1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/GrPrimitiveProcessor.h" |
9 | |
10 | #include "src/gpu/GrFragmentProcessor.h" |
11 | |
12 | /** |
13 | * We specialize the vertex or fragment coord transform code for these matrix types, and where |
14 | * the transform code is applied. |
15 | */ |
16 | enum SampleFlag { |
17 | kExplicitlySampled_Flag = 0b00001, // GrFP::isSampledWithExplicitCoords() |
18 | |
19 | kNone_SampleMatrix_Flag = 0b00100, // GrFP::sampleUsage()::hasMatrix() == false |
20 | kUniform_SampleMatrix_Flag = 0b01000, // GrFP::sampleUsage()::hasUniformMatrix() |
21 | kVariable_SampleMatrix_Flag = 0b01100, // GrFP::sampleUsage()::hasVariableMatrix() |
22 | |
23 | // Currently, sample(matrix) only specializes on no-perspective or general. |
24 | // FIXME add new flags as more matrix types are supported. |
25 | kPersp_Matrix_Flag = 0b10000, // GrFP::sampleUsage()::fHasPerspective |
26 | }; |
27 | |
28 | GrPrimitiveProcessor::GrPrimitiveProcessor(ClassID classID) : GrProcessor(classID) {} |
29 | |
30 | const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::textureSampler(int i) const { |
31 | SkASSERT(i >= 0 && i < this->numTextureSamplers()); |
32 | return this->onTextureSampler(i); |
33 | } |
34 | |
35 | uint32_t GrPrimitiveProcessor::computeCoordTransformsKey(const GrFragmentProcessor& fp) const { |
36 | // This is highly coupled with the code in GrGLSLGeometryProcessor::collectTransforms(). |
37 | |
38 | uint32_t key = 0; |
39 | if (fp.isSampledWithExplicitCoords()) { |
40 | key |= kExplicitlySampled_Flag; |
41 | } |
42 | |
43 | switch(fp.sampleUsage().fKind) { |
44 | case SkSL::SampleUsage::Kind::kNone: |
45 | key |= kNone_SampleMatrix_Flag; |
46 | break; |
47 | case SkSL::SampleUsage::Kind::kUniform: |
48 | key |= kUniform_SampleMatrix_Flag; |
49 | break; |
50 | case SkSL::SampleUsage::Kind::kVariable: |
51 | key |= kVariable_SampleMatrix_Flag; |
52 | break; |
53 | } |
54 | if (fp.sampleUsage().fHasPerspective) { |
55 | key |= kPersp_Matrix_Flag; |
56 | } |
57 | |
58 | return key; |
59 | } |
60 | |
61 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
62 | |
63 | static inline GrSamplerState::Filter clamp_filter(GrTextureType type, |
64 | GrSamplerState::Filter requestedFilter) { |
65 | if (GrTextureTypeHasRestrictedSampling(type)) { |
66 | return std::min(requestedFilter, GrSamplerState::Filter::kLinear); |
67 | } |
68 | return requestedFilter; |
69 | } |
70 | |
71 | GrPrimitiveProcessor::TextureSampler::TextureSampler(GrSamplerState samplerState, |
72 | const GrBackendFormat& backendFormat, |
73 | const GrSwizzle& swizzle) { |
74 | this->reset(samplerState, backendFormat, swizzle); |
75 | } |
76 | |
77 | void GrPrimitiveProcessor::TextureSampler::reset(GrSamplerState samplerState, |
78 | const GrBackendFormat& backendFormat, |
79 | const GrSwizzle& swizzle) { |
80 | fSamplerState = samplerState; |
81 | fSamplerState.setFilterMode(clamp_filter(backendFormat.textureType(), samplerState.filter())); |
82 | fBackendFormat = backendFormat; |
83 | fSwizzle = swizzle; |
84 | fIsInitialized = true; |
85 | } |
86 | |