1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Resources/BsResource.h" |
7 | #include "Math/BsVector3.h" |
8 | #include "Math/BsQuaternion.h" |
9 | #include "Animation/BsAnimationCurve.h" |
10 | #include <array> |
11 | |
12 | namespace bs |
13 | { |
14 | /** @addtogroup Animation |
15 | * @{ |
16 | */ |
17 | |
18 | struct AnimationCurveMapping; |
19 | |
20 | /** A set of animation curves representing translation/rotation/scale and generic animation. */ |
21 | struct BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Animation) AnimationCurves |
22 | { |
23 | BS_SCRIPT_EXPORT() |
24 | AnimationCurves() = default; |
25 | |
26 | /** |
27 | * Registers a new curve used for animating position. |
28 | * |
29 | * @param[in] name Unique name of the curve. This name will be used mapping the curve to the relevant bone |
30 | * in a skeleton, if any. |
31 | * @param[in] curve Curve to add to the clip. |
32 | */ |
33 | BS_SCRIPT_EXPORT(n:AddPositionCurve) |
34 | void addPositionCurve(const String& name, const TAnimationCurve<Vector3>& curve); |
35 | |
36 | /** |
37 | * Registers a new curve used for animating rotation. |
38 | * |
39 | * @param[in] name Unique name of the curve. This name will be used mapping the curve to the relevant bone |
40 | * in a skeleton, if any. |
41 | * @param[in] curve Curve to add to the clip. |
42 | */ |
43 | BS_SCRIPT_EXPORT(n:AddRotationCurve) |
44 | void addRotationCurve(const String& name, const TAnimationCurve<Quaternion>& curve); |
45 | |
46 | /** |
47 | * Registers a new curve used for animating scale. |
48 | * |
49 | * @param[in] name Unique name of the curve. This name will be used mapping the curve to the relevant bone |
50 | * in a skeleton, if any. |
51 | * @param[in] curve Curve to add to the clip. |
52 | */ |
53 | BS_SCRIPT_EXPORT(n:AddScaleCurve) |
54 | void addScaleCurve(const String& name, const TAnimationCurve<Vector3>& curve); |
55 | |
56 | /** |
57 | * Registers a new curve used for generic animation. |
58 | * |
59 | * @param[in] name Unique name of the curve. This can be used for retrieving the value of the curve |
60 | * from animation. |
61 | * @param[in] curve Curve to add to the clip. |
62 | */ |
63 | BS_SCRIPT_EXPORT(n:AddGenericCurve) |
64 | void addGenericCurve(const String& name, const TAnimationCurve<float>& curve); |
65 | |
66 | /** Removes an existing curve from the clip. */ |
67 | BS_SCRIPT_EXPORT(n:RemovePositionCurve) |
68 | void removePositionCurve(const String& name); |
69 | |
70 | /** Removes an existing curve from the clip. */ |
71 | BS_SCRIPT_EXPORT(n:RemoveRotationCurve) |
72 | void removeRotationCurve(const String& name); |
73 | |
74 | /** Removes an existing curve from the clip. */ |
75 | BS_SCRIPT_EXPORT(n:RemoveScaleCurve) |
76 | void removeScaleCurve(const String& name); |
77 | |
78 | /** Removes an existing curve from the clip. */ |
79 | BS_SCRIPT_EXPORT(n:RemoveGenericCurve) |
80 | void removeGenericCurve(const String& name); |
81 | |
82 | /** Curves for animating scene object's position. */ |
83 | Vector<TNamedAnimationCurve<Vector3>> position; |
84 | |
85 | /** Curves for animating scene object's rotation. */ |
86 | Vector<TNamedAnimationCurve<Quaternion>> rotation; |
87 | |
88 | /** Curves for animating scene object's scale. */ |
89 | Vector<TNamedAnimationCurve<Vector3>> scale; |
90 | |
91 | /** Curves for animating generic component properties. */ |
92 | Vector<TNamedAnimationCurve<float>> generic; |
93 | }; |
94 | |
95 | /** Contains a set of animation curves used for moving and rotating the root bone. */ |
96 | struct BS_SCRIPT_EXPORT(m:Animation) RootMotion |
97 | { |
98 | RootMotion() = default; |
99 | RootMotion(const TAnimationCurve<Vector3>& position, const TAnimationCurve<Quaternion>& rotation) |
100 | :position(position), rotation(rotation) |
101 | { } |
102 | |
103 | /** Animation curve representing the movement of the root bone. */ |
104 | TAnimationCurve<Vector3> position; |
105 | |
106 | /** Animation curve representing the rotation of the root bone. */ |
107 | TAnimationCurve<Quaternion> rotation; |
108 | }; |
109 | |
110 | /** Event that is triggered when animation reaches a certain point. */ |
111 | struct BS_SCRIPT_EXPORT(m:Animation,pl:true) AnimationEvent |
112 | { |
113 | AnimationEvent() = default; |
114 | |
115 | /** |
116 | * Constructs a new animation event. |
117 | * |
118 | * @param[in] name Name used to identify the event when triggered. |
119 | * @param[in] time Time at which to trigger the event, in seconds. |
120 | */ |
121 | AnimationEvent(const String& name, float time) |
122 | :name(name), time(time) |
123 | { } |
124 | |
125 | /** Name used to identify the event when triggered. */ |
