| 1 | |
| 2 | /* |
| 3 | * Copyright 2006 The Android Open Source Project |
| 4 | * |
| 5 | * Use of this source code is governed by a BSD-style license that can be |
| 6 | * found in the LICENSE file. |
| 7 | */ |
| 8 | |
| 9 | |
| 10 | #ifndef SkDraw_DEFINED |
| 11 | #define SkDraw_DEFINED |
| 12 | |
| 13 | #include "include/core/SkCanvas.h" |
| 14 | #include "include/core/SkPaint.h" |
| 15 | #include "include/core/SkPixmap.h" |
| 16 | #include "include/core/SkStrokeRec.h" |
| 17 | #include "src/core/SkGlyphRunPainter.h" |
| 18 | #include "src/core/SkMask.h" |
| 19 | |
| 20 | class SkBitmap; |
| 21 | class SkClipStack; |
| 22 | class SkBaseDevice; |
| 23 | class SkBlitter; |
| 24 | class SkMatrix; |
| 25 | class SkMatrixProvider; |
| 26 | class SkPath; |
| 27 | class SkRegion; |
| 28 | class SkRasterClip; |
| 29 | struct SkRect; |
| 30 | class SkRRect; |
| 31 | class SkVertices; |
| 32 | |
| 33 | class SkDraw : public SkGlyphRunListPainter::BitmapDevicePainter { |
| 34 | public: |
| 35 | SkDraw(); |
| 36 | |
| 37 | void drawPaint(const SkPaint&) const; |
| 38 | void drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[], |
| 39 | const SkPaint&, SkBaseDevice*) const; |
| 40 | void drawRect(const SkRect& prePaintRect, const SkPaint&, const SkMatrix* paintMatrix, |
| 41 | const SkRect* postPaintRect) const; |
| 42 | void drawRect(const SkRect& rect, const SkPaint& paint) const { |
| 43 | this->drawRect(rect, paint, nullptr, nullptr); |
| 44 | } |
| 45 | void drawRRect(const SkRRect&, const SkPaint&) const; |
| 46 | /** |
| 47 | * To save on mallocs, we allow a flag that tells us that srcPath is |
| 48 | * mutable, so that we don't have to make copies of it as we transform it. |
| 49 | * |
| 50 | * If prePathMatrix is not null, it should logically be applied before any |
| 51 | * stroking or other effects. If there are no effects on the paint that |
| 52 | * affect the geometry/rasterization, then the pre matrix can just be |
| 53 | * pre-concated with the current matrix. |
| 54 | */ |
| 55 | void drawPath(const SkPath& path, const SkPaint& paint, |
| 56 | const SkMatrix* prePathMatrix = nullptr, bool pathIsMutable = false) const { |
| 57 | this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); |
| 58 | } |
| 59 | |
| 60 | /* If dstOrNull is null, computes a dst by mapping the bitmap's bounds through the matrix. */ |
| 61 | void drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull, |
| 62 | const SkPaint&) const; |
| 63 | void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const; |
| 64 | void drawGlyphRunList(const SkGlyphRunList& glyphRunList, |
| 65 | SkGlyphRunListPainter* glyphPainter) const; |
| 66 | void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) const; |
| 67 | void drawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int count, |
| 68 | SkBlendMode, const SkPaint&); |
| 69 | |
| 70 | /** |
| 71 | * Overwrite the target with the path's coverage (i.e. its mask). |
| 72 | * Will overwrite the entire device, so it need not be zero'd first. |
| 73 | * |
| 74 | * Only device A8 is supported right now. |
| 75 | */ |
| 76 | void drawPathCoverage(const SkPath& src, const SkPaint& paint, |
| 77 | SkBlitter* customBlitter = nullptr) const { |
| 78 | bool isHairline = paint.getStyle() == SkPaint::kStroke_Style && |
| 79 | paint.getStrokeWidth() > 0; |
| 80 | this->drawPath(src, paint, nullptr, false, !isHairline, customBlitter); |
| 81 | } |
| 82 | |
| 83 | void paintPaths(SkDrawableGlyphBuffer* drawables, |
| 84 | SkScalar scale, |
| 85 | SkPoint origin, |
| 86 | const SkPaint& paint) const override; |
