1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_NX_PHYSICS |
15 | #define PX_PHYSICS_NX_PHYSICS |
16 | |
17 | |
18 | /** \addtogroup physics |
19 | @{ |
20 | */ |
21 | |
22 | #include "PxPhysXConfig.h" |
23 | #include "PxDeletionListener.h" |
24 | #include "foundation/PxTransform.h" |
25 | #include "PxShape.h" |
26 | #include "physxvisualdebuggersdk/PvdConnectionManager.h" |
27 | |
28 | #if PX_USE_CLOTH_API |
29 | #include "cloth/PxClothTypes.h" |
30 | #include "cloth/PxClothFabric.h" |
31 | #endif |
32 | |
33 | #ifndef PX_DOXYGEN |
34 | namespace physx |
35 | { |
36 | #endif |
37 | |
38 | class PxInputStream; |
39 | class PxOutputStream; |
40 | class PxPhysicsInsertionCallback; |
41 | |
42 | class PxRigidActor; |
43 | class PxConstraintConnector; |
44 | struct PxConstraintShaderTable; |
45 | |
46 | class PxProfileZone; |
47 | class PxProfileZoneManager; |
48 | |
49 | class PxGeometry; |
50 | |
51 | class PxSerializationRegistry; |
52 | |
53 | struct PxCookingValue |
54 | { |
55 | enum Enum |
56 | { |
57 | /** |
58 | Version numbers follow this format: |
59 | |
60 | Version = 16bit|16bit |
61 | |
62 | The high part is increased each time the format changes so much that |
63 | pre-cooked files become incompatible with the system (and hence must |
64 | be re-cooked) |
65 | |
66 | The low part is increased each time the format changes but the code |
67 | can still read old files. You don't need to re-cook the data in that |
68 | case, unless you want to make sure cooked files are optimal. |
69 | */ |
70 | eCONVEX_VERSION_PC, |
71 | eMESH_VERSION_PC, |
72 | eCONVEX_VERSION_XENON, |
73 | eMESH_VERSION_XENON, |
74 | eCONVEX_VERSION_PLAYSTATION3, |
75 | eMESH_VERSION_PLAYSTATION3 |
76 | }; |
77 | }; |
78 | |
79 | /** |
80 | \brief Abstract singleton factory class used for instancing objects in the Physics SDK. |
81 | |
82 | In addition you can use PxPhysics to set global parameters which will effect all scenes and create |
83 | objects that can be shared across multiple scenes. |
84 | |
85 | You can get an instance of this class by calling PxCreateBasePhysics() or PxCreatePhysics() with pre-registered modules. |
86 | |
87 | @see PxCreatePhysics() PxCreateBasePhysics() PxScene PxVisualizationParameter |
88 | */ |
89 | class PxPhysics |
90 | { |
91 | public: |
92 | |
93 | /** @name Basics |
94 | */ |
95 | //@{ |
96 | |
97 | |
98 | |
99 | virtual ~PxPhysics() {} |
100 | |
101 | |
102 | /** |
103 | \brief Destroys the instance it is called on. |
104 | |
105 | Use this release method to destroy an instance of this class. Be sure |
106 | to not keep a reference to this object after calling release. |
107 | Avoid release calls while a scene is simulating (in between simulate() and fetchResults() calls). |
108 | |
109 | Note that this must be called once for each prior call to PxCreatePhysics, as |
110 | there is a reference counter. Also note that you mustn't destroy the allocator or the error callback (if available) until after the |
111 | reference count reaches 0 and the SDK is actually removed. |
112 | |
113 | Releasing an SDK will also release any scenes, triangle meshes, convex meshes, heightfields and shapes |
114 | created through it, provided the user hasn't already done so. |
115 | |
116 | \note This function is required to be called to release foundation usage. |
117 | |
118 | @see PxCreatePhysics() |
119 | */ |
120 | virtual void release() = 0; |
121 | |
122 | /** |
123 | \brief Retrieves the Foundation instance. |
124 | \return A reference to the Foundation object. |
125 | */ |
126 | virtual PxFoundation& getFoundation() = 0; |
127 | |
128 | /** |
129 | \brief Retrieves the PhysX Visual Debugger. |
130 | \return A pointer to the PxVisualDebugger. Can be NULL if PVD is not supported on this platform. |
131 | */ |
132 | virtual PxVisualDebugger* getVisualDebugger() = 0; |
133 | |
134 | /** |
135 | The factory manager allows notifications when a new |
136 | connection to pvd is made. It also allows the users to specify |
137 | a scheme to handle the read-side of a network connection. By default, |
138 | the SDK specifies that a thread gets launched which blocks reading |
139 | on the network socket. |
140 | |
141 | \return A valid manager *if* the SDK was compiled with PVD support. Null otherwise. |
142 | */ |
143 | virtual PxVisualDebuggerConnectionManager* getPvdConnectionManager() = 0; |
144 | |
145 | /* |
146 | \brief Retrieves the profile sdk manager. |
147 | * The profile sdk manager manages collections of SDKs and objects that are interested in |
148 | * receiving events from them. This is the hook if you want to write the profiling events |
149 | * from multiple SDK's out to a file. |
150 | \return The SDK's profiling system manager. |
