1 | |
2 | /* |
3 | * Copyright 2006 The Android Open Source Project |
4 | * |
5 | * Use of this source code is governed by a BSD-style license that can be |
6 | * found in the LICENSE file. |
7 | */ |
8 | |
9 | |
10 | #ifndef SkDraw_DEFINED |
11 | #define SkDraw_DEFINED |
12 | |
13 | #include "include/core/SkCanvas.h" |
14 | #include "include/core/SkPaint.h" |
15 | #include "include/core/SkPixmap.h" |
16 | #include "include/core/SkStrokeRec.h" |
17 | #include "src/core/SkGlyphRunPainter.h" |
18 | #include "src/core/SkMask.h" |
19 | |
20 | class SkBitmap; |
21 | class SkClipStack; |
22 | class SkBaseDevice; |
23 | class SkBlitter; |
24 | class SkMatrix; |
25 | class SkMatrixProvider; |
26 | class SkPath; |
27 | class SkRegion; |
28 | class SkRasterClip; |
29 | struct SkRect; |
30 | class SkRRect; |
31 | class SkVertices; |
32 | |
33 | class SkDraw : public SkGlyphRunListPainter::BitmapDevicePainter { |
34 | public: |
35 | SkDraw(); |
36 | |
37 | void drawPaint(const SkPaint&) const; |
38 | void drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[], |
39 | const SkPaint&, SkBaseDevice*) const; |
40 | void drawRect(const SkRect& prePaintRect, const SkPaint&, const SkMatrix* paintMatrix, |
41 | const SkRect* postPaintRect) const; |
42 | void drawRect(const SkRect& rect, const SkPaint& paint) const { |
43 | this->drawRect(rect, paint, nullptr, nullptr); |
44 | } |
45 | void drawRRect(const SkRRect&, const SkPaint&) const; |
46 | /** |
47 | * To save on mallocs, we allow a flag that tells us that srcPath is |
48 | * mutable, so that we don't have to make copies of it as we transform it. |
49 | * |
50 | * If prePathMatrix is not null, it should logically be applied before any |
51 | * stroking or other effects. If there are no effects on the paint that |
52 | * affect the geometry/rasterization, then the pre matrix can just be |
53 | * pre-concated with the current matrix. |
54 | */ |
55 | void drawPath(const SkPath& path, const SkPaint& paint, |
56 | const SkMatrix* prePathMatrix = nullptr, bool pathIsMutable = false) const { |
57 | this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); |
58 | } |
59 | |
60 | /* If dstOrNull is null, computes a dst by mapping the bitmap's bounds through the matrix. */ |
61 | void drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull, |
62 | const SkPaint&) const; |
63 | void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const; |
64 | void drawGlyphRunList(const SkGlyphRunList& glyphRunList, |
65 | SkGlyphRunListPainter* glyphPainter) const; |
66 | void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) const; |
67 | void drawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int count, |
68 | SkBlendMode, const SkPaint&); |
69 | |
70 | /** |
71 | * Overwrite the target with the path's coverage (i.e. its mask). |
72 | * Will overwrite the entire device, so it need not be zero'd first. |
73 | * |
74 | * Only device A8 is supported right now. |
75 | */ |
76 | void drawPathCoverage(const SkPath& src, const SkPaint& paint, |
77 | SkBlitter* customBlitter = nullptr) const { |
78 | bool isHairline = paint.getStyle() == SkPaint::kStroke_Style && |
79 | paint.getStrokeWidth() > 0; |
80 | this->drawPath(src, paint, nullptr, false, !isHairline, customBlitter); |
81 | } |
82 | |
83 | void paintPaths(SkDrawableGlyphBuffer* drawables, |
84 | SkScalar scale, |
85 | SkPoint origin, |
86 | const SkPaint& paint) const override; |
87 | |
88 | void paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint) const override; |
89 | |
90 | static bool ComputeMaskBounds(const SkRect& devPathBounds, const SkIRect* clipBounds, |
91 | const SkMaskFilter* filter, const SkMatrix* filterMatrix, |
92 | SkIRect* bounds); |
93 | |
94 | /** Helper function that creates a mask from a path and an optional maskfilter. |
95 | Note however, that the resulting mask will not have been actually filtered, |
96 | that must be done afterwards (by calling filterMask). The maskfilter is provided |
97 | solely to assist in computing the mask's bounds (if the mode requests that). |
98 | */ |
99 | static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, |
100 | const SkMaskFilter*, const SkMatrix* filterMatrix, |
101 | SkMask* mask, SkMask::CreateMode mode, |
102 | SkStrokeRec::InitStyle style); |
103 | |
104 | void drawDevMask(const SkMask& mask, const SkPaint&) const; |
105 | |
106 | enum RectType { |
107 | kHair_RectType, |
108 | kFill_RectType, |
109 | kStroke_RectType, |
110 | kPath_RectType |
111 | }; |
112 | |
113 | /** |
114 | * Based on the paint's style, strokeWidth, and the matrix, classify how |
115 | * to draw the rect. If no special-case is available, returns |
116 | * kPath_RectType. |
117 | * |
118 | * Iff RectType == kStroke_RectType, then strokeSize is set to the device |
119 | * width and height of the stroke. |
120 | */ |
121 | static RectType ComputeRectType(const SkPaint&, const SkMatrix&, |
122 | SkPoint* strokeSize); |
123 | |
124 | static SkScalar ComputeResScaleForStroking(const SkMatrix& ); |
125 | |
126 | private: |
127 | void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const; |
128 | void draw_fixed_vertices(const SkVertices*, SkBlendMode, const SkPaint&, const SkMatrix&, |
129 | const SkPoint dev2[], const SkPoint3 dev3[], SkArenaAlloc*) const; |
130 | void draw_vdata_vertices(const SkVertices*, const SkPaint&, const SkMatrix&, |
131 | const SkPoint[], const SkPoint3[], SkArenaAlloc*) const; |
132 | |
133 | void drawPath(const SkPath&, |
134 | const SkPaint&, |
135 | const SkMatrix* preMatrix, |
136 | bool pathIsMutable, |
137 | bool drawCoverage, |
138 | SkBlitter* customBlitter = nullptr) const; |
139 | |
140 | void drawLine(const SkPoint[2], const SkPaint&) const; |
141 | |
142 | void drawDevPath(const SkPath& devPath, |
143 | const SkPaint& paint, |
144 | bool drawCoverage, |
145 | SkBlitter* customBlitter, |
146 | bool doFill) const; |
147 | /** |
148 | * Return the current clip bounds, in local coordinates, with slop to account |
149 | * for antialiasing or hairlines (i.e. device-bounds outset by 1, and then |
150 | * run through the inverse of the matrix). |
151 | * |
152 | * If the matrix cannot be inverted, or the current clip is empty, return |
153 | * false and ignore bounds parameter. |
154 | */ |
155 | bool SK_WARN_UNUSED_RESULT computeConservativeLocalClipBounds(SkRect* bounds) const; |
156 | |
157 | public: |
158 | SkPixmap fDst; |
159 | const SkMatrixProvider* fMatrixProvider{nullptr}; // required |
160 | const SkRasterClip* fRC{nullptr}; // required |
161 | |
162 | // optional, will be same dimensions as fDst if present |
163 | const SkPixmap* fCoverage{nullptr}; |
164 | |
165 | #ifdef SK_DEBUG |
166 | void validate() const; |
167 | #else |
168 | void validate() const {} |
169 | #endif |
170 | }; |
171 | |
172 | #endif |
173 | |