1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_PixelProgram_hpp |
16 | #define sw_PixelProgram_hpp |
17 | |
18 | #include "PixelRoutine.hpp" |
19 | |
20 | namespace sw |
21 | { |
22 | class PixelProgram : public PixelRoutine |
23 | { |
24 | public: |
25 | PixelProgram( |
26 | const PixelProcessor::State &state, |
27 | vk::PipelineLayout const *pipelineLayout, |
28 | SpirvShader const *spirvShader, |
29 | const vk::DescriptorSet::Bindings &descriptorSets) : |
30 | PixelRoutine(state, pipelineLayout, spirvShader, descriptorSets) |
31 | { |
32 | } |
33 | |
34 | virtual ~PixelProgram() {} |
35 | |
36 | protected: |
37 | virtual void setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w, Int cMask[4]); |
38 | virtual void applyShader(Int cMask[4], Int sMask[4], Int zMask[4]); |
39 | virtual Bool alphaTest(Int cMask[4]); |
40 | virtual void rasterOperation(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]); |
41 | |
42 | private: |
43 | // Color outputs |
44 | Vector4f c[RENDERTARGETS]; |
45 | |
46 | // Raster operations |
47 | void clampColor(Vector4f oC[RENDERTARGETS]); |
48 | |
49 | Int4 maskAny(Int cMask[4]) const; |
50 | Int4 maskAny(Int cMask[4], Int sMask[4], Int zMask[4]) const; |
51 | Float4 linearToSRGB(const Float4 &x); |
52 | }; |
53 | } |
54 | |
55 | #endif |
56 | |