151 | */ |
152 | virtual PxProfileZoneManager* getProfileZoneManager() = 0; |
153 | |
154 | /** |
155 | \brief Creates an aggregate with the specified maximum size and selfCollision property. |
156 | |
157 | \param[in] maxSize the maximum number of actors that may be placed in the aggregate. This value must not exceed 128, otherwise NULL will be returned. |
158 | \param[in] enableSelfCollision whether the aggregate supports self-collision |
159 | \return The new aggregate. |
160 | |
161 | @see PxAggregate |
162 | */ |
163 | virtual PxAggregate* createAggregate(PxU32 maxSize, bool enableSelfCollision) = 0; |
164 | |
165 | /** |
166 | \brief Returns the simulation tolerance parameters. |
167 | \return The current simulation tolerance parameters. |
168 | */ |
169 | virtual const PxTolerancesScale& getTolerancesScale() const = 0; |
170 | |
171 | |
172 | //@} |
173 | /** @name Meshes |
174 | */ |
175 | //@{ |
176 | |
177 | /** |
178 | \brief Creates a triangle mesh object. |
179 | |
180 | This can then be instanced into #PxShape objects. |
181 | |
182 | \param[in] stream The triangle mesh stream. |
183 | \return The new triangle mesh. |
184 | |
185 | @see PxTriangleMesh PxMeshPreprocessingFlag PxTriangleMesh.release() PxInputStream PxTriangleMeshFlag |
186 | */ |
187 | virtual PxTriangleMesh* createTriangleMesh(PxInputStream& stream) = 0; |
188 | |
189 | |
190 | |
191 | /** |
192 | \brief Return the number of triangle meshes that currently exist. |
193 | |
194 | \return Number of triangle meshes. |
195 | |
196 | @see getTriangleMeshes() |
197 | */ |
198 | virtual PxU32 getNbTriangleMeshes() const = 0; |
199 | |
200 | /** |
201 | \brief Writes the array of triangle mesh pointers to a user buffer. |
202 | |
203 | Returns the number of pointers written. |
204 | |
205 | The ordering of the triangle meshes in the array is not specified. |
206 | |
207 | \param[out] userBuffer The buffer to receive triangle mesh pointers. |
208 | \param[in] bufferSize The number of triangle mesh pointers which can be stored in the buffer. |
209 | \param[in] startIndex Index of first mesh pointer to be retrieved |
210 | \return The number of triangle mesh pointers written to userBuffer, this should be less or equal to bufferSize. |
211 | |
212 | @see getNbTriangleMeshes() PxTriangleMesh |
213 | */ |
214 | virtual PxU32 getTriangleMeshes(PxTriangleMesh** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
215 | |
216 | /** |
217 | \brief Creates a PxHeightField object. |
218 | |
219 | Deprecated please use PxCooking::createHeightField |
220 | |
221 | This can then be instanced into #PxShape objects. |
222 | |
223 | \param[in] heightFieldDesc The descriptor to load the object from. |
224 | \return The new height field object. |
225 | |
226 | @see PxHeightField PxHeightField.release() PxHeightFieldDesc PxHeightFieldGeometry PxShape PxRegisterHeightFields PxRegisterUnifiedHeightFields |
227 | */ |
228 | PX_DEPRECATED virtual PxHeightField* createHeightField(const PxHeightFieldDesc& heightFieldDesc) = 0; |
229 | |
230 | /** |
231 | \brief Creates a heightfield object from previously cooked stream. |
232 | |
233 | This can then be instanced into #PxShape objects. |
234 | |
235 | \param[in] stream The heightfield mesh stream. |
236 | \return The new heightfield. |
237 | |
238 | @see PxHeightField PxHeightField.release() PxInputStream PxRegisterHeightFields PxRegisterUnifiedHeightFields |
239 | */ |
240 | virtual PxHeightField* createHeightField(PxInputStream& stream) = 0; |
241 | |
242 | /** |
243 | \brief Return the number of heightfields that currently exist. |
244 | |
245 | \return Number of heightfields. |
246 | |
247 | @see getHeightFields() |
248 | */ |
249 | virtual PxU32 getNbHeightFields() const = 0; |
250 | |
251 | /** |
252 | \brief Writes the array of heightfield pointers to a user buffer. |
253 | |
254 | Returns the number of pointers written. |
255 | |
256 | The ordering of the heightfields in the array is not specified. |
257 | |
258 | \param[out] userBuffer The buffer to receive heightfield pointers. |
259 | \param[in] bufferSize The number of heightfield pointers which can be stored in the buffer. |
260 | \param[in] startIndex Index of first heightfield pointer to be retrieved |
261 | \return The number of heightfield pointers written to userBuffer, this should be less or equal to bufferSize. |
262 | |
263 | @see getNbHeightFields() PxHeightField |
264 | */ |
265 | virtual PxU32 getHeightFields(PxHeightField** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
266 | |
267 | /** |
268 | \brief Creates a convex mesh object. |
269 | |
270 | This can then be instanced into #PxShape objects. |
271 | |
272 | \param[in] stream The stream to load the convex mesh from. |
