| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
| 3 | #pragma once | 
| 4 |  | 
| 5 | #include "BsCorePrerequisites.h" | 
| 6 | #include "Resources/BsResource.h" | 
| 7 | #include "Math/BsVector3.h" | 
| 8 | #include "Math/BsQuaternion.h" | 
| 9 | #include "Animation/BsAnimationCurve.h" | 
| 10 | #include <array> | 
| 11 |  | 
| 12 | namespace bs | 
| 13 | { | 
| 14 | 	/** @addtogroup Animation | 
| 15 | 	 *  @{ | 
| 16 | 	 */ | 
| 17 |  | 
| 18 | 	struct AnimationCurveMapping; | 
| 19 |  | 
| 20 | 	/** A set of animation curves representing translation/rotation/scale and generic animation. */ | 
| 21 | 	struct BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Animation) AnimationCurves | 
| 22 | 	{ | 
| 23 | 		BS_SCRIPT_EXPORT() | 
| 24 | 		AnimationCurves() = default; | 
| 25 |  | 
| 26 | 		/**  | 
| 27 | 		 * Registers a new curve used for animating position.  | 
| 28 | 		 * | 
| 29 | 		 * @param[in]	name		Unique name of the curve. This name will be used mapping the curve to the relevant bone | 
| 30 | 		 *							in a skeleton, if any. | 
| 31 | 		 * @param[in]	curve		Curve to add to the clip. | 
| 32 | 		 */ | 
| 33 | 		BS_SCRIPT_EXPORT(n:AddPositionCurve) | 
| 34 | 		void addPositionCurve(const String& name, const TAnimationCurve<Vector3>& curve); | 
| 35 |  | 
| 36 | 		/**  | 
| 37 | 		 * Registers a new curve used for animating rotation.  | 
| 38 | 		 * | 
| 39 | 		 * @param[in]	name		Unique name of the curve. This name will be used mapping the curve to the relevant bone | 
| 40 | 		 *							in a skeleton, if any. | 
| 41 | 		 * @param[in]	curve		Curve to add to the clip. | 
| 42 | 		 */ | 
| 43 | 		BS_SCRIPT_EXPORT(n:AddRotationCurve) | 
| 44 | 		void addRotationCurve(const String& name, const TAnimationCurve<Quaternion>& curve); | 
| 45 |  | 
| 46 | 		/**  | 
| 47 | 		 * Registers a new curve used for animating scale.  | 
| 48 | 		 * | 
| 49 | 		 * @param[in]	name		Unique name of the curve. This name will be used mapping the curve to the relevant bone | 
| 50 | 		 *							in a skeleton, if any. | 
| 51 | 		 * @param[in]	curve		Curve to add to the clip. | 
| 52 | 		 */ | 
| 53 | 		BS_SCRIPT_EXPORT(n:AddScaleCurve) | 
| 54 | 		void addScaleCurve(const String& name, const TAnimationCurve<Vector3>& curve); | 
| 55 |  | 
| 56 | 		/**  | 
| 57 | 		 * Registers a new curve used for generic animation. | 
| 58 | 		 * | 
| 59 | 		 * @param[in]	name		Unique name of the curve. This can be used for retrieving the value of the curve | 
| 60 | 		 *							from animation. | 
| 61 | 		 * @param[in]	curve		Curve to add to the clip. | 
| 62 | 		 */ | 
| 63 | 		BS_SCRIPT_EXPORT(n:AddGenericCurve) | 
| 64 | 		void addGenericCurve(const String& name, const TAnimationCurve<float>& curve); | 
| 65 |  | 
| 66 | 		/** Removes an existing curve from the clip. */ | 
| 67 | 		BS_SCRIPT_EXPORT(n:RemovePositionCurve) | 
| 68 | 		void removePositionCurve(const String& name); | 
| 69 |  | 
| 70 | 		/** Removes an existing curve from the clip. */ | 
| 71 | 		BS_SCRIPT_EXPORT(n:RemoveRotationCurve) | 
| 72 | 		void removeRotationCurve(const String& name); | 
| 73 |  | 
| 74 | 		/** Removes an existing curve from the clip. */ | 
