1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Importer/BsImportOptions.h" |
7 | #include "Animation/BsAnimationClip.h" |
8 | |
9 | namespace bs |
10 | { |
11 | /** @addtogroup Importer |
12 | * @{ |
13 | */ |
14 | |
15 | /** Controls what type of collision mesh should be imported during mesh import. */ |
16 | enum class BS_SCRIPT_EXPORT(m:Importer,api:bsf,api:bed) CollisionMeshType |
17 | { |
18 | None, /**< No collision mesh will be imported. */ |
19 | Normal, /**< Normal triangle mesh will be imported. */ |
20 | Convex /**< A convex hull will be generated from the source mesh. */ |
21 | }; |
22 | |
23 | /** Information about how to split an AnimationClip into multiple separate clips. */ |
24 | struct BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Importer,api:bsf,api:bed) AnimationSplitInfo : IReflectable |
25 | { |
26 | BS_SCRIPT_EXPORT() |
27 | AnimationSplitInfo() = default; |
28 | |
29 | BS_SCRIPT_EXPORT() |
30 | AnimationSplitInfo(const String& name, UINT32 startFrame, UINT32 endFrame, bool isAdditive = false) |
31 | : name(name), startFrame(startFrame), endFrame(endFrame), isAdditive(isAdditive) |
32 | { } |
33 | |
34 | BS_SCRIPT_EXPORT() |
35 | String name; |
36 | |
37 | BS_SCRIPT_EXPORT() |
38 | UINT32 startFrame = 0; |
39 | |
40 | BS_SCRIPT_EXPORT() |
41 | UINT32 endFrame = 0; |
42 | |
43 | BS_SCRIPT_EXPORT() |
44 | bool isAdditive = false; |
45 | |
46 | /************************************************************************/ |
47 | /* SERIALIZATION */ |
48 | /************************************************************************/ |
49 | public: |
50 | friend class AnimationSplitInfoRTTI; |
51 | static RTTITypeBase* getRTTIStatic(); |
52 | RTTITypeBase* getRTTI() const override; |
53 | }; |
54 | |
55 | /** A set of animation events that will be added to an animation clip during animation import. */ |
56 | struct BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Importer,api:bsf,api:bed) ImportedAnimationEvents : IReflectable |
57 | { |
58 | BS_SCRIPT_EXPORT() |
59 | ImportedAnimationEvents() = default; |
60 | |
61 | BS_SCRIPT_EXPORT() |
62 | String name; |
63 | |
64 | BS_SCRIPT_EXPORT() |
65 | Vector<AnimationEvent> events; |
66 | |
67 | /************************************************************************/ |
68 | /* SERIALIZATION */ |
69 | /************************************************************************/ |
70 | public: |
71 | friend class ImportedAnimationEventsRTTI; |
72 | static RTTITypeBase* getRTTIStatic(); |
73 | RTTITypeBase* getRTTI() const override; |
74 | }; |
75 | |
76 | /** |
77 | * Contains import options you may use to control how is a mesh imported from some external format into engine format. |
78 | */ |
79 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Importer,api:bsf,api:bed) MeshImportOptions : public ImportOptions |
80 | { |
81 | public: |
82 | MeshImportOptions() = default; |
83 | |
84 | /** Determines whether the texture data is also stored in CPU memory. */ |
85 | BS_SCRIPT_EXPORT() |
86 | bool cpuCached = false; |
87 | |
88 | /** Determines should mesh normals be imported if available. */ |
89 | BS_SCRIPT_EXPORT() |
90 | bool importNormals = true; |
91 | |
92 | /** Determines should mesh tangents and bitangents be imported if available. */ |
93 | BS_SCRIPT_EXPORT() |
94 | bool importTangents = true; |
95 | |
96 | /** Determines should mesh blend shapes be imported if available. */ |
97 | BS_SCRIPT_EXPORT() |
98 | bool importBlendShapes = false; |
99 | |
100 | /** Determines should mesh skin data like bone weights, indices and bind poses be imported if available. */ |
101 | BS_SCRIPT_EXPORT() |
102 | bool importSkin = false; |
103 | |
104 | /** Determines should animation clips be imported if available. */ |
105 | BS_SCRIPT_EXPORT() |
106 | bool importAnimation = false; |
107 | |
108 | /** |
109 | * Enables or disables keyframe reduction. Keyframe reduction will reduce the number of key-frames in an animation |
110 | * clip by removing identical keyframes, and therefore reducing the size of the clip. |
111 | */ |
112 | BS_SCRIPT_EXPORT() |
113 | bool reduceKeyFrames = true; |
114 | |
115 | /** |
116 | * Enables or disables import of root motion curves. When enabled, any animation curves in imported animations |
117 | * affecting the root bone will be available through a set of separate curves in AnimationClip, and they won't be |
118 | * evaluated through normal animation process. Instead it is expected that the user evaluates the curves manually |
119 | * and applies them as required. |
120 | */ |
121 | BS_SCRIPT_EXPORT() |
122 | bool importRootMotion = false; |
123 | |
124 | /** Uniformly scales the imported mesh by the specified value. */ |
125 | BS_SCRIPT_EXPORT() |
126 | float importScale = 1.0f; |
127 | |
128 | /** |
129 | * Determines what type (if any) of collision mesh should be imported. If enabled the collision mesh will be |
130 | * available as a sub-resource returned by the importer (along with the normal mesh). |
131 | */ |
132 | BS_SCRIPT_EXPORT() |
133 | CollisionMeshType collisionMeshType = CollisionMeshType::None; |
134 | |
135 | /** |
136 | * Animation split infos that determine how will the source animation clip be split. If no splits are present the |
137 | * data will be imported as one clip, but if splits are present the data will be split according to the split infos. |
138 | * Split infos only affect the primary animation clip, other clips will not be split. |
139 | */ |
140 | BS_SCRIPT_EXPORT() |
141 | Vector<AnimationSplitInfo> animationSplits; |
142 | |
143 | /** Set of events that will be added to the animation clip, if animation import is enabled. */ |
144 | BS_SCRIPT_EXPORT() |
145 | Vector<ImportedAnimationEvents> animationEvents; |
146 | |
147 | /** Creates a new import options object that allows you to customize how are meshes imported. */ |
148 | BS_SCRIPT_EXPORT(ec:T) |
149 | static SPtr<MeshImportOptions> create(); |
150 | |
151 | /************************************************************************/ |
152 | /* SERIALIZATION */ |
153 | /************************************************************************/ |
154 | public: |
155 | friend class MeshImportOptionsRTTI; |
156 | static RTTITypeBase* getRTTIStatic(); |
157 | RTTITypeBase* getRTTI() const override; |
158 | }; |
159 | |
160 | /** @} */ |
161 | } |