | * \param pObject The object that will be evaluated. |
| 637 | * \param pResultType The type of the result to be returned. |
| 638 | * \param pResult A pointer to a buffer that can hold the result. |
| 639 | * \return \c true on success, \c false otherwise. |
| 640 | */ |
| 641 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 642 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 643 | |
| 644 | /***************************************************************************************************************************** |
| 645 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 646 | *****************************************************************************************************************************/ |
| 647 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 648 | FbxOneOverXBOF(); |
| 649 | virtual ~FbxOneOverXBOF(); |
| 650 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 651 | }; |
| 652 | |
| 653 | class FbxPowerBOF : public FbxBindingOperator::Function |
| 654 | { |
| 655 | public: |
| 656 | //! Name of the operation function. |
| 657 | static const char* FunctionName; |
| 658 | |
| 659 | /** Evaluates the object properties specified by "X" and "Y" |
| 660 | * return X^Y as a float. |
| 661 | * |
| 662 | * \param pOperator Operator running on the object. |
| 663 | * \param pObject The object that will be evaluated. |
| 664 | * \param pResultType The type of the result to be returned. |
| 665 | * \param pResult A pointer to a buffer that can hold the result. |
| 666 | * \return \c true on success, \c false otherwise. |
| 667 | */ |
| 668 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 669 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 670 | |
| 671 | /***************************************************************************************************************************** |
| 672 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 673 | *****************************************************************************************************************************/ |
| 674 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 675 | FbxPowerBOF(); |
| 676 | virtual ~FbxPowerBOF(); |
| 677 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 678 | }; |
| 679 | |
| 680 | class FbxDegreeToRadianBOF : public FbxBindingOperator::Function |
| 681 | { |
| 682 | public: |
| 683 | //! Name of the operation function. |
| 684 | static const char* FunctionName; |
| 685 | |
| 686 | /** Evaluates the object property specified by "X" |
| 687 | * return X converted to radian as a float. |
| 688 | * |
| 689 | * \param pOperator Operator running on the object. |
| 690 | * \param pObject The object that will be evaluated. |
| 691 | * \param pResultType The type of the result to be returned. |
| 692 | * \param pResult A pointer to a buffer that can hold the result. |
| 693 | * \return \c true on success, \c false otherwise. |
| 694 | */ |
| 695 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 696 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 697 | |
| 698 | /***************************************************************************************************************************** |
| 699 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 700 | *****************************************************************************************************************************/ |
| 701 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 702 | FbxDegreeToRadianBOF(); |
| 703 | virtual ~FbxDegreeToRadianBOF(); |
| 704 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 705 | }; |
| 706 | |
| 707 | |
| 708 | class FbxVectorDegreeToVectorRadianBOF : public FbxBindingOperator::Function |
| 709 | { |
| 710 | public: |
| 711 | //! Name of the operation function. |
| 712 | static const char* FunctionName; |
| 713 | |
| 714 | /** Evaluates the object property specified by "X" |
| 715 | * return X converted to radian as a vector3. |
| 716 | * |
| 717 | * \param pOperator Operator running on the object. |
| 718 | * \param pObject The object that will be evaluated. |
| 719 | * \param pResultType The type of the result to be returned. |
| 720 | * \param pResult A pointer to a buffer that can hold the result. |
| 721 | * \return \c true on success, \c false otherwise. |
| 722 | */ |
| 723 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 724 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 725 | |
| 726 | /***************************************************************************************************************************** |
| 727 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 728 | *****************************************************************************************************************************/ |
| 729 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 730 | FbxVectorDegreeToVectorRadianBOF(); |
| 731 | virtual ~FbxVectorDegreeToVectorRadianBOF(); |
| 732 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 733 | }; |
| 734 | |
| 735 | |
| 736 | |
| 737 | class FbxSphericalToCartesianBOF : public FbxBindingOperator::Function |
| 738 | { |
| 739 | public: |
| 740 | //! Name of the operation function. |
| 741 | static const char* FunctionName; |
| 742 | |
| 743 | /** Evaluates the object property specified by "rho", "theta" and "phi" |
| 744 | * return the converted Cartesian coordinates as a double3. |
| 745 | * |
| 746 | * \param pOperator Operator running on the object. |
| 747 | * \param pObject The object that will be evaluated. |
| 748 | * \param pResultType The type of the result to be returned. |
