| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "RenderAPI/BsVertexDeclaration.h" |
| 7 | #include "RenderAPI/BsVertexBuffer.h" |
| 8 | |
| 9 | namespace bs { namespace ct |
| 10 | { |
| 11 | /** @addtogroup RenderAPI |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** |
| 16 | * Container class consisting of a set of vertex buffers and their declaration. |
| 17 | * |
| 18 | * @note Used just for more easily passing around vertex information. |
| 19 | */ |
| 20 | class BS_CORE_EXPORT VertexData |
| 21 | { |
| 22 | public: |
| 23 | VertexData() = default; |
| 24 | ~VertexData() = default; |
| 25 | |
| 26 | /** Assigns a new vertex buffer to the specified index. */ |
| 27 | void setBuffer(UINT32 index, SPtr<VertexBuffer> buffer); |
| 28 | |
| 29 | /** Retrieves a vertex buffer from the specified index. */ |
| 30 | SPtr<VertexBuffer> getBuffer(UINT32 index) const; |
| 31 | |
| 32 | /** Returns a list of all bound vertex buffers. */ |
| 33 | const UnorderedMap<UINT32, SPtr<VertexBuffer>>& getBuffers() const { return mVertexBuffers; } |
| 34 | |
| 35 | /** Checks if there is a buffer at the specified index. */ |
| 36 | bool isBufferBound(UINT32 index) const; |
| 37 | |
| 38 | /** Gets total number of bound buffers. */ |
| 39 | UINT32 getBufferCount() const { return (UINT32)mVertexBuffers.size(); } |
| 40 | |
| 41 | /** Returns the maximum index of all bound buffers. */ |
| 42 | UINT32 getMaxBufferIndex() const { return mMaxBufferIdx; } |
| 43 | |
| 44 | /** Declaration used for the contained vertex buffers. */ |
| 45 | SPtr<VertexDeclaration> vertexDeclaration; |
| 46 | |
| 47 | /** Number of vertices to use. */ |
| 48 | UINT32 vertexCount = 0; |
| 49 | |
| 50 | private: |
| 51 | void recalculateMaxIndex(); |
| 52 | |
| 53 | UnorderedMap<UINT32, SPtr<VertexBuffer>> mVertexBuffers; |
| 54 | UINT32 mMaxBufferIdx = 0; |
| 55 | }; |
| 56 | |
| 57 | /** @} */ |
| 58 | }} |