| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsRenderBeastPrerequisites.h" |
| 6 | |
| 7 | namespace bs { namespace ct |
| 8 | { |
| 9 | /** @addtogroup RenderBeast |
| 10 | * @{ |
| 11 | */ |
| 12 | |
| 13 | /** Contains data about an overridden sampler states for a single pass. */ |
| 14 | struct PassSamplerOverrides |
| 15 | { |
| 16 | UINT32** stateOverrides; |
| 17 | UINT32 numSets; |
| 18 | }; |
| 19 | |
| 20 | /** Contains data about a single overriden sampler state. */ |
| 21 | struct SamplerOverride |
| 22 | { |
| 23 | UINT32 paramIdx; |
| 24 | UINT64 originalStateHash; |
| 25 | SPtr<SamplerState> state; |
| 26 | UINT32 set; |
| 27 | UINT32 slot; |
| 28 | }; |
| 29 | |
| 30 | /** Contains data about an overridden sampler states in the entire material. */ |
| 31 | struct MaterialSamplerOverrides |
| 32 | { |
| 33 | PassSamplerOverrides* passes; |
| 34 | SamplerOverride* overrides; |
| 35 | UINT32 numPasses; |
| 36 | UINT32 numOverrides; |
| 37 | UINT32 refCount; |
| 38 | bool isDirty; |
| 39 | }; |
| 40 | |
| 41 | /** Key used for uniquely identifying a sampler override entry. */ |
| 42 | struct SamplerOverrideKey |
| 43 | { |
| 44 | SamplerOverrideKey(const SPtr<Material>& material, UINT32 techniqueIdx) |
| 45 | :material(material), techniqueIdx(techniqueIdx) |
| 46 | { } |
| 47 | |
| 48 | bool operator== (const SamplerOverrideKey& rhs) const |
| 49 | { |
| 50 | return material == rhs.material && techniqueIdx == rhs.techniqueIdx; |
| 51 | } |
| 52 | |
| 53 | bool operator!= (const SamplerOverrideKey& rhs) const |
| 54 | { |
| 55 | return !(*this == rhs); |
| 56 | } |
| 57 | |
| 58 | SPtr<Material> material; |
| 59 | UINT32 techniqueIdx; |
| 60 | }; |
| 61 | |
| 62 | /** Helper class for generating sampler overrides. */ |
| 63 | class SamplerOverrideUtility |
| 64 | { |
| 65 | public: |
| 66 | /** |
| 67 | * Generates a set of sampler overrides for the specified set of GPU program parameters. Overrides are generates |
| 68 | * according to the provided render options. |
| 69 | */ |
| 70 | static MaterialSamplerOverrides* generateSamplerOverrides(const SPtr<Shader>& shader, |
| 71 | const SPtr<MaterialParams>& params, |
| 72 | const SPtr<GpuParamsSet>& paramsSet, |
| 73 | const SPtr<RenderBeastOptions>& options); |
| 74 | |
| 75 | /** Destroys sampler overrides previously generated with generateSamplerOverrides(). */ |
| 76 | static void destroySamplerOverrides(MaterialSamplerOverrides* overrides); |
| 77 | |
| 78 | /** |
| 79 | * Checks if the provided sampler state requires an override, in case the render options have requirements not |
| 80 | * fulfilled by current sampler state (for example filtering type). |
| 81 | */ |
| 82 | static bool checkNeedsOverride(const SPtr<SamplerState>& samplerState, |
| 83 | const SPtr<RenderBeastOptions>& options); |
| 84 | |
| 85 | /** |
| 86 | * Generates a new sampler state override using the provided state as the basis. Overridden properties are taken |
| 87 | * from the provided render options. |
| 88 | */ |
| 89 | static SPtr<SamplerState> generateSamplerOverride(const SPtr<SamplerState>& samplerState, |
| 90 | const SPtr<RenderBeastOptions>& options); |
| 91 | }; |
| 92 | |
| 93 | /** @} */ |
| 94 | }} |
| 95 | |
| 96 | /** @cond STDLIB */ |
| 97 | |
| 98 | namespace std |
| 99 | { |
| 100 | /** Hash value generator for SamplerOverrideKey. */ |
| 101 | template<> |
| 102 | struct hash<bs::ct::SamplerOverrideKey> |
| 103 | { |
| 104 | size_t operator()(const bs::ct::SamplerOverrideKey& key) const |
| 105 | { |
| 106 | size_t hash = 0; |
| 107 | bs::bs_hash_combine(hash, key.material); |
| 108 | bs::bs_hash_combine(hash, key.techniqueIdx); |
| 109 | |
| 110 | return hash; |
| 111 | } |
| 112 | }; |
| 113 | } |
| 114 | |
| 115 | /** @endcond */ |