| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #ifndef egl_Image_hpp |
| 16 | #define egl_Image_hpp |
| 17 | |
| 18 | #include "libEGL/Texture.hpp" |
| 19 | #include "Renderer/Surface.hpp" |
| 20 | |
| 21 | #include <GLES3/gl3.h> |
| 22 | #include <GLES2/gl2ext.h> |
| 23 | |
| 24 | #if defined(__ANDROID__) && !defined(ANDROID_NDK_BUILD) |
| 25 | #include <system/window.h> |
| 26 | #include "../../Common/GrallocAndroid.hpp" |
| 27 | #endif |
| 28 | |
| 29 | #if defined(__ANDROID__) && !defined(ANDROID_HOST_BUILD) && !defined(ANDROID_NDK_BUILD) |
| 30 | #include "../../Common/DebugAndroid.hpp" |
| 31 | #define LOGLOCK(fmt, ...) // TRACE(fmt " tid=%d", ##__VA_ARGS__, gettid()) |
| 32 | #else |
| 33 | #include <assert.h> |
| 34 | #define LOGLOCK(...) |
| 35 | #endif |
| 36 | |
| 37 | // Implementation-defined formats |
| 38 | #define SW_YV12_BT601 0x32315659 // YCrCb 4:2:0 Planar, 16-byte aligned, BT.601 color space, studio swing |
| 39 | #define SW_YV12_BT709 0x48315659 // YCrCb 4:2:0 Planar, 16-byte aligned, BT.709 color space, studio swing |
| 40 | #define SW_YV12_JFIF 0x4A315659 // YCrCb 4:2:0 Planar, 16-byte aligned, BT.601 color space, full swing |
| 41 | |
| 42 | namespace gl |
| 43 | { |
| 44 | |
| 45 | struct PixelStorageModes |
| 46 | { |
| 47 | GLint rowLength = 0; |
| 48 | GLint skipRows = 0; |
| 49 | GLint skipPixels = 0; |
| 50 | GLint alignment = 4; |
| 51 | GLint imageHeight = 0; |
| 52 | GLint skipImages = 0; |
| 53 | }; |
| 54 | |
| 55 | GLint GetSizedInternalFormat(GLint internalFormat, GLenum type); |
| 56 | sw::Format SelectInternalFormat(GLint format); |
| 57 | bool IsUnsizedInternalFormat(GLint internalformat); |
| 58 | GLenum GetBaseInternalFormat(GLint internalformat); |
| 59 | GLsizei ComputePitch(GLsizei width, GLenum format, GLenum type, GLint alignment); |
| 60 | GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum format); |
| 61 | GLsizei ComputePixelSize(GLenum format, GLenum type); |
| 62 | size_t ComputePackingOffset(GLenum format, GLenum type, GLsizei width, GLsizei height, const PixelStorageModes &storageModes); |
| 63 | |
| 64 | } |
| 65 | |
| 66 | namespace egl |
| 67 | { |
| 68 | |
| 69 | class ClientBuffer |
| 70 | { |
| 71 | public: |
| 72 | ClientBuffer(int width, int height, sw::Format format, void* buffer, size_t plane) |
| 73 | : width(width), height(height), format(format), buffer(buffer), plane(plane) |
| 74 | {} |
| 75 | |
| 76 | int getWidth() const; |
| 77 | int getHeight() const; |
| 78 | sw::Format getFormat() const; |
| 79 | size_t getPlane() const; |
| 80 | int pitchP() const; |
| 81 | void retain(); |
| 82 | void release(); |
| 83 | void* lock(int x, int y, int z); |
| 84 | void unlock(); |
| 85 | bool requiresSync() const; |
| 86 | |
| 87 | private: |
| 88 | int width; |
| 89 | int height; |
| 90 | sw::Format format; |
| 91 | void* buffer; |
| 92 | size_t plane; |
| 93 | }; |
| 94 | |
| 95 | class [[clang::lto_visibility_public]] Image : public sw::Surface, public gl::Object |
| 96 | { |
| 97 | protected: |
| 98 | // 2D texture image |
| 99 | Image(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) |
| 100 | : sw::Surface(parentTexture->getResource(), width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true), |
| 101 | width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTexture) |
| 102 | { |
| 103 | shared = false; |
| 104 | Object::addRef(); |
| 105 | parentTexture->addRef(); |
| 106 | } |
| 107 | |
| 108 | // 3D/Cube texture image |
| 109 | Image(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) |
| 110 | : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), |
| 111 | width(width), height(height), depth(depth), internalformat(internalformat), parentTexture(parentTexture) |
| 112 | { |
| 113 | shared = false; |
| 114 | Object::addRef(); |
| 115 | parentTexture->addRef(); |
| 116 | } |
| 117 | |
| 118 | // Native EGL image |
| 119 | Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) |
| 120 | : sw::Surface(nullptr, width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true, pitchP), |
| 121 | width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) |
| 122 | { |
