| 1 | /* |
| 2 | * Copyright 2019 Google LLC. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrPersistentCacheEntry_DEFINED |
| 9 | #define GrPersistentCacheEntry_DEFINED |
| 10 | |
| 11 | #include "include/core/SkData.h" |
| 12 | #include "include/private/GrTypesPriv.h" |
| 13 | #include "src/core/SkReadBuffer.h" |
| 14 | #include "src/core/SkWriteBuffer.h" |
| 15 | #include "src/sksl/SkSLString.h" |
| 16 | #include "src/sksl/ir/SkSLProgram.h" |
| 17 | |
| 18 | // The GrPersistentCache stores opaque blobs, as far as clients are concerned. It's helpful to |
| 19 | // inspect certain kinds of cached data within our tools, so for those cases (GLSL, SPIR-V), we |
| 20 | // put the serialization logic here, to be shared by the backend code and the tool code. |
| 21 | namespace GrPersistentCacheUtils { |
| 22 | |
| 23 | struct ShaderMetadata { |
| 24 | SkSL::Program::Settings* fSettings = nullptr; |
| 25 | SkTArray<SkSL::String> fAttributeNames; |
| 26 | bool fHasCustomColorOutput = false; |
| 27 | bool fHasSecondaryColorOutput = false; |
| 28 | }; |
| 29 | |
| 30 | // Increment this whenever the serialization format of cached shaders changes |
| 31 | static constexpr int kCurrentVersion = 2; |
| 32 | |
| 33 | static inline sk_sp<SkData> PackCachedShaders(SkFourByteTag shaderType, |
| 34 | const SkSL::String shaders[], |
| 35 | const SkSL::Program::Inputs inputs[], |
| 36 | int numInputs, |
| 37 | const ShaderMetadata* meta = nullptr) { |
| 38 | // For consistency (so tools can blindly pack and unpack cached shaders), we always write |
| 39 | // kGrShaderTypeCount inputs. If the backend gives us fewer, we just replicate the last one. |
| 40 | SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); |
| 41 | |
| 42 | SkBinaryWriteBuffer writer; |
| 43 | writer.writeInt(kCurrentVersion); |
| 44 | writer.writeUInt(shaderType); |
| 45 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
| 46 | writer.writeByteArray(shaders[i].c_str(), shaders[i].size()); |
| 47 | writer.writePad32(&inputs[std::min(i, numInputs - 1)], sizeof(SkSL::Program::Inputs)); |
| 48 | } |
| 49 | writer.writeBool(SkToBool(meta)); |
| 50 | if (meta) { |
| 51 | writer.writeBool(SkToBool(meta->fSettings)); |
| 52 | if (meta->fSettings) { |
| 53 | writer.writeBool(meta->fSettings->fFlipY); |
| 54 | writer.writeBool(meta->fSettings->fFragColorIsInOut); |
| 55 | writer.writeBool(meta->fSettings->fForceHighPrecision); |
| 56 | } |
| 57 | |
| 58 | writer.writeInt(meta->fAttributeNames.count()); |
| 59 | for (const auto& attr : meta->fAttributeNames) { |
| 60 | writer.writeByteArray(attr.c_str(), attr.size()); |
| 61 | } |
| 62 | |
| 63 | writer.writeBool(meta->fHasCustomColorOutput); |
| 64 | writer.writeBool(meta->fHasSecondaryColorOutput); |
| 65 | } |
| 66 | return writer.snapshotAsData(); |
| 67 | } |
| 68 | |
| 69 | static SkFourByteTag GetType(SkReadBuffer* reader) { |
| 70 | constexpr SkFourByteTag kInvalidTag = ~0; |
| 71 | int version = reader->readInt(); |
| 72 | SkFourByteTag typeTag = reader->readUInt(); |
| 73 | return reader->validate(version == kCurrentVersion) ? typeTag : kInvalidTag; |
| 74 | } |
| 75 | |
| 76 | static inline bool UnpackCachedShaders(SkReadBuffer* reader, |
| 77 | SkSL::String shaders[], |
| 78 | SkSL::Program::Inputs inputs[], |
| 79 | int numInputs, |
| 80 | ShaderMetadata* meta = nullptr) { |
| 81 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
| 82 | size_t shaderLen = 0; |
| 83 | const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); |
| 84 | if (shaderBuf) { |
| 85 | shaders[i].assign(shaderBuf, shaderLen); |
| 86 | } |
| 87 | |
| 88 | // GL, for example, only wants one set of Inputs |
| 89 | if (i < numInputs) { |
| 90 | reader->readPad32(&inputs[i], sizeof(inputs[i])); |
| 91 | } else { |
| 92 | reader->skip(sizeof(SkSL::Program::Inputs)); |
| 93 | } |
| 94 | } |
| 95 | if (reader->readBool() && meta) { |
| 96 | SkASSERT(meta->fSettings != nullptr); |
| 97 | |
| 98 | if (reader->readBool()) { |
| 99 | meta->fSettings->fFlipY = reader->readBool(); |
| 100 | meta->fSettings->fFragColorIsInOut = reader->readBool(); |
| 101 | meta->fSettings->fForceHighPrecision = reader->readBool(); |
| 102 | } |
| 103 | |
| 104 | meta->fAttributeNames.resize(reader->readInt()); |
| 105 | for (auto& attr : meta->fAttributeNames) { |
| 106 | size_t attrLen = 0; |
| 107 | const char* attrName = static_cast<const char*>(reader->skipByteArray(&attrLen)); |
| 108 | if (attrName) { |
| 109 | attr.assign(attrName, attrLen); |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | meta->fHasCustomColorOutput = reader->readBool(); |
| 114 | meta->fHasSecondaryColorOutput = reader->readBool(); |
| 115 | } |
| 116 | |
| 117 | if (!reader->isValid()) { |
| 118 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
| 119 | shaders[i].clear(); |
| 120 | } |
| 121 | } |
| 122 | return reader->isValid(); |
| 123 | } |
| 124 | |
| 125 | } // namespace GrPersistentCacheUtils |
| 126 | |
| 127 | #endif |
| 128 | |