1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_SetupProcessor_hpp |
16 | #define sw_SetupProcessor_hpp |
17 | |
18 | #include "Context.hpp" |
19 | #include "RoutineCache.hpp" |
20 | #include "Shader/VertexShader.hpp" |
21 | #include "Shader/PixelShader.hpp" |
22 | #include "Common/Types.hpp" |
23 | |
24 | namespace sw |
25 | { |
26 | struct Primitive; |
27 | struct Triangle; |
28 | struct Polygon; |
29 | struct Vertex; |
30 | struct DrawCall; |
31 | struct DrawData; |
32 | |
33 | class SetupProcessor |
34 | { |
35 | public: |
36 | struct States : Memset<States> |
37 | { |
38 | States() : Memset(this, 0) {} |
39 | |
40 | uint32_t computeHash(); |
41 | |
42 | bool isDrawPoint : 1; |
43 | bool isDrawLine : 1; |
44 | bool isDrawTriangle : 1; |
45 | bool isDrawSolidTriangle : 1; |
46 | bool interpolateZ : 1; |
47 | bool interpolateW : 1; |
48 | bool perspective : 1; |
49 | bool pointSprite : 1; |
50 | unsigned int positionRegister : BITS(VERTEX_OUTPUT_LAST); |
51 | unsigned int pointSizeRegister : BITS(VERTEX_OUTPUT_LAST); |
52 | CullMode cullMode : BITS(CULL_LAST); |
53 | bool twoSidedStencil : 1; |
54 | bool slopeDepthBias : 1; |
55 | bool vFace : 1; |
56 | unsigned int multiSample : 3; // 1, 2 or 4 |
57 | bool rasterizerDiscard : 1; |
58 | |
59 | struct Gradient |
60 | { |
61 | unsigned char attribute : BITS(VERTEX_OUTPUT_LAST); |
62 | bool flat : 1; |
63 | bool wrap : 1; |
64 | }; |
65 | |
66 | union |
67 | { |
68 | struct |
69 | { |
70 | Gradient color[2][4]; |
71 | Gradient texture[8][4]; |
72 | Gradient fog; |
73 | }; |
74 | |
75 | Gradient gradient[MAX_FRAGMENT_INPUTS][4]; |
76 | }; |
77 | }; |
78 | |
79 | struct State : States |
80 | { |
81 | bool operator==(const State &states) const; |
82 | |
83 | uint32_t hash; |
84 | }; |
85 | |
86 | typedef bool (*RoutinePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const DrawData *draw); |
87 | |
88 | SetupProcessor(Context *context); |
89 | |
90 | ~SetupProcessor(); |
91 | |
92 | protected: |
93 | State update() const; |
94 | std::shared_ptr<Routine> routine(const State &state); |
95 | |
96 | void setRoutineCacheSize(int cacheSize); |
97 | |
98 | private: |
99 | Context *const context; |
100 | |
101 | RoutineCache<State> *routineCache; |
102 | }; |
103 | } |
104 | |
105 | #endif // sw_SetupProcessor_hpp |
106 | |