| 123 | shared = true; |
| 124 | Object::addRef(); |
| 125 | } |
| 126 | |
| 127 | // Render target |
| 128 | Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) |
| 129 | : sw::Surface(nullptr, width, height, 1, 0, multiSampleDepth, gl::SelectInternalFormat(internalformat), lockable, true), |
| 130 | width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) |
| 131 | { |
| 132 | shared = false; |
| 133 | Object::addRef(); |
| 134 | } |
| 135 | |
| 136 | public: |
| 137 | // 2D texture image |
| 138 | static Image *create(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat); |
| 139 | |
| 140 | // 3D/Cube texture image |
| 141 | static Image *create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat); |
| 142 | |
| 143 | // Native EGL image |
| 144 | static Image *create(GLsizei width, GLsizei height, GLint internalformat, int pitchP); |
| 145 | |
| 146 | // Render target |
| 147 | static Image *create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable); |
| 148 | |
| 149 | // Back buffer from client buffer |
| 150 | static Image *create(const egl::ClientBuffer& clientBuffer); |
| 151 | |
| 152 | static size_t size(int width, int height, int depth, int border, int samples, GLint internalformat); |
| 153 | |
| 154 | GLsizei getWidth() const |
| 155 | { |
| 156 | return width; |
| 157 | } |
| 158 | |
| 159 | GLsizei getHeight() const |
| 160 | { |
| 161 | return height; |
| 162 | } |
| 163 | |
| 164 | int getDepth() const |
| 165 | { |
| 166 | // FIXME: add member if the depth dimension (for 3D textures or 2D testure arrays) |
| 167 | // and multi sample depth are ever simultaneously required. |
| 168 | return depth; |
| 169 | } |
| 170 | |
| 171 | GLint getFormat() const |
| 172 | { |
| 173 | return internalformat; |
| 174 | } |
| 175 | |
| 176 | bool isShared() const |
| 177 | { |
| 178 | return shared; |
| 179 | } |
| 180 | |
| 181 | void markShared() |
| 182 | { |
| 183 | shared = true; |
| 184 | } |
| 185 | |
| 186 | virtual void *lock(int x, int y, int z, sw::Lock lock) |
| 187 | { |
| 188 | return lockExternal(x, y, z, lock, sw::PUBLIC); |
| 189 | } |
| 190 | |
| 191 | unsigned int getPitch() const |
| 192 | { |
| 193 | return getExternalPitchB(); |
| 194 | } |
| 195 | |
| 196 | unsigned int getSlice() const |
| 197 | { |
| 198 | return getExternalSliceB(); |
| 199 | } |
| 200 | |
| 201 | virtual void unlock() |
| 202 | { |
| 203 | unlockExternal(); |
| 204 | } |
| 205 | |
| 206 | void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override = 0; |
| 207 | void unlockInternal() override = 0; |
| 208 | |
| 209 | void loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels); |
| 210 | void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels); |
| 211 | |
| 212 | void release() override = 0; |
| 213 | void unbind(const Texture *parent); // Break parent ownership and release |
| 214 | bool isChildOf(const Texture *parent) const; |
| 215 | |
| 216 | virtual void destroyShared() // Release a shared image |
| 217 | { |
| 218 | assert(shared); |
| 219 | shared = false; |
| 220 | release(); |
| 221 | } |
| 222 | |
| 223 | protected: |
| 224 | const GLsizei width; |
| 225 | const GLsizei height; |
| 226 | const int depth; |
| 227 | const GLint internalformat; |
| 228 | |
| 229 | bool shared; // Used as an EGLImage |
| 230 | |
| 231 | egl::Texture *parentTexture; |
| 232 | |
| 233 | ~Image() override = 0; |
| 234 | |
| 235 | void loadImageData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer); |
| 236 | void loadStencilData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer); |
| 237 | }; |
| 238 | |
| 239 | #if defined(__ANDROID__) && !defined(ANDROID_NDK_BUILD) |
| 240 | |
| 241 | inline GLenum GLPixelFormatFromAndroid(int halFormat) |
| 242 | { |
| 243 | switch(halFormat) |
| 244 | { |
| 245 | case HAL_PIXEL_FORMAT_RGBA_8888: return GL_RGBA8; |
| 246 | #if ANDROID_PLATFORM_SDK_VERSION > 16 |
| 247 | case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED: return GL_RGB8; |
| 248 | #endif |
| 249 | case HAL_PIXEL_FORMAT_RGBX_8888: return GL_RGB8; |
| 250 | case HAL_PIXEL_FORMAT_BGRA_8888: return GL_BGRA8_EXT; |
