| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrCCCubicShader_DEFINED |
| 9 | #define GrCCCubicShader_DEFINED |
| 10 | |
| 11 | #include "src/gpu/ccpr/GrCCCoverageProcessor.h" |
| 12 | |
| 13 | /** |
| 14 | * This class renders the coverage of convex closed cubic segments using the techniques outlined in |
| 15 | * "Resolution Independent Curve Rendering using Programmable Graphics Hardware" by Charles Loop and |
| 16 | * Jim Blinn: |
| 17 | * |
| 18 | * https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf |
| 19 | * |
| 20 | * The provided curve segments must be convex, monotonic with respect to the vector of their closing |
| 21 | * edge [P3 - P0], and must not contain or be near any inflection points or loop intersections. |
| 22 | * (Use GrCCGeometry::cubicTo().) |
| 23 | */ |
| 24 | class GrCCCubicShader : public GrCCCoverageProcessor::Shader { |
| 25 | public: |
| 26 | void emitSetupCode( |
| 27 | GrGLSLVertexGeoBuilder*, const char* pts, const char** outHull4) const override; |
| 28 | |
| 29 | void onEmitVaryings( |
| 30 | GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position, |
| 31 | const char* coverage, const char* cornerCoverage, const char* wind) override; |
| 32 | |
| 33 | void emitFragmentCoverageCode( |
| 34 | GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override; |
| 35 | |
| 36 | void emitSampleMaskCode(GrGLSLFPFragmentBuilder*) const override; |
| 37 | |
| 38 | private: |
| 39 | void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix, |
| 40 | const char* outputCoverage) const; |
| 41 | |
| 42 | const GrShaderVar fKLMMatrix{"klm_matrix" , kFloat3x3_GrSLType}; |
| 43 | GrGLSLVarying fKLM_fEdge; |
| 44 | GrGLSLVarying fGradMatrix; |
| 45 | GrGLSLVarying fCornerCoverage; |
| 46 | }; |
| 47 | |
| 48 | #endif |
| 49 | |