273 | \return The new convex mesh. |
274 | |
275 | @see PxConvexMesh PxConvexMesh.release() PxInputStream createTriangleMesh() PxConvexMeshGeometry PxShape |
276 | */ |
277 | virtual PxConvexMesh* createConvexMesh(PxInputStream &stream) = 0; |
278 | |
279 | /** |
280 | \brief Return the number of convex meshes that currently exist. |
281 | |
282 | \return Number of convex meshes. |
283 | |
284 | @see getConvexMeshes() |
285 | */ |
286 | virtual PxU32 getNbConvexMeshes() const = 0; |
287 | |
288 | /** |
289 | \brief Writes the array of convex mesh pointers to a user buffer. |
290 | |
291 | Returns the number of pointers written. |
292 | |
293 | The ordering of the convex meshes in the array is not specified. |
294 | |
295 | \param[out] userBuffer The buffer to receive convex mesh pointers. |
296 | \param[in] bufferSize The number of convex mesh pointers which can be stored in the buffer. |
297 | \param[in] startIndex Index of first convex mesh pointer to be retrieved |
298 | \return The number of convex mesh pointers written to userBuffer, this should be less or equal to bufferSize. |
299 | |
300 | @see getNbConvexMeshes() PxConvexMesh |
301 | */ |
302 | virtual PxU32 getConvexMeshes(PxConvexMesh** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
303 | |
304 | |
305 | #if PX_USE_CLOTH_API |
306 | /** |
307 | \brief Creates a cloth fabric object. |
308 | |
309 | This can then be instanced into #PxCloth objects. |
310 | |
311 | \param[in] stream The stream to load the cloth fabric from. |
312 | \return The new cloth fabric. |
313 | |
314 | @see PxClothFabric PxClothFabric.release() PxInputStream PxCloth PxRegisterCloth |
315 | */ |
316 | virtual PxClothFabric* createClothFabric(PxInputStream& stream) = 0; |
317 | |
318 | /** |
319 | \brief Creates a cloth fabric object from particle connectivity and restlength information. |
320 | |
321 | \note The particle connectivity can be created using #PxClothFabricCooker in extensions. |
322 | |
323 | This can then be instanced into #PxCloth objects. |
324 | |
325 | \param[in] desc Fabric descriptor, see #PxClothFabricDesc. |
326 | \return The new cloth fabric. |
327 | |
328 | @see PxClothFabric PxClothFabric.release() PxCloth |
329 | */ |
330 | virtual PxClothFabric* createClothFabric(const PxClothFabricDesc& desc) = 0; |
331 | |
332 | /** |
333 | \brief Return the number of cloth fabrics that currently exist. |
334 | |
335 | \return Number of cloth fabrics. |
336 | |
337 | @see getClothFabrics() |
338 | */ |
339 | virtual PxU32 getNbClothFabrics() const = 0; |
340 | |
341 | /** |
342 | \brief Writes the array of cloth fabrics to a user buffer. |
343 | |
344 | Returns the number of pointers written. |
345 | |
346 | The ordering of the cloth fabrics in the array is not specified. |
347 | |
348 | \param[out] userBuffer The buffer to receive cloth fabric pointers. |
349 | \param[in] bufferSize The number of cloth fabric pointers which can be stored in the buffer. |
350 | \return The number of cloth fabric pointers written to userBuffer, this should be less or equal to bufferSize. |
351 | |
352 | @see getNbClothFabrics() PxClothFabric |
353 | */ |
354 | virtual PxU32 getClothFabrics(PxClothFabric** userBuffer, PxU32 bufferSize) const = 0; |
355 | #endif |
356 | |
357 | //@} |
358 | /** @name Scenes |
359 | */ |
360 | //@{ |
361 | |
362 | /** |
363 | \brief Creates a scene. |
364 | |
365 | \param[in] sceneDesc Scene descriptor. See #PxSceneDesc |
366 | \return The new scene object. |
367 | |
368 | @see PxScene PxScene.release() PxSceneDesc |
369 | */ |
370 | virtual PxScene* createScene(const PxSceneDesc& sceneDesc) = 0; |
371 | |
372 | /** |
373 | \brief Gets number of created scenes. |
374 | |
375 | \return The number of scenes created. |
376 | |
377 | @see getScene() |
378 | */ |
379 | virtual PxU32 getNbScenes() const = 0; |
380 | |
381 | /** |
382 | \brief Writes the array of scene pointers to a user buffer. |
383 | |
384 | Returns the number of pointers written. |
385 | |
386 | The ordering of the scene pointers in the array is not specified. |
387 | |
388 | \param[out] userBuffer The buffer to receive scene pointers. |
389 | \param[in] bufferSize The number of scene pointers which can be stored in the buffer. |
390 | \param[in] startIndex Index of first scene pointer to be retrieved |
391 | \return The number of scene pointers written to userBuffer, this should be less or equal to bufferSize. |
392 | |
393 | @see getNbScenes() PxScene |
394 | */ |
395 | virtual PxU32 getScenes(PxScene** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
396 | |
397 | //@} |
398 | /** @name Actors |
399 | */ |
400 | //@{ |
401 | |
402 | /** |
