| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "GUI/BsCGUIWidget.h" |
| 7 | |
| 8 | namespace bs |
| 9 | { |
| 10 | /** @addtogroup GUI-Internal |
| 11 | * @{ |
| 12 | */ |
| 13 | |
| 14 | /** GUI widget that renders a tooltip overlaid over other GUI elements. */ |
| 15 | class BS_EXPORT GUITooltip : public CGUIWidget |
| 16 | { |
| 17 | public: |
| 18 | /** Name of the style used for tooltip's background frame. */ |
| 19 | static String getFrameStyleName(); |
| 20 | |
| 21 | /** |
| 22 | * Creates a new tooltip widget. |
| 23 | * |
| 24 | * @param[in] parent Parent scene object to attach the tooltip to. |
| 25 | * @param[in] overlaidWidget Widget over which to overlay the tooltip. |
| 26 | * @param[in] position Position of the tooltip, relative to the overlaid widget position. |
| 27 | * @param[in] text Text to display in the tooltip. |
| 28 | */ |
| 29 | GUITooltip(const HSceneObject& parent, const GUIWidget& overlaidWidget, const Vector2I& position, const String& text); |
| 30 | ~GUITooltip() = default; |
| 31 | |
| 32 | private: |
| 33 | static const UINT32 TOOLTIP_WIDTH; |
| 34 | static const UINT32 CURSOR_SIZE; |
| 35 | }; |
| 36 | |
| 37 | /** @} */ |
| 38 | } |