| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxdeformationsevaluator.h |
| 13 | #ifndef _FBXSDK_UTILS_DEFORMATIONS_EVALUATOR_H_ |
| 14 | #define _FBXSDK_UTILS_DEFORMATIONS_EVALUATOR_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 19 | |
| 20 | class FbxNode; |
| 21 | class FbxMesh; |
| 22 | class FbxTime; |
| 23 | class FbxAnimLayer; |
| 24 | class FbxPose; |
| 25 | class FbxCluster; |
| 26 | class FbxVector4; |
| 27 | class FbxAMatrix; |
| 28 | class FbxDualQuaternion; |
| 29 | |
| 30 | class FBXSDK_DLL FbxDeformationsEvaluator |
| 31 | { |
| 32 | public: |
| 33 | /** Configure this object to process the given mesh. |
| 34 | * \param pNode Node object owner of the mesh. |
| 35 | * \param pMesh Processed object. |
| 36 | * \return \c true if \e pMesh is connected to \e pNode and the internal data allocation succeeded. */ |
| 37 | bool Init(const FbxNode* pNode, const FbxMesh* pMesh); |
| 38 | |
| 39 | /** If this object is properly configured, evaluates the shape deformation of the mesh at the given time. |
| 40 | * \param pVertexArray The result of the evaluation. |
| 41 | * \param pTime Current time of the evaluation. |
| 42 | * \return \c true if the function completed successfully and \c false in case of errors. |
| 43 | * \remarks \e pVertexArray must be allocated and be of size: \e mMesh->GetControlPointCount(). */ |
| 44 | bool ComputeShapeDeformation(FbxVector4* pVertexArray, const FbxTime& pTime); |
| 45 | |
| 46 | /** If this object is properly configured, evaluates the skin deformation of the received mesh at the given time. |
| 47 | * \param pVertexArray The result of the evaluation. |
| 48 | * \param pTime Current time of the evaluation. |
| 49 | * \param pGX Local to World matrix to express the returned vertices in World space. |
| 50 | * \param pPose If defined, use the pose to evaluate the current transform. |
| 51 | * \return \c true if the function completed successfully and \c false in case of errors. |
| 52 | * \remarks \e pVertexArray must be allocated and be of size: \e mMesh->GetControlPointCount(). */ |
| 53 | bool ComputeSkinDeformation(FbxVector4* pVertexArray, const FbxTime& pTime, FbxAMatrix* pGX=NULL, const FbxPose* pPose=NULL); |
| 54 | |
| 55 | /***************************************************************************************************************************** |
| 56 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 57 | *****************************************************************************************************************************/ |
| 58 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 59 | FbxDeformationsEvaluator(); |
| 60 | virtual ~FbxDeformationsEvaluator(); |
| 61 | |
| 62 | private: |
| 63 | void ComputeClusterDeformation(FbxVector4* pVertexArray, const FbxTime& pTime, const FbxAMatrix& pGX, FbxCluster* pCluster, FbxAMatrix& , const FbxPose* pPose); |
| 64 | void ComputeLinearDeformation(FbxVector4* pVertexArray, const FbxTime& pTime, const FbxAMatrix& pGX, const FbxPose* pPose); |
| 65 | void ComputeDualQuaternionDeformation(FbxVector4* pVertexArray, const FbxTime& pTime, const FbxAMatrix& pGX, const FbxPose* pPose); |
| 66 | void Cleanup(); |
| 67 | |
| 68 | bool mIsConfigured; |
| 69 | FbxNode* mNode; |
| 70 | FbxMesh* mMesh; |
| 71 | FbxAnimLayer* mAnimLayer; |
| 72 | |
| 73 | int mVertexCount; |
| 74 | FbxVector4* mDstVertexArray; |
| 75 | FbxVector4* mVertexArrayLinear; |
| 76 | FbxVector4* mVertexArrayDQ; |
| 77 | |
| 78 | FbxAMatrix* mClusterDeformation; |
| 79 | double* mClusterWeight; |
| 80 | FbxDualQuaternion* mDQClusterDeformation; |
| 81 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 82 | }; |
| 83 | |
| 84 | #include <fbxsdk/fbxsdk_nsend.h> |
| 85 | |
| 86 | #endif /* _FBXSDK_UTILS_DEFORMATIONS_EVALUATOR_H_ */ |
| 87 | |