| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Image/BsColor.h" |
| 7 | #include "Reflection/BsIReflectable.h" |
| 8 | #include "CoreThread/BsCoreObject.h" |
| 9 | |
| 10 | #include <cfloat> |
| 11 | |
| 12 | namespace bs |
| 13 | { |
| 14 | /** @addtogroup RenderAPI |
| 15 | * @{ |
| 16 | */ |
| 17 | |
| 18 | /** |
| 19 | * Structure used for initializing a SamplerState. |
| 20 | * |
| 21 | * @see SamplerState |
| 22 | */ |
| 23 | struct BS_CORE_EXPORT SAMPLER_STATE_DESC |
| 24 | { |
| 25 | SAMPLER_STATE_DESC() { }; |
| 26 | |
| 27 | bool operator==(const SAMPLER_STATE_DESC& rhs) const; |
| 28 | |
| 29 | /** Determines how are texture coordinates outside of [0, 1] range handled. */ |
| 30 | UVWAddressingMode addressMode; |
| 31 | |
| 32 | /** Filtering used when texture is displayed as smaller than its original size. */ |
| 33 | FilterOptions minFilter = FO_LINEAR; |
| 34 | |
| 35 | /** Filtering used when texture is displayed as larger than its original size. */ |
| 36 | FilterOptions magFilter = FO_LINEAR; |
| 37 | |
| 38 | /** Filtering used to blend between the different mip levels. */ |
| 39 | FilterOptions mipFilter = FO_LINEAR; |
| 40 | |
| 41 | /** Maximum number of samples if anisotropic filtering is enabled. Max is 16. */ |
| 42 | UINT32 maxAniso = 0; |
| 43 | |
| 44 | /** |
| 45 | * Mipmap bias allows you to adjust the mipmap selection calculation. Negative values force a larger mipmap to be |
| 46 | * used, and positive values smaller. Units are in values of mip levels, so -1 means use a mipmap one level higher |
| 47 | * than default. |
| 48 | */ |
| 49 | float mipmapBias = 0; |
| 50 | |
| 51 | /** Minimum mip-map level that is allowed to be displayed. */ |
| 52 | float mipMin = -FLT_MAX; |
| 53 | |
| 54 | /** Maximum mip-map level that is allowed to be displayed. Set to FLT_MAX for no limit. */ |
| 55 | float mipMax = FLT_MAX; |
| 56 | |
| 57 | /** Border color to use when using border addressing mode as specified by @p addressMode. */ |
| 58 | Color borderColor = Color::White; |
| 59 | |
| 60 | /** Function that compares sampled data with existing sampled data. */ |
| 61 | CompareFunction comparisonFunc = CMPF_ALWAYS_PASS; |
| 62 | }; |
| 63 | |
| 64 | /** Properties of SamplerState. Shared between sim and core thread versions of SamplerState. */ |
| 65 | class BS_CORE_EXPORT SamplerProperties |
| 66 | { |
| 67 | public: |
| 68 | SamplerProperties(const SAMPLER_STATE_DESC& desc); |
| 69 | |
| 70 | /** |
| 71 | * Returns texture addressing mode for each possible texture coordinate. Addressing modes determine how are texture |
| 72 | * coordinates outside of [0, 1] range handled. |
| 73 | */ |
| 74 | const UVWAddressingMode& getTextureAddressingMode() const { return mData.addressMode; } |
| 75 | |
| 76 | /** Gets the filtering used when sampling from a texture. */ |
| 77 | FilterOptions getTextureFiltering(FilterType ftpye) const; |
| 78 | |
| 79 | /** |
| 80 | * Gets the anisotropy level. Higher anisotropy means better filtering for textures displayed on an angled slope |
| 81 | * relative to the viewer. |
| 82 | */ |
| 83 | unsigned int getTextureAnisotropy() const { return mData.maxAniso; } |
| 84 | |
| 85 | /** Gets a function that compares sampled data with existing sampled data. */ |
| 86 | CompareFunction getComparisonFunction() const { return mData.comparisonFunc; } |
| 87 | |
| 88 | /** |
| 89 | * Mipmap bias allows you to adjust the mipmap selection calculation. Negative values force a larger mipmap to be |
| 90 | * used, and positive values smaller. Units are in values of mip levels, so -1 means use a mipmap one level higher |
| 91 | * than default. |
| 92 | */ |
| 93 | float getTextureMipmapBias() const { return mData.mipmapBias; } |
| 94 | |
| 95 | /** Returns the minimum mip map level. */ |
| 96 | float getMinimumMip() const { return mData.mipMin; } |
| 97 | |
| 98 | /** Returns the maximum mip map level. */ |
| 99 | float getMaximumMip() const { return mData.mipMax; } |
| 100 | |
| 101 | /** |
| 102 | * Gets the border color that will be used when border texture addressing is used and texture address is outside of |
| 103 | * the valid range. |
| 104 | */ |
| 105 | const Color& getBorderColor() const; |
| 106 | |
| 107 | /** Returns the hash value generated from the sampler state properties. */ |