403 | \brief Creates a static rigid actor with the specified pose and all other fields initialized |
404 | to their default values. |
405 | |
406 | \param[in] pose the initial pose of the actor. Must be a valid transform |
407 | |
408 | @see PxRigidStatic |
409 | */ |
410 | |
411 | virtual PxRigidStatic* createRigidStatic(const PxTransform& pose) = 0; |
412 | |
413 | |
414 | |
415 | /** |
416 | \brief Creates a dynamic rigid actor with the specified pose and all other fields initialized |
417 | to their default values. |
418 | |
419 | \param[in] pose the initial pose of the actor. Must be a valid transform |
420 | |
421 | @see PxRigidDynamic |
422 | */ |
423 | |
424 | virtual PxRigidDynamic* createRigidDynamic(const PxTransform& pose) = 0; |
425 | |
426 | |
427 | #if PX_USE_PARTICLE_SYSTEM_API |
428 | /** |
429 | \brief Creates a particle system. |
430 | |
431 | \param maxParticles the maximum number of particles that may be placed in the particle system |
432 | \param perParticleRestOffset whether the ParticleSystem supports perParticleRestOffset |
433 | \return The new particle system. |
434 | |
435 | @see PxParticleSystem PxRegisterParticles |
436 | */ |
437 | virtual PxParticleSystem* createParticleSystem(PxU32 maxParticles, bool perParticleRestOffset = false) = 0; |
438 | |
439 | /** |
440 | \brief Creates a particle fluid. |
441 | |
442 | \param maxParticles the maximum number of particles that may be placed in the particle fluid |
443 | \param perParticleRestOffset whether the ParticleFluid supports perParticleRestOffset |
444 | \return The new particle fluid. |
445 | |
446 | @see PxParticleFluid PxRegisterParticles |
447 | */ |
448 | virtual PxParticleFluid* createParticleFluid(PxU32 maxParticles, bool perParticleRestOffset = false) = 0; |
449 | #endif |
450 | |
451 | |
452 | #if PX_USE_CLOTH_API |
453 | /** |
454 | \brief Creates a cloth. |
455 | |
456 | \param globalPose The world space transform of the cloth. |
457 | \param fabric The fabric the cloth should use. |
458 | \param particles Particle definition buffer. The size of the buffer has to match fabric.getNbParticles(). |
459 | \param flags Cloth flags. |
460 | \return The new cloth. |
461 | |
462 | @see PxCloth PxClothFabric PxClothFlags PxRegisterCloth |
463 | */ |
464 | virtual PxCloth* createCloth(const PxTransform& globalPose, PxClothFabric& fabric, const PxClothParticle* particles, PxClothFlags flags) = 0; |
465 | #endif |
466 | |
467 | //@} |
468 | /** @name Shapes |
469 | */ |
470 | //@{ |
471 | |
472 | |
473 | /** |
474 | \brief Creates a shape which may be attached to multiple actors |
475 | |
476 | The shape will be created with a reference count of 1. |
477 | |
478 | \param[in] geometry the geometry for the shape |
479 | \param[in] material the material for the shape |
480 | \param[in] isExclusive whether this shape is exclusive to a single actor or maybe be shared |
481 | \param[in] shapeFlags the PxShapeFlags to be set |
482 | |
483 | Shared shapes are not mutable when they are attached to an actor |
484 | |
485 | @see PxShape |
486 | */ |
487 | |
488 | PX_FORCE_INLINE PxShape* createShape( const PxGeometry& geometry, |
489 | const PxMaterial& material, |
490 | bool isExclusive = false, |
491 | PxShapeFlags shapeFlags = PxShapeFlag::eVISUALIZATION | PxShapeFlag::eSCENE_QUERY_SHAPE | PxShapeFlag::eSIMULATION_SHAPE) |
492 | { |
493 | PxMaterial* materialPtr = const_cast<PxMaterial*>(&material); |
494 | return createShape(geometry, &materialPtr, 1, isExclusive, shapeFlags); |
495 | } |
496 | |
497 | |
498 | /** |
499 | \brief Creates a shape which may be attached to multiple actors |
500 | |
501 | The shape will be created with a reference count of 1. |
502 | |
503 | \param[in] geometry the geometry for the shape |
504 | \param[in] materials the materials for the shape |
505 | \param[in] materialCount the number of materials |
506 | \param[in] isExclusive whether this shape is exclusive to a single actor or may be shared |
507 | \param[in] shapeFlags the PxShapeFlags to be set |
508 | |
509 | Shared shapes are not mutable when they are attached to an actor |
510 | |
511 | @see PxShape |
512 | */ |
513 | |
514 | virtual PxShape* createShape(const PxGeometry& geometry, |
515 | PxMaterial*const * materials, |
516 | PxU16 materialCount, |
517 | bool isExclusive = false, |
518 | PxShapeFlags shapeFlags = PxShapeFlag::eVISUALIZATION | PxShapeFlag::eSCENE_QUERY_SHAPE | PxShapeFlag::eSIMULATION_SHAPE) = 0; |
519 | |
520 | |
521 | /** |
522 | \brief Return the number of shapes that currently exist. |
523 | |
524 | \return Number of shapes. |
525 | |
526 | @see getShapes() |
527 | */ |
528 | virtual PxU32 getNbShapes() const = 0; |
529 | |
530 | /** |
531 | \brief Writes the array of shape pointers to a user buffer. |
