| 1 | /* | 
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| 2 | * Copyright 2019 Google LLC. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrPersistentCacheEntry_DEFINED | 
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| 9 | #define GrPersistentCacheEntry_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkData.h" | 
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| 12 | #include "include/private/GrTypesPriv.h" | 
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| 13 | #include "src/core/SkReadBuffer.h" | 
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| 14 | #include "src/core/SkWriteBuffer.h" | 
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| 15 | #include "src/sksl/SkSLString.h" | 
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| 16 | #include "src/sksl/ir/SkSLProgram.h" | 
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| 17 |  | 
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| 18 | // The GrPersistentCache stores opaque blobs, as far as clients are concerned. It's helpful to | 
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| 19 | // inspect certain kinds of cached data within our tools, so for those cases (GLSL, SPIR-V), we | 
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| 20 | // put the serialization logic here, to be shared by the backend code and the tool code. | 
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| 21 | namespace GrPersistentCacheUtils { | 
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| 22 |  | 
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| 23 | struct ShaderMetadata { | 
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| 24 | SkSL::Program::Settings* fSettings = nullptr; | 
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| 25 | SkTArray<SkSL::String> fAttributeNames; | 
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| 26 | bool fHasCustomColorOutput = false; | 
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| 27 | bool fHasSecondaryColorOutput = false; | 
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| 28 | }; | 
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| 29 |  | 
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| 30 | // Increment this whenever the serialization format of cached shaders changes | 
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| 31 | static constexpr int kCurrentVersion = 2; | 
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| 32 |  | 
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| 33 | static inline sk_sp<SkData> PackCachedShaders(SkFourByteTag shaderType, | 
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| 34 | const SkSL::String shaders[], | 
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| 35 | const SkSL::Program::Inputs inputs[], | 
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| 36 | int numInputs, | 
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| 37 | const ShaderMetadata* meta = nullptr) { | 
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| 38 | // For consistency (so tools can blindly pack and unpack cached shaders), we always write | 
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| 39 | // kGrShaderTypeCount inputs. If the backend gives us fewer, we just replicate the last one. | 
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| 40 | SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); | 
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| 41 |  | 
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| 42 | SkBinaryWriteBuffer writer; | 
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| 43 | writer.writeInt(kCurrentVersion); | 
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| 44 | writer.writeUInt(shaderType); | 
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| 45 | for (int i = 0; i < kGrShaderTypeCount; ++i) { | 
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| 46 | writer.writeByteArray(shaders[i].c_str(), shaders[i].size()); | 
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| 47 | writer.writePad32(&inputs[std::min(i, numInputs - 1)], sizeof(SkSL::Program::Inputs)); | 
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| 48 | } | 
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| 49 | writer.writeBool(SkToBool(meta)); | 
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| 50 | if (meta) { | 
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| 51 | writer.writeBool(SkToBool(meta->fSettings)); | 
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| 52 | if (meta->fSettings) { | 
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| 53 | writer.writeBool(meta->fSettings->fFlipY); | 
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| 54 | writer.writeBool(meta->fSettings->fFragColorIsInOut); | 
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| 55 | writer.writeBool(meta->fSettings->fForceHighPrecision); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | writer.writeInt(meta->fAttributeNames.count()); | 
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| 59 | for (const auto& attr : meta->fAttributeNames) { | 
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| 60 | writer.writeByteArray(attr.c_str(), attr.size()); | 
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| 61 | } | 
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| 62 |  | 
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| 63 | writer.writeBool(meta->fHasCustomColorOutput); | 
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| 64 | writer.writeBool(meta->fHasSecondaryColorOutput); | 
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| 65 | } | 
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| 66 | return writer.snapshotAsData(); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | static SkFourByteTag GetType(SkReadBuffer* reader) { | 
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| 70 | constexpr SkFourByteTag kInvalidTag = ~0; | 
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| 71 | int version           = reader->readInt(); | 
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| 72 | SkFourByteTag typeTag = reader->readUInt(); | 
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| 73 | return reader->validate(version == kCurrentVersion) ? typeTag : kInvalidTag; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | static inline bool UnpackCachedShaders(SkReadBuffer* reader, | 
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| 77 | SkSL::String shaders[], | 
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| 78 | SkSL::Program::Inputs inputs[], | 
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| 79 | int numInputs, | 
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| 80 | ShaderMetadata* meta = nullptr) { | 
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| 81 | for (int i = 0; i < kGrShaderTypeCount; ++i) { | 
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| 82 | size_t shaderLen = 0; | 
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| 83 | const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); | 
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| 84 | if (shaderBuf) { | 
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| 85 | shaders[i].assign(shaderBuf, shaderLen); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | // GL, for example, only wants one set of Inputs | 
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| 89 | if (i < numInputs) { | 
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| 90 | reader->readPad32(&inputs[i], sizeof(inputs[i])); | 
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| 91 | } else { | 
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| 92 | reader->skip(sizeof(SkSL::Program::Inputs)); | 
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| 93 | } | 
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| 94 | } | 
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| 95 | if (reader->readBool() && meta) { | 
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| 96 | SkASSERT(meta->fSettings != nullptr); | 
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| 97 |  | 
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| 98 | if (reader->readBool()) { | 
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| 99 | meta->fSettings->fFlipY              = reader->readBool(); | 
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| 100 | meta->fSettings->fFragColorIsInOut   = reader->readBool(); | 
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| 101 | meta->fSettings->fForceHighPrecision = reader->readBool(); | 
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| 102 | } | 
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| 103 |  | 
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| 104 | meta->fAttributeNames.resize(reader->readInt()); | 
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| 105 | for (auto& attr : meta->fAttributeNames) { | 
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| 106 | size_t attrLen = 0; | 
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| 107 | const char* attrName = static_cast<const char*>(reader->skipByteArray(&attrLen)); | 
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| 108 | if (attrName) { | 
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| 109 | attr.assign(attrName, attrLen); | 
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| 110 | } | 
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| 111 | } | 
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| 112 |  | 
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| 113 | meta->fHasCustomColorOutput    = reader->readBool(); | 
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| 114 | meta->fHasSecondaryColorOutput = reader->readBool(); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | if (!reader->isValid()) { | 
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| 118 | for (int i = 0; i < kGrShaderTypeCount; ++i) { | 
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| 119 | shaders[i].clear(); | 
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| 120 | } | 
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| 121 | } | 
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| 122 | return reader->isValid(); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | }  // namespace GrPersistentCacheUtils | 
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| 126 |  | 
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| 127 | #endif | 
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| 128 |  | 
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