| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Physics/BsSphereCollider.h" |
| 7 | #include "Components/BsCCollider.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | /** @addtogroup Components-Core |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** |
| 16 | * @copydoc SphereCollider |
| 17 | * |
| 18 | * @note Wraps SphereCollider as a Component. |
| 19 | */ |
| 20 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:SphereCollider) CSphereCollider : public CCollider |
| 21 | { |
| 22 | public: |
| 23 | CSphereCollider(const HSceneObject& parent, float radius = 1.0f); |
| 24 | |
| 25 | /** @copydoc SphereCollider::setRadius */ |
| 26 | BS_SCRIPT_EXPORT(n:Radius,pr:setter) |
| 27 | void setRadius(float radius); |
| 28 | |
| 29 | /** @copydoc SphereCollider::getRadius */ |
| 30 | BS_SCRIPT_EXPORT(n:Radius,pr:getter) |
| 31 | float getRadius() const { return mRadius; } |
| 32 | |
| 33 | /** Determines position of the sphere shape, relative to the component's scene object. */ |
| 34 | BS_SCRIPT_EXPORT(n:Center,pr:setter) |
| 35 | void setCenter(const Vector3& center); |
| 36 | |
| 37 | /** @copydoc setCenter() */ |
| 38 | BS_SCRIPT_EXPORT(n:Center,pr:getter) |
| 39 | Vector3 getCenter() const { return mLocalPosition; } |
| 40 | |
| 41 | /** @name Internal |
| 42 | * @{ |
| 43 | */ |
| 44 | |
| 45 | /** Returns the sphere collider that this component wraps. */ |
| 46 | SphereCollider* _getInternal() const { return static_cast<SphereCollider*>(mInternal.get()); } |
| 47 | |
| 48 | /** @} */ |
| 49 | |
| 50 | /************************************************************************/ |
| 51 | /* COMPONENT OVERRIDES */ |
| 52 | /************************************************************************/ |
| 53 | protected: |
| 54 | friend class SceneObject; |
| 55 | |
| 56 | /** @copydoc CCollider::createInternal */ |
| 57 | SPtr<Collider> createInternal() override; |
| 58 | |
| 59 | protected: |
| 60 | float mRadius = 1.0f; |
| 61 | |
| 62 | /************************************************************************/ |
| 63 | /* RTTI */ |
| 64 | /************************************************************************/ |
| 65 | public: |
| 66 | friend class CSphereColliderRTTI; |
| 67 | static RTTITypeBase* getRTTIStatic(); |
| 68 | RTTITypeBase* getRTTI() const override; |
| 69 | |
| 70 | protected: |
| 71 | CSphereCollider(); // Serialization only |
| 72 | }; |
| 73 | |
| 74 | /** @} */ |
| 75 | } |