532 | |
533 | Returns the number of pointers written. |
534 | |
535 | The ordering of the shapes in the array is not specified. |
536 | |
537 | \param[out] userBuffer The buffer to receive shape pointers. |
538 | \param[in] bufferSize The number of shape pointers which can be stored in the buffer. |
539 | \param[in] startIndex Index of first shape pointer to be retrieved |
540 | \return The number of shape pointers written to userBuffer, this should be less or equal to bufferSize. |
541 | |
542 | @see getNbShapes() PxShape |
543 | */ |
544 | virtual PxU32 getShapes(PxShape** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
545 | |
546 | //@} |
547 | /** @name Constraints and Articulations |
548 | */ |
549 | //@{ |
550 | |
551 | |
552 | /** |
553 | \brief Creates a constraint shader. |
554 | |
555 | \note A constraint shader will get added automatically to the scene the two linked actors belong to. Either, but not both, of actor0 and actor1 may |
556 | be NULL to denote attachment to the world. |
557 | |
558 | \param[in] actor0 the first actor |
559 | \param[in] actor1 the second actor |
560 | \param[in] connector the connector object, which the SDK uses to communicate with the infrastructure for the constraint |
561 | \param[in] shaders the shader functions for the constraint |
562 | \param[in] dataSize the size of the data block for the shader |
563 | |
564 | \return The new shader. |
565 | |
566 | @see PxConstraint |
567 | */ |
568 | virtual PxConstraint* createConstraint(PxRigidActor* actor0, PxRigidActor* actor1, PxConstraintConnector& connector, const PxConstraintShaderTable& shaders, PxU32 dataSize) = 0; |
569 | |
570 | |
571 | /** |
572 | \brief Creates an articulation with all fields initialized to their default values. |
573 | |
574 | \return the new articulation |
575 | |
576 | @see PxArticulation, PxRegisterArticulations |
577 | */ |
578 | virtual PxArticulation* createArticulation() = 0; |
579 | |
580 | //@} |
581 | /** @name Materials |
582 | */ |
583 | //@{ |
584 | |
585 | |
586 | /** |
587 | \brief Creates a new material with default properties. |
588 | |
589 | \return The new material. |
590 | |
591 | \param staticFriction the coefficient of static friction |
592 | \param dynamicFriction the coefficient of dynamic friction |
593 | \param restitution the coefficient of restitution |
594 | |
595 | @see PxMaterial |
596 | */ |
597 | virtual PxMaterial* createMaterial(PxReal staticFriction, PxReal dynamicFriction, PxReal restitution) = 0; |
598 | |
599 | |
600 | /** |
601 | \brief Return the number of materials that currently exist. |
602 | |
603 | \return Number of materials. |
604 | |
605 | @see getMaterials() |
606 | */ |
607 | virtual PxU32 getNbMaterials() const = 0; |
608 | |
609 | /** |
610 | \brief Writes the array of material pointers to a user buffer. |
611 | |
612 | Returns the number of pointers written. |
613 | |
614 | The ordering of the materials in the array is not specified. |
615 | |
616 | \param[out] userBuffer The buffer to receive material pointers. |
617 | \param[in] bufferSize The number of material pointers which can be stored in the buffer. |
618 | \param[in] startIndex Index of first material pointer to be retrieved |
619 | \return The number of material pointers written to userBuffer, this should be less or equal to bufferSize. |
620 | |
621 | @see getNbMaterials() PxMaterial |
622 | */ |
623 | virtual PxU32 getMaterials(PxMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
624 | |
625 | //@} |
626 | /** @name Deletion Listeners |
627 | */ |
628 | //@{ |
629 | |
630 | /** |
631 | \brief Register a deletion listener. Listeners will be called whenever an object is deleted. |
632 | |
633 | It is illegal to register or unregister a deletion listener while deletions are being processed. |
634 | |
635 | \note By default a registered listener will receive events from all objects. Set the restrictedObjectSet parameter to true on registration and use #registerDeletionListenerObjects to restrict the received events to specific objects. |
636 | |
637 | \note The deletion events are only supported on core PhysX objects. In general, objects in extension modules do not provide this functionality, however, in the case of PxJoint objects, the underlying PxConstraint will send the events. |
638 | |
639 | \param[in] observer Observer object to send notifications to. |
640 | \param[in] deletionEvents The deletion event types to get notified of. |
641 | \param[in] restrictedObjectSet If false, the deletion listener will get events from all objects, else the objects to receive events from have to be specified explicitly through #registerDeletionListenerObjects. |
642 | |