126 | String name; |
127 | |
128 | /** Time at which to trigger the event, in seconds. */ |
129 | float time = 0.0f; |
130 | }; |
131 | |
132 | /** Types of curves in an AnimationClip. */ |
133 | enum class CurveType |
134 | { |
135 | Position, |
136 | Rotation, |
137 | Scale, |
138 | Generic, |
139 | MorphFrame, |
140 | MorphWeight, |
141 | Count // Keep at end |
142 | }; |
143 | |
144 | /** |
145 | * Contains animation curves for translation/rotation/scale of scene objects/skeleton bones, as well as curves for |
146 | * generic property animation. |
147 | */ |
148 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Animation) AnimationClip : public Resource |
149 | { |
150 | public: |
151 | virtual ~AnimationClip() = default; |
152 | |
153 | /** @copydoc setCurves() */ |
154 | BS_SCRIPT_EXPORT(n:Curves,pr:getter) |
155 | SPtr<AnimationCurves> getCurves() const { return mCurves; } |
156 | |
157 | /** |
158 | * A set of all curves stored in the animation. Returned value will not be updated if the animation clip curves are |
159 | * added or removed, as it is a copy of clip's internal values. |
160 | */ |
161 | BS_SCRIPT_EXPORT(n:Curves,pr:setter) |
162 | void setCurves(const AnimationCurves& curves); |
163 | |
164 | /** @copydoc setEvents() */ |
165 | BS_SCRIPT_EXPORT(n:Events,pr:getter) |
166 | const Vector<AnimationEvent>& getEvents() const { return mEvents; } |
167 | |
168 | /** A set of all events to be triggered as the animation is playing. */ |
169 | BS_SCRIPT_EXPORT(n:Events,pr:setter) |
170 | void setEvents(const Vector<AnimationEvent>& events) { mEvents = events; } |
171 | |
172 | /** |
173 | * Returns a set of curves containing motion of the root bone. This allows the user to evaluate the root bone |
174 | * animation curves manually, instead of through the normal animation process. This property is only available |
175 | * if animation clip was imported with root motion import enabled. |
176 | */ |
177 | BS_SCRIPT_EXPORT(n:RootMotion,pr:getter) |
178 | SPtr<RootMotion> getRootMotion() const { return mRootMotion; } |
179 | |
180 | /** Checks if animation clip has root motion curves separate from the normal animation curves. */ |
181 | BS_SCRIPT_EXPORT(n:HasRootMotion,pr:getter) |
182 | bool hasRootMotion() const; |
183 | |
184 | /** |
185 | * Maps skeleton bone names to animation curve names, and returns a set of indices that can be easily used for |
186 | * locating an animation curve based on the bone index. |
187 | * |
188 | * @param[in] skeleton Skeleton to create the mapping for. |
189 | * @param[out] mapping Pre-allocated array that will receive output animation clip indices. The array must |
190 | * be large enough to store an index for every bone in the @p skeleton. Bones that have |
191 | * no related animation curves will be assigned value -1. |
192 | */ |
193 | void getBoneMapping(const Skeleton& skeleton, AnimationCurveMapping* mapping) const; |
194 | |
195 | /** |
196 | * Attempts to find translation/rotation/scale curves with the specified name and fills the mapping structure with |
197 | * their indices, which can then be used for quick lookup. |
198 | * |
199 | * @param[in] name Name of the curves to look up. |
200 | * @param[out] mapping Triple containing the translation/rotation/scale indices of the found curves. Indices |
201 | * will be -1 for curves that haven't been found. |
202 | */ |
203 | void getCurveMapping(const String& name, AnimationCurveMapping& mapping) const; |
204 | |
205 | /** |
206 | * Attempts to find a generic curve with the specified name and fills output with found index, which can then be |
207 | * used for quick lookup. |
208 | * |
209 | * @param[in] name Name of the curve to look up. |
210 | * @param[out] frameIdx Index of the curve animating the morph shape frames, or -1 if not found. |
211 | * @param[out] weightIdx Index of the curve animating the channel weight, or -1 if not found. |
212 | */ |
213 | void getMorphMapping(const String& name, UINT32& frameIdx, UINT32& weightIdx) const; |
214 | |
215 | /** |
216 | * Checks are the curves contained within the clip additive. Additive clips are intended to be added on top of |
217 | * other clips. |
218 | */ |
219 | BS_SCRIPT_EXPORT(n:IsAddtive,pr:getter) |
220 | bool isAdditive() const { return mIsAdditive; } |
221 | |
222 | /** Returns the length of the animation clip, in seconds. */ |
223 | BS_SCRIPT_EXPORT(n:Length,pr:getter) |
224 | float getLength() const { return mLength; } |
225 | |
226 | /** @copydoc setSampleRate() */ |
227 | BS_SCRIPT_EXPORT(n:SampleRate,pr:getter) |
228 | UINT32 getSampleRate() const { return mSampleRate; } |
229 | |
230 | /** |