| 87 | |
| 88 | void paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint) const override; |
| 89 | |
| 90 | static bool ComputeMaskBounds(const SkRect& devPathBounds, const SkIRect* clipBounds, |
| 91 | const SkMaskFilter* filter, const SkMatrix* filterMatrix, |
| 92 | SkIRect* bounds); |
| 93 | |
| 94 | /** Helper function that creates a mask from a path and an optional maskfilter. |
| 95 | Note however, that the resulting mask will not have been actually filtered, |
| 96 | that must be done afterwards (by calling filterMask). The maskfilter is provided |
| 97 | solely to assist in computing the mask's bounds (if the mode requests that). |
| 98 | */ |
| 99 | static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, |
| 100 | const SkMaskFilter*, const SkMatrix* filterMatrix, |
| 101 | SkMask* mask, SkMask::CreateMode mode, |
| 102 | SkStrokeRec::InitStyle style); |
| 103 | |
| 104 | void drawDevMask(const SkMask& mask, const SkPaint&) const; |
| 105 | |
| 106 | enum RectType { |
| 107 | kHair_RectType, |
| 108 | kFill_RectType, |
| 109 | kStroke_RectType, |
| 110 | kPath_RectType |
| 111 | }; |
| 112 | |
| 113 | /** |
| 114 | * Based on the paint's style, strokeWidth, and the matrix, classify how |
| 115 | * to draw the rect. If no special-case is available, returns |
| 116 | * kPath_RectType. |
| 117 | * |
| 118 | * Iff RectType == kStroke_RectType, then strokeSize is set to the device |
| 119 | * width and height of the stroke. |
| 120 | */ |
| 121 | static RectType ComputeRectType(const SkPaint&, const SkMatrix&, |
| 122 | SkPoint* strokeSize); |
| 123 | |
| 124 | static SkScalar ComputeResScaleForStroking(const SkMatrix& ); |
| 125 | |
| 126 | private: |
| 127 | void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const; |
| 128 | void draw_fixed_vertices(const SkVertices*, SkBlendMode, const SkPaint&, const SkMatrix&, |
| 129 | const SkPoint dev2[], const SkPoint3 dev3[], SkArenaAlloc*) const; |
| 130 | void draw_vdata_vertices(const SkVertices*, const SkPaint&, const SkMatrix&, |
| 131 | const SkPoint[], const SkPoint3[], SkArenaAlloc*) const; |
| 132 | |
| 133 | void drawPath(const SkPath&, |
| 134 | const SkPaint&, |
| 135 | const SkMatrix* preMatrix, |
| 136 | bool pathIsMutable, |
| 137 | bool drawCoverage, |
| 138 | SkBlitter* customBlitter = nullptr) const; |
| 139 | |
| 140 | void drawLine(const SkPoint[2], const SkPaint&) const; |
| 141 | |
| 142 | void drawDevPath(const SkPath& devPath, |
| 143 | const SkPaint& paint, |
| 144 | bool drawCoverage, |
| 145 | SkBlitter* customBlitter, |
| 146 | bool doFill) const; |
| 147 | /** |
| 148 | * Return the current clip bounds, in local coordinates, with slop to account |
| 149 | * for antialiasing or hairlines (i.e. device-bounds outset by 1, and then |
| 150 | * run through the inverse of the matrix). |
| 151 | * |
| 152 | * If the matrix cannot be inverted, or the current clip is empty, return |
| 153 | * false and ignore bounds parameter. |
| 154 | */ |
| 155 | bool SK_WARN_UNUSED_RESULT computeConservativeLocalClipBounds(SkRect* bounds) const; |
| 156 | |
| 157 | public: |
| 158 | SkPixmap fDst; |
| 159 | const SkMatrixProvider* fMatrixProvider{nullptr}; // required |
| 160 | const SkRasterClip* fRC{nullptr}; // required |
| 161 | |
| 162 | // optional, will be same dimensions as fDst if present |
| 163 | const SkPixmap* fCoverage{nullptr}; |
| 164 | |
| 165 | #ifdef SK_DEBUG |
| 166 | void validate() const; |
| 167 | #else |
| 168 | void validate() const {} |
| 169 | #endif |
| 170 | }; |
| 171 | |
| 172 | #endif |
| 173 | |