643 | @see PxDeletionListener unregisterDeletionListener |
644 | */ |
645 | virtual void registerDeletionListener(PxDeletionListener& observer, const PxDeletionEventFlags& deletionEvents, bool restrictedObjectSet = false) = 0; |
646 | |
647 | /** |
648 | \brief Unregister a deletion listener. |
649 | |
650 | It is illegal to register or unregister a deletion listener while deletions are being processed. |
651 | |
652 | \param[in] observer Observer object to send notifications to |
653 | |
654 | @see PxDeletionListener registerDeletionListener |
655 | */ |
656 | virtual void unregisterDeletionListener(PxDeletionListener& observer) = 0; |
657 | |
658 | /** |
659 | \brief Register specific objects for deletion events. |
660 | |
661 | This method allows for a deletion listener to limit deletion events to specific objects only. |
662 | |
663 | \note It is illegal to register or unregister objects while deletions are being processed. |
664 | |
665 | \note The deletion listener has to be registered through #registerDeletionListener() and configured to support restricted objects sets prior to this method being used. |
666 | |
667 | \param[in] observer Observer object to send notifications to. |
668 | \param[in] observables List of objects for which to receive deletion events. Only PhysX core objects are supported. In the case of PxJoint objects, the underlying PxConstraint can be used to get the events. |
669 | \param[in] observableCount Size of the observables list. |
670 | |
671 | @see PxDeletionListener unregisterDeletionListenerObjects |
672 | */ |
673 | virtual void registerDeletionListenerObjects(PxDeletionListener& observer, const PxBase* const* observables, PxU32 observableCount) = 0; |
674 | |
675 | /** |
676 | \brief Unregister specific objects for deletion events. |
677 | |
678 | This method allows to clear previously registered objects for a deletion listener (see #registerDeletionListenerObjects()). |
679 | |
680 | \note It is illegal to register or unregister objects while deletions are being processed. |
681 | |
682 | \note The deletion listener has to be registered through #registerDeletionListener() and configured to support restricted objects sets prior to this method being used. |
683 | |
684 | \param[in] observer Observer object to stop sending notifications to. |
685 | \param[in] observables List of objects for which to not receive deletion events anymore. |
686 | \param[in] observableCount Size of the observables list. |
687 | |
688 | @see PxDeletionListener registerDeletionListenerObjects |
689 | */ |
690 | virtual void unregisterDeletionListenerObjects(PxDeletionListener& observer, const PxBase* const* observables, PxU32 observableCount) = 0; |
691 | |
692 | /** |
693 | \brief Gets PxPhysics object insertion interface. |
694 | |
695 | The insertion interface is needed ie. for PxCooking::createTriangleMesh, this allows runtime mesh creation. This is not adviced to do, please |
696 | use offline cooking if possible. |
697 | |
698 | @see PxCooking::createTriangleMesh PxCooking::createHeightfield |
699 | */ |
700 | virtual PxPhysicsInsertionCallback& getPhysicsInsertionCallback() = 0; |
701 | |
702 | //@} |
703 | }; |
704 | |
705 | #ifndef PX_DOXYGEN |
706 | } // namespace physx |
707 | #endif |
708 | |
709 | /** |
710 | \brief Reads an internal value (cooking format version). |
711 | |
712 | \param[in] cookValue See #PxCookingValue |
713 | */ |
714 | PX_C_EXPORT PX_PHYSX_CORE_API physx::PxU32 PX_CALL_CONV PxGetValue(physx::PxCookingValue::Enum cookValue); |
715 | |
716 | |
717 | /** |
718 | \brief Enables the usage of the articulations feature. This function is called automatically inside PxCreatePhysics(). |
719 | On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function |
720 | to save on code memory if your application does not use articulations. In this case the linker should strip out |
721 | the relevant implementation code from the library. If you need to use articulations but not some other optional |
722 | component, you shoud call PxCreateBasePhysics() followed by this call. |
723 | */ |
724 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterArticulations(physx::PxPhysics& physics); |
725 | |
726 | /** |
727 | \brief Enables the usage of the default heightfield feature. This function is called automatically inside PxCreatePhysics(). |
728 | On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function |
729 | to save on code memory if your application does not use heightfields. In this case the linker should strip out |
730 | the relevant implementation code from the library. If you need to use heightfield but not some other optional |
731 | component, you shoud call PxCreateBasePhysics() followed by this call. |