| 251 | case HAL_PIXEL_FORMAT_RGB_565: return GL_RGB565; |
| 252 | case HAL_PIXEL_FORMAT_YV12: return SW_YV12_BT601; |
| 253 | #ifdef GRALLOC_MODULE_API_VERSION_0_2 |
| 254 | case HAL_PIXEL_FORMAT_YCbCr_420_888: return SW_YV12_BT601; |
| 255 | #endif |
| 256 | #if ANDROID_PLATFORM_SDK_VERSION >= 26 |
| 257 | case HAL_PIXEL_FORMAT_RGBA_FP16: return GL_RGBA16F; |
| 258 | #endif |
| 259 | case HAL_PIXEL_FORMAT_RGB_888: // Unsupported. |
| 260 | default: |
| 261 | ERR("Unsupported EGL image format %d" , halFormat); ASSERT(false); |
| 262 | return GL_NONE; |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | class AndroidNativeImage : public egl::Image |
| 267 | { |
| 268 | public: |
| 269 | explicit AndroidNativeImage(ANativeWindowBuffer *nativeBuffer) |
| 270 | : egl::Image(nativeBuffer->width, nativeBuffer->height, |
| 271 | GLPixelFormatFromAndroid(nativeBuffer->format), |
| 272 | nativeBuffer->stride), |
| 273 | nativeBuffer(nativeBuffer) |
| 274 | { |
| 275 | nativeBuffer->common.incRef(&nativeBuffer->common); |
| 276 | } |
| 277 | |
| 278 | private: |
| 279 | ANativeWindowBuffer *nativeBuffer; |
| 280 | |
| 281 | ~AndroidNativeImage() override |
| 282 | { |
| 283 | sync(); // Wait for any threads that use this image to finish. |
| 284 | |
| 285 | nativeBuffer->common.decRef(&nativeBuffer->common); |
| 286 | } |
| 287 | |
| 288 | void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override |
| 289 | { |
| 290 | LOGLOCK("image=%p op=%s.swsurface lock=%d" , this, __FUNCTION__, lock); |
| 291 | |
| 292 | // Always do this for reference counting. |
| 293 | void *data = sw::Surface::lockInternal(x, y, z, lock, client); |
| 294 | |
| 295 | if(nativeBuffer) |
| 296 | { |
| 297 | if(x != 0 || y != 0 || z != 0) |
| 298 | { |
| 299 | TRACE("badness: %s called with unsupported parms: image=%p x=%d y=%d z=%d" , __FUNCTION__, this, x, y, z); |
| 300 | } |
| 301 | |
| 302 | LOGLOCK("image=%p op=%s.ani lock=%d" , this, __FUNCTION__, lock); |
| 303 | |
| 304 | // Lock the ANativeWindowBuffer and use its address. |
| 305 | data = lockNativeBuffer(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); |
| 306 | |
| 307 | if(lock == sw::LOCK_UNLOCKED) |
| 308 | { |
| 309 | // We're never going to get a corresponding unlock, so unlock |
| 310 | // immediately. This keeps the gralloc reference counts sane. |
| 311 | unlockNativeBuffer(); |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | return data; |
| 316 | } |
| 317 | |
| 318 | void unlockInternal() override |
| 319 | { |
| 320 | if(nativeBuffer) // Unlock the buffer from ANativeWindowBuffer |
| 321 | { |
| 322 | LOGLOCK("image=%p op=%s.ani" , this, __FUNCTION__); |
| 323 | unlockNativeBuffer(); |
| 324 | } |
| 325 | |
| 326 | LOGLOCK("image=%p op=%s.swsurface" , this, __FUNCTION__); |
| 327 | sw::Surface::unlockInternal(); |
| 328 | } |
| 329 | |
| 330 | void *lock(int x, int y, int z, sw::Lock lock) override |
| 331 | { |
| 332 | LOGLOCK("image=%p op=%s lock=%d" , this, __FUNCTION__, lock); |
| 333 | (void)sw::Surface::lockExternal(x, y, z, lock, sw::PUBLIC); |
| 334 | |
| 335 | return lockNativeBuffer(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); |
| 336 | } |
| 337 | |
| 338 | void unlock() override |
| 339 | { |
| 340 | LOGLOCK("image=%p op=%s.ani" , this, __FUNCTION__); |
| 341 | unlockNativeBuffer(); |
| 342 | |
| 343 | LOGLOCK("image=%p op=%s.swsurface" , this, __FUNCTION__); |
| 344 | sw::Surface::unlockExternal(); |
| 345 | } |
| 346 | |
| 347 | void *lockNativeBuffer(int usage) |
| 348 | { |
| 349 | void *buffer = nullptr; |
| 350 | GrallocModule::getInstance()->lock(nativeBuffer->handle, usage, 0, 0, nativeBuffer->width, nativeBuffer->height, &buffer); |
| 351 | |
| 352 | return buffer; |
| 353 | } |
| 354 | |
| 355 | void unlockNativeBuffer() |
| 356 | { |
| 357 | GrallocModule::getInstance()->unlock(nativeBuffer->handle); |
| 358 | } |
| 359 | |
| 360 | void release() override |
| 361 | { |
| 362 | Image::release(); |
| 363 | } |
| 364 | }; |
| 365 | |
| 366 | #endif // __ANDROID__ && !defined(ANDROID_NDK_BUILD) |
| 367 | |
| 368 | } |
| 369 | |
| 370 | #endif // egl_Image_hpp |
| 371 | |