| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #ifndef sw_Renderer_hpp |
| 16 | #define sw_Renderer_hpp |
| 17 | |
| 18 | #include "VertexProcessor.hpp" |
| 19 | #include "PixelProcessor.hpp" |
| 20 | #include "SetupProcessor.hpp" |
| 21 | #include "Plane.hpp" |
| 22 | #include "Primitive.hpp" |
| 23 | #include "Blitter.hpp" |
| 24 | #include "Device/Config.hpp" |
| 25 | #include "Vulkan/VkDescriptorSet.hpp" |
| 26 | |
| 27 | #include "marl/pool.h" |
| 28 | #include "marl/finally.h" |
| 29 | #include "marl/ticket.h" |
| 30 | |
| 31 | #include <atomic> |
| 32 | #include <list> |
| 33 | #include <mutex> |
| 34 | #include <thread> |
| 35 | |
| 36 | namespace vk |
| 37 | { |
| 38 | class DescriptorSet; |
| 39 | class Device; |
| 40 | class Query; |
| 41 | } |
| 42 | |
| 43 | namespace sw |
| 44 | { |
| 45 | struct DrawCall; |
| 46 | class PixelShader; |
| 47 | class VertexShader; |
| 48 | struct Task; |
| 49 | class TaskEvents; |
| 50 | class Resource; |
| 51 | struct Constants; |
| 52 | |
| 53 | static constexpr int MaxBatchSize = 128; |
| 54 | static constexpr int MaxBatchCount = 16; |
| 55 | static constexpr int MaxClusterCount = 16; |
| 56 | static constexpr int MaxDrawCount = 16; |
| 57 | |
| 58 | using TriangleBatch = std::array<Triangle, MaxBatchSize>; |
| 59 | using PrimitiveBatch = std::array<Primitive, MaxBatchSize>; |
| 60 | |
| 61 | struct DrawData |
| 62 | { |
| 63 | const Constants *constants; |
| 64 | |
| 65 | vk::DescriptorSet::Bindings descriptorSets = {}; |
| 66 | vk::DescriptorSet::DynamicOffsets descriptorDynamicOffsets = {}; |
| 67 | |
| 68 | const void *input[MAX_INTERFACE_COMPONENTS / 4]; |
| 69 | unsigned int robustnessSize[MAX_INTERFACE_COMPONENTS / 4]; |
| 70 | unsigned int stride[MAX_INTERFACE_COMPONENTS / 4]; |
| 71 | const void *indices; |
| 72 | |
| 73 | int instanceID; |
| 74 | int baseVertex; |
| 75 | float lineWidth; |
| 76 | int viewID; |
| 77 | |
| 78 | PixelProcessor::Stencil stencil[2]; // clockwise, counterclockwise |
| 79 | PixelProcessor::Factor factor; |
| 80 | unsigned int occlusion[MaxClusterCount]; // Number of pixels passing depth test |
| 81 | |
| 82 | float4 WxF; |
| 83 | float4 HxF; |
| 84 | float4 X0xF; |
| 85 | float4 Y0xF; |
| 86 | float4 halfPixelX; |
| 87 | float4 halfPixelY; |
| 88 | float viewportHeight; |
| 89 | float slopeDepthBias; |
| 90 | float depthRange; |
| 91 | float depthNear; |
| 92 | |
| 93 | unsigned int *colorBuffer[RENDERTARGETS]; |
| 94 | int colorPitchB[RENDERTARGETS]; |
| 95 | int colorSliceB[RENDERTARGETS]; |
| 96 | float *depthBuffer; |
| 97 | int depthPitchB; |
| 98 | int depthSliceB; |
| 99 | unsigned char *stencilBuffer; |
| 100 | int stencilPitchB; |
| 101 | int stencilSliceB; |
| 102 | |
| 103 | int scissorX0; |
| 104 | int scissorX1; |
| 105 | int scissorY0; |
| 106 | int scissorY1; |
| 107 | |
| 108 | float4 a2c0; |
| 109 | float4 a2c1; |
| 110 | float4 a2c2; |
| 111 | float4 a2c3; |
| 112 | |
| 113 | PushConstantStorage pushConstants; |
| 114 | }; |
| 115 | |
| 116 | struct DrawCall |
| 117 | { |
| 118 | struct BatchData |
| 119 | { |
| 120 | using Pool = marl::BoundedPool<BatchData, MaxBatchCount, marl::PoolPolicy::Preserve>; |
| 121 | |
| 122 | TriangleBatch triangles; |
| 123 | PrimitiveBatch primitives; |
| 124 | VertexTask vertexTask; |
| 125 | unsigned int id; |
| 126 | unsigned int firstPrimitive; |
| 127 | unsigned int numPrimitives; |
| 128 | int numVisible; |
| 129 | marl::Ticket clusterTickets[MaxClusterCount]; |
| 130 | }; |
| 131 | |
| 132 | using Pool = marl::BoundedPool<DrawCall, MaxDrawCount, marl::PoolPolicy::Preserve>; |
| 133 | using SetupFunction = int(*)(Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); |
| 134 | |
| 135 | DrawCall(); |
| 136 | ~DrawCall(); |
| 137 | |
| 138 | static void run(const marl::Loan<DrawCall>& draw, marl::Ticket::Queue* tickets, marl::Ticket::Queue clusterQueues[MaxClusterCount]); |
| 139 | static void processVertices(DrawCall* draw, BatchData* batch); |
| 140 | static void processPrimitives(DrawCall* draw, BatchData* batch); |