732 | |
733 | This call will link the default 'legacy' implementation of heightfields which uses a special purpose collison code |
734 | path distinct from triangle meshes. |
735 | |
736 | You must call this function at a time where no ::PxScene instance exists, typically before calling PxPhysics::createScene(). |
737 | This is to prevent a change to the heightfield implementation code at runtime which would have undefined results. |
738 | |
739 | Calling PxCreateBasePhysics() and then attempting to create a heightfield shape without first calling |
740 | ::PxRegisterHeightFields() or ::PxRegisterUnifiedHeightFields() will result in an error. |
741 | */ |
742 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterHeightFields(physx::PxPhysics& physics); |
743 | |
744 | /** |
745 | \brief Enables the usage of the unified heightfield feature. |
746 | |
747 | This call will enable the new implementation of heightfields which is identical to the narrow phase of triangle meshes. |
748 | |
749 | You can call this after either PxCreatePhysics() or after PxCreateBasePhysics(), but you must call it at a time where |
750 | no ::PxScene instance exists, typically before calling PxPhysics::createScene(). This is to prevent a change to the |
751 | heightfield implementation code at runtime which would have undefined results. |
752 | |
753 | Calling PxCreateBasePhysics() and then attempting to create a heightfield shape without first calling |
754 | ::PxRegisterHeightFields() or ::PxRegisterUnifiedHeightFields() will result in an error. |
755 | */ |
756 | |
757 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterUnifiedHeightFields(physx::PxPhysics& physics); |
758 | |
759 | /** |
760 | \brief Enables the usage of the cloth feature. This function is called automatically inside PxCreatePhysics(). |
761 | On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function |
762 | to save on code memory if your application does not use cloth. In this case the linker should strip out |
763 | the relevant implementation code from the library. If you need to use cloth but not some other optional |
764 | component, you shoud call PxCreateBasePhysics() followed by this call. |
765 | */ |
766 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterCloth(physx::PxPhysics& physics); |
767 | |
768 | /** |
769 | \brief Enables the usage of the particles feature. This function is called automatically inside PxCreatePhysics(). |
770 | On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function |
771 | to save on code memory if your application does not use particles. In this case the linker should strip out |
772 | the relevant implementation code from the library. If you need to use particles but not some other optional |
773 | component, you shoud call PxCreateBasePhysics() followed by this call. |
774 | */ |
775 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterParticles(physx::PxPhysics& physics); |
776 | |
777 | /** |
778 | \brief Creates an instance of the physics SDK with minimal additional components registered |
779 | |
780 | Creates an instance of this class. May not be a class member to avoid name mangling. |
781 | Pass the constant PX_PHYSICS_VERSION as the argument. |
782 | There may be only one instance of this class per process. Calling this method after an instance |
783 | has been created already will result in an error message and NULL will be returned. |
784 | |
785 | \param version Version number we are expecting(should be PX_PHYSICS_VERSION) |
786 | \param foundation Foundation instance (see #PxFoundation) |
787 | \param scale values used to determine default tolerances for objects at creation time |
788 | \param trackOutstandingAllocations true if you want to track memory allocations |
789 | so a debugger connection partway through your physics simulation will get |
790 | an accurate map of everything that has been allocated so far. This could have a memory |
791 | and performance impact on your simulation hence it defaults to off. |
792 | \param profileZoneManager If profiling information is required, a profile zone manager has to be provided. |
793 | \return PxPhysics instance on success, NULL if operation failed |
794 | |
795 | @see PxPhysics, PxFoundation, PxTolerancesScale, PxProfileZoneManager |
796 | */ |
797 | PX_C_EXPORT PX_PHYSX_CORE_API physx::PxPhysics* PX_CALL_CONV PxCreateBasePhysics(physx::PxU32 version, |
798 | physx::PxFoundation& foundation, |
799 | const physx::PxTolerancesScale& scale, |
800 | bool trackOutstandingAllocations = false, |
801 | physx::PxProfileZoneManager* profileZoneManager = NULL); |
802 | |
803 | /** |
804 | \brief Creates an instance of the physics SDK. |
805 | |