| 108 | UINT64 getHash() const { return mHash; } |
| 109 | |
| 110 | /** Returns the descriptor originally used for creating the sampler state. */ |
| 111 | SAMPLER_STATE_DESC getDesc() const { return mData; } |
| 112 | |
| 113 | protected: |
| 114 | friend class SamplerState; |
| 115 | friend class ct::SamplerState; |
| 116 | friend class SamplerStateRTTI; |
| 117 | |
| 118 | SAMPLER_STATE_DESC mData; |
| 119 | UINT64 mHash; |
| 120 | }; |
| 121 | |
| 122 | /** |
| 123 | * Class representing the state of a texture sampler. |
| 124 | * |
| 125 | * @note |
| 126 | * Sampler units are used for retrieving and filtering data from textures set in a GPU program. Sampler states are |
| 127 | * immutable. |
| 128 | * @note |
| 129 | * Sim thread. |
| 130 | */ |
| 131 | class BS_CORE_EXPORT SamplerState : public IReflectable, public CoreObject |
| 132 | { |
| 133 | public: |
| 134 | virtual ~SamplerState() = default; |
| 135 | |
| 136 | /** Returns information about the sampler state. */ |
| 137 | const SamplerProperties& getProperties() const; |
| 138 | |
| 139 | /** Retrieves a core implementation of the sampler state usable only from the core thread. */ |
| 140 | SPtr<ct::SamplerState> getCore() const; |
| 141 | |
| 142 | /** Creates a new sampler state using the provided descriptor structure. */ |
| 143 | static SPtr<SamplerState> create(const SAMPLER_STATE_DESC& desc); |
| 144 | |
| 145 | /** Returns the default sampler state. */ |
| 146 | static const SPtr<SamplerState>& getDefault(); |
| 147 | |
| 148 | /** Generates a hash value from a sampler state descriptor. */ |
| 149 | static UINT64 generateHash(const SAMPLER_STATE_DESC& desc); |
| 150 | |
| 151 | protected: |
| 152 | SamplerState(const SAMPLER_STATE_DESC& desc); |
| 153 | |
| 154 | /** @copydoc CoreObject::createCore */ |
| 155 | SPtr<ct::CoreObject> createCore() const override; |
| 156 | |
| 157 | SamplerProperties mProperties; |
| 158 | |
| 159 | friend class RenderStateManager; |
| 160 | |
| 161 | /************************************************************************/ |
| 162 | /* RTTI */ |
| 163 | /************************************************************************/ |
| 164 | |
| 165 | public: |
| 166 | friend class SamplerStateRTTI; |
| 167 | static RTTITypeBase* getRTTIStatic(); |
| 168 | RTTITypeBase* getRTTI() const override; |
| 169 | }; |
| 170 | |
| 171 | /** @} */ |
| 172 | |
| 173 | namespace ct |
| 174 | { |
| 175 | /** @addtogroup RenderAPI-Internal |
| 176 | * @{ |
| 177 | */ |
| 178 | |
| 179 | /** |
| 180 | * Core thread version of bs::SamplerState. |
| 181 | * |
| 182 | * @note Core thread. |
| 183 | */ |
| 184 | class BS_CORE_EXPORT SamplerState : public CoreObject |
| 185 | { |
| 186 | public: |
| 187 | virtual ~SamplerState(); |
| 188 | |
| 189 | /** Returns information about the sampler state. */ |
| 190 | const SamplerProperties& getProperties() const; |
| 191 | |
| 192 | /** @copydoc RenderStateManager::createSamplerState */ |
| 193 | static SPtr<SamplerState> create(const SAMPLER_STATE_DESC& desc, GpuDeviceFlags deviceMask = GDF_DEFAULT); |
| 194 | |
| 195 | /** Returns the default sampler state. */ |
| 196 | static const SPtr<SamplerState>& getDefault(); |
| 197 | |
| 198 | protected: |
| 199 | friend class RenderStateManager; |
| 200 | |
| 201 | SamplerState(const SAMPLER_STATE_DESC& desc, GpuDeviceFlags deviceMask); |
| 202 | |
| 203 | /** @copydoc CoreObject::initialize */ |
| 204 | void initialize() override; |
| 205 | |
| 206 | /** Creates any API-specific state objects. */ |
| 207 | virtual void createInternal() { } |
| 208 | |
| 209 | SamplerProperties mProperties; |
| 210 | }; |
| 211 | |
| 212 | /** @} */ |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | /** @cond STDLIB */ |
| 217 | /** @addtogroup RenderAPI |
| 218 | * @{ |
| 219 | */ |
| 220 | |
| 221 | namespace std |
| 222 | { |
| 223 | /** Hash value generator for SAMPLER_STATE_DESC. */ |
| 224 | template<> |
| 225 | struct hash<bs::SAMPLER_STATE_DESC> |
| 226 | { |
| 227 | size_t operator()(const bs::SAMPLER_STATE_DESC& value) const |
| 228 | { |
| 229 | return (size_t)bs::SamplerState::generateHash(value); |
| 230 | } |
| 231 | }; |
| 232 | } |
| 233 | |
| 234 | /** @} */ |
| 235 | /** @endcond */ |
| 236 | |