| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
| 3 | #pragma once | 
| 4 |  | 
| 5 | #include "BsGLPrerequisites.h" | 
| 6 |  | 
| 7 | namespace bs { namespace ct | 
| 8 | { | 
| 9 | 	/** @addtogroup GL | 
| 10 | 	 *  @{ | 
| 11 | 	 */ | 
| 12 |  | 
| 13 | 	/**	Wrapper around OpenGL pipeline object. */ | 
| 14 | 	struct GLSLProgramPipeline | 
| 15 | 	{ | 
| 16 | 		GLuint glHandle; | 
| 17 | 	}; | 
| 18 |  | 
| 19 | 	/** | 
| 20 | 	 * Managed OpenGL pipeline objects that are used for binding a certain combination of GPU programs to the render system. | 
| 21 | 	 * | 
| 22 | 	 * @note	 | 
| 23 | 	 * In OpenGL you cannot bind GPU programs to the pipeline manually. Instead as a preprocessing step you create a | 
| 24 | 	 * pipeline object containing the programs you plan on using, and then later you bind the previously created pipeline | 
| 25 | 	 * object.  | 
| 26 | 	 */ | 
| 27 | 	class GLSLProgramPipelineManager | 
| 28 | 	{ | 
| 29 | 	public: | 
| 30 | 		~GLSLProgramPipelineManager(); | 
| 31 |  | 
| 32 | 		/** | 
| 33 | 		 * Creates or returns an existing pipeline that uses the provided combination of GPU programs. Provide null for | 
| 34 | 		 * unused programs. | 
| 35 | 		 */ | 
| 36 | 		const GLSLProgramPipeline* getPipeline(GLSLGpuProgram* vertexProgram, GLSLGpuProgram* fragmentProgram, | 
| 37 | 			GLSLGpuProgram* geometryProgram, GLSLGpuProgram* hullProgram, GLSLGpuProgram* domainProgram); | 
| 38 |  | 
| 39 | 	private: | 
| 40 | 		/**	Key that uniquely identifies a pipeline object. */ | 
| 41 | 		struct ProgramPipelineKey | 
| 42 | 		{ | 
| 43 | 			UINT32 vertexProgKey; | 
| 44 | 			UINT32 fragmentProgKey; | 
| 45 | 			UINT32 geometryProgKey; | 
| 46 | 			UINT32 hullProgKey; | 
| 47 | 			UINT32 domainProgKey; | 
| 48 | 		}; | 
| 49 |  | 
| 50 | 		/**	Used for calculating a hash code from pipeline object key. */ | 
| 51 | 		class ProgramPipelineKeyHashFunction  | 
| 52 | 		{ | 
| 53 | 		public: | 
| 54 | 			::std::size_t operator()(const ProgramPipelineKey &key) const; | 
| 55 | 		}; | 
| 56 |  | 
| 57 | 		/**	Used for comparing two pipeline objects for equality. */ | 
| 58 | 		class ProgramPipelineKeyEqual  | 
| 59 | 		{ | 
| 60 | 		public: | 
| 61 | 			bool operator()(const ProgramPipelineKey &a, const ProgramPipelineKey &b) const; | 
| 62 | 		}; | 
| 63 |  | 
| 64 | 		typedef UnorderedMap<ProgramPipelineKey, GLSLProgramPipeline, ProgramPipelineKeyHashFunction, ProgramPipelineKeyEqual> ProgramPipelineMap; | 
| 65 | 		ProgramPipelineMap mPipelines; | 
| 66 | 	}; | 
| 67 |  | 
| 68 | 	/** @} */ | 
| 69 | }} |