| 1 | // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
|---|---|
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #ifndef VK_QUEUE_HPP_ |
| 16 | #define VK_QUEUE_HPP_ |
| 17 | |
| 18 | #include "VkObject.hpp" |
| 19 | #include "Device/Renderer.hpp" |
| 20 | #include <thread> |
| 21 | #include <vulkan/vk_icd.h> |
| 22 | |
| 23 | #include "System/Synchronization.hpp" |
| 24 | |
| 25 | namespace marl |
| 26 | { |
| 27 | class Scheduler; |
| 28 | } |
| 29 | |
| 30 | namespace sw |
| 31 | { |
| 32 | class Context; |
| 33 | class Renderer; |
| 34 | } |
| 35 | |
| 36 | namespace vk |
| 37 | { |
| 38 | |
| 39 | class Device; |
| 40 | class Fence; |
| 41 | |
| 42 | class Queue |
| 43 | { |
| 44 | VK_LOADER_DATA loaderData = { ICD_LOADER_MAGIC }; |
| 45 | |
| 46 | public: |
| 47 | Queue(Device* device, marl::Scheduler *scheduler); |
| 48 | ~Queue(); |
| 49 | |
| 50 | operator VkQueue() |
| 51 | { |
| 52 | return reinterpret_cast<VkQueue>(this); |
| 53 | } |
| 54 | |
| 55 | VkResult submit(uint32_t submitCount, const VkSubmitInfo* pSubmits, Fence* fence); |
| 56 | VkResult waitIdle(); |
| 57 | #ifndef __ANDROID__ |
| 58 | VkResult present(const VkPresentInfoKHR* presentInfo); |
| 59 | #endif |
| 60 | |
| 61 | private: |
| 62 | struct Task |
| 63 | { |
| 64 | uint32_t submitCount = 0; |
| 65 | VkSubmitInfo* pSubmits = nullptr; |
| 66 | sw::TaskEvents* events = nullptr; |
| 67 | |
| 68 | enum Type { KILL_THREAD, SUBMIT_QUEUE }; |
| 69 | Type type = SUBMIT_QUEUE; |
| 70 | }; |
| 71 | |
| 72 | void taskLoop(marl::Scheduler* scheduler); |
| 73 | void garbageCollect(); |
| 74 | void submitQueue(const Task& task); |
| 75 | |
| 76 | Device* device; |
| 77 | std::unique_ptr<sw::Renderer> renderer; |
| 78 | sw::Chan<Task> pending; |
| 79 | sw::Chan<VkSubmitInfo*> toDelete; |
| 80 | std::thread queueThread; |
| 81 | }; |
| 82 | |
| 83 | static inline Queue* Cast(VkQueue object) |
| 84 | { |
| 85 | return reinterpret_cast<Queue*>(object); |
| 86 | } |
| 87 | |
| 88 | } // namespace vk |
| 89 | |
| 90 | #endif // VK_QUEUE_HPP_ |
| 91 |