| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the |
| 16 | // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, |
| 17 | // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 18 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 19 | |
| 20 | #ifndef LIBGLESV2_RENDERBUFFER_H_ |
| 21 | #define LIBGLESV2_RENDERBUFFER_H_ |
| 22 | |
| 23 | #include "common/Object.hpp" |
| 24 | #include "common/Image.hpp" |
| 25 | |
| 26 | #include <GLES2/gl2.h> |
| 27 | |
| 28 | namespace es2 |
| 29 | { |
| 30 | |
| 31 | class Texture2D; |
| 32 | class Texture3D; |
| 33 | class TextureCubeMap; |
| 34 | class Texture2DRect; |
| 35 | class Renderbuffer; |
| 36 | class Colorbuffer; |
| 37 | class DepthStencilbuffer; |
| 38 | |
| 39 | class RenderbufferInterface |
| 40 | { |
| 41 | public: |
| 42 | RenderbufferInterface(); |
| 43 | |
| 44 | virtual ~RenderbufferInterface() {} |
| 45 | |
| 46 | virtual void addProxyRef(const Renderbuffer *proxy); |
| 47 | virtual void releaseProxy(const Renderbuffer *proxy); |
| 48 | |
| 49 | virtual egl::Image *getRenderTarget() = 0; |
| 50 | virtual egl::Image *createSharedImage() = 0; |
| 51 | virtual bool isShared() const = 0; |
| 52 | |
| 53 | virtual GLsizei getWidth() const = 0; |
| 54 | virtual GLsizei getHeight() const = 0; |
| 55 | virtual GLsizei getDepth() const { return 1; } |
| 56 | virtual GLint getLevel() const { return 0; } |
| 57 | virtual GLint getFormat() const = 0; |
| 58 | virtual GLsizei getSamples() const = 0; |
| 59 | |
| 60 | virtual void setLevel(GLint) {} |
| 61 | |
| 62 | GLuint getRedSize() const; |
| 63 | GLuint getGreenSize() const; |
| 64 | GLuint getBlueSize() const; |
| 65 | GLuint getAlphaSize() const; |
| 66 | GLuint getDepthSize() const; |
| 67 | GLuint getStencilSize() const; |
| 68 | }; |
| 69 | |
| 70 | class RenderbufferTexture2D : public RenderbufferInterface |
| 71 | { |
| 72 | public: |
| 73 | RenderbufferTexture2D(Texture2D *texture, GLint level); |
| 74 | |
| 75 | ~RenderbufferTexture2D() override; |
| 76 | |
| 77 | void addProxyRef(const Renderbuffer *proxy) override; |
| 78 | void releaseProxy(const Renderbuffer *proxy) override; |
| 79 | |
| 80 | egl::Image *getRenderTarget() override; |
| 81 | egl::Image *createSharedImage() override; |
| 82 | bool isShared() const override; |
| 83 | |
| 84 | GLsizei getWidth() const override; |
| 85 | GLsizei getHeight() const override; |
| 86 | GLint getLevel() const override { return mLevel; } |
| 87 | GLint getFormat() const override; |
| 88 | GLsizei getSamples() const override; |
| 89 | |
| 90 | void setLevel(GLint level) override { mLevel = level; } |
| 91 | |
| 92 | private: |
| 93 | gl::BindingPointer<Texture2D> mTexture2D; |
| 94 | GLint mLevel; |
| 95 | }; |
| 96 | |
| 97 | class RenderbufferTexture2DRect : public RenderbufferInterface |
| 98 | { |
| 99 | public: |
| 100 | RenderbufferTexture2DRect(Texture2DRect *texture); |
| 101 | |
| 102 | ~RenderbufferTexture2DRect() override; |
| 103 | |
| 104 | void addProxyRef(const Renderbuffer *proxy) override; |
| 105 | void releaseProxy(const Renderbuffer *proxy) override; |
| 106 | |
| 107 | egl::Image *getRenderTarget() override; |
| 108 | egl::Image *createSharedImage() override; |
| 109 | bool isShared() const override; |
| 110 | |
