1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY |
15 | #define PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY |
16 | /** \addtogroup geomutils |
17 | @{ |
18 | */ |
19 | #include "geometry/PxGeometry.h" |
20 | #include "geometry/PxMeshScale.h" |
21 | #include "common/PxCoreUtilityTypes.h" |
22 | |
23 | #ifndef PX_DOXYGEN |
24 | namespace physx |
25 | { |
26 | #endif |
27 | |
28 | class PxTriangleMesh; |
29 | |
30 | |
31 | /** |
32 | \brief Some flags to control the simulated behavior of the mesh geometry. |
33 | |
34 | Used in ::PxMeshGeometryFlags. |
35 | */ |
36 | struct PxMeshGeometryFlag |
37 | { |
38 | enum Enum |
39 | { |
40 | eDOUBLE_SIDED = (1<<1) //!< Meshes with this flag set are treated as double-sided. |
41 | //!< This flag is currently only used for raycasts and sweeps (it is ignored for overlap queries). |
42 | //!< For detailed specifications of this flag for meshes and heightfields please refer to the Geometry Query section of the user guide. |
43 | }; |
44 | }; |
45 | |
46 | /** |
47 | \brief collection of set bits defined in PxMeshGeometryFlag. |
48 | |
49 | @see PxMeshGeometryFlag |
50 | */ |
51 | typedef PxFlags<PxMeshGeometryFlag::Enum,PxU8> PxMeshGeometryFlags; |
52 | PX_FLAGS_OPERATORS(PxMeshGeometryFlag::Enum,PxU8) |
53 | |
54 | /** |
55 | \brief Triangle mesh geometry class. |
56 | |
57 | This class unifies a mesh object with a scaling transform, and |
58 | lets the combined object be used anywhere a PxGeometry is needed. |
59 | |
60 | The scaling is a transform along arbitrary axes contained in the scale object. |
61 | The vertices of the mesh in geometry (or shape) space is the |
62 | PxMeshScale::toMat33() transform, multiplied by the vertex space vertices |
63 | in the PxConvexMesh object. |
64 | */ |
65 | class PxTriangleMeshGeometry : public PxGeometry |
66 | { |
67 | public: |
68 | PX_INLINE PxTriangleMeshGeometry() : |
69 | PxGeometry(PxGeometryType::eTRIANGLEMESH), |
70 | triangleMesh(NULL) |
71 | { } |
72 | |
73 | PX_INLINE PxTriangleMeshGeometry(PxTriangleMesh* mesh, |
74 | const PxMeshScale& scaling = PxMeshScale(), |
75 | PxMeshGeometryFlags flags = PxMeshGeometryFlags()) : |
76 | PxGeometry(PxGeometryType::eTRIANGLEMESH), |
77 | scale(scaling), |
78 | meshFlags(flags), |
79 | triangleMesh(mesh) |
80 | { } |
81 | |
82 | /** |
83 | \brief Returns true if the geometry is valid. |
84 | |
85 | \return True if the current settings are valid. |
86 | |
87 | \note A valid triangle mesh has a positive scale value in each direction (scale.scale.x > 0, scale.scale.y > 0, scale.scale.z > 0). |
88 | It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a triangle mesh that has zero extents in any direction. |
89 | |
90 | @see PxRigidActor::createShape, PxPhysics::createShape |
91 | */ |
92 | PX_INLINE bool isValid() const; |
93 | |
94 | public: |
95 | PxMeshScale scale; //!< The scaling transformation. |
96 | |
97 | PxMeshGeometryFlags meshFlags; //!< Some flags to control the simulated behavior of the mesh geometry. |
98 | PxPadding<3> paddingFromFlags; //!< padding for mesh flags |
99 | |
100 | PxTriangleMesh* triangleMesh; //!< A reference to the mesh object. |
101 | }; |
102 | |
103 | |
104 | PX_INLINE bool PxTriangleMeshGeometry::isValid() const |
105 | { |
106 | if (mType != PxGeometryType::eTRIANGLEMESH) |
107 | return false; |
108 | if (!scale.scale.isFinite() || !scale.rotation.isUnit()) |
109 | return false; |
110 | if (scale.scale.x <= 0.0f || scale.scale.y <= 0.0f || scale.scale.z <= 0.0f) |
111 | return false; |
112 | if (!triangleMesh) |
113 | return false; |
114 | |
115 | return true; |
116 | } |
117 | |
118 | #ifndef PX_DOXYGEN |
119 | } // namespace physx |
120 | #endif |
121 | |
122 | /** @} */ |
123 | #endif |
124 | |