231 | * Number of samples per second the animation clip curves were sampled at. This value is not used by the animation |
232 | * clip or curves directly since unevenly spaced keyframes are supported. But it can be of value when determining |
233 | * the original sample rate of an imported animation or similar. |
234 | */ |
235 | BS_SCRIPT_EXPORT(n:SampleRate,pr:setter) |
236 | void setSampleRate(UINT32 sampleRate) { mSampleRate = sampleRate; } |
237 | |
238 | /** |
239 | * Returns a version that can be used for detecting modifications on the clip by external systems. Whenever the clip |
240 | * is modified the version is increased by one. |
241 | */ |
242 | UINT64 getVersion() const { return mVersion; } |
243 | |
244 | /** |
245 | * Creates an animation clip with no curves. After creation make sure to register some animation curves before |
246 | * using it. |
247 | */ |
248 | BS_SCRIPT_EXPORT(ec:AnimationClip) |
249 | static HAnimationClip create(bool isAdditive = false); |
250 | |
251 | /** |
252 | * Creates an animation clip with specified curves. |
253 | * |
254 | * @param[in] curves Curves to initialize the animation with. |
255 | * @param[in] isAdditive Determines does the clip contain additive curve data. This will change the behaviour |
256 | * how is the clip blended with other animations. |
257 | * @param[in] sampleRate If animation uses evenly spaced keyframes, number of samples per second. Not relevant |
258 | * if keyframes are unevenly spaced. |
259 | * @param[in] rootMotion Optional set of curves that can be used for animating the root bone. Not used by the |
260 | * animation system directly but is instead provided to the user for manual evaluation. |
261 | */ |
262 | BS_SCRIPT_EXPORT(ec:AnimationClip) |
263 | static HAnimationClip create(const SPtr<AnimationCurves>& curves, bool isAdditive = false, UINT32 sampleRate = 1, |
264 | const SPtr<RootMotion>& rootMotion = nullptr); |
265 | |
266 | public: // ***** INTERNAL ****** |
267 | /** @name Internal |
268 | * @{ |
269 | */ |
270 | |
271 | /** Creates a new AnimationClip without initializing it. Use create() for normal use. */ |
272 | static SPtr<AnimationClip> _createPtr(const SPtr<AnimationCurves>& curves, bool isAdditive = false, |
273 | UINT32 sampleRate = 1, const SPtr<RootMotion>& rootMotion = nullptr); |
274 | |
275 | /** @} */ |
276 | |
277 | protected: |
278 | AnimationClip(); |
279 | AnimationClip(const SPtr<AnimationCurves>& curves, bool isAdditive, UINT32 sampleRate, |
280 | const SPtr<RootMotion>& rootMotion); |
281 | |
282 | /** @copydoc Resource::initialize() */ |
283 | void initialize() override; |
284 | |
285 | /** Creates a name -> curve index mapping for quicker curve lookup by name. */ |
286 | void buildNameMapping(); |
287 | |
288 | /** Calculate the length of the clip based on assigned curves. */ |
289 | void calculateLength(); |
290 | |
291 | UINT64 mVersion; |
292 | |
293 | /** |
294 | * Contains all the animation curves in the clip. It's important this field is immutable so it may be used on other |
295 | * threads. This means any modifications to the field will require a brand new data structure to be generated and |
296 | * all existing data copied (plus the modification). |
297 | */ |
298 | SPtr<AnimationCurves> mCurves; |
299 | |
300 | /** |
301 | * A set of curves containing motion of the root bone. If this is non-empty it should be true that mCurves does not |
302 | * contain animation curves for the root bone. Root motion will not be evaluated through normal animation process |
303 | * but is instead provided for the user for manual evaluation. |
304 | */ |
305 | SPtr<RootMotion> mRootMotion; |
306 | |
307 | /** |
308 | * Contains a map from curve name to curve index. Indices are stored as specified in CurveType enum. |
309 | */ |
310 | UnorderedMap<String, std::array<UINT32, (int)CurveType::Count>> mNameMapping; |
311 | |
312 | Vector<AnimationEvent> mEvents; |
313 | bool mIsAdditive; |
314 | float mLength; |
315 | UINT32 mSampleRate; |
316 | |
317 | /************************************************************************/ |
318 | /* SERIALIZATION */ |
319 | /************************************************************************/ |
320 | public: |
321 | friend class AnimationClipRTTI; |
322 | static RTTITypeBase* getRTTIStatic(); |
323 | RTTITypeBase* getRTTI() const override; |
324 | |
325 | /** |
326 | * Creates an AnimationClip with no data. You must populate its data manually followed by a call to initialize(). |
327 | * |
328 | * @note For serialization use only. |
329 | */ |
330 | static SPtr<AnimationClip> createEmpty(); |
331 | }; |
332 | |
333 | /** @} */ |
334 | } |