| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "2D/BsTextSprite.h" |
| 7 | |
| 8 | namespace bs |
| 9 | { |
| 10 | /** @addtogroup GUI-Internal |
| 11 | * @{ |
| 12 | */ |
| 13 | |
| 14 | /** Represents a single line of text used by the input tools. */ |
| 15 | class BS_EXPORT GUIInputLineDesc |
| 16 | { |
| 17 | public: |
| 18 | /** |
| 19 | * Constructs a new input line description. |
| 20 | * |
| 21 | * @param[in] startChar Index of the first character on the line. |
| 22 | * @param[in] endChar Index of the last character on the line. |
| 23 | * @param[in] lineHeight Height of the line in pixels. |
| 24 | * @param[in] lineYStart Vertical offset from the top of the text to the start of this line (0 for first |
| 25 | * line usually). |
| 26 | * @param[in] includesNewline True if the lines end character is a newline character. |
| 27 | */ |
| 28 | GUIInputLineDesc(UINT32 startChar, UINT32 endChar, UINT32 lineHeight, INT32 lineYStart, bool includesNewline); |
| 29 | |
| 30 | /** |
| 31 | * Returns index of the last character on the line. If lines contains a newline character it will be returned unless |
| 32 | * you set @p includeNewLine to false, in which case the next end-most character is returned. (If newline is the |
| 33 | * only character on the line, its index will still be returned). |
| 34 | */ |
| 35 | UINT32 getEndChar(bool includeNewline = true) const; |
| 36 | |
| 37 | /** Returns index of the first character on the line. */ |
| 38 | UINT32 getStartChar() const { return mStartChar; } |
| 39 | |
| 40 | /** Returns line height in pixels. */ |
| 41 | UINT32 getLineHeight() const { return mLineHeight; } |
| 42 | |
| 43 | /** Returns vertical offset from the top of the text to the start of this line (0 for first line usually). */ |
| 44 | INT32 getLineYStart() const { return mLineYStart; } |
| 45 | |
| 46 | /** |
| 47 | * Checks is the specified character index a newline. Character index is a global character index, not relative to |
| 48 | * the start character index of this line. If the index is out of range of this line character indices, it will |
| 49 | * always return false. |
| 50 | */ |
| 51 | bool isNewline(UINT32 charIdx) const; |
| 52 | |
| 53 | /** Returns true if the last character on this line is a newline. */ |
| 54 | bool hasNewlineChar() const { return mIncludesNewline; } |
| 55 | |
| 56 | private: |
| 57 | UINT32 mStartChar; |
| 58 | UINT32 mEndChar; |
| 59 | UINT32 mLineHeight; |
| 60 | INT32 mLineYStart; |
| 61 | bool mIncludesNewline; |
| 62 | }; |
| 63 | |
| 64 | /** Base class for input helper tools, like caret and text selection. */ |
| 65 | class BS_EXPORT GUIInputTool |
| 66 | { |
| 67 | public: |
| 68 | GUIInputTool() = default; |
| 69 | ~GUIInputTool() = default; |
| 70 | |
| 71 | /** |
| 72 | * Updates the input tool with new text descriptor and parent GUI element. These values will be used for all |
| 73 | * further calculations. |
| 74 | */ |
| 75 | void updateText(const GUIElement* element, const TEXT_SPRITE_DESC& textDesc); |
| 76 | protected: |
| 77 | /** Returns text offset relative to parent widget. */ |
| 78 | Vector2I getTextOffset() const; |
| 79 | |
| 80 | /** Returns number of lines in the current text string. */ |
| 81 | UINT32 getNumLines() const { return (UINT32)mLineDescs.size(); } |
| 82 | |
| 83 | /** Returns descriptor for a line with the specified index. */ |
| 84 | const GUIInputLineDesc& getLineDesc(UINT32 lineIdx) const { return mLineDescs.at(lineIdx); } |
| 85 | |
| 86 | /** |
| 87 | * Returns index of a line containing the specified character. |
| 88 | * |
| 89 | * @param[in] charIdx Index of the character to look for. |
| 90 | * @param[in] newlineCountsOnNextLine If true, newline characters will return the next line and not the line |
| 91 | * they're actually on. |
| 92 | */ |
| 93 | UINT32 getLineForChar(UINT32 charIdx, bool newlineCountsOnNextLine = false) const; |
| 94 | |
| 95 | /** |
| 96 | * Returns a rectangle containing position and size of the character with the provided index, relative to parent |
| 97 | * widget. |
| 98 | */ |
| 99 | Rect2I getCharRect(UINT32 charIdx) const; |
| 100 | |
| 101 | /** |
| 102 | * Returns a rectangle containing position and size of the character with the provided index, relative to parent |
| 103 | * element. |
| 104 | */ |
| 105 | Rect2I getLocalCharRect(UINT32 charIdx) const; |
| 106 | |
| 107 | /** Returns character index nearest to the specified position. Position should be relative to parent widget. */ |
| 108 | INT32 getCharIdxAtPos(const Vector2I& pos) const; |
| 109 | |
| 110 | /** Returns true if the currently set text desctiptor is valid (has any characters). */ |
| 111 | bool isDescValid() const; |
| 112 | |
| 113 | /** |
| 114 | * Gets a character index after the input index. Input index represents the empty areas between the characters. |
| 115 | * Newline counts as a character. (for example 0 is before the first character, 1 is after the first character but |
| 116 | * before the second, etc.) |
| 117 | * |
| 118 | * @note |
| 119 | * This can return an out of range character index, in case the input index is specified after the last character. |
| 120 | */ |
| 121 | UINT32 getCharIdxAtInputIdx(UINT32 inputIdx) const; |
| 122 | |
| 123 | /** Checks is the specified character index a newline. */ |
| 124 | bool isNewlineChar(UINT32 charIdx) const; |
| 125 | |
| 126 | /** |
| 127 | * Checks is the character after the specified input index a newline. |
| 128 | * |
| 129 | * @see getCharIdxAtInputIdx |
| 130 | */ |
| 131 | bool isNewline(UINT32 inputIdx) const; |
| 132 | |
| 133 | protected: |
| 134 | const GUIElement* mElement = nullptr; |
| 135 | |
| 136 | Vector2* mQuads = nullptr; |
| 137 | UINT32 mNumQuads = 0; |
| 138 | |
| 139 | TEXT_SPRITE_DESC mTextDesc; |
| 140 | UINT32 mNumChars = 0; |
| 141 | |
| 142 | Vector<GUIInputLineDesc> mLineDescs; |
| 143 | }; |
| 144 | |
| 145 | /** @} */ |
| 146 | } |