| 111 | GLsizei getWidth() const override; |
| 112 | GLsizei getHeight() const override; |
| 113 | GLint getFormat() const override; |
| 114 | GLsizei getSamples() const override; |
| 115 | |
| 116 | private: |
| 117 | gl::BindingPointer<Texture2DRect> mTexture2DRect; |
| 118 | }; |
| 119 | |
| 120 | class RenderbufferTexture3D : public RenderbufferInterface |
| 121 | { |
| 122 | public: |
| 123 | RenderbufferTexture3D(Texture3D *texture, GLint level); |
| 124 | |
| 125 | ~RenderbufferTexture3D() override; |
| 126 | |
| 127 | void addProxyRef(const Renderbuffer *proxy) override; |
| 128 | void releaseProxy(const Renderbuffer *proxy) override; |
| 129 | |
| 130 | egl::Image *getRenderTarget() override; |
| 131 | egl::Image *createSharedImage() override; |
| 132 | bool isShared() const override; |
| 133 | |
| 134 | GLsizei getWidth() const override; |
| 135 | GLsizei getHeight() const override; |
| 136 | GLsizei getDepth() const override; |
| 137 | GLint getLevel() const override { return mLevel; } |
| 138 | GLint getFormat() const override; |
| 139 | GLsizei getSamples() const override; |
| 140 | |
| 141 | void setLevel(GLint level) override { mLevel = level; } |
| 142 | |
| 143 | private: |
| 144 | gl::BindingPointer<Texture3D> mTexture3D; |
| 145 | GLint mLevel; |
| 146 | }; |
| 147 | |
| 148 | class RenderbufferTextureCubeMap : public RenderbufferInterface |
| 149 | { |
| 150 | public: |
| 151 | RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target, GLint level); |
| 152 | |
| 153 | ~RenderbufferTextureCubeMap() override; |
| 154 | |
| 155 | void addProxyRef(const Renderbuffer *proxy) override; |
| 156 | void releaseProxy(const Renderbuffer *proxy) override; |
| 157 | |
| 158 | egl::Image *getRenderTarget() override; |
| 159 | egl::Image *createSharedImage() override; |
| 160 | bool isShared() const override; |
| 161 | |
| 162 | GLsizei getWidth() const override; |
| 163 | GLsizei getHeight() const override; |
| 164 | GLint getLevel() const override { return mLevel; } |
| 165 | GLint getFormat() const override; |
| 166 | GLsizei getSamples() const override; |
| 167 | |
| 168 | void setLevel(GLint level) override { mLevel = level; } |
| 169 | |
| 170 | private: |
| 171 | gl::BindingPointer<TextureCubeMap> mTextureCubeMap; |
| 172 | GLenum mTarget; |
| 173 | GLint mLevel; |
| 174 | }; |
| 175 | |
| 176 | // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage |
| 177 | // is called. The specific concrete type depends on whether the internal format is |
| 178 | // colour depth, stencil or packed depth/stencil. |
| 179 | class RenderbufferStorage : public RenderbufferInterface |
| 180 | { |
| 181 | public: |
| 182 | RenderbufferStorage(); |
| 183 | |
| 184 | ~RenderbufferStorage() override = 0; |
| 185 | |
| 186 | egl::Image *getRenderTarget() override = 0; |
| 187 | egl::Image *createSharedImage() override = 0; |
| 188 | bool isShared() const override = 0; |
| 189 | |
| 190 | GLsizei getWidth() const override; |
| 191 | GLsizei getHeight() const override; |
| 192 | GLint getFormat() const override; |
| 193 | GLsizei getSamples() const override; |
| 194 | |
| 195 | protected: |
| 196 | GLsizei mWidth; |
| 197 | GLsizei mHeight; |
| 198 | GLenum format; |
| 199 | GLsizei mSamples; |
| 200 | }; |
| 201 | |