806 | Creates an instance of this class. May not be a class member to avoid name mangling. |
807 | Pass the constant PX_PHYSICS_VERSION as the argument. |
808 | There may be only one instance of this class per process. Calling this method after an instance |
809 | has been created already will result in an error message and NULL will be returned. |
810 | |
811 | Calling this will register all optional code modules (Articulations, HeightFields, Cloth |
812 | and Particles), preparing them for use. If you do not need some of these modules, consider |
813 | calling PxCreateBasePhysics() instead and registering needed modules manually. If you would |
814 | like to use the unified heightfield collision code instead, it is permitted to follow this call |
815 | with a call to ::PxRegisterUnifiedHeightFields(). |
816 | |
817 | \param version Version number we are expecting(should be PX_PHYSICS_VERSION) |
818 | \param foundation Foundation instance (see #PxFoundation) |
819 | \param scale values used to determine default tolerances for objects at creation time |
820 | \param trackOutstandingAllocations true if you want to track memory allocations |
821 | so a debugger connection partway through your physics simulation will get |
822 | an accurate map of everything that has been allocated so far. This could have a memory |
823 | and performance impact on your simulation hence it defaults to off. |
824 | \param profileZoneManager If profiling information is required, a profile zone manager has to be provided. |
825 | Additionally, for profiling with the Physx Visual Debugger the PVD connection flag |
826 | PxVisualDebuggerConnectionFlag::ePROFILE needs to be set. |
827 | \return PxPhysics instance on success, NULL if operation failed |
828 | |
829 | @see PxPhysics, PxCreateBasePhysics, PxRegisterArticulations, PxRegisterHeightFields, PxRegisterCloth, PxRegisterParticles |
830 | */ |
831 | PX_INLINE physx::PxPhysics* PxCreatePhysics(physx::PxU32 version, |
832 | physx::PxFoundation& foundation, |
833 | const physx::PxTolerancesScale& scale, |
834 | bool trackOutstandingAllocations = false, |
835 | physx::PxProfileZoneManager* profileZoneManager = NULL) |
836 | { |
837 | physx::PxPhysics* physics = PxCreateBasePhysics(version, foundation, scale, trackOutstandingAllocations, profileZoneManager); |
838 | if(!physics) |
839 | return NULL; |
840 | |
841 | PxRegisterArticulations(*physics); |
842 | PxRegisterHeightFields(*physics); |
843 | PxRegisterCloth(*physics); |
844 | PxRegisterParticles(*physics); |
845 | |
846 | return physics; |
847 | } |
848 | |
849 | /** |
850 | \brief Retrieves the Physics SDK after it has been created. |
851 | |
852 | Before using this function the user must call #PxCreatePhysics(). |
853 | |
854 | \note The behavior of this method is undefined if the Physics SDK instance has not been created already. |
855 | */ |
856 | PX_C_EXPORT PX_PHYSX_CORE_API physx::PxPhysics& PX_CALL_CONV PxGetPhysics(); |
857 | |
858 | #ifndef PX_DOXYGEN |
859 | /** |
860 | \brief Retrieves the PhysX SDK metadata. |
861 | This function is used to implement PxSerialization.dumpBinaryMetaData() and is not intended to be needed otherwise. |
862 | @see PxSerialization.dumpBinaryMetaData() |
863 | */ |
864 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxGetPhysicsBinaryMetaData(physx::PxOutputStream& stream); |
865 | |
866 | /** |
867 | \brief Registers physics classes for serialization. |
868 | This function is used to implement PxSerialization.createSerializationRegistry() and is not intended to be needed otherwise. |
869 | @see PxSerializationRegistry |
870 | */ |
871 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterPhysicsSerializers(physx::PxSerializationRegistry& sr); |
872 | |
873 | /** |
874 | \brief Unregisters physics classes for serialization. |
875 | This function is used in the release implementation of PxSerializationRegistry and in not intended to be used otherwise. |
876 | @see PxSerializationRegistry |
877 | */ |
878 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxUnregisterPhysicsSerializers(physx::PxSerializationRegistry& sr); |
879 | |
880 | |
881 | /** |
882 | \brief Adds collected objects to PxPhysics. |
883 | |
884 | This function adds all objects contained in the input collection to the PxPhysics instance. This is used after deserializing |
885 | the collection, to populate the physics with inplace deserialized objects. |
886 | \param[in] collection Objects to add to the PxPhysics instance. |
887 | |
888 | @see PxCollection |
889 | */ |
890 | PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxAddCollectionToPhysics(const physx::PxCollection& collection); |
891 | |
892 | #endif |
893 | |
894 | /** @} */ |
895 | #endif |
896 | |