| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
|---|---|
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Reflection/BsRTTIType.h" |
| 7 | #include "Scene/BsGameObjectHandle.h" |
| 8 | #include "Scene/BsGameObjectManager.h" |
| 9 | #include "Utility/BsUtility.h" |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | /** @cond RTTI */ |
| 14 | /** @addtogroup RTTI-Impl-Core |
| 15 | * @{ |
| 16 | */ |
| 17 | |
| 18 | class BS_CORE_EXPORT GameObjectHandleRTTI : public RTTIType<GameObjectHandleBase, IReflectable, GameObjectHandleRTTI> |
| 19 | { |
| 20 | private: |
| 21 | UINT64& getInstanceId(GameObjectHandleBase* obj) |
| 22 | { |
| 23 | static UINT64 invalidId = 0; |
| 24 | |
| 25 | if (obj->mData->mPtr != nullptr) |
| 26 | return obj->mData->mPtr->mInstanceId; |
| 27 | |
| 28 | return invalidId; |
| 29 | } |
| 30 | |
| 31 | void setInstanceId(GameObjectHandleBase* obj, UINT64& value) { mOriginalInstanceId = value; } |
| 32 | |
| 33 | public: |
| 34 | GameObjectHandleRTTI() |
| 35 | { |
| 36 | addPlainField("mInstanceID", 0, &GameObjectHandleRTTI::getInstanceId, &GameObjectHandleRTTI::setInstanceId); |
| 37 | } |
| 38 | |
| 39 | void onDeserializationEnded(IReflectable* obj, SerializationContext* context) override |
| 40 | { |
| 41 | if(context == nullptr || !rtti_is_of_type<CoreSerializationContext>(context)) |
| 42 | return; |
| 43 | |
| 44 | auto coreContext = static_cast<CoreSerializationContext*>(context); |
| 45 | if(coreContext->goState) |
| 46 | { |
| 47 | GameObjectHandleBase* gameObjectHandle = static_cast<GameObjectHandleBase*>(obj); |
| 48 | coreContext->goState->registerUnresolvedHandle(mOriginalInstanceId, *gameObjectHandle); |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | const String& getRTTIName() override |
| 53 | { |
| 54 | static String name = "GameObjectHandleBase"; |
| 55 | return name; |
| 56 | } |
| 57 | |
| 58 | UINT32 getRTTIId() override |
| 59 | { |
| 60 | return TID_GameObjectHandleBase; |
| 61 | } |
| 62 | |
| 63 | SPtr<IReflectable> newRTTIObject() override |
| 64 | { |
| 65 | SPtr<GameObjectHandleBase> obj = bs_shared_ptr<GameObjectHandleBase>(new (bs_alloc<GameObjectHandleBase>()) GameObjectHandleBase()); |
| 66 | |
| 67 | return obj; |
| 68 | } |
| 69 | |
| 70 | private: |
| 71 | UINT64 mOriginalInstanceId; |
| 72 | }; |
| 73 | |
| 74 | /** @} */ |
| 75 | /** @endcond */ |
| 76 | } |
| 77 |