1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
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2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "RenderAPI/BsVertexData.h" |
4 | #include "Managers/BsHardwareBufferManager.h" |
5 | #include "RenderAPI/BsVertexBuffer.h" |
6 | #include "Math/BsVector3.h" |
7 | #include "Error/BsException.h" |
8 | #include "RenderAPI/BsRenderAPI.h" |
9 | |
10 | namespace bs { namespace ct |
11 | { |
12 | void VertexData::setBuffer(UINT32 index, SPtr<VertexBuffer> buffer) |
13 | { |
14 | mVertexBuffers[index] = buffer; |
15 | |
16 | recalculateMaxIndex(); |
17 | } |
18 | |
19 | SPtr<VertexBuffer> VertexData::getBuffer(UINT32 index) const |
20 | { |
21 | auto iterFind = mVertexBuffers.find(index); |
22 | if(iterFind != mVertexBuffers.end()) |
23 | { |
24 | return iterFind->second; |
25 | } |
26 | |
27 | return nullptr; |
28 | } |
29 | |
30 | bool VertexData::isBufferBound(UINT32 index) const |
31 | { |
32 | auto iterFind = mVertexBuffers.find(index); |
33 | if(iterFind != mVertexBuffers.end()) |
34 | { |
35 | if(iterFind->second != nullptr) |
36 | return true; |
37 | } |
38 | |
39 | return false; |
40 | } |
41 | |
42 | void VertexData::recalculateMaxIndex() |
43 | { |
44 | mMaxBufferIdx = 0; |
45 | for (auto& bufferData : mVertexBuffers) |
46 | mMaxBufferIdx = std::max(bufferData.first, mMaxBufferIdx); |
47 | } |
48 | }} |
49 |