| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Physics/BsCollider.h" |
| 7 | #include "Scene/BsComponent.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | /** @addtogroup Components-Core |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** |
| 16 | * @copydoc Collider |
| 17 | * |
| 18 | * Wraps Collider as a Component. |
| 19 | */ |
| 20 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:Collider) CCollider : public Component |
| 21 | { |
| 22 | public: |
| 23 | CCollider(const HSceneObject& parent); |
| 24 | virtual ~CCollider() = default; |
| 25 | |
| 26 | /** @copydoc Collider::setIsTrigger */ |
| 27 | BS_SCRIPT_EXPORT(n:Trigger,pr:setter) |
| 28 | void setIsTrigger(bool value); |
| 29 | |
| 30 | /** @copydoc Collider::getIsTrigger */ |
| 31 | BS_SCRIPT_EXPORT(n:Trigger,pr:getter) |
| 32 | bool getIsTrigger() const { return mIsTrigger; } |
| 33 | |
| 34 | /** @copydoc Collider::setMass */ |
| 35 | BS_SCRIPT_EXPORT(n:Mass,pr:setter) |
| 36 | void setMass(float mass); |
| 37 | |
| 38 | /** @copydoc Collider::getMass */ |
| 39 | BS_SCRIPT_EXPORT(n:Mass,pr:getter) |
| 40 | float getMass() const { return mMass; } |
| 41 | |
| 42 | /** @copydoc Collider::setMaterial */ |
| 43 | BS_SCRIPT_EXPORT(n:Material,pr:setter) |
| 44 | void setMaterial(const HPhysicsMaterial& material); |
| 45 | |
| 46 | /** @copydoc Collider::getMaterial */ |
| 47 | BS_SCRIPT_EXPORT(n:Material,pr:getter) |
| 48 | HPhysicsMaterial getMaterial() const { return mMaterial; } |
| 49 | |
| 50 | /** @copydoc Collider::setContactOffset */ |
| 51 | BS_SCRIPT_EXPORT(n:ContactOffset,pr:setter) |
| 52 | void setContactOffset(float value); |
| 53 | |
| 54 | /** @copydoc Collider::getContactOffset */ |
| 55 | BS_SCRIPT_EXPORT(n:ContactOffset,pr:getter) |
| 56 | float getContactOffset() const { return mContactOffset; } |
| 57 | |
| 58 | /** @copydoc Collider::setRestOffset */ |
| 59 | BS_SCRIPT_EXPORT(n:RestOffset,pr:setter) |
| 60 | void setRestOffset(float value); |
| 61 | |
| 62 | /** @copydoc Collider::getRestOffset */ |
| 63 | BS_SCRIPT_EXPORT(n:RestOffset,pr:getter) |
| 64 | float getRestOffset() const { return mRestOffset; } |
| 65 | |
| 66 | /** @copydoc Collider::setLayer */ |
| 67 | BS_SCRIPT_EXPORT(n:Layer,pr:setter,layerMask) |
| 68 | void setLayer(UINT64 layer); |
| 69 | |
| 70 | /** @copydoc Collider::getLayer */ |
| 71 | BS_SCRIPT_EXPORT(n:Layer,pr:getter,layerMask) |
| 72 | UINT64 getLayer() const { return mLayer; } |
| 73 | |
| 74 | /** @copydoc Collider::setCollisionReportMode */ |
| 75 | BS_SCRIPT_EXPORT(n:CollisionReportMode,pr:setter) |
| 76 | void setCollisionReportMode(CollisionReportMode mode); |
| 77 | |
| 78 | /** @copydoc Collider::getCollisionReportMode */ |
| 79 | BS_SCRIPT_EXPORT(n:CollisionReportMode,pr:getter) |
| 80 | CollisionReportMode getCollisionReportMode() const { return mCollisionReportMode; } |
| 81 | |
| 82 | /** @copydoc Collider::getRigidbody */ |
| 83 | HRigidbody getRigidbody() const { return mParent; } |
| 84 | |
| 85 | /** @copydoc Collider::rayCast(const Ray&, PhysicsQueryHit&, float) const */ |
| 86 | bool rayCast(const Ray& ray, PhysicsQueryHit& hit, float maxDist = FLT_MAX) const; |
| 87 | |
| 88 | /** @copydoc Collider::rayCast(const Vector3&, const Vector3&, PhysicsQueryHit&, float) const */ |
| 89 | bool rayCast(const Vector3& origin, const Vector3& unitDir, PhysicsQueryHit& hit, |
| 90 | float maxDist = FLT_MAX) const; |
| 91 | |
| 92 | /** @copydoc Collider::onCollisionBegin */ |
| 93 | BS_SCRIPT_EXPORT(n:OnCollisionBegin) |
| 94 | Event<void(const CollisionData&)> onCollisionBegin; |
| 95 | |
| 96 | /** @copydoc Collider::onCollisionStay */ |
| 97 | BS_SCRIPT_EXPORT(n:OnCollisionStay) |
| 98 | Event<void(const CollisionData&)> onCollisionStay; |
| 99 | |
| 100 | /** @copydoc Collider::onCollisionEnd */ |
| 101 | BS_SCRIPT_EXPORT(n:OnCollisionEnd) |
| 102 | Event<void(const CollisionData&)> onCollisionEnd; |
| 103 | |
| 104 | /** @name Internal |
| 105 | * @{ |
| 106 | */ |
| 107 | |
| 108 | /** Returns the Collider implementation wrapped by this component. */ |
| 109 | Collider* _getInternal() const { return mInternal.get(); } |
