| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_PHYSICS_NX_CAPSULE_GEOMETRY |
| 15 | #define PX_PHYSICS_NX_CAPSULE_GEOMETRY |
| 16 | /** \addtogroup geomutils |
| 17 | @{ |
| 18 | */ |
| 19 | #include "geometry/PxGeometry.h" |
| 20 | |
| 21 | #ifndef PX_DOXYGEN |
| 22 | namespace physx |
| 23 | { |
| 24 | #endif |
| 25 | |
| 26 | /** |
| 27 | \brief Class representing the geometry of a capsule. |
| 28 | |
| 29 | Capsules are shaped as the union of a cylinder of length 2 * halfHeight and with the |
| 30 | given radius centered at the origin and extending along the x axis, and two hemispherical ends. |
| 31 | \note The scaling of the capsule is expected to be baked into these values, there is no additional scaling parameter. |
| 32 | |
| 33 | The function PxTransformFromSegment is a helper for generating an appropriate transform for the capsule from the capsule's interior line segment. |
| 34 | |
| 35 | @see PxTransformFromSegment |
| 36 | */ |
| 37 | class PxCapsuleGeometry : public PxGeometry |
| 38 | { |
| 39 | public: |
| 40 | /** |
| 41 | \brief Default constructor, initializes to a capsule with zero height and radius. |
| 42 | */ |
| 43 | PX_INLINE PxCapsuleGeometry() : PxGeometry(PxGeometryType::eCAPSULE), radius(0), halfHeight(0) {} |
| 44 | |
| 45 | /** |
| 46 | \brief Constructor, initializes to a capsule with passed radius and half height. |
| 47 | */ |
| 48 | PX_INLINE PxCapsuleGeometry(PxReal radius_, PxReal halfHeight_) : PxGeometry(PxGeometryType::eCAPSULE), radius(radius_), halfHeight(halfHeight_) {} |
| 49 | |
| 50 | /** |
| 51 | \brief Returns true if the geometry is valid. |
| 52 | |
| 53 | \return True if the current settings are valid. |
| 54 | |
| 55 | \note A valid capsule has radius > 0, halfHeight > 0. |
| 56 | It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a capsule that has zero radius or height. |
| 57 | |
| 58 | @see PxRigidActor::createShape, PxPhysics::createShape |
| 59 | */ |
| 60 | PX_INLINE bool isValid() const; |
| 61 | |
| 62 | public: |
| 63 | /** |
| 64 | \brief The radius of the capsule. |
| 65 | */ |
| 66 | PxReal radius; |
| 67 | |
| 68 | /** |
| 69 | \brief half of the capsule's height, measured between the centers of the hemispherical ends. |
| 70 | */ |
| 71 | PxReal halfHeight; |
| 72 | }; |
| 73 | |
| 74 | |
| 75 | PX_INLINE bool PxCapsuleGeometry::isValid() const |
| 76 | { |
| 77 | if (mType != PxGeometryType::eCAPSULE) |
| 78 | return false; |
| 79 | if (!PxIsFinite(radius) || !PxIsFinite(halfHeight)) |
| 80 | return false; |
| 81 | if (radius <= 0.0f || halfHeight <= 0.0f) |
| 82 | return false; |
| 83 | |
| 84 | return true; |
| 85 | } |
| 86 | |
| 87 | |
| 88 | /** \brief creates a transform from the endpoints of a segment, suitable for an actor transform for a PxCapsuleGeometry |
| 89 | |
| 90 | \param[in] p0 one end of major axis of the capsule |
| 91 | \param[in] p1 the other end of the axis of the capsule |
| 92 | \param[out] halfHeight the halfHeight of the capsule. This parameter is optional. |
| 93 | \return A PxTransform which will transform the vector (1,0,0) to the capsule axis shrunk by the halfHeight |
| 94 | */ |
| 95 | |
| 96 | PX_FOUNDATION_API PxTransform PxTransformFromSegment(const PxVec3& p0, const PxVec3& p1, PxReal* halfHeight = NULL); |
| 97 | |
| 98 | |
| 99 | #ifndef PX_DOXYGEN |
| 100 | } // namespace physx |
| 101 | #endif |
| 102 | |
| 103 | /** @} */ |
| 104 | #endif |
| 105 | |