| 75 | 		BS_SCRIPT_EXPORT(n:RemoveScaleCurve) | 
| 76 | 		void removeScaleCurve(const String& name); | 
| 77 |  | 
| 78 | 		/** Removes an existing curve from the clip. */ | 
| 79 | 		BS_SCRIPT_EXPORT(n:RemoveGenericCurve) | 
| 80 | 		void removeGenericCurve(const String& name); | 
| 81 |  | 
| 82 | 		/** Curves for animating scene object's position. */ | 
| 83 | 		Vector<TNamedAnimationCurve<Vector3>> position; | 
| 84 |  | 
| 85 | 		/** Curves for animating scene object's rotation. */ | 
| 86 | 		Vector<TNamedAnimationCurve<Quaternion>> rotation; | 
| 87 |  | 
| 88 | 		/** Curves for animating scene object's scale. */ | 
| 89 | 		Vector<TNamedAnimationCurve<Vector3>> scale; | 
| 90 |  | 
| 91 | 		/** Curves for animating generic component properties. */ | 
| 92 | 		Vector<TNamedAnimationCurve<float>> generic; | 
| 93 | 	}; | 
| 94 |  | 
| 95 | 	/** Contains a set of animation curves used for moving and rotating the root bone. */ | 
| 96 | 	struct BS_SCRIPT_EXPORT(m:Animation) RootMotion | 
| 97 | 	{ | 
| 98 | 		RootMotion() = default; | 
| 99 | 		RootMotion(const TAnimationCurve<Vector3>& position, const TAnimationCurve<Quaternion>& rotation) | 
| 100 | 			:position(position), rotation(rotation) | 
| 101 | 		{ } | 
| 102 |  | 
| 103 | 		/** Animation curve representing the movement of the root bone. */ | 
| 104 | 		TAnimationCurve<Vector3> position; | 
| 105 |  | 
| 106 | 		/** Animation curve representing the rotation of the root bone. */ | 
| 107 | 		TAnimationCurve<Quaternion> rotation; | 
| 108 | 	}; | 
| 109 |  | 
| 110 | 	/** Event that is triggered when animation reaches a certain point. */ | 
| 111 | 	struct BS_SCRIPT_EXPORT(m:Animation,pl:true) AnimationEvent | 
| 112 | 	{ | 
| 113 | 		AnimationEvent() = default; | 
| 114 |  | 
| 115 | 		/**  | 
| 116 | 		 * Constructs a new animation event. | 
| 117 | 		 * | 
| 118 | 		 * @param[in]	name	Name used to identify the event when triggered. | 
| 119 | 		 * @param[in]	time	Time at which to trigger the event, in seconds. | 
| 120 | 		 */ | 
| 121 | 		AnimationEvent(const String& name, float time) | 
| 122 | 			:name(name), time(time) | 
| 123 | 		{ } | 
| 124 |  | 
| 125 | 		/** Name used to identify the event when triggered. */ | 
| 126 | 		String name; | 
| 127 |  | 
| 128 | 		/** Time at which to trigger the event, in seconds. */ | 
| 129 | 		float time = 0.0f; | 
| 130 | 	}; | 
| 131 |  | 
| 132 | 	/** Types of curves in an AnimationClip. */ | 
| 133 | 	enum class CurveType | 
| 134 | 	{ | 
| 135 | 		Position, | 
| 136 | 		Rotation, | 
| 137 | 		Scale, | 
| 138 | 		Generic, | 
| 139 | 		MorphFrame, | 
| 140 | 		MorphWeight, | 
| 141 | 		Count // Keep at end | 
| 142 | 	}; | 
| 143 |  | 
| 144 | 	/**  | 
| 145 | 	 * Contains animation curves for translation/rotation/scale of scene objects/skeleton bones, as well as curves for | 
| 146 | 	 * generic property animation.  | 
| 147 | 	 */ | 
| 148 | 	class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Animation) AnimationClip : public Resource | 
| 149 | 	{ | 
| 150 | 	public: | 
| 151 | 		virtual ~AnimationClip() = default; | 
| 152 |  | 
| 153 | 		/** @copydoc setCurves() */ | 
| 154 | 		BS_SCRIPT_EXPORT(n:Curves,pr:getter) | 