| 110 | |
| 111 | /** @} */ |
| 112 | |
| 113 | /************************************************************************/ |
| 114 | /* COMPONENT OVERRIDES */ |
| 115 | /************************************************************************/ |
| 116 | protected: |
| 117 | friend class SceneObject; |
| 118 | friend class CRigidbody; |
| 119 | |
| 120 | /** @copydoc Component::onInitialized() */ |
| 121 | void onInitialized() override; |
| 122 | |
| 123 | /** @copydoc Component::onDestroyed() */ |
| 124 | void onDestroyed() override; |
| 125 | |
| 126 | /** @copydoc Component::onDisabled() */ |
| 127 | void onDisabled() override; |
| 128 | |
| 129 | /** @copydoc Component::onEnabled() */ |
| 130 | void onEnabled() override; |
| 131 | |
| 132 | /** @copydoc Component::onTransformChanged() */ |
| 133 | void onTransformChanged(TransformChangedFlags flags) override; |
| 134 | |
| 135 | protected: |
| 136 | using Component::destroyInternal; |
| 137 | |
| 138 | /** Creates the internal representation of the Collider for use by the component. */ |
| 139 | virtual SPtr<Collider> createInternal() = 0; |
| 140 | |
| 141 | /** Creates the internal representation of the Collider and restores the values saved by the Component. */ |
| 142 | virtual void restoreInternal(); |
| 143 | |
| 144 | /** Destroys the internal collider representation. */ |
| 145 | void destroyInternal(); |
| 146 | |
| 147 | /** |
| 148 | * Checks is the provided rigidbody a valid parent for this collider. |
| 149 | * |
| 150 | * @note This is required because certain colliders are limited in how they can be used. */ |
| 151 | virtual bool isValidParent(const HRigidbody& parent) const { return true; } |
| 152 | |
| 153 | /** |
| 154 | * Changes the rigidbody parent of the collider. Meant to be called from the Rigidbody itself. |
| 155 | * |
| 156 | * @param[in] rigidbody New rigidbody to assign as the parent to the collider. |
| 157 | * @param[in] internal If true the rigidbody will just be changed internally, but parent rigidbody will not be |
| 158 | * notified. |
| 159 | */ |
| 160 | void setRigidbody(const HRigidbody& rigidbody, bool internal = false); |
| 161 | |
| 162 | /** |
| 163 | * Updates the transform of the internal Collider representation from the transform of the component's scene object. |
| 164 | */ |
| 165 | void updateTransform(); |
| 166 | |
| 167 | /** Applies the collision report mode to the internal collider depending on the current state. */ |
| 168 | void updateCollisionReportMode(); |
| 169 | |
| 170 | /** Searches the parent scene object hierarchy to find a parent Rigidbody component. */ |
| 171 | void updateParentRigidbody(); |
| 172 | |
| 173 | /** Triggered when the internal collider begins touching another object. */ |
| 174 | void triggerOnCollisionBegin(const CollisionDataRaw& data); |
| 175 | |
| 176 | /** Triggered when the internal collider continues touching another object. */ |
| 177 | void triggerOnCollisionStay(const CollisionDataRaw& data); |
| 178 | |
| 179 | /** Triggered when the internal collider ends touching another object. */ |
| 180 | void triggerOnCollisionEnd(const CollisionDataRaw& data); |
| 181 | |
| 182 | SPtr<Collider> mInternal; |
| 183 | |
| 184 | UINT64 mLayer = 1; |
| 185 | CollisionReportMode mCollisionReportMode = CollisionReportMode::None; |
| 186 | float mRestOffset = 0.0f; |
| 187 | float mContactOffset = 0.02f; |
| 188 | HPhysicsMaterial mMaterial; |
| 189 | float mMass = 1.0f; |
| 190 | bool mIsTrigger = false; |
| 191 | Vector3 mLocalPosition = Vector3::ZERO; |
| 192 | Quaternion mLocalRotation = Quaternion::IDENTITY; |
| 193 | |
| 194 | HRigidbody mParent; |
| 195 | |
| 196 | /************************************************************************/ |
| 197 | /* RTTI */ |
| 198 | /************************************************************************/ |
| 199 | public: |
| 200 | friend class CColliderRTTI; |
| 201 | static RTTITypeBase* getRTTIStatic(); |
| 202 | RTTITypeBase* getRTTI() const override; |
| 203 | |
| 204 | protected: |
| 205 | CCollider(); // Serialization only |
| 206 | }; |
| 207 | |
| 208 | /** @} */ |
| 209 | } |