| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrGLShaderStringBuilder_DEFINED |
| 9 | #define GrGLShaderStringBuilder_DEFINED |
| 10 | |
| 11 | #include "include/core/SkTypes.h" |
| 12 | #include "include/gpu/GrContextOptions.h" |
| 13 | #include "src/gpu/GrGpu.h" |
| 14 | #include "src/gpu/gl/GrGLContext.h" |
| 15 | #include "src/sksl/SkSLGLSLCodeGenerator.h" |
| 16 | |
| 17 | std::unique_ptr<SkSL::Program> GrSkSLtoGLSL(const GrGLContext& context, |
| 18 | SkSL::Program::Kind programKind, |
| 19 | const SkSL::String& sksl, |
| 20 | const SkSL::Program::Settings& settings, |
| 21 | SkSL::String* glsl, |
| 22 | GrContextOptions::ShaderErrorHandler* errorHandler); |
| 23 | |
| 24 | GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
| 25 | GrGLuint programId, |
| 26 | GrGLenum type, |
| 27 | const SkSL::String& glsl, |
| 28 | GrGpu::Stats*, |
| 29 | GrContextOptions::ShaderErrorHandler* errorHandler); |
| 30 | |
| 31 | #endif |
| 32 | |