| 155 | 		SPtr<AnimationCurves> getCurves() const { return mCurves; } | 
| 156 |  | 
| 157 | 		/**  | 
| 158 | 		 * A set of all curves stored in the animation. Returned value will not be updated if the animation clip curves are | 
| 159 | 		 * added or removed, as it is a copy of clip's internal values. | 
| 160 | 		 */ | 
| 161 | 		BS_SCRIPT_EXPORT(n:Curves,pr:setter) | 
| 162 | 		void setCurves(const AnimationCurves& curves); | 
| 163 |  | 
| 164 | 		/** @copydoc setEvents() */ | 
| 165 | 		BS_SCRIPT_EXPORT(n:Events,pr:getter) | 
| 166 | 		const Vector<AnimationEvent>& getEvents() const { return mEvents; } | 
| 167 |  | 
| 168 | 		/** A set of all events to be triggered as the animation is playing. */ | 
| 169 | 		BS_SCRIPT_EXPORT(n:Events,pr:setter) | 
| 170 | 		void setEvents(const Vector<AnimationEvent>& events) { mEvents = events; } | 
| 171 |  | 
| 172 | 		/**  | 
| 173 | 		 * Returns a set of curves containing motion of the root bone. This allows the user to evaluate the root bone | 
| 174 | 		 * animation curves manually, instead of through the normal animation process. This property is only available | 
| 175 | 		 * if animation clip was imported with root motion import enabled.  | 
| 176 | 		 */ | 
| 177 | 		BS_SCRIPT_EXPORT(n:RootMotion,pr:getter) | 
| 178 | 		SPtr<RootMotion> getRootMotion() const { return mRootMotion; } | 
| 179 |  | 
| 180 | 		/** Checks if animation clip has root motion curves separate from the normal animation curves. */ | 
| 181 | 		BS_SCRIPT_EXPORT(n:HasRootMotion,pr:getter) | 
| 182 | 		bool hasRootMotion() const; | 
| 183 |  | 
| 184 | 		/** | 
| 185 | 		 * Maps skeleton bone names to animation curve names, and returns a set of indices that can be easily used for | 
| 186 | 		 * locating an animation curve based on the bone index. | 
| 187 | 		 * | 
| 188 | 		 * @param[in]	skeleton	Skeleton to create the mapping for. | 
| 189 | 		 * @param[out]	mapping		Pre-allocated array that will receive output animation clip indices. The array must | 
| 190 | 		 *							be large enough to store an index for every bone in the @p skeleton. Bones that have | 
| 191 | 		 *							no related animation curves will be assigned value -1. | 
| 192 | 		 */ | 
| 193 | 		void getBoneMapping(const Skeleton& skeleton, AnimationCurveMapping* mapping) const; | 
| 194 |  | 
| 195 | 		/**  | 
| 196 | 		 * Attempts to find translation/rotation/scale curves with the specified name and fills the mapping structure with | 
| 197 | 		 * their indices, which can then be used for quick lookup. | 
| 198 | 		 * | 
| 199 | 		 * @param[in]	name		Name of the curves to look up. | 
| 200 | 		 * @param[out]	mapping		Triple containing the translation/rotation/scale indices of the found curves. Indices | 
| 201 | 		 *							will be -1 for curves that haven't been found. | 
| 202 | 		 */ | 
| 203 | 		void getCurveMapping(const String& name, AnimationCurveMapping& mapping) const; | 
| 204 |  | 
| 205 | 		/**  | 
| 206 | 		 * Attempts to find a generic curve with the specified name and fills output with found index, which can then be | 
| 207 | 		 * used for quick lookup. | 
| 208 | 		 * | 
| 209 | 		 * @param[in]	name		Name of the curve to look up. | 
| 210 | 		 * @param[out]	frameIdx	Index of the curve animating the morph shape frames, or -1 if not found. | 
| 211 | 		 * @param[out]	weightIdx	Index of the curve animating the channel weight, or -1 if not found. | 
| 212 | 		 */ | 
| 213 | 		void getMorphMapping(const String& name, UINT32& frameIdx, UINT32& weightIdx) const; | 
| 214 |  | 
| 215 | 		/**  | 
| 216 | 		 * Checks are the curves contained within the clip additive. Additive clips are intended to be added on top of | 
| 217 | 		 * other clips. | 
| 218 | 		 */ | 
| 219 | 		BS_SCRIPT_EXPORT(n:IsAddtive,pr:getter) | 
| 220 | 		bool isAdditive() const { return mIsAdditive; } | 
| 221 |  | 
| 222 | 		/** Returns the length of the animation clip, in seconds. */ | 
| 223 | 		BS_SCRIPT_EXPORT(n:Length,pr:getter) | 
| 224 | 		float getLength() const { return mLength; } | 
| 225 |  | 
| 226 | 		/** @copydoc setSampleRate() */ | 
| 227 | 		BS_SCRIPT_EXPORT(n:SampleRate,pr:getter) | 
| 228 | 		UINT32 getSampleRate() const { return mSampleRate; } | 
| 229 |  | 
| 230 | 		/**  | 
| 231 | 		 * Number of samples per second the animation clip curves were sampled at. This value is not used by the animation | 
| 232 | 		 * clip or curves directly since unevenly spaced keyframes are supported. But it can be of value when determining | 
| 233 | 		 * the original sample rate of an imported animation or similar. | 
| 234 | 		 */ | 
| 235 | 		BS_SCRIPT_EXPORT(n:SampleRate,pr:setter) | 
| 236 | 		void setSampleRate(UINT32 sampleRate) { mSampleRate = sampleRate; } | 
| 237 |  | 
| 238 | 		/**  | 
| 239 | 		 * Returns a version that can be used for detecting modifications on the clip by external systems. Whenever the clip | 
| 240 | 		 * is modified the version is increased by one. | 
| 241 | 		 */ | 
| 242 | 		UINT64 getVersion() const { return mVersion; } | 
| 243 |  | 
| 244 | 		/**  | 
| 245 | 		 * Creates an animation clip with no curves. After creation make sure to register some animation curves before | 
| 246 | 		 * using it.  | 
| 247 | 		 */ | 
| 248 | 		BS_SCRIPT_EXPORT(ec:AnimationClip) | 
| 249 | 		static HAnimationClip create(bool isAdditive = false); | 
| 250 |  | 
| 251 | 		/**  | 
| 252 | 		 * Creates an animation clip with specified curves. | 
| 253 | 		 * | 
| 254 | 		 * @param[in]	curves		Curves to initialize the animation with. | 
| 255 | 		 * @param[in]	isAdditive	Determines does the clip contain additive curve data. This will change the behaviour | 
| 256 | 		 *							how is the clip blended with other animations. | 
| 257 | 		 * @param[in]	sampleRate	If animation uses evenly spaced keyframes, number of samples per second. Not relevant | 
| 258 | 		 *							if keyframes are unevenly spaced. | 
| 259 | 		 * @param[in]	rootMotion	Optional set of curves that can be used for animating the root bone. Not used by the | 
| 260 | 		 *							animation system directly but is instead provided to the user for manual evaluation. | 
| 261 | 		 */ | 
| 262 | 		BS_SCRIPT_EXPORT(ec:AnimationClip) | 
| 263 | 		static HAnimationClip create(const SPtr<AnimationCurves>& curves, bool isAdditive = false, UINT32 sampleRate = 1,  | 
| 264 | 			const SPtr<RootMotion>& rootMotion = nullptr); | 
| 265 |  | 
| 266 | 	public: // ***** INTERNAL ****** | 
| 267 | 		/** @name Internal | 
| 268 | 		 *  @{ | 
| 269 | 		 */ | 
| 270 |  | 
| 271 | 		/** Creates a new AnimationClip without initializing it. Use create() for normal use. */ | 
| 272 | 		static SPtr<AnimationClip> _createPtr(const SPtr<AnimationCurves>& curves, bool isAdditive = false,  | 
| 273 | 			UINT32 sampleRate = 1, const SPtr<RootMotion>& rootMotion = nullptr); | 
| 274 |  | 
| 275 | 		/** @} */ | 
| 276 |  | 
| 277 | 	protected: | 
| 278 | 		AnimationClip(); | 
| 279 | 		AnimationClip(const SPtr<AnimationCurves>& curves, bool isAdditive, UINT32 sampleRate,  | 
| 280 | 			const SPtr<RootMotion>& rootMotion); | 
| 281 |  | 
| 282 | 		/** @copydoc Resource::initialize() */ | 
| 283 | 		void initialize() override; | 
| 284 |  | 
| 285 | 		/** Creates a name -> curve index mapping for quicker curve lookup by name. */ | 
| 286 | 		void buildNameMapping(); | 
| 287 |  | 
| 288 | 		/** Calculate the length of the clip based on assigned curves. */ | 
| 289 | 		void calculateLength(); | 
| 290 |  | 
| 291 | 		UINT64 mVersion; | 
| 292 |  | 
| 293 | 		/**  | 
| 294 | 		 * Contains all the animation curves in the clip. It's important this field is immutable so it may be used on other | 
| 295 | 		 * threads. This means any modifications to the field will require a brand new data structure to be generated and | 
| 296 | 		 * all existing data copied (plus the modification). | 
| 297 | 		 */ | 
| 298 | 		SPtr<AnimationCurves> mCurves; | 
| 299 |  | 
| 300 | 		/** | 
| 301 | 		 * A set of curves containing motion of the root bone. If this is non-empty it should be true that mCurves does not | 
| 302 | 		 * contain animation curves for the root bone. Root motion will not be evaluated through normal animation process | 
| 303 | 		 * but is instead provided for the user for manual evaluation.  | 
| 304 | 		 */ | 
| 305 | 		SPtr<RootMotion> mRootMotion; | 
| 306 |  | 
| 307 | 		/**  | 
| 308 | 		 * Contains a map from curve name to curve index. Indices are stored as specified in CurveType enum.  | 
| 309 | 		 */ | 
| 310 | 		UnorderedMap<String, std::array<UINT32, (int)CurveType::Count>> mNameMapping; | 
| 311 |  | 
| 312 | 		Vector<AnimationEvent> mEvents; | 
| 313 | 		bool mIsAdditive; | 
| 314 | 		float mLength; | 
| 315 | 		UINT32 mSampleRate; | 
| 316 |  | 
| 317 | 		/************************************************************************/ | 
| 318 | 		/* 								SERIALIZATION                      		*/ | 
| 319 | 		/************************************************************************/ | 
| 320 | 	public: | 
| 321 | 		friend class AnimationClipRTTI; | 
| 322 | 		static RTTITypeBase* getRTTIStatic(); | 
| 323 | 		RTTITypeBase* getRTTI() const override; | 
| 324 |  | 
| 325 | 		/**  | 
| 326 | 		 * Creates an AnimationClip with no data. You must populate its data manually followed by a call to initialize(). | 
| 327 | 		 * | 
| 328 | 		 * @note	For serialization use only. | 
| 329 | 		 */ | 
| 330 | 		static SPtr<AnimationClip> createEmpty(); | 
| 331 | 	}; | 
| 332 |  | 
| 333 | 	/** @} */ | 
| 334 | } |