| 202 | // Renderbuffer implements the GL renderbuffer object. |
| 203 | // It's only a proxy for a RenderbufferInterface instance; the internal object |
| 204 | // can change whenever glRenderbufferStorage is called. |
| 205 | class Renderbuffer : public gl::NamedObject |
| 206 | { |
| 207 | public: |
| 208 | Renderbuffer(GLuint name, RenderbufferInterface *storage); |
| 209 | |
| 210 | ~Renderbuffer() override; |
| 211 | |
| 212 | // These functions from Object are overloaded here because |
| 213 | // Textures need to maintain their own count of references to them via |
| 214 | // Renderbuffers/RenderbufferTextures. These functions invoke those |
| 215 | // reference counting functions on the RenderbufferInterface. |
| 216 | void addRef() override; |
| 217 | void release() override; |
| 218 | |
| 219 | egl::Image *getRenderTarget(); |
| 220 | virtual egl::Image *createSharedImage(); |
| 221 | virtual bool isShared() const; |
| 222 | |
| 223 | GLsizei getWidth() const; |
| 224 | GLsizei getHeight() const; |
| 225 | GLsizei getDepth() const; |
| 226 | GLint getLevel() const; |
| 227 | GLint getFormat() const; |
| 228 | GLuint getRedSize() const; |
| 229 | GLuint getGreenSize() const; |
| 230 | GLuint getBlueSize() const; |
| 231 | GLuint getAlphaSize() const; |
| 232 | GLuint getDepthSize() const; |
| 233 | GLuint getStencilSize() const; |
| 234 | GLsizei getSamples() const; |
| 235 | |
| 236 | void setLevel(GLint level); |
| 237 | void setStorage(RenderbufferStorage *newStorage); |
| 238 | |
| 239 | private: |
| 240 | RenderbufferInterface *mInstance; |
| 241 | }; |
| 242 | |
| 243 | class Colorbuffer : public RenderbufferStorage |
| 244 | { |
| 245 | public: |
| 246 | explicit Colorbuffer(egl::Image *renderTarget); |
| 247 | Colorbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| 248 | |
| 249 | ~Colorbuffer() override; |
| 250 | |
| 251 | egl::Image *getRenderTarget() override; |
| 252 | egl::Image *createSharedImage() override; |
| 253 | bool isShared() const override; |
| 254 | |
| 255 | private: |
| 256 | egl::Image *mRenderTarget; |
| 257 | }; |
| 258 | |
| 259 | class DepthStencilbuffer : public RenderbufferStorage |
| 260 | { |
| 261 | public: |
| 262 | explicit DepthStencilbuffer(egl::Image *depthStencil); |
| 263 | DepthStencilbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| 264 | |
| 265 | ~DepthStencilbuffer(); |
| 266 | |
| 267 | egl::Image *getRenderTarget() override; |
| 268 | egl::Image *createSharedImage() override; |
| 269 | bool isShared() const override; |
| 270 | |
| 271 | protected: |
| 272 | egl::Image *mDepthStencil; |
| 273 | }; |
| 274 | |
| 275 | class Depthbuffer : public DepthStencilbuffer |
| 276 | { |
| 277 | public: |
| 278 | explicit Depthbuffer(egl::Image *depthStencil); |
| 279 | Depthbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| 280 | |
| 281 | ~Depthbuffer() override; |
| 282 | }; |
| 283 | |
| 284 | class Stencilbuffer : public DepthStencilbuffer |
| 285 | { |
| 286 | public: |
| 287 | explicit Stencilbuffer(egl::Image *depthStencil); |
| 288 | Stencilbuffer(GLsizei width, GLsizei height, GLsizei samples); |
| 289 | |
| 290 | ~Stencilbuffer() override; |
| 291 | }; |
| 292 | } |
| 293 | |
| 294 | #endif // LIBGLESV2_RENDERBUFFER_H_ |
| 295 | |