| 749 | * \param pResult A pointer to a buffer that can hold the result. |
| 750 | * \return \c true on success, \c false otherwise. |
| 751 | */ |
| 752 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 753 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 754 | |
| 755 | /***************************************************************************************************************************** |
| 756 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 757 | *****************************************************************************************************************************/ |
| 758 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 759 | FbxSphericalToCartesianBOF(); |
| 760 | virtual ~FbxSphericalToCartesianBOF(); |
| 761 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 762 | }; |
| 763 | |
| 764 | |
| 765 | |
| 766 | class FbxIsYupBOF : public FbxBindingOperator::Function |
| 767 | { |
| 768 | public: |
| 769 | //! Name of the operation function. |
| 770 | static const char* FunctionName; |
| 771 | |
| 772 | /** Check if the scene coordinate system is y-up |
| 773 | * return a bool. |
| 774 | * |
| 775 | * \param pOperator Operator running on the object. |
| 776 | * \param pObject The object that will be evaluated. |
| 777 | * \param pResultType The type of the result to be returned. |
| 778 | * \param pResult A pointer to a buffer that can hold the result. |
| 779 | * \return \c true on success, \c false otherwise. |
| 780 | */ |
| 781 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 782 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 783 | |
| 784 | /***************************************************************************************************************************** |
| 785 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 786 | *****************************************************************************************************************************/ |
| 787 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 788 | FbxIsYupBOF(); |
| 789 | virtual ~FbxIsYupBOF(); |
| 790 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 791 | }; |
| 792 | |
| 793 | |
| 794 | |
| 795 | /** A symbol(string) operator that search the string table and return its corresponding unique id, based on |
| 796 | * the value of a predicate property. |
| 797 | */ |
| 798 | class FbxSymbolIDBOF : public FbxBindingOperator::Function |
| 799 | { |
| 800 | public: |
| 801 | //! Name of the operation function. |
| 802 | static const char* FunctionName; |
| 803 | |
| 804 | /** Check in the symbol table the string and returns its unique ID as an integer |
| 805 | * |
| 806 | * \param pOperator Operator running on the object. |
| 807 | * \param pObject The object that will be evaluated. |
| 808 | * \param pResultType The type of the result to be returned. |
| 809 | * \param pResult A pointer to a buffer that can hold the result. |
| 810 | * \return \c true on success, \c false otherwise. |
| 811 | */ |
| 812 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 813 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 814 | |
| 815 | /***************************************************************************************************************************** |
| 816 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 817 | *****************************************************************************************************************************/ |
| 818 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 819 | FbxSymbolIDBOF(); |
| 820 | virtual ~FbxSymbolIDBOF(); |
| 821 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 822 | }; |
| 823 | |
| 824 | |
| 825 | /** A chooser operator that check spot distribution and returns the correct value, based on |
| 826 | * the value of a predicate property. |
| 827 | */ |
| 828 | class FbxSpotDistributionChooserBOF : public FbxBindingOperator::Function |
| 829 | { |
| 830 | public: |
| 831 | //! Name of the operation function. |
| 832 | static const char* FunctionName; |
| 833 | |
| 834 | /** Check the enum of the spot distribution and returns the correct value |
| 835 | * as an int. |
| 836 | * |
| 837 | * \param pOperator Operator running on the object. |
| 838 | * \param pObject The object that will be evaluated. |
| 839 | * \param pResultType The type of the result to be returned. |
| 840 | * \param pResult A pointer to a buffer that can hold the result. |
| 841 | * \return \c true on success, \c false otherwise. |
| 842 | */ |
| 843 | virtual bool Evaluate(const FbxBindingOperator* pOperator, const FbxObject* pObject, EFbxType* pResultType, void** pResult) const; |
| 844 | |
| 845 | //! Inverse evaluation for this binding function is not implemented yet. |
| 846 | virtual bool ReverseEvaluate(const FbxBindingOperator* pOperator, const FbxObject* pTarget, const void* pIn, void** pOut, EFbxType* pOutType, bool setObj, int index) const; |
| 847 | |
| 848 | /***************************************************************************************************************************** |
| 849 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 850 | *****************************************************************************************************************************/ |
| 851 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 852 | FbxSpotDistributionChooserBOF(); |
| 853 | virtual ~FbxSpotDistributionChooserBOF(); |
| 854 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 855 | }; |
| 856 | |
| 857 | #include <fbxsdk/fbxsdk_nsend.h> |
| 858 | |
| 859 | #endif /* _FBXSDK_SCENE_SHADING_BINDING_OPERATOR_H_ */ |
| 860 | |