| 141 | static void processPixels(const marl::Loan<DrawCall>& draw, const marl::Loan<BatchData>& batch, const std::shared_ptr<marl::Finally>& finally); |
| 142 | void setup(); |
| 143 | void teardown(); |
| 144 | |
| 145 | int id; |
| 146 | |
| 147 | BatchData::Pool *batchDataPool; |
| 148 | unsigned int numPrimitives; |
| 149 | unsigned int numPrimitivesPerBatch; |
| 150 | unsigned int numBatches; |
| 151 | |
| 152 | VkPrimitiveTopology topology; |
| 153 | VkProvokingVertexModeEXT provokingVertexMode; |
| 154 | VkIndexType indexType; |
| 155 | VkLineRasterizationModeEXT lineRasterizationMode; |
| 156 | |
| 157 | VertexProcessor::RoutineType vertexRoutine; |
| 158 | SetupProcessor::RoutineType setupRoutine; |
| 159 | PixelProcessor::RoutineType pixelRoutine; |
| 160 | |
| 161 | SetupFunction setupPrimitives; |
| 162 | SetupProcessor::State setupState; |
| 163 | |
| 164 | vk::ImageView *renderTarget[RENDERTARGETS]; |
| 165 | vk::ImageView *depthBuffer; |
| 166 | vk::ImageView *stencilBuffer; |
| 167 | TaskEvents *events; |
| 168 | |
| 169 | vk::Query* occlusionQuery; |
| 170 | |
| 171 | DrawData *data; |
| 172 | |
| 173 | static void processPrimitiveVertices( |
| 174 | unsigned int triangleIndicesOut[MaxBatchSize + 1][3], |
| 175 | const void *primitiveIndices, |
| 176 | VkIndexType indexType, |
| 177 | unsigned int start, |
| 178 | unsigned int triangleCount, |
| 179 | VkPrimitiveTopology topology, |
| 180 | VkProvokingVertexModeEXT provokingVertexMode); |
| 181 | |
| 182 | static int setupSolidTriangles(Triangle* triangles, Primitive* primitives, const DrawCall* drawCall, int count); |
| 183 | static int setupWireframeTriangles(Triangle* triangles, Primitive* primitives, const DrawCall* drawCall, int count); |
| 184 | static int setupPointTriangles(Triangle* triangles, Primitive* primitives, const DrawCall* drawCall, int count); |
| 185 | static int setupLines(Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); |
| 186 | static int setupPoints(Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); |
| 187 | |
| 188 | static bool setupLine(Primitive &primitive, Triangle &triangle, const DrawCall &draw); |
| 189 | static bool setupPoint(Primitive &primitive, Triangle &triangle, const DrawCall &draw); |
| 190 | }; |
| 191 | |
| 192 | class alignas(16) Renderer : public VertexProcessor, public PixelProcessor, public SetupProcessor |
| 193 | { |
| 194 | public: |
| 195 | Renderer(vk::Device* device); |
| 196 | |
| 197 | virtual ~Renderer(); |
| 198 | |
| 199 | void* operator new(size_t size); |
| 200 | void operator delete(void* mem); |
| 201 | |
| 202 | bool hasOcclusionQuery() const { return occlusionQuery != nullptr; } |
| 203 | |
| 204 | void draw(const sw::Context* context, VkIndexType indexType, unsigned int count, int baseVertex, |
| 205 | TaskEvents *events, int instanceID, int viewID, void *indexBuffer, const VkExtent3D& framebufferExtent, |
| 206 | PushConstantStorage const & pushConstants, bool update = true); |
| 207 | |
| 208 | // Viewport & Clipper |
| 209 | void setViewport(const VkViewport &viewport); |
| 210 | void setScissor(const VkRect2D &scissor); |
| 211 | |
| 212 | void addQuery(vk::Query *query); |
| 213 | void removeQuery(vk::Query *query); |
| 214 | |
| 215 | void advanceInstanceAttributes(Stream* inputs); |
| 216 | |
| 217 | void synchronize(); |
| 218 | |
| 219 | private: |
| 220 | VkViewport viewport; |
| 221 | VkRect2D scissor; |
| 222 | |
| 223 | DrawCall::Pool drawCallPool; |
| 224 | DrawCall::BatchData::Pool batchDataPool; |
| 225 | |
| 226 | std::atomic<int> nextDrawID = {0}; |
| 227 | |
| 228 | vk::Query *occlusionQuery = nullptr; |
| 229 | marl::Ticket::Queue drawTickets; |
| 230 | marl::Ticket::Queue clusterQueues[MaxClusterCount]; |
| 231 | |
| 232 | VertexProcessor::State vertexState; |
| 233 | SetupProcessor::State setupState; |
| 234 | PixelProcessor::State pixelState; |
| 235 | |
| 236 | VertexProcessor::RoutineType vertexRoutine; |
| 237 | SetupProcessor::RoutineType setupRoutine; |
| 238 | PixelProcessor::RoutineType pixelRoutine; |
| 239 | |
| 240 | vk::Device* device; |
| 241 | }; |
| 242 | |
| 243 | } |
| 244 | |
| 245 | #endif // sw_Renderer_hpp |
| 246 | |