| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_FIXEDJOINT_H |
| 15 | #define PX_FIXEDJOINT_H |
| 16 | /** \addtogroup extensions |
| 17 | @{ |
| 18 | */ |
| 19 | |
| 20 | #include "extensions/PxJoint.h" |
| 21 | |
| 22 | #ifndef PX_DOXYGEN |
| 23 | namespace physx |
| 24 | { |
| 25 | #endif |
| 26 | |
| 27 | class PxFixedJoint; |
| 28 | |
| 29 | /** |
| 30 | \brief Create a fixed joint. |
| 31 | |
| 32 | \param[in] physics the physics SDK |
| 33 | \param[in] actor0 an actor to which the joint is attached. NULL may be used to attach the joint to a specific point in the world frame |
| 34 | \param[in] localFrame0 the position and orientation of the joint relative to actor0 |
| 35 | \param[in] actor1 an actor to which the joint is attached. NULL may be used to attach the joint to a specific point in the world frame |
| 36 | \param[in] localFrame1 the position and orientation of the joint relative to actor1 |
| 37 | |
| 38 | @see PxFixedJoint |
| 39 | */ |
| 40 | |
| 41 | PxFixedJoint* PxFixedJointCreate(PxPhysics& physics, |
| 42 | PxRigidActor* actor0, const PxTransform& localFrame0, |
| 43 | PxRigidActor* actor1, const PxTransform& localFrame1); |
| 44 | |
| 45 | |
| 46 | /** |
| 47 | \brief A fixed joint permits no relative movement between two bodies. ie the bodies are glued together. |
| 48 | |
| 49 | \image html fixedJoint.png |
| 50 | |
| 51 | @see PxFixedJointCreate() PxJoint |
| 52 | */ |
| 53 | |
| 54 | class PxFixedJoint : public PxJoint |
| 55 | { |
| 56 | public: |
| 57 | |
| 58 | /** |
| 59 | \brief Set the linear tolerance threshold for projection. Projection is enabled if PxConstraintFlag::ePROJECTION |
| 60 | is set for the joint. |
| 61 | |
| 62 | If the joint separates by more than this distance along its locked degrees of freedom, the solver |
| 63 | will move the bodies to close the distance. |
| 64 | |
| 65 | Setting a very small tolerance may result in simulation jitter or other artifacts. |
| 66 | |
| 67 | Sometimes it is not possible to project (for example when the joints form a cycle). |
| 68 | |
| 69 | <b>Range:</b> [0, PX_MAX_F32)<br> |
| 70 | <b>Default:</b> 1e10f |
| 71 | |
| 72 | \param[in] tolerance the linear tolerance threshold |
| 73 | |
| 74 | @see getProjectionLinearTolerance() PxJoint::setConstraintFlags() PxConstraintFlag::ePROJECTION |
| 75 | */ |
| 76 | |
| 77 | virtual void setProjectionLinearTolerance(PxReal tolerance) = 0; |
| 78 | |
| 79 | /** |
| 80 | \brief Get the linear tolerance threshold for projection. |
| 81 | |
| 82 | \return the linear tolerance threshold |
| 83 | |
| 84 | @see setProjectionLinearTolerance() PxJoint::setConstraintFlag() |
| 85 | */ |
| 86 | |
| 87 | virtual PxReal getProjectionLinearTolerance() const = 0; |
| 88 | |
| 89 | /** |
| 90 | \brief Set the angular tolerance threshold for projection. Projection is enabled if |
| 91 | PxConstraintFlag::ePROJECTION is set for the joint. |
| 92 | |
| 93 | If the joint deviates by more than this angle around its locked angular degrees of freedom, |
| 94 | the solver will move the bodies to close the angle. |
| 95 | |
| 96 | Setting a very small tolerance may result in simulation jitter or other artifacts. |
| 97 | |
| 98 | Sometimes it is not possible to project (for example when the joints form a cycle). |
| 99 | |
| 100 | <b>Range:</b> [0,Pi] <br> |
| 101 | <b>Default:</b> Pi |
| 102 | |
| 103 | \param[in] tolerance the angular tolerance threshold in radians |
| 104 | |
| 105 | @see getProjectionAngularTolerance() PxJoint::setConstraintFlag() PxConstraintFlag::ePROJECTION |
| 106 | */ |
| 107 | |
| 108 | virtual void setProjectionAngularTolerance(PxReal tolerance) = 0; |
| 109 | |
| 110 | /** |
| 111 | \brief Get the angular tolerance threshold for projection. |
| 112 | |
| 113 | \return the angular tolerance threshold in radians |
| 114 | |
| 115 | @see setProjectionAngularTolerance() |
| 116 | */ |
| 117 | |
| 118 | virtual PxReal getProjectionAngularTolerance() const = 0; |
| 119 | |
| 120 | /** |
| 121 | \brief Returns string name of PxFixedJoint, used for serialization |
| 122 | */ |
| 123 | virtual const char* getConcreteTypeName() const { return "PxFixedJoint" ; } |
| 124 | |
| 125 | protected: |
| 126 | |
| 127 | //serialization |
| 128 | |
| 129 | /** |
| 130 | \brief Constructor |
| 131 | */ |
| 132 | PX_INLINE PxFixedJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {} |
| 133 | |
| 134 | /** |
| 135 | \brief Deserialization constructor |
| 136 | */ |
| 137 | PX_INLINE PxFixedJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {} |
| 138 | |
| 139 | /** |
| 140 | \brief Returns whether a given type name matches with the type of this instance |
| 141 | */ |
| 142 | virtual bool isKindOf(const char* name) const { return !strcmp("PxFixedJoint" , name) || PxJoint::isKindOf(name); } |
| 143 | |
| 144 | //~serialization |
| 145 | }; |
| 146 | |
| 147 | #ifndef PX_DOXYGEN |
| 148 | } // namespace physx |
| 149 | #endif |
| 150 | |
| 151 | /** @} */ |
| 152 | #endif |
| 153 | |