1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Reflection/BsIReflectable.h" |
7 | |
8 | namespace bs |
9 | { |
10 | /** @addtogroup Resources-Internal |
11 | * @{ |
12 | */ |
13 | |
14 | /** |
15 | * Contains information about a resource saved to the disk. |
16 | * |
17 | * @note Purpose of this class is primarily to be a wrapper around a list of objects to make serialization easier. |
18 | */ |
19 | class BS_CORE_EXPORT SavedResourceData : public IReflectable |
20 | { |
21 | public: |
22 | SavedResourceData() = default; |
23 | SavedResourceData(const Vector<UUID>& dependencies, bool allowAsync, UINT32 compressionMethod); |
24 | |
25 | /** Returns a list of all resource dependencies. */ |
26 | const Vector<UUID>& getDependencies() const { return mDependencies; } |
27 | |
28 | /** Returns true if this resource is allow to be asynchronously loaded. */ |
29 | bool allowAsyncLoading() const { return mAllowAsync; } |
30 | |
31 | /** Returns the method used for compressing the resource. 0 if none. */ |
32 | UINT32 getCompressionMethod() const { return mCompressionMethod; } |
33 | |
34 | private: |
35 | Vector<UUID> mDependencies; |
36 | bool mAllowAsync = true; |
37 | UINT32 mCompressionMethod = 0; |
38 | |
39 | /************************************************************************/ |
40 | /* SERIALIZATION */ |
41 | /************************************************************************/ |
42 | public: |
43 | friend class SavedResourceDataRTTI; |
44 | static RTTITypeBase* getRTTIStatic(); |
45 | RTTITypeBase* getRTTI() const override; |
46 | }; |
47 | |
48 | /** @} */ |
49 | } |
50 | |