1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_Clipper_hpp |
16 | #define sw_Clipper_hpp |
17 | |
18 | #include "Plane.hpp" |
19 | #include "Common/Types.hpp" |
20 | |
21 | namespace sw |
22 | { |
23 | struct Polygon; |
24 | struct DrawCall; |
25 | struct DrawData; |
26 | |
27 | class Clipper |
28 | { |
29 | public: |
30 | enum ClipFlags |
31 | { |
32 | // Indicates the vertex is outside the respective frustum plane |
33 | CLIP_RIGHT = 1 << 0, |
34 | CLIP_TOP = 1 << 1, |
35 | CLIP_FAR = 1 << 2, |
36 | CLIP_LEFT = 1 << 3, |
37 | CLIP_BOTTOM = 1 << 4, |
38 | CLIP_NEAR = 1 << 5, |
39 | |
40 | CLIP_FRUSTUM = 0x003F, |
41 | |
42 | CLIP_FINITE = 1 << 7, // All position coordinates are finite |
43 | |
44 | // User-defined clipping planes |
45 | CLIP_PLANE0 = 1 << 8, |
46 | CLIP_PLANE1 = 1 << 9, |
47 | CLIP_PLANE2 = 1 << 10, |
48 | CLIP_PLANE3 = 1 << 11, |
49 | CLIP_PLANE4 = 1 << 12, |
50 | CLIP_PLANE5 = 1 << 13, |
51 | |
52 | CLIP_USER = 0x3F00 |
53 | }; |
54 | |
55 | Clipper(bool symmetricNormalizedDepth); |
56 | |
57 | ~Clipper(); |
58 | |
59 | unsigned int computeClipFlags(const float4 &v); |
60 | bool clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw); |
61 | |
62 | private: |
63 | void clipNear(Polygon &polygon); |
64 | void clipFar(Polygon &polygon); |
65 | void clipLeft(Polygon &polygon); |
66 | void clipRight(Polygon &polygon); |
67 | void clipTop(Polygon &polygon); |
68 | void clipBottom(Polygon &polygon); |
69 | void clipPlane(Polygon &polygon, const Plane &plane); |
70 | |
71 | void clipEdge(float4 &Vo, const float4 &Vi, const float4 &Vj, float di, float dj) const; |
72 | |
73 | float n; // Near clip plane distance |
74 | }; |
75 | } |
76 | |
77 | #endif // sw_Clipper_hpp |
78 | |