| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "RenderAPI/BsSamplerState.h" |
| 4 | #include "Private/RTTI/BsSamplerStateRTTI.h" |
| 5 | #include "Managers/BsRenderStateManager.h" |
| 6 | |
| 7 | namespace bs |
| 8 | { |
| 9 | bool SAMPLER_STATE_DESC::operator == (const SAMPLER_STATE_DESC& rhs) const |
| 10 | { |
| 11 | return addressMode == rhs.addressMode && |
| 12 | minFilter == rhs.minFilter && |
| 13 | magFilter == rhs.magFilter && |
| 14 | mipFilter == rhs.mipFilter && |
| 15 | maxAniso == rhs.maxAniso && |
| 16 | mipmapBias == rhs.mipmapBias && |
| 17 | mipMin == rhs.mipMin && |
| 18 | mipMax == rhs.mipMax && |
| 19 | borderColor == rhs.borderColor && |
| 20 | comparisonFunc == rhs.comparisonFunc; |
| 21 | } |
| 22 | |
| 23 | SamplerProperties::SamplerProperties(const SAMPLER_STATE_DESC& desc) |
| 24 | :mData(desc), mHash(SamplerState::generateHash(desc)) |
| 25 | { } |
| 26 | |
| 27 | FilterOptions SamplerProperties::getTextureFiltering(FilterType ft) const |
| 28 | { |
| 29 | switch (ft) |
| 30 | { |
| 31 | case FT_MIN: |
| 32 | return mData.minFilter; |
| 33 | case FT_MAG: |
| 34 | return mData.magFilter; |
| 35 | case FT_MIP: |
| 36 | return mData.mipFilter; |
| 37 | } |
| 38 | |
| 39 | return mData.minFilter; |
| 40 | } |
| 41 | |
| 42 | const Color& SamplerProperties::getBorderColor() const |
| 43 | { |
| 44 | return mData.borderColor; |
| 45 | } |
| 46 | |
| 47 | SamplerState::SamplerState(const SAMPLER_STATE_DESC& desc) |
| 48 | :mProperties(desc) |
| 49 | { |
| 50 | |
| 51 | } |
| 52 | |
| 53 | SPtr<ct::SamplerState> SamplerState::getCore() const |
| 54 | { |
| 55 | return std::static_pointer_cast<ct::SamplerState>(mCoreSpecific); |
| 56 | } |
| 57 | |
| 58 | SPtr<ct::CoreObject> SamplerState::createCore() const |
| 59 | { |
| 60 | return ct::RenderStateManager::instance()._createSamplerState(mProperties.mData); |
| 61 | } |
| 62 | |
| 63 | SPtr<SamplerState> SamplerState::create(const SAMPLER_STATE_DESC& desc) |
| 64 | { |
| 65 | return RenderStateManager::instance().createSamplerState(desc); |
| 66 | } |
| 67 | |
| 68 | const SPtr<SamplerState>& SamplerState::getDefault() |
| 69 | { |
| 70 | return RenderStateManager::instance().getDefaultSamplerState(); |
| 71 | } |
| 72 | |
| 73 | UINT64 SamplerState::generateHash(const SAMPLER_STATE_DESC& desc) |
| 74 | { |
| 75 | size_t hash = 0; |
| 76 | bs_hash_combine(hash, (UINT32)desc.addressMode.u); |
| 77 | bs_hash_combine(hash, (UINT32)desc.addressMode.v); |
| 78 | bs_hash_combine(hash, (UINT32)desc.addressMode.w); |
| 79 | bs_hash_combine(hash, (UINT32)desc.minFilter); |
| 80 | bs_hash_combine(hash, (UINT32)desc.magFilter); |
| 81 | bs_hash_combine(hash, (UINT32)desc.mipFilter); |
| 82 | bs_hash_combine(hash, desc.maxAniso); |
| 83 | bs_hash_combine(hash, desc.mipmapBias); |
| 84 | bs_hash_combine(hash, desc.mipMin); |
| 85 | bs_hash_combine(hash, desc.mipMax); |
| 86 | bs_hash_combine(hash, desc.borderColor); |
| 87 | bs_hash_combine(hash, (UINT32)desc.comparisonFunc); |
| 88 | |
| 89 | return (UINT64)hash; |
| 90 | } |
| 91 | |
| 92 | const SamplerProperties& SamplerState::getProperties() const |
| 93 | { |
| 94 | return mProperties; |
| 95 | } |
| 96 | |
| 97 | /************************************************************************/ |
| 98 | /* RTTI */ |
| 99 | /************************************************************************/ |
| 100 | |
| 101 | RTTITypeBase* SamplerState::getRTTIStatic() |
| 102 | { |
| 103 | return SamplerStateRTTI::instance(); |
| 104 | } |
| 105 | |
| 106 | RTTITypeBase* SamplerState::getRTTI() const |
| 107 | { |
| 108 | return SamplerState::getRTTIStatic(); |
| 109 | } |
| 110 | |
| 111 | namespace ct |
| 112 | { |
| 113 | |
| 114 | SamplerState::SamplerState(const SAMPLER_STATE_DESC& desc, GpuDeviceFlags deviceMask) |
| 115 | :mProperties(desc) |
| 116 | { |
| 117 | |
| 118 | } |
| 119 | |
| 120 | SamplerState::~SamplerState() |
| 121 | { |
| 122 | RenderStateManager::instance().notifySamplerStateDestroyed(mProperties.mData); |
| 123 | } |
| 124 | |
| 125 | void SamplerState::initialize() |
| 126 | { |
| 127 | // Since we cache states it's possible this object was already initialized |
| 128 | // (i.e. multiple sim-states can share a single core-state) |
| 129 | if (isInitialized()) |
| 130 | return; |
| 131 | |
| 132 | createInternal(); |
| 133 | CoreObject::initialize(); |
| 134 | } |
| 135 | |
| 136 | const SamplerProperties& SamplerState::getProperties() const |
| 137 | { |
| 138 | return mProperties; |
| 139 | } |
| 140 | |
| 141 | SPtr<SamplerState> SamplerState::create(const SAMPLER_STATE_DESC& desc, GpuDeviceFlags deviceMask) |
| 142 | { |
| 143 | return RenderStateManager::instance().createSamplerState(desc, deviceMask); |
| 144 | } |
| 145 | |
| 146 | const SPtr<SamplerState>& SamplerState::getDefault() |
| 147 | { |
| 148 | return RenderStateManager::instance().getDefaultSamplerState(); |
| 149 | } |
| 150 | |
| 151 | } |
| 152 | } |
| 153 | |