| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
|---|---|
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Reflection/BsRTTIType.h" |
| 7 | #include "Scene/BsComponent.h" |
| 8 | #include "Private/RTTI/BsGameObjectRTTI.h" |
| 9 | #include "Utility/BsUtility.h" |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | /** @cond RTTI */ |
| 14 | /** @addtogroup RTTI-Impl-Core |
| 15 | * @{ |
| 16 | */ |
| 17 | |
| 18 | class BS_CORE_EXPORT ComponentRTTI : public RTTIType<Component, GameObject, ComponentRTTI> |
| 19 | { |
| 20 | public: |
| 21 | void onDeserializationEnded(IReflectable* obj, SerializationContext* context) override |
| 22 | { |
| 23 | Component* comp = static_cast<Component*>(obj); |
| 24 | |
| 25 | // It's possible we're just accessing the game object fields, in which case the process below is not needed |
| 26 | // (it's only required for new components). |
| 27 | if (comp->mRTTIData.empty()) |
| 28 | return; |
| 29 | |
| 30 | BS_ASSERT(context != nullptr && rtti_is_of_type<CoreSerializationContext>(context)); |
| 31 | auto coreContext = static_cast<CoreSerializationContext*>(context); |
| 32 | |
| 33 | GODeserializationData& deserializationData = any_cast_ref<GODeserializationData>(comp->mRTTIData); |
| 34 | |
| 35 | // This shouldn't be null during normal deserialization but could be during some other operations, like applying |
| 36 | // a binary diff. |
| 37 | if (deserializationData.ptr != nullptr) |
| 38 | { |
| 39 | // Register the newly created SO with the GameObjectManager and provide it with the original ID so that |
| 40 | // deserialized handles pointing to this object can be resolved. |
| 41 | SPtr<Component> compPtr = std::static_pointer_cast<Component>(deserializationData.ptr); |
| 42 | |
| 43 | GameObjectHandleBase handle = GameObjectManager::instance().registerObject(compPtr); |
| 44 | coreContext->goState->registerObject(deserializationData.originalId, handle); |
| 45 | } |
| 46 | |
| 47 | if(comp->mUUID.empty() || ((coreContext->flags & GODM_UseNewUUID) != 0)) |
| 48 | comp->mUUID = UUIDGenerator::generateRandom(); |
| 49 | |
| 50 | comp->mRTTIData = nullptr; |
| 51 | } |
| 52 | |
| 53 | const String& getRTTIName() override |
| 54 | { |
| 55 | static String name = "Component"; |
| 56 | return name; |
| 57 | } |
| 58 | |
| 59 | UINT32 getRTTIId() override |
| 60 | { |
| 61 | return TID_Component; |
| 62 | } |
| 63 | |
| 64 | SPtr<IReflectable> newRTTIObject() override |
| 65 | { |
| 66 | BS_EXCEPT(InternalErrorException, "Cannot instantiate an abstract class."); |
| 67 | return nullptr; |
| 68 | } |
| 69 | }; |
| 70 | |
| 71 | /** @} */ |
| 72 | /** @endcond */ |
| 73 | } |
| 74 |