1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "RenderAPI/BsSamplerState.h" |
4 | #include "Private/RTTI/BsSamplerStateRTTI.h" |
5 | #include "Managers/BsRenderStateManager.h" |
6 | |
7 | namespace bs |
8 | { |
9 | bool SAMPLER_STATE_DESC::operator == (const SAMPLER_STATE_DESC& rhs) const |
10 | { |
11 | return addressMode == rhs.addressMode && |
12 | minFilter == rhs.minFilter && |
13 | magFilter == rhs.magFilter && |
14 | mipFilter == rhs.mipFilter && |
15 | maxAniso == rhs.maxAniso && |
16 | mipmapBias == rhs.mipmapBias && |
17 | mipMin == rhs.mipMin && |
18 | mipMax == rhs.mipMax && |
19 | borderColor == rhs.borderColor && |
20 | comparisonFunc == rhs.comparisonFunc; |
21 | } |
22 | |
23 | SamplerProperties::SamplerProperties(const SAMPLER_STATE_DESC& desc) |
24 | :mData(desc), mHash(SamplerState::generateHash(desc)) |
25 | { } |
26 | |
27 | FilterOptions SamplerProperties::getTextureFiltering(FilterType ft) const |
28 | { |
29 | switch (ft) |
30 | { |
31 | case FT_MIN: |
32 | return mData.minFilter; |
33 | case FT_MAG: |
34 | return mData.magFilter; |
35 | case FT_MIP: |
36 | return mData.mipFilter; |
37 | } |
38 | |
39 | return mData.minFilter; |
40 | } |
41 | |
42 | const Color& SamplerProperties::getBorderColor() const |
43 | { |
44 | return mData.borderColor; |
45 | } |
46 | |
47 | SamplerState::SamplerState(const SAMPLER_STATE_DESC& desc) |
48 | :mProperties(desc) |
49 | { |
50 | |
51 | } |
52 | |
53 | SPtr<ct::SamplerState> SamplerState::getCore() const |
54 | { |
55 | return std::static_pointer_cast<ct::SamplerState>(mCoreSpecific); |
56 | } |
57 | |
58 | SPtr<ct::CoreObject> SamplerState::createCore() const |
59 | { |
60 | return ct::RenderStateManager::instance()._createSamplerState(mProperties.mData); |
61 | } |
62 | |
63 | SPtr<SamplerState> SamplerState::create(const SAMPLER_STATE_DESC& desc) |
64 | { |
65 | return RenderStateManager::instance().createSamplerState(desc); |
66 | } |
67 | |
68 | const SPtr<SamplerState>& SamplerState::getDefault() |
69 | { |
70 | return RenderStateManager::instance().getDefaultSamplerState(); |
71 | } |
72 | |
73 | UINT64 SamplerState::generateHash(const SAMPLER_STATE_DESC& desc) |
74 | { |
75 | size_t hash = 0; |
76 | bs_hash_combine(hash, (UINT32)desc.addressMode.u); |
77 | bs_hash_combine(hash, (UINT32)desc.addressMode.v); |
78 | bs_hash_combine(hash, (UINT32)desc.addressMode.w); |
79 | bs_hash_combine(hash, (UINT32)desc.minFilter); |
80 | bs_hash_combine(hash, (UINT32)desc.magFilter); |
81 | bs_hash_combine(hash, (UINT32)desc.mipFilter); |
82 | bs_hash_combine(hash, desc.maxAniso); |
83 | bs_hash_combine(hash, desc.mipmapBias); |
84 | bs_hash_combine(hash, desc.mipMin); |
85 | bs_hash_combine(hash, desc.mipMax); |
86 | bs_hash_combine(hash, desc.borderColor); |
87 | bs_hash_combine(hash, (UINT32)desc.comparisonFunc); |
88 | |
89 | return (UINT64)hash; |
90 | } |
91 | |
92 | const SamplerProperties& SamplerState::getProperties() const |
93 | { |
94 | return mProperties; |
95 | } |
96 | |
97 | /************************************************************************/ |
98 | /* RTTI */ |
99 | /************************************************************************/ |
100 | |
101 | RTTITypeBase* SamplerState::getRTTIStatic() |
102 | { |
103 | return SamplerStateRTTI::instance(); |
104 | } |
105 | |
106 | RTTITypeBase* SamplerState::getRTTI() const |
107 | { |
108 | return SamplerState::getRTTIStatic(); |
109 | } |
110 | |
111 | namespace ct |
112 | { |
113 | |
114 | SamplerState::SamplerState(const SAMPLER_STATE_DESC& desc, GpuDeviceFlags deviceMask) |
115 | :mProperties(desc) |
116 | { |
117 | |
118 | } |
119 | |
120 | SamplerState::~SamplerState() |
121 | { |
122 | RenderStateManager::instance().notifySamplerStateDestroyed(mProperties.mData); |
123 | } |
124 | |
125 | void SamplerState::initialize() |
126 | { |
127 | // Since we cache states it's possible this object was already initialized |
128 | // (i.e. multiple sim-states can share a single core-state) |
129 | if (isInitialized()) |
130 | return; |
131 | |
132 | createInternal(); |
133 | CoreObject::initialize(); |
134 | } |
135 | |
136 | const SamplerProperties& SamplerState::getProperties() const |
137 | { |
138 | return mProperties; |
139 | } |
140 | |
141 | SPtr<SamplerState> SamplerState::create(const SAMPLER_STATE_DESC& desc, GpuDeviceFlags deviceMask) |
142 | { |
143 | return RenderStateManager::instance().createSamplerState(desc, deviceMask); |
144 | } |
145 | |
146 | const SPtr<SamplerState>& SamplerState::getDefault() |
147 | { |
148 | return RenderStateManager::instance().getDefaultSamplerState(); |
149 | } |
150 | |
151 | } |
152 | } |
153 | |