| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "Scene/BsComponent.h" |
| 7 | #include "Math/BsRect2I.h" |
| 8 | #include "GUI/BsGUIWidget.h" |
| 9 | |
| 10 | namespace bs |
| 11 | { |
| 12 | /** @addtogroup GUI |
| 13 | * @{ |
| 14 | */ |
| 15 | |
| 16 | /** Component wrapper for GUIWidget. */ |
| 17 | class BS_EXPORT CGUIWidget : public Component |
| 18 | { |
| 19 | public: |
| 20 | virtual ~CGUIWidget() = default; |
| 21 | |
| 22 | /** @copydoc GUIWidget::setSkin */ |
| 23 | void setSkin(const HGUISkin& skin); |
| 24 | |
| 25 | /** @copydoc GUIWidget::getSkin */ |
| 26 | const GUISkin& getSkin() const; |
| 27 | |
| 28 | /** @copydoc GUIWidget::getSkinResource */ |
| 29 | const HGUISkin& getSkinResource() const; |
| 30 | |
| 31 | /** @copydoc GUIWidget::getPanel */ |
| 32 | GUIPanel* getPanel() const; |
| 33 | |
| 34 | /** @copydoc GUIWidget::getDepth */ |
| 35 | UINT8 getDepth() const; |
| 36 | |
| 37 | /** @copydoc GUIWidget::setDepth */ |
| 38 | void setDepth(UINT8 depth); |
| 39 | |
| 40 | /** @copydoc GUIWidget::inBounds */ |
| 41 | bool inBounds(const Vector2I& position) const; |
| 42 | |
| 43 | /** @copydoc GUIWidget::getBounds */ |
| 44 | const Rect2I& getBounds() const; |
| 45 | |
| 46 | /** @copydoc GUIWidget::isDirty */ |
| 47 | bool isDirty(bool cleanIfDirty); |
| 48 | |
| 49 | /** @copydoc GUIWidget::getTarget */ |
| 50 | Viewport* getTarget() const; |
| 51 | |
| 52 | /** @copydoc GUIWidget::getCamera */ |
| 53 | SPtr<Camera> getCamera() const; |
| 54 | |
| 55 | /** @copydoc GUIWidget::getElements */ |
| 56 | const Vector<GUIElement*>& getElements() const; |
| 57 | |
| 58 | public: // ***** INTERNAL ****** |
| 59 | /** @name Internal |
| 60 | * @{ |
| 61 | */ |
| 62 | |
| 63 | /** Returns the internal GUIWidget that is wrapped by this component. */ |
| 64 | GUIWidget* _getInternal() const { return mInternal.get(); }; |
| 65 | |
| 66 | /** @} */ |
| 67 | |
| 68 | protected: |
| 69 | friend class SceneObject; |
| 70 | friend class GUIElementBase; |
| 71 | friend class GUIManager; |
| 72 | |
| 73 | /** |
| 74 | * Constructs a new GUI widget attached to the specified parent scene object. Widget elements will be rendered on |
| 75 | * the provided camera. |
| 76 | */ |
| 77 | CGUIWidget(const HSceneObject& parent, const SPtr<Camera>& camera); |
| 78 | |
| 79 | /** |
| 80 | * Constructs a new GUI widget attached to the specified parent scene object. Widget elements will be rendered on |
| 81 | * the provided camera. |
| 82 | */ |
| 83 | CGUIWidget(const HSceneObject& parent, const HCamera& camera); |
| 84 | |
| 85 | /** @copydoc Component::update */ |
| 86 | void update() override; |
| 87 | |
| 88 | /** @copydoc Component::onDestroyed */ |
| 89 | void onDestroyed() override; |
| 90 | |
| 91 | /** Called when the viewport size changes and widget elements need to be updated. */ |
| 92 | virtual void ownerTargetResized() { } |
| 93 | |
| 94 | /** Called when the parent window gained or lost focus. */ |
| 95 | virtual void ownerWindowFocusChanged() { } |
| 96 | |
| 97 | private: |
| 98 | CGUIWidget(CGUIWidget&&) = delete; |
| 99 | CGUIWidget(const CGUIWidget&) = delete; |
| 100 | |
| 101 | SPtr<GUIWidget> mInternal; |
| 102 | HEvent mOwnerTargetResizedConn; |
| 103 | HEvent mOwnerWindowFocusChangedConn; |
| 104 | |
| 105 | SPtr<Camera> mCamera; |
| 106 | UINT32 mParentHash; |
| 107 | |
| 108 | /************************************************************************/ |
| 109 | /* RTTI */ |
| 110 | /************************************************************************/ |
| 111 | public: |
| 112 | friend class CGUIWidgetRTTI; |
| 113 | static RTTITypeBase* getRTTIStatic(); |
| 114 | RTTITypeBase* getRTTI() const override; |
| 115 | |
| 116 | CGUIWidget(); // Serialization only |
| 117 | }; |
| 118 | |
| 119 | /** @} */ |
| 